4 // Original source by David Raingeard (Cal2)
5 // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
6 // Extensive cleanups/fixes/rewrites by James Hammons
7 // (C) 2010 Underground Software
9 // JLH = James Hammons <jlhamm@acm.org>
12 // --- ---------- -----------------------------------------------------------
13 // JLH 01/16/2010 Created this log ;-)
23 #include "m68000/m68kinterface.h"
28 //#define OP_DEBUG_BMP
30 #define BLEND_Y(dst, src) op_blend_y[(((uint16_t)dst<<8)) | ((uint16_t)(src))]
31 #define BLEND_CR(dst, src) op_blend_cr[(((uint16_t)dst)<<8) | ((uint16_t)(src))]
33 #define OBJECT_TYPE_BITMAP 0 // 000
34 #define OBJECT_TYPE_SCALE 1 // 001
35 #define OBJECT_TYPE_GPU 2 // 010
36 #define OBJECT_TYPE_BRANCH 3 // 011
37 #define OBJECT_TYPE_STOP 4 // 100
39 #define CONDITION_EQUAL 0 // VC == YPOS
40 #define CONDITION_LESS_THAN 1 // VC < YPOS
41 #define CONDITION_GREATER_THAN 2 // VC > YPOS
42 #define CONDITION_OP_FLAG_SET 3
43 #define CONDITION_SECOND_HALF_LINE 4
46 #define OPFLAG_RELEASE 8 // Bus release bit
47 #define OPFLAG_TRANS 4 // Transparency bit
48 #define OPFLAG_RMW 2 // Read-Modify-Write bit
49 #define OPFLAG_REFLECT 1 // Horizontal mirror bit
52 // Private function prototypes
54 void OPProcessFixedBitmap(uint64_t p0, uint64_t p1, bool render);
55 void OPProcessScaledBitmap(uint64_t p0, uint64_t p1, uint64_t p2, bool render);
56 void OPDiscoverObjects(uint32_t address);
57 void OPDumpObjectList(void);
58 void DumpScaledObject(uint64_t p0, uint64_t p1, uint64_t p2);
59 void DumpFixedObject(uint64_t p0, uint64_t p1);
60 void DumpBitmapCore(uint64_t p0, uint64_t p1);
61 uint64_t OPLoadPhrase(uint32_t offset);
63 // Local global variables
65 // Blend tables (64K each)
66 static uint8_t op_blend_y[0x10000];
67 static uint8_t op_blend_cr[0x10000];
68 // There may be a problem with this "RAM" overlapping (and thus being independent of)
69 // some of the regular TOM RAM...
70 //#warning objectp_ram is separated from TOM RAM--need to fix that!
71 //static uint8_t objectp_ram[0x40]; // This is based at $F00000
72 uint8_t objectp_running = 0;
73 //bool objectp_stop_reading_list;
75 static uint8_t op_bitmap_bit_depth[8] = { 1, 2, 4, 8, 16, 24, 32, 0 };
76 //static uint32_t op_bitmap_bit_size[8] =
77 // { (uint32_t)(0.125*65536), (uint32_t)(0.25*65536), (uint32_t)(0.5*65536), (uint32_t)(1*65536),
78 // (uint32_t)(2*65536), (uint32_t)(1*65536), (uint32_t)(1*65536), (uint32_t)(1*65536) };
79 static uint32_t op_pointer;
81 int32_t phraseWidthToPixels[8] = { 64, 32, 16, 8, 4, 2, 0, 0 };
85 // Object Processor initialization
89 // Here we calculate the saturating blend of a signed 4-bit value and an
90 // existing Cyan/Red value as well as a signed 8-bit value and an existing intensity...
91 // Note: CRY is 4 bits Cyan, 4 bits Red, 16 bits intensitY
92 for(int i=0; i<256*256; i++)
94 int y = (i >> 8) & 0xFF;
95 int dy = (int8_t)i; // Sign extend the Y index
96 int c1 = (i >> 8) & 0x0F;
97 int dc1 = (int8_t)(i << 4) >> 4; // Sign extend the R index
98 int c2 = (i >> 12) & 0x0F;
99 int dc2 = (int8_t)(i & 0xF0) >> 4; // Sign extend the C index
124 op_blend_cr[i] = (c2 << 4) | c1;
132 // Object Processor reset
136 // memset(objectp_ram, 0x00, 0x40);
141 static const char * opType[8] =
142 { "(BITMAP)", "(SCALED BITMAP)", "(GPU INT)", "(BRANCH)", "(STOP)", "???", "???", "???" };
143 static const char * ccType[8] =
144 { "==", "<", ">", "(opflag set)", "(second half line)", "?", "?", "?" };
145 static uint32_t object[8192];
146 static uint32_t numberOfObjects;
147 //static uint32_t objectLink[8192];
148 //static uint32_t numberOfLinks;
153 //#warning "!!! Fix OL dump so that it follows links !!!"
