]> Shamusworld >> Repos - stargem2/blob - stargem2.cfg
More cleanup, chasing down problems with the demo mode
[stargem2] / stargem2.cfg
1 #
2 # StarGem2 configuration file
3 #
4
5 # Apple ROM paths
6
7 BIOSROM = ./ROMs
8 #diskROM = ./ROMs/disk.rom
9 #ROMs = ./ROMs
10
11 # Auto state loading/saving upon starting/quitting Apple2 (1 - use, 0 - don't use)
12
13 autoSaveState = 1
14 #This is the default--we don't advertise it just yet... ;-)
15 #autoStateFilename = ./apple2auto.state
16
17 # TEMPORARY disk image load paths
18
19 # OpenGL options: 1 - use OpenGL rendering, 0 - use old style rendering
20
21 useOpenGL = 1
22
23 # OpenGL filtering type: 1 - blurry, 0 - sharp
24
25 glFilterType = 0
26
27 # Display options: 1 - fullscreen, 0 - windowed
28
29 fullscreen = 0
30
31 # Backend renderer (OpenGL dependent): 0 - regular, 1 - "TV" style
32
33 #renderType = 0
34
35 # NTSC/PAL options: 1 - NTSC, 0 - PAL
36
37 hardwareTypeNTSC = 1
38
39 # Framskip options: 0 - no skip, 1-N - draw every Nth frame
40 # Note: Skipping frames may cause strange visual side effects--don't bother
41 #       reporting these unless they occur with a frameskip value of 0!
42
43 frameSkip = 0
44
45 # Joystick options: 1 - use joystick, 0 - don't use
46
47 useJoystick = 0
48
49 # Joyport option: If joystick is enabled above, set the port (0 - 3) here
50
51 joyport = 0
52
53 # Jaguar joypad key assignments
54 # Note: It would be nicer to be able to have a single left side to store all this in...
55 # E.g. p1keys = 34, 32, 22, etc. instead of what we have here...
56
57 p1k_up = 273            # SDLK_UP
58 p1k_down = 274          # SDLK_DOWN
59 p1k_left = 276          # SDLK_LEFT
60 p1k_right = 275         # SDLK_RIGHT
61 p1k_c = 122                     # SDLK_z
62 p1k_b = 120                     # SDLK_x
63 p1k_a = 99                      # SDLK_c
64 p1k_option = 39         # SDLK_QUOTE
65 p1k_pause = 13          # SDLK_RETURN
66 p1k_0 = 256                     # SDLK_KP0
67 p1k_1 = 257                     # SDLK_KP1
68 p1k_2 = 258                     # SDLK_KP2
69 p1k_3 = 259                     # SDLK_KP3
70 p1k_4 = 260                     # SDLK_KP4
71 p1k_5 = 261                     # SDLK_KP5
72 p1k_6 = 262                     # SDLK_KP6
73 p1k_7 = 263                     # SDLK_KP7
74 p1k_8 = 264                     # SDLK_KP8
75 p1k_9 = 265                     # SDLK_KP9
76 p1k_pound = 267         # SDLK_KP_DIVIDE
77 p1k_star = 268          # SDLK_KP_MULTIPLY
78
79 p2k_up = 273            # SDLK_UP
80 p2k_down = 274          # SDLK_DOWN
81 p2k_left = 276          # SDLK_LEFT
82 p2k_right = 275         # SDLK_RIGHT
83 p2k_c = 122                     # SDLK_z
84 p2k_b = 120                     # SDLK_x
85 p2k_a = 99                      # SDLK_c
86 p2k_option = 39         # SDLK_QUOTE
87 p2k_pause = 13          # SDLK_RETURN
88 p2k_0 = 256                     # SDLK_KP0
89 p2k_1 = 257                     # SDLK_KP1
90 p2k_2 = 258                     # SDLK_KP2
91 p2k_3 = 259                     # SDLK_KP3
92 p2k_4 = 260                     # SDLK_KP4
93 p2k_5 = 261                     # SDLK_KP5
94 p2k_6 = 262                     # SDLK_KP6
95 p2k_7 = 263                     # SDLK_KP7
96 p2k_8 = 264                     # SDLK_KP8
97 p2k_9 = 265                     # SDLK_KP9
98 p2k_pound = 267         # SDLK_KP_DIVIDE
99 p2k_star = 268          # SDLK_KP_MULTIPLY