# Note that we use optimization level 2 instead of 3--3 doesn't seem to gain much over 2
CFLAGS := -MMD -O2 -ffast-math -fomit-frame-pointer
-INCS := -I./ -I./obj `sdl-config --cflags`
+INCS := -I. -I./obj `sdl-config --cflags`
OBJS = \
obj/cpustbl.o \
obj/gencpu: obj/cpudefs.c
@echo -e "\033[01;33m***\033[00;32m Generating gencpu...\033[00m"
- @$(CC) $(CFLAGS) gencpu.c readcpu.c obj/cpudefs.c -o obj/gencpu -I./ -I./obj
+ @$(CC) $(CFLAGS) gencpu.c readcpu.c obj/cpudefs.c -o obj/gencpu -I. -I./obj
obj/cpudefs.c: obj/build68k
@echo -e "\033[01;33m***\033[00;32m Generating cpudefs.c...\033[00m"
// Function prototypes...
STATIC_INLINE void m68ki_check_interrupts(void);
-void m68ki_exception_interrupt(uint intLevel);
+void m68ki_exception_interrupt(uint32_t intLevel);
STATIC_INLINE uint32_t m68ki_init_exception(void);
-STATIC_INLINE void m68ki_stack_frame_3word(uint pc, uint sr);
+STATIC_INLINE void m68ki_stack_frame_3word(uint32_t pc, uint32_t sr);
unsigned long IllegalOpcode(uint32_t opcode);
void BuildCPUFunctionTable(void);
// Pulse the RESET line on the CPU
void m68k_pulse_reset(void)
{
- static uint emulation_initialized = 0;
+ static uint32_t emulation_initialized = 0;
// The first call to this function initializes the opcode handler jump table
if (!emulation_initialized)
}
// Service an interrupt request and start exception processing
-void m68ki_exception_interrupt(uint intLevel)
+void m68ki_exception_interrupt(uint32_t intLevel)
{
#if 0
uint vector;