154 // const char * opType[8] =
155 // { "(BITMAP)", "(SCALED BITMAP)", "(GPU INT)", "(BRANCH)", "(STOP)", "???", "???", "???" };
156 // const char * ccType[8] =
157 // { "\"==\"", "\"<\"", "\">\"", "(opflag set)", "(second half line)", "?", "?", "?" };
159 uint32_t olp = OPGetListPointer();
160 WriteLog("\nOP: OLP = $%08X\n", olp);
161 WriteLog("OP: Phrase dump\n ----------\n");
164 for(uint32_t i=0; i<0x100; i+=8)
166 uint32_t hi = JaguarReadLong(olp + i, OP), lo = JaguarReadLong(olp + i + 4, OP);
167 WriteLog("\t%08X: %08X %08X %s", olp + i, hi, lo, opType[lo & 0x07]);
169 if ((lo & 0x07) == 3)
171 uint16_t ypos = (lo >> 3) & 0x7FF;
172 uint8_t cc = (lo >> 14) & 0x03;
173 uint32_t link = ((hi << 11) | (lo >> 21)) & 0x3FFFF8;
174 WriteLog(" YPOS=%u, CC=%s, link=%08X", ypos, ccType[cc], link);
179 if ((lo & 0x07) == 0)
180 DumpFixedObject(OPLoadPhrase(olp+i), OPLoadPhrase(olp+i+8));
182 if ((lo & 0x07) == 1)
183 DumpScaledObject(OPLoadPhrase(olp+i), OPLoadPhrase(olp+i+8), OPLoadPhrase(olp+i+16));
188 //#warning "!!! Fix lockup in OPDiscoverObjects() !!!"
189 //temp, to keep the following function from locking up on bad/weird OLs
193 OPDiscoverObjects(olp);
199 bool OPObjectExists(uint32_t address)
201 // Yes, we really do a linear search, every time. :-/
202 for(uint32_t i=0; i<numberOfObjects; i++)
204 if (address == object[i])
212 void OPDiscoverObjects(uint32_t address)
214 uint8_t objectType = 0;
218 // If we've seen this object already, bail out!
219 // Otherwise, add it to the list
220 if (OPObjectExists(address))
223 object[numberOfObjects++] = address;
225 // Get the object & decode its type, link address
226 uint32_t hi = JaguarReadLong(address + 0, OP);
227 uint32_t lo = JaguarReadLong(address + 4, OP);
228 objectType = lo & 0x07;
229 uint32_t link = ((hi << 11) | (lo >> 21)) & 0x3FFFF8;
233 // Branch if YPOS < 2047 can be treated as a GOTO, so don't do any
234 // discovery in that case. Otherwise, have at it:
235 if ((lo & 0xFFFF) != 0x7FFB)
236 // Recursion needed to follow all links! This does depth-first
237 // recursion on the not-taken objects
238 OPDiscoverObjects(address + 8);
241 // Get the next object...
244 while (objectType != 4);
248 void OPDumpObjectList(void)
250 for(uint32_t i=0; i<numberOfObjects; i++)
252 uint32_t address = object[i];
254 uint32_t hi = JaguarReadLong(address + 0, OP);
255 uint32_t lo = JaguarReadLong(address + 4, OP);
256 uint8_t objectType = lo & 0x07;
257 uint32_t link = ((hi << 11) | (lo >> 21)) & 0x3FFFF8;
258 WriteLog("%08X: %08X %08X %s -> $%08X", address, hi, lo, opType[objectType], link);
262 uint16_t ypos = (lo >> 3) & 0x7FF;
263 uint8_t cc = (lo >> 14) & 0x07; // Proper # of bits == 3
264 WriteLog(" YPOS %s %u", ccType[cc], ypos);
269 // Yes, this is how the OP finds follow-on phrases for bitmap/scaled
270 // bitmap objects...!
272 DumpFixedObject(OPLoadPhrase(address + 0),
273 OPLoadPhrase(address | 0x08));
276 DumpScaledObject(OPLoadPhrase(address + 0),
277 OPLoadPhrase(address | 0x08), OPLoadPhrase(address | 0x10));
279 if (address == link) // Ruh roh...
281 // Runaway recursive link is bad!
