]> Shamusworld >> Repos - virtualjaguar/commitdiff
Fixed controller #2 inputs so they don't corrupt controller #1.
authorShamus Hammons <jlhamm@acm.org>
Tue, 9 Aug 2011 00:13:31 +0000 (00:13 +0000)
committerShamus Hammons <jlhamm@acm.org>
Tue, 9 Aug 2011 00:13:31 +0000 (00:13 +0000)
src/joystick.cpp

index 894301d9b99bccea78044dbe24988e347b88b00b..146c15d9e29c547ca5a77efecd58fad27abfb4d9 100644 (file)
@@ -326,7 +326,7 @@ void JoystickDone(void)
 uint8 JoystickReadByte(uint32 offset)
 {
 // For now, until we can fix the 2nd controller... :-P
-memset(joypad_1_buttons, 0, 21);
+//memset(joypad_1_buttons, 0, 21);
 
 #warning "No bounds checking done in JoystickReadByte!"
 //     extern bool hardwareTypeNTSC;
@@ -349,17 +349,17 @@ memset(joypad_1_buttons, 0, 21);
                        pad0Index = 1;
                else if (!(pad0Index & 0x04))
                        pad0Index = 2;
-               else
+               else if (!(pad0Index & 0x08))
                        pad0Index = 3;
 
                if (!(pad1Index & 0x01))
-                       pad1Index = 0;
+                       pad1Index = 3;
                else if (!(pad1Index & 0x02))
-                       pad1Index = 1;
-               else if (!(pad1Index & 0x04))
                        pad1Index = 2;
-               else
-                       pad1Index = 3;
+               else if (!(pad1Index & 0x04))
+                       pad1Index = 1;
+               else if (!(pad1Index & 0x08))
+                       pad1Index = 0;
 
                if (joypad_0_buttons[(pad0Index << 2) + 0])     data |= 0x01;
                if (joypad_0_buttons[(pad0Index << 2) + 1]) data |= 0x02;
@@ -377,10 +377,11 @@ memset(joypad_1_buttons, 0, 21);
                // Hardware ID returns NTSC/PAL identification bit here
                uint8 data = 0x2F | (vjs.hardwareTypeNTSC ? 0x10 : 0x00);
                int pad0Index = joystick_ram[1] & 0x0F;
-//unused               int pad1Index = (joystick_ram[1] >> 4) & 0x0F;
+               int pad1Index = (joystick_ram[1] >> 4) & 0x0F;
 
-//WTF is this shit?
-#warning "!!! What is this? !!!"
+//This is more stuff to add to the button reading, as the preceeding only
+//yields 16 buttons...
+#warning "!!! This reports TeamTap incorrectly when PAUSE pressed on controller #1 or #2 !!!"
                if (!(pad0Index & 0x01))
                {
                        if (joypad_0_buttons[BUTTON_PAUSE])
@@ -398,12 +399,35 @@ memset(joypad_1_buttons, 0, 21);
                        if (joypad_0_buttons[BUTTON_C])
                                data ^= 0x02;
                }
-               else
+               else if (!(pad0Index & 0x08))
                {
                        if (joypad_0_buttons[BUTTON_OPTION])
                                data ^= 0x02;
                }
 
+               if (!(pad1Index & 0x08))
+               {
+                       if (joypad_1_buttons[BUTTON_PAUSE])
+                               data ^= 0x04;
+                       if (joypad_1_buttons[BUTTON_A])
+                               data ^= 0x08;
+               }
+               else if (!(pad1Index & 0x04))
+               {
+                       if (joypad_1_buttons[BUTTON_B])
+                               data ^= 0x08;
+               }
+               else if (!(pad1Index & 0x02))
+               {
+                       if (joypad_1_buttons[BUTTON_C])
+                               data ^= 0x08;
+               }
+               else if (!(pad1Index & 0x01))
+               {
+                       if (joypad_1_buttons[BUTTON_OPTION])
+                               data ^= 0x08;
+               }
+
                return data;
        }