]> Shamusworld >> Repos - virtualjaguar/commitdiff
Moved SDL initialization to video.cpp
authorShamus Hammons <jlhamm@acm.org>
Fri, 5 Sep 2003 18:06:28 +0000 (18:06 +0000)
committerShamus Hammons <jlhamm@acm.org>
Fri, 5 Sep 2003 18:06:28 +0000 (18:06 +0000)
src/vj.cpp

index 32d7e3797cc20b601c05d78f12754ddc403fb291..303da5310aecf2e1f127e28913815a9858b66857 100644 (file)
 #include "unzip.h"
 #include "video.h"
 #include "gui.h"
-#include "sdlemu_opengl.h"                                                     // For testing only... ;-)
+#include "sdlemu_opengl.h"
+#include "settings.h"                                                          // Pull in "vjs" struct
 
-// Uncomment this for speed control
+// Uncomment this for speed control (?)
 //#define SPEED_CONTROL
 
 // Private function prototypes
 
-void InitSDL(void);
+//void InitSDL(void);
 uint32 JaguarLoadROM(uint8 *, char *);
 void JaguarLoadCart(uint8 *, char *);
 int gzfilelength(gzFile gd);
@@ -51,74 +52,55 @@ SDL_Joystick * joystick;
 Uint32 mainSurfaceFlags = SDL_SWSURFACE;
 
 bool finished = false;
-bool fullscreen = false;
-bool hardwareTypeNTSC = true;                                          // Set to false for PAL
-
-bool useJoystick = false;
-int32 nJoyport = 0;                                                                    // Joystick port
 bool showGUI = false;
-//These two should be local!
-// And now they are! ;-)
-bool jaguar_use_bios = false;                                          // Default is now to USE the BIOS
-bool dsp_enabled = false;
-
-// Keybindings in order of L, R, U, D, C, B, A, Op, Pa, 0-9, #, *
-uint16 p1KeyBindings[21] = {};
-uint16 p2KeyBindings[21] = {};
-
 bool showMessage = false;
 uint32 showMessageTimeout;
 char messageBuffer[200];
 
-bool useOpenGL = true;                                                         // ! ;-)
-
 //
 // The main emulator loop (what else?)
 //
 //Maybe we should move the video stuff to TOM? Makes more sense to put it there...
+//Actually, it would probably be better served in VIDEO.CPP... !!! FIX !!!
 uint32 totalFrames;//temp, so we can grab this from elsewhere...
 int main(int argc, char * argv[])
 {
        uint32 startTime;//, totalFrames;//, endTime;//, w, h;
        uint32 nNormalLast = 0;
        int32 nNormalFrac = 0; 
-    int32 nFrameskip = 0;                                                              // Default: Show every frame
-    int32 nFrame = 0;                                                                  // No. of Frame
+    int32 nFrameskip = 0;                                                      // Default: Show every frame
+    int32 nFrame = 0;                                                          // No. of Frame
 
-       printf("Virtual Jaguar/SDL v1.0.6 (GCC/SDL Port)\n");
-       printf("Based upon Virtual Jaguar core v1.0.0 by cal2 of Potato emulation.\n");
-       printf("Written by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)\n");
-       printf("Portions massaged by James L. Hammons (WIN32)\n");
+       printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v1.0.6\n");
+       printf("Based upon Virtual Jaguar core v1.0.0 by Cal2 of Potato emulation.\n");
+       printf("Written by Niels Wagenaar (Linux/WIN32), Caz (BeOS),\n");
+       printf("James L. Hammons (WIN32) and Adam Green (MacOS)\n");
        printf("Contact: http://sdlemu.ngemu.com/ | sdlemu@ngemu.com\n");
 
-       // BIOS is now ON by default--use the -nobios switch to turn it off!
-       jaguar_use_bios = true;
-       bool haveCart = false;                                                          // Assume there is no cartridge...!
+       bool haveCart = false;                                                  // Assume there is no cartridge...!
 