282 WriteLog("***** SELF REFERENTIAL LINK *****\n\n");
291 // Object Processor memory access
292 // Memory range: F00010 - F00027
294 // F00010-F00017 R xxxxxxxx xxxxxxxx OB - current object code from the graphics processor
295 // F00020-F00023 W xxxxxxxx xxxxxxxx OLP - start of the object list
296 // F00026 W -------- -------x OBF - object processor flag
300 uint8_t OPReadByte(uint32_t offset, uint32_t who/*=UNKNOWN*/)
303 return objectp_ram[offset];
306 uint16_t OPReadWord(uint32_t offset, uint32_t who/*=UNKNOWN*/)
309 return GET16(objectp_ram, offset);
312 void OPWriteByte(uint32_t offset, uint8_t data, uint32_t who/*=UNKNOWN*/)
315 objectp_ram[offset] = data;
318 void OPWriteWord(uint32_t offset, uint16_t data, uint32_t who/*=UNKNOWN*/)
321 SET16(objectp_ram, offset, data);
323 /*if (offset == 0x20)
324 WriteLog("OP: Setting lo list pointer: %04X\n", data);
326 WriteLog("OP: Setting hi list pointer: %04X\n", data);//*/
331 uint32_t OPGetListPointer(void)
333 // Note: This register is LO / HI WORD, hence the funky look of this...
334 return GET16(tomRam8, 0x20) | (GET16(tomRam8, 0x22) << 16);
338 // This is WRONG, since the OBF is only 16 bits wide!!! [FIXED]
340 uint32_t OPGetStatusRegister(void)
342 return GET16(tomRam8, 0x26);
346 // This is WRONG, since the OBF is only 16 bits wide!!! [FIXED]
348 void OPSetStatusRegister(uint32_t data)
350 tomRam8[0x26] = (data & 0x0000FF00) >> 8;
351 tomRam8[0x27] |= (data & 0xFE);
355 void OPSetCurrentObject(uint64_t object)
357 //Not sure this is right... Wouldn't it just be stored 64 bit BE?
358 // Stored as least significant 32 bits first, ms32 last in big endian
359 /* objectp_ram[0x13] = object & 0xFF; object >>= 8;
360 objectp_ram[0x12] = object & 0xFF; object >>= 8;
361 objectp_ram[0x11] = object & 0xFF; object >>= 8;
362 objectp_ram[0x10] = object & 0xFF; object >>= 8;
364 objectp_ram[0x17] = object & 0xFF; object >>= 8;
365 objectp_ram[0x16] = object & 0xFF; object >>= 8;
366 objectp_ram[0x15] = object & 0xFF; object >>= 8;
367 objectp_ram[0x14] = object & 0xFF;*/
368 // Let's try regular good old big endian...
369 tomRam8[0x17] = object & 0xFF; object >>= 8;
370 tomRam8[0x16] = object & 0xFF; object >>= 8;
371 tomRam8[0x15] = object & 0xFF; object >>= 8;
372 tomRam8[0x14] = object & 0xFF; object >>= 8;
374 tomRam8[0x13] = object & 0xFF; object >>= 8;
375 tomRam8[0x12] = object & 0xFF; object >>= 8;
376 tomRam8[0x11] = object & 0xFF; object >>= 8;
377 tomRam8[0x10] = object & 0xFF;
381 uint64_t OPLoadPhrase(uint32_t offset)
383 offset &= ~0x07; // 8 byte alignment
384 return ((uint64_t)JaguarReadLong(offset, OP) << 32) | (uint64_t)JaguarReadLong(offset+4, OP);
388 void OPStorePhrase(uint32_t offset, uint64_t p)
390 offset &= ~0x07; // 8 byte alignment
391 JaguarWriteLong(offset, p >> 32, OP);
392 JaguarWriteLong(offset + 4, p & 0xFFFFFFFF, OP);
397 // Debugging routines
399 void DumpScaledObject(uint64_t p0, uint64_t p1, uint64_t p2)
401 WriteLog(" %08X %08X\n", (uint32_t)(p1>>32), (uint32_t)(p1&0xFFFFFFFF));
402 WriteLog(" %08X %08X\n", (uint32_t)(p2>>32), (uint32_t)(p2&0xFFFFFFFF));
403 DumpBitmapCore(p0, p1);
404 uint32_t hscale = p2 & 0xFF;
405 uint32_t vscale = (p2 >> 8) & 0xFF;
406 uint32_t remainder = (p2 >> 16) & 0xFF;
407 WriteLog(" [hsc: %02X, vsc: %02X, rem: %02X]\n", hscale, vscale, remainder);
411 void DumpFixedObject(uint64_t p0, uint64_t p1)
413 WriteLog(" %08X %08X\n", (uint32_t)(p1>>32), (uint32_t)(p1&0xFFFFFFFF));
414 DumpBitmapCore(p0, p1);
418 void DumpBitmapCore(uint64_t p0, uint64_t p1)
420 uint32_t bdMultiplier[8] = { 64, 32, 16, 8, 4, 2, 1, 1 };
421 uint8_t bitdepth = (p1 >> 12) & 0x07;
422 //WAS: int16_t ypos = ((p0 >> 3) & 0x3FF); // ??? What if not interlaced (/2)?
