]> Shamusworld >> Repos - jk1/blob - shaders/Saber_Maw.shader
Move stuff into trunk in prepartion for GIT import.
[jk1] / shaders / Saber_Maw.shader
1 models/weapons2/saber_maw/switch\r
2 {\r
3         q3map_nolightmap\r
4     {\r
5         map models/weapons2/saber_maw/switch\r
6         blendFunc GL_ONE GL_ZERO\r
7         rgbGen lightingDiffuse\r
8     }\r
9     {\r
10         map gfx/effects/chr_inv\r
11         blendFunc GL_DST_COLOR GL_SRC_COLOR\r
12         depthWrite\r
13         tcGen environment\r
14     }\r
15     {\r
16         map models/weapons2/saber_jerec/switch_sp\r
17         blendFunc GL_SRC_ALPHA GL_ONE\r
18         depthWrite\r
19         alphaGen lightingSpecular\r
20     }\r
21 }\r
22 \r
23 models/weapons2/saber_maw/hole\r
24 {\r
25         q3map_nolightmap\r
26     {\r
27         map models/weapons2/saber_maw/hole\r
28         rgbGen lightingDiffuse\r
29     }\r
30     {\r
31         map models/weapons2/saber_maw/hole_sp\r
32         blendFunc GL_SRC_ALPHA GL_ONE\r
33         depthWrite\r
34         alphaGen lightingSpecular\r
35     }\r
36     {\r
37         map models/weapons2/common/hole_sp\r
38         blendFunc GL_SRC_ALPHA GL_ONE\r
39         alphaGen lightingSpecular\r
40     }\r
41 }\r
42 \r
43 models/weapons2/saber_maw/shaft2\r
44 {\r
45         q3map_nolightmap\r
46     {\r
47         map models/weapons2/common/shaft2\r
48         blendFunc GL_ONE GL_ZERO\r
49         rgbGen lightingDiffuse\r
50     }\r
51     {\r
52         map gfx/effects/chr_inv\r
53         blendFunc GL_DST_COLOR GL_SRC_COLOR\r
54         depthWrite\r
55         tcGen environment\r
56     }\r
57     {\r
58         map models/weapons2/common/specular\r
59         blendFunc GL_SRC_ALPHA GL_ONE\r
60         detail\r
61         alphaGen lightingSpecular\r
62     }\r
63 }\r
64 \r
65 models/weapons2/saber_maw/shaft\r
66 {\r
67         q3map_nolightmap\r
68     {\r
69         map models/weapons2/common/shaft_light\r
70         blendFunc GL_ONE GL_ZERO\r
71         rgbGen lightingDiffuse\r
72     }\r
73     {\r
74         map gfx/effects/chr_inv\r
75         blendFunc GL_DST_COLOR GL_SRC_COLOR\r
76         depthWrite\r
77         tcGen environment\r
78     }\r
79     {\r
80         map models/weapons2/common/specular\r
81         blendFunc GL_SRC_ALPHA GL_ONE\r
82         detail\r
83         alphaGen lightingSpecular\r
84     }\r
85 }\r
86 \r
87 models/weapons2/saber_maw/mirror\r
88 {\r
89         q3map_nolightmap\r
90     {\r
91         map models/weapons2/saber_maw/mirror\r
92         blendFunc GL_ONE GL_ZERO\r
93         rgbGen lightingDiffuse\r
94     }\r
95     {\r
96         map gfx/effects/chr_inv\r
97         blendFunc GL_DST_COLOR GL_SRC_COLOR\r
98         depthWrite\r
99         tcGen environment\r
100     }\r
101 }\r
102 \r