-       // Checking the switches ;)
+       LoadVJSettings();                                                               // Get config file settings...
+
+       // Check the switches... ;-)
+       // NOTE: Command line switches can override any config file settings.
 
        for(int i=1; i<argc || argv[i]!=NULL; i++)
        {
                // This would be the most likely place to do the cart loading...
                if (argv[i][0] != '-')
-                       haveCart = true;                                                                // It looks like we have a cartridge!
+                       haveCart = true;                                                // It looks like we have a cartridge!
 
                if (!strcmp(argv[i], "-fullscreen")) 
-                       fullscreen = true;
-
-//We *don't* need this option!
-/*             if (!strcmp(argv[i], "-window")) 
-//                     console.option("windowed output");
-                       fullscreen = false;*/
+                       vjs.fullscreen = true;
 
                if (!strcmp(argv[i], "-joystick")) 
-                       useJoystick = true;
+                       vjs.useJoystick = true;
 
                if (!strcmp(argv[i], "-joyport"))
                {
-                       nJoyport = atoi(argv[++i]) + 1;
-                       if (nJoyport > 3)
-                               nJoyport = 3;
+                       vjs.joyport = atoi(argv[++i]) + 1;
+                       if (vjs.joyport > 3)
+                               vjs.joyport = 3;
                }
 
                if (!strcmp(argv[i], "-frameskip"))
@@ -131,14 +113,20 @@ int main(int argc, char * argv[])
 #endif
                }
 
+               if (!strcmp(argv[i], "-bios"))
+                       vjs.useJaguarBIOS = true;
+
                if (!strcmp(argv[i], "-nobios"))
-                       jaguar_use_bios = false;
+                       vjs.useJaguarBIOS = false;
 
                if (!strcmp(argv[i], "-dspon"))
-                       dsp_enabled = 1;
+                       vjs.DSPEnabled = true;
 
                if (!strcmp(argv[i], "-pal"))
-                       hardwareTypeNTSC = false;
+                       vjs.hardwareTypeNTSC = false;
+
+               if (!strcmp(argv[i], "-nogl"))
+                       vjs.useOpenGL = false;
 
                if (!strcmp(argv[i], "-help") || !strcmp(argv[i], "-?"))
                {
@@ -149,9 +137,11 @@ int main(int argc, char * argv[])
                        printf("  -frameskip 1-10 : Enable frameskip 1 - 10 (default: none)   \n");
                        printf("  -joystick       : Enable joystick/gamepad                   \n");
                        printf("  -joyport   0-3  : Select desired joystick port              \n");
+                       printf("  -bios           : Boot cart using Jaguar BIOS ROM           \n");
                        printf("  -nobios         : Boot cart without using Jaguar BIOS ROM   \n");
                        printf("  -dspon          : Force VJ to use the DSP                   \n");
                        printf("  -pal            : Force VJ to PAL mode (default is NTSC)    \n");
+                       printf("  -nogl           : Use old non-OpenGL rendering              \n");
                        printf("\nInvoking Virtual Jagaur with no ROM file will cause it to boot up\n");
                        printf("with the Jaguar BIOS.\n");
                        return 1;
@@ -166,29 +156,23 @@ int main(int argc, char * argv[])
        jaguar_init();
 
        // Get the BIOS ROM
-       if (jaguar_use_bios)
+       if (vjs.useJaguarBIOS)
                JaguarLoadROM(jaguar_bootRom, jaguar_bootRom_path);
 
        SET32(jaguar_mainRam, 0, 0x00200000);                   // Set top of stack...
 
-//This is done here, so that we get valid numbers from TOM... !!! FIX !!!
-       jaguar_reset();
-
        // Set up the backbuffer
-//     int16 * backbuffer = (int16 *)malloc(845 * 525 * sizeof(int16));
+//To be safe, this should be 1280 * 625 * 2...
        backbuffer = (int16 *)malloc(845 * 525 * sizeof(int16));
-       memset(backbuffer, 0x22, tom_getVideoModeWidth() * tom_getVideoModeHeight() * sizeof(int16));
+       memset(backbuffer, 0x22, VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT * sizeof(int16));
 
-       InitSDL();
+       InitVideo();
+       InitGUI();
 
        // Get the cartridge ROM (if passed in)
-//     if (haveCart)
-//             JaguarLoadCart(jaguar_mainRom, argv[1]);
        // Now with crunchy GUI goodness!
        JaguarLoadCart(jaguar_mainRom, (haveCart ? argv[1] : (char *)""));
 
-//Do this again??? Hmm... This is not very nice.
-//Maybe it's not necessary??? Seems to be, at least for PD ROMs... !!! FIX !!!
        jaguar_reset();
        
        totalFrames = 0;
@@ -224,11 +208,11 @@ int main(int argc, char * argv[])
                        for(int i=0; i<nCount-1; i++)
                                jaguar_exec(backbuffer, false);
 #endif
-            // Setting up new backbuffer with new pixels and data
+            // Set up new backbuffer with new pixels and data
                        JaguarExecute(backbuffer, true);
                        totalFrames++;
 