423 int16_t ypos = ((p0 >> 3) & 0x7FF); // ??? What if not interlaced (/2)?
424 int32_t xpos = p1 & 0xFFF;
425 xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos); // Sign extend that mutha!
426 uint32_t iwidth = ((p1 >> 28) & 0x3FF);
427 uint32_t dwidth = ((p1 >> 18) & 0x3FF); // Unsigned!
428 uint16_t height = ((p0 >> 14) & 0x3FF);
429 uint32_t link = ((p0 >> 24) & 0x7FFFF) << 3;
430 uint32_t ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
431 uint32_t firstPix = (p1 >> 49) & 0x3F;
432 uint8_t flags = (p1 >> 45) & 0x0F;
433 uint8_t idx = (p1 >> 38) & 0x7F;
434 uint32_t pitch = (p1 >> 15) & 0x07;
435 WriteLog(" [%u x %u @ (%i, %u) (iw:%u, dw:%u) (%u bpp), p:%08X fp:%02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
436 iwidth * bdMultiplier[bitdepth],
437 height, xpos, ypos, iwidth, dwidth, op_bitmap_bit_depth[bitdepth],
438 ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""),
439 (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""),
440 (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
445 // Object Processor main routine
447 #warning "Need to fix this so that when an GPU object IRQ happens, we can pick up OP processing where we left off. !!! FIX !!!"
448 void OPProcessList(int halfline, bool render)
450 #warning "!!! NEED TO HANDLE MULTIPLE FIELDS PROPERLY !!!"
451 // We ignore them, for now; not good D-:
452 // N.B.: Half-lines are exactly that, half-lines. When in interlaced mode, it
453 // draws the screen exactly the same way as it does in non, one line at a
454 // time. The only way you know you're in field #2 is that the topmost bit
455 // of VC is set. Half-line mode is so you can draw higher horizontal
456 // resolutions than you normally could, as the line buffer is only 720
460 extern int op_start_log;
462 op_pointer = OPGetListPointer();
464 // objectp_stop_reading_list = false;
466 //WriteLog("OP: Processing line #%u (OLP=%08X)...\n", halfline, op_pointer);
469 // *** BEGIN OP PROCESSOR TESTING ONLY ***
470 extern bool interactiveMode;
472 extern int objectPtr;
474 int bitmapCounter = 0;
475 // *** END OP PROCESSOR TESTING ONLY ***
477 uint32_t opCyclesToRun = 30000; // This is a pulled-out-of-the-air value (will need to be fixed, obviously!)
479 // if (op_pointer) WriteLog(" new op list at 0x%.8x halfline %i\n",op_pointer,halfline);
482 // *** BEGIN OP PROCESSOR TESTING ONLY ***
483 if (interactiveMode && bitmapCounter == objectPtr)
487 // *** END OP PROCESSOR TESTING ONLY ***
488 // if (objectp_stop_reading_list)
491 uint64_t p0 = OPLoadPhrase(op_pointer);
493 //WriteLog("\t%08X type %i\n", op_pointer, (uint8_t)p0 & 0x07);
496 if (halfline == TOMGetVDB() && op_start_log)
497 //if (halfline == 215 && op_start_log)
498 //if (halfline == 28 && op_start_log)
501 WriteLog("%08X --> phrase %08X %08X", op_pointer - 8, (int)(p0>>32), (int)(p0&0xFFFFFFFF));
502 if ((p0 & 0x07) == OBJECT_TYPE_BITMAP)
504 WriteLog(" (BITMAP) ");
505 uint64_t p1 = OPLoadPhrase(op_pointer);
506 WriteLog("\n%08X --> phrase %08X %08X ", op_pointer, (int)(p1>>32), (int)(p1&0xFFFFFFFF));
507 uint8_t bitdepth = (p1 >> 12) & 0x07;
508 //WAS: int16_t ypos = ((p0 >> 3) & 0x3FF); // ??? What if not interlaced (/2)?
509 int16_t ypos = ((p0 >> 3) & 0x7FF); // ??? What if not interlaced (/2)?
510 int32_t xpos = p1 & 0xFFF;
511 xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos);
512 uint32_t iwidth = ((p1 >> 28) & 0x3FF);
513 uint32_t dwidth = ((p1 >> 18) & 0x3FF); // Unsigned!
