# # StarGem2 configuration file # # Apple ROM paths BIOSROM = ./ROMs #diskROM = ./ROMs/disk.rom #ROMs = ./ROMs # Auto state loading/saving upon starting/quitting Apple2 (1 - use, 0 - don't use) autoSaveState = 1 #This is the default--we don't advertise it just yet... ;-) #autoStateFilename = ./apple2auto.state # TEMPORARY disk image load paths # OpenGL options: 1 - use OpenGL rendering, 0 - use old style rendering useOpenGL = 1 # OpenGL filtering type: 1 - blurry, 0 - sharp glFilterType = 0 # Display options: 1 - fullscreen, 0 - windowed fullscreen = 0 # Backend renderer (OpenGL dependent): 0 - regular, 1 - "TV" style #renderType = 0 # NTSC/PAL options: 1 - NTSC, 0 - PAL hardwareTypeNTSC = 1 # Framskip options: 0 - no skip, 1-N - draw every Nth frame # Note: Skipping frames may cause strange visual side effects--don't bother # reporting these unless they occur with a frameskip value of 0! frameSkip = 0 # Joystick options: 1 - use joystick, 0 - don't use useJoystick = 0 # Joyport option: If joystick is enabled above, set the port (0 - 3) here joyport = 0 # Jaguar joypad key assignments # Note: It would be nicer to be able to have a single left side to store all this in... # E.g. p1keys = 34, 32, 22, etc. instead of what we have here... p1k_up = 273 # SDLK_UP p1k_down = 274 # SDLK_DOWN p1k_left = 276 # SDLK_LEFT p1k_right = 275 # SDLK_RIGHT p1k_c = 122 # SDLK_z p1k_b = 120 # SDLK_x p1k_a = 99 # SDLK_c p1k_option = 39 # SDLK_QUOTE p1k_pause = 13 # SDLK_RETURN p1k_0 = 256 # SDLK_KP0 p1k_1 = 257 # SDLK_KP1 p1k_2 = 258 # SDLK_KP2 p1k_3 = 259 # SDLK_KP3 p1k_4 = 260 # SDLK_KP4 p1k_5 = 261 # SDLK_KP5 p1k_6 = 262 # SDLK_KP6 p1k_7 = 263 # SDLK_KP7 p1k_8 = 264 # SDLK_KP8 p1k_9 = 265 # SDLK_KP9 p1k_pound = 267 # SDLK_KP_DIVIDE p1k_star = 268 # SDLK_KP_MULTIPLY p2k_up = 273 # SDLK_UP p2k_down = 274 # SDLK_DOWN p2k_left = 276 # SDLK_LEFT p2k_right = 275 # SDLK_RIGHT p2k_c = 122 # SDLK_z p2k_b = 120 # SDLK_x p2k_a = 99 # SDLK_c p2k_option = 39 # SDLK_QUOTE p2k_pause = 13 # SDLK_RETURN p2k_0 = 256 # SDLK_KP0 p2k_1 = 257 # SDLK_KP1 p2k_2 = 258 # SDLK_KP2 p2k_3 = 259 # SDLK_KP3 p2k_4 = 260 # SDLK_KP4 p2k_5 = 261 # SDLK_KP5 p2k_6 = 262 # SDLK_KP6 p2k_7 = 263 # SDLK_KP7 p2k_8 = 264 # SDLK_KP8 p2k_9 = 265 # SDLK_KP9 p2k_pound = 267 # SDLK_KP_DIVIDE p2k_star = 268 # SDLK_KP_MULTIPLY