-                       // GUI stuff here...
+                       // Some QnD GUI stuff here...
                        if (showGUI)
                        {
                                extern uint32 gpu_pc, dsp_pc;
@@ -254,109 +238,17 @@ int main(int argc, char * argv[])
 
        int elapsedTime = clock() - startTime;
        int fps = (1000 * totalFrames) / elapsedTime;
-       fprintf(log_get(), "VJ: Ran at an average of %i FPS.\n", fps);
+       WriteLog("VJ: Ran at an average of %i FPS.\n", fps);
 
        jaguar_done();
        version_done();
        memory_done();
+       VideoDone();                                                                    // Free SDL components last...!
        log_done();     
 
-       if (useOpenGL)
-               sdlemu_close_opengl();
-       SDL_JoystickClose(joystick);
-       SDL_FreeSurface(surface);
-       SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_TIMER);
-       SDL_Quit();
-
     return 0;
 }
 
-//
-// Prime SDL and create surfaces
-//
-void InitSDL(void)
-{
-       // Set up SDL library
-       if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_NOPARACHUTE) < 0)
-       {
-               WriteLog("VJ: Could not initialize the SDL library: %s", SDL_GetError());
-               exit(1);
-       }
-
-       // Get proper info about the platform we're running on...
-       const SDL_VideoInfo * info = SDL_GetVideoInfo();
-
-       if (!info)
-       {
-               WriteLog("VJ: SDL is unable to get the video info: %s\n", SDL_GetError());
-               exit(1);
-       }
-
-       if (useOpenGL)
-       {
-               mainSurfaceFlags = SDL_HWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF | SDL_OPENGL;
-               SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-       }
-       else
-       {
-               if (info->hw_available)
-                       mainSurfaceFlags = SDL_HWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF;
-
-               if (info->blit_hw)
-                       mainSurfaceFlags |= SDL_HWACCEL;
-       }
-
-       if (fullscreen)
-               mainSurfaceFlags |= SDL_FULLSCREEN;
-
-//     mainSurface = SDL_SetVideoMode(tom_getVideoModeWidth(), tom_getVideoModeHeight(), 16, mainSurfaceFlags);
-//Testing purposes... :-)
-       mainSurface = SDL_SetVideoMode(tom_getVideoModeWidth()*2, tom_getVideoModeHeight()*2, 16, mainSurfaceFlags);
-
-       if (mainSurface == NULL)
-       {
-               WriteLog("VJ: SDL is unable to set the video mode: %s\n", SDL_GetError());
-               exit(1);
-       }
-
-       SDL_WM_SetCaption("Virtual Jaguar", "Virtual Jaguar");
-
-       // Create the primary SDL display (16 BPP, 5/5/5 RGB format)
-       surface = SDL_CreateRGBSurface(SDL_SWSURFACE, tom_getVideoModeWidth(),
-               tom_getVideoModeHeight(), 16, 0x7C00, 0x03E0, 0x001F, 0);
-
-       if (surface == NULL)
-       {
-               WriteLog("VJ: Could not create primary SDL surface: %s\n", SDL_GetError());
-               exit(1);
-       }
-
-       if (useOpenGL)
-//             sdlemu_init_opengl(surface, 1/*method*/, 1/*size*/, 0/*texture type (linear, nearest)*/);
-//Testing purposes... :-)
-               sdlemu_init_opengl(surface, 1/*method*/, 2/*size*/, 0/*texture type (linear, nearest)*/);
-
-       // Initialize Joystick support under SDL
-       if (useJoystick)
-       {
-               if (SDL_NumJoysticks() <= 0)
-               {
-                       useJoystick = false;
-                       printf("VJ: No joystick(s) or joypad(s) detected on your system. Using keyboard...\n");
-               }
-               else
-               {
-                       if ((joystick = SDL_JoystickOpen(nJoyport)) == 0)
-                       {
-                               useJoystick = false;
-                               printf("VJ: Unable to open a Joystick on port: %d\n", (int)nJoyport);
-                       }
-                       else
-                               printf("VJ: Using: %s\n", SDL_JoystickName(nJoyport));
-               }
-       }
-}
-
 //
 // Generic ROM loading
 //
@@ -404,8 +296,7 @@ uint32 JaguarLoadROM(uint8 * rom, char * path)
                                return 0;
                        }
 
-                       //fseek(fp, 0, SEEK_END);
-                       romSize = gzfilelength(fp);//ftell(fp);
+                       romSize = gzfilelength(fp);
                        gzseek(fp, 0, SEEK_SET);
                        gzread(fp, rom, romSize);
                        gzclose(fp);