514 uint16_t height = ((p0 >> 14) & 0x3FF);
515 uint32_t link = ((p0 >> 24) & 0x7FFFF) << 3;
516 uint32_t ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
517 uint32_t firstPix = (p1 >> 49) & 0x3F;
518 uint8_t flags = (p1 >> 45) & 0x0F;
519 uint8_t idx = (p1 >> 38) & 0x7F;
520 uint32_t pitch = (p1 >> 15) & 0x07;
521 WriteLog("\n [%u (%u) x %u @ (%i, %u) (%u bpp), l: %08X, p: %08X fp: %02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
522 iwidth, dwidth, height, xpos, ypos, op_bitmap_bit_depth[bitdepth], link, ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""), (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""), (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
524 if ((p0 & 0x07) == OBJECT_TYPE_SCALE)
526 WriteLog(" (SCALED BITMAP)");
527 uint64_t p1 = OPLoadPhrase(op_pointer), p2 = OPLoadPhrase(op_pointer+8);
528 WriteLog("\n%08X --> phrase %08X %08X ", op_pointer, (int)(p1>>32), (int)(p1&0xFFFFFFFF));
529 WriteLog("\n%08X --> phrase %08X %08X ", op_pointer+8, (int)(p2>>32), (int)(p2&0xFFFFFFFF));
530 uint8_t bitdepth = (p1 >> 12) & 0x07;
531 //WAS: int16_t ypos = ((p0 >> 3) & 0x3FF); // ??? What if not interlaced (/2)?
532 int16_t ypos = ((p0 >> 3) & 0x7FF); // ??? What if not interlaced (/2)?
533 int32_t xpos = p1 & 0xFFF;
534 xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos);
535 uint32_t iwidth = ((p1 >> 28) & 0x3FF);
536 uint32_t dwidth = ((p1 >> 18) & 0x3FF); // Unsigned!
537 uint16_t height = ((p0 >> 14) & 0x3FF);
538 uint32_t link = ((p0 >> 24) & 0x7FFFF) << 3;
539 uint32_t ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
540 uint32_t firstPix = (p1 >> 49) & 0x3F;
541 uint8_t flags = (p1 >> 45) & 0x0F;
542 uint8_t idx = (p1 >> 38) & 0x7F;
543 uint32_t pitch = (p1 >> 15) & 0x07;
544 WriteLog("\n [%u (%u) x %u @ (%i, %u) (%u bpp), l: %08X, p: %08X fp: %02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
545 iwidth, dwidth, height, xpos, ypos, op_bitmap_bit_depth[bitdepth], link, ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""), (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""), (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
546 uint32_t hscale = p2 & 0xFF;
547 uint32_t vscale = (p2 >> 8) & 0xFF;
548 uint32_t remainder = (p2 >> 16) & 0xFF;
549 WriteLog(" [hsc: %02X, vsc: %02X, rem: %02X]\n", hscale, vscale, remainder);
551 if ((p0 & 0x07) == OBJECT_TYPE_GPU)
552 WriteLog(" (GPU)\n");
553 if ((p0 & 0x07) == OBJECT_TYPE_BRANCH)
555 WriteLog(" (BRANCH)\n");
556 uint8_t * jaguarMainRam = GetRamPtr();
557 WriteLog("[RAM] --> ");
558 for(int k=0; k<8; k++)
559 WriteLog("%02X ", jaguarMainRam[op_pointer-8 + k]);
562 if ((p0 & 0x07) == OBJECT_TYPE_STOP)
563 WriteLog(" --> List end\n\n");
567 switch ((uint8_t)p0 & 0x07)
569 case OBJECT_TYPE_BITMAP:
571 uint16_t ypos = (p0 >> 3) & 0x7FF;
572 // This is only theory implied by Rayman...!
573 // It seems that if the YPOS is zero, then bump the YPOS value so that it
574 // coincides with the VDB value. With interlacing, this would be slightly more
575 // tricky. There's probably another bit somewhere that enables this mode--but
576 // so far, doesn't seem to affect any other game in a negative way (that I've
577 // seen). Either that, or it's an undocumented bug...
579 //No, the reason this was needed is that the OP code before was wrong. Any value
580 //less than VDB will get written to the top line of the display!
582 // Not so sure... Let's see what happens here...
585 ypos = TOMReadWord(0xF00046, OP) / 2; // Get the VDB value
587 // Actually, no. Any item less than VDB will get only the lines that hang over
588 // VDB displayed. Actually, this is incorrect. It seems that VDB value is wrong
589 // somewhere and that's what's causing things to fuck up. Still no idea why.
591 uint32_t height = (p0 & 0xFFC000) >> 14;
592 uint32_t oldOPP = op_pointer - 8;
593 // *** BEGIN OP PROCESSOR TESTING ONLY ***
594 if (inhibit && op_start_log)
595 WriteLog("!!! ^^^ This object is INHIBITED! ^^^ !!!\n");
597 if (!inhibit) // For OP testing only!
598 // *** END OP PROCESSOR TESTING ONLY ***
599 if (halfline >= ypos && height > 0)
601 // Believe it or not, this is what the OP actually does...
602 // which is why they're required to be on a dphrase boundary!
603 uint64_t p1 = OPLoadPhrase(oldOPP | 0x08);
604 //unneeded op_pointer += 8;
605 //WriteLog("OP: Writing halfline %d with ypos == %d...\n", halfline, ypos);
606 //WriteLog("--> Writing %u BPP bitmap...\n", op_bitmap_bit_depth[(p1 >> 12) & 0x07]);
607 // OPProcessFixedBitmap(halfline, p0, p1, render);
608 OPProcessFixedBitmap(p0, p1, render);
614 uint64_t data = (p0 & 0xFFFFF80000000000LL) >> 40;
615 uint64_t dwidth = (p1 & 0xFFC0000) >> 15;
618 p0 &= ~0xFFFFF80000FFC000LL; // Mask out old data...
619 p0 |= (uint64_t)height << 14;
621 OPStorePhrase(oldOPP, p0);
624 // OP bottom 3 bits are hardwired to zero. The link address
625 // reflects this, so we only need the top 19 bits of the address
626 // (which is why we only shift 21, and not 24).
627 op_pointer = (p0 & 0x000007FFFF000000LL) >> 21;
629 // KLUDGE: Seems that memory access is mirrored in the first 8MB of
631 if (op_pointer > 0x1FFFFF && op_pointer < 0x800000)
632 op_pointer &= 0xFF1FFFFF; // Knock out bits 21-23
636 case OBJECT_TYPE_SCALE:
638 //WAS: uint16_t ypos = (p0 >> 3) & 0x3FF;
639 uint16_t ypos = (p0 >> 3) & 0x7FF;
640 uint32_t height = (p0 & 0xFFC000) >> 14;
641 uint32_t oldOPP = op_pointer - 8;
642 //WriteLog("OP: Scaled Object (ypos=%04X, height=%04X", ypos, height);
643 // *** BEGIN OP PROCESSOR TESTING ONLY ***
644 if (inhibit && op_start_log)
646 WriteLog("!!! ^^^ This object is INHIBITED! ^^^ !!! (halfline=%u, ypos=%u, height=%u)\n", halfline, ypos, height);
647 DumpScaledObject(p0, OPLoadPhrase(op_pointer), OPLoadPhrase(op_pointer+8));
650 if (!inhibit) // For OP testing only!
651 // *** END OP PROCESSOR TESTING ONLY ***
652 if (halfline >= ypos && height > 0)
654 // Believe it or not, this is what the OP actually does...
655 // which is why they're required to be on a qphrase boundary!
656 uint64_t p1 = OPLoadPhrase(oldOPP | 0x08);
657 uint64_t p2 = OPLoadPhrase(oldOPP | 0x10);
658 //unneeded op_pointer += 16;
659 OPProcessScaledBitmap(p0, p1, p2, render);
663 uint16_t remainder = (p2 >> 16) & 0xFF;//, vscale = p2 >> 8;
664 uint8_t /*remainder = p2 >> 16,*/ vscale = p2 >> 8;
665 //Actually, we should skip this object if it has a vscale of zero.
666 //Or do we? Not sure... Atari Karts has a few lines that look like:
668 //000E8268 --> phrase 00010000 7000B00D
669 // [7 (0) x 1 @ (13, 0) (8 bpp), l: 000E82A0, p: 000E0FC0 fp: 00, fl:RELEASE, idx:00, pt:01]
670 // [hsc: 9A, vsc: 00, rem: 00]
671 // Could it be the vscale is overridden if the DWIDTH is zero? Hmm...
672 //WriteLog("OP: Scaled bitmap processing (rem=%02X, vscale=%02X)...\n", remainder, vscale);//*/
675 vscale = 0x20; // OP bug??? Nope, it isn't...! Or is it?
677 //extern int start_logging;
679 // WriteLog("--> Returned from scaled bitmap processing (rem=%02X, vscale=%02X)...\n", remainder, vscale);//*/
681 //--> Returned from scaled bitmap processing (rem=20, vscale=80)...
682 //There are other problems here, it looks like...
684 //About to execute OP (508)...
686 OP: Scaled bitmap 4x? 4bpp at 38,? hscale=7C fpix=0 data=00075E28 pitch 1 hflipped=no dwidth=? (linked to 00071118) Transluency=no
687 --> Returned from scaled bitmap processing (rem=50, vscale=7C)...
688 OP: Scaled bitmap 4x? 4bpp at 38,? hscale=7C fpix=0 data=00075E28 pitch 1 hflipped=no dwidth=? (linked to 00071118) Transluency=no
689 --> Returned from scaled bitmap processing (rem=30, vscale=7C)...
690 OP: Scaled bitmap 4x? 4bpp at 38,? hscale=7C fpix=0 data=00075E28 pitch 1 hflipped=no dwidth=? (linked to 00071118) Transluency=no
691 --> Returned from scaled bitmap processing (rem=10, vscale=7C)...
692 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756A8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
693 --> Returned from scaled bitmap processing (rem=00, vscale=7E)...
694 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
695 --> Returned from scaled bitmap processing (rem=00, vscale=80)...
696 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
697 --> Returned from scaled bitmap processing (rem=5E, vscale=7E)...
698 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756E8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
699 --> Returned from scaled bitmap processing (rem=60, vscale=80)...
700 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
701 --> Returned from scaled bitmap processing (rem=3E, vscale=7E)...
702 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756E8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
703 --> Returned from scaled bitmap processing (rem=40, vscale=80)...
704 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
705 --> Returned from scaled bitmap processing (rem=1E, vscale=7E)...
706 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756E8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
707 --> Returned from scaled bitmap processing (rem=20, vscale=80)...
709 //Here's another problem:
710 // [hsc: 20, vsc: 20, rem: 00]
711 // Since we're not checking for $E0 (but that's what we get from the above), we
712 // end up repeating this halfline unnecessarily... !!! FIX !!! [DONE, but...
713 // still not quite right. Either that, or the Accolade team that wrote Bubsy
714 // screwed up royal.]
715 //Also note: $E0 = 7.0 which IS a legal vscale value...
717 // if (remainder & 0x80) // I.e., it's negative
718 // if ((remainder & 0x80) || remainder == 0) // I.e., it's <= 0
719 // if ((remainder - 1) >= 0xE0) // I.e., it's <= 0
720 // if ((remainder >= 0xE1) || remainder == 0)// I.e., it's <= 0
721 // if ((remainder >= 0xE1 && remainder <= 0xFF) || remainder == 0)// I.e., it's <= 0
722 // if (remainder <= 0x20) // I.e., it's <= 1.0
723 // I.e., it's < 1.0f -> means it'll go negative when we subtract 1.0f.
724 if (remainder < 0x20)
726 uint64_t data = (p0 & 0xFFFFF80000000000LL) >> 40;
727 uint64_t dwidth = (p1 & 0xFFC0000) >> 15;
729 // while (remainder & 0x80)
730 // while ((remainder & 0x80) || remainder == 0)
731 // while ((remainder - 1) >= 0xE0)
732 // while ((remainder >= 0xE1) || remainder == 0)
733 // while ((remainder >= 0xE1 && remainder <= 0xFF) || remainder == 0)
734 // while (remainder <= 0x20)
735 while (remainder < 0x20)
745 p0 &= ~0xFFFFF80000FFC000LL; // Mask out old data...
746 p0 |= (uint64_t)height << 14;
748 OPStorePhrase(oldOPP, p0);
751 remainder -= 0x20; // 1.0f in [3.5] fixed point format
754 // WriteLog("--> Finished writebacks...\n");//*/
756 //WriteLog(" [%08X%08X -> ", (uint32_t)(p2>>32), (uint32_t)(p2&0xFFFFFFFF));
757 p2 &= ~0x0000000000FF0000LL;
758 p2 |= (uint64_t)remainder << 16;
759 //WriteLog("%08X%08X]\n", (uint32_t)(p2>>32), (uint32_t)(p2&0xFFFFFFFF));
760 OPStorePhrase(oldOPP + 16, p2);
761 //remainder = (uint8_t)(p2 >> 16), vscale = (uint8_t)(p2 >> 8);
762 //WriteLog(" [after]: rem=%02X, vscale=%02X\n", remainder, vscale);
765 // OP bottom 3 bits are hardwired to zero. The link address
766 // reflects this, so we only need the top 19 bits of the address
767 // (which is why we only shift 21, and not 24).
768 op_pointer = (p0 & 0x000007FFFF000000LL) >> 21;
770 // KLUDGE: Seems that memory access is mirrored in the first 8MB of
772 if (op_pointer > 0x1FFFFF && op_pointer < 0x800000)
773 op_pointer &= 0xFF1FFFFF; // Knock out bits 21-23
777 case OBJECT_TYPE_GPU:
779 //WriteLog("OP: Asserting GPU IRQ #3...\n");
780 #warning "Need to fix OP GPU IRQ handling! !!! FIX !!!"
781 OPSetCurrentObject(p0);
782 GPUSetIRQLine(3, ASSERT_LINE);
783 //Also, OP processing is suspended from this point until OBF (F00026) is written to...
786 //OPSuspendedByGPU = true;
787 //Dunno if the OP keeps processing from where it was interrupted, or if it just continues
788 //on the next halfline...
789 // --> It continues from where it was interrupted! !!! FIX !!!
792 case OBJECT_TYPE_BRANCH:
794 uint16_t ypos = (p0 >> 3) & 0x7FF;
795 // NOTE: The JTRM sez there are only 2 bits used for the CC, but lists *five*
796 // conditions! Need at least one more bit for that! :-P
797 // Also, the ASIC nets imply that it uses bits 14-16 (height in BM & SBM objects)
798 #warning "!!! Possibly bad CC handling in OP (missing 1 bit) !!!"
799 uint8_t cc = (p0 >> 14) & 0x03;
800 uint32_t link = (p0 >> 21) & 0x3FFFF8;
802 // if ((ypos!=507)&&(ypos!=25))
803 // WriteLog("\t%i%s%i link=0x%.8x\n",halfline,condition_to_str[cc],ypos>>1,link);
806 case CONDITION_EQUAL:
807 if (TOMReadWord(0xF00006, OP) == ypos || ypos == 0x7FF)
810 case CONDITION_LESS_THAN:
811 if (TOMReadWord(0xF00006, OP) < ypos)
814 case CONDITION_GREATER_THAN:
815 if (TOMReadWord(0xF00006, OP) > ypos)
818 case CONDITION_OP_FLAG_SET:
819 if (OPGetStatusRegister() & 0x01)
822 case CONDITION_SECOND_HALF_LINE:
823 //Here's the ASIC code:
824 // ND4(cctrue5, newheight[2], heightl[1], heightl[0], hcb[10]);
825 //which means, do the link if bit 10 of HC is set...
827 // This basically means branch if bit 10 of HC is set
828 #warning "Unhandled condition code causes emulator to crash... !!! FIX !!!"
829 WriteLog("OP: Unexpected CONDITION_SECOND_HALF_LINE in BRANCH object\nOP: shutting down!\n");
834 // Basically, if you do this, the OP does nothing. :-)
835 WriteLog("OP: Unimplemented branch condition %i\n", cc);
839 case OBJECT_TYPE_STOP:
843 //WriteLog("OP: --> STOP\n");
844 // op_set_status_register(((p0>>3) & 0xFFFFFFFF));
845 //This seems more likely...
846 OPSetCurrentObject(p0);
850 // We need to check whether these interrupts are enabled or
851 // not, THEN set an IRQ + pending flag if necessary...
852 if (TOMIRQEnabled(IRQ_OPFLAG))
854 TOMSetPendingObjectInt();
855 m68k_set_irq(2); // Cause a 68K IPL 2 to occur...
863 // WriteLog("op: unknown object type %i\n", ((uint8_t)p0 & 0x07));
868 // Here is a little sanity check to keep the OP from locking up the
869 // machine when fed bad data. Better would be to count how many actual
870 // cycles it used and bail out/reenter to properly simulate an
871 // overloaded OP... !!! FIX !!!
872 #warning "Better would be to count how many actual cycles it used and bail out/reenter to properly simulate an overloaded OP... !!! FIX !!!"
882 // Store fixed size bitmap in line buffer
884 void OPProcessFixedBitmap(uint64_t p0, uint64_t p1, bool render)
886 // Need to make sure that when writing that it stays within the line buffer...
887 // LBUF ($F01800 - $F01D9E) 360 x 32-bit RAM
888 uint8_t depth = (p1 >> 12) & 0x07; // Color depth of image
889 int32_t xpos = ((int16_t)((p1 << 4) & 0xFFFF)) >> 4;// Image xpos in LBUF
890 uint32_t iwidth = (p1 >> 28) & 0x3FF; // Image width in *phrases*
891 uint32_t data = (p0 >> 40) & 0xFFFFF8; // Pixel data address
892 //#ifdef OP_DEBUG_BMP
893 uint32_t firstPix = (p1 >> 49) & 0x3F;
894 // "The LSB is significant only for scaled objects..." -JTRM
895 // "In 1 BPP mode, all five bits are significant. In 2 BPP mode, the top four are significant..."
898 // We can ignore the RELEASE (high order) bit for now--probably forever...!
899 // uint8_t flags = (p1 >> 45) & 0x0F; // REFLECT, RMW, TRANS, RELEASE
900 //Optimize: break these out to their own BOOL values
901 uint8_t flags = (p1 >> 45) & 0x07; // REFLECT (0), RMW (1), TRANS (2)
902 bool flagREFLECT = (flags & OPFLAG_REFLECT ? true : false),
903 flagRMW = (flags & OPFLAG_RMW ? true : false),
904 flagTRANS = (flags & OPFLAG_TRANS ? true : false);
905 // "For images with 1 to 4 bits/pixel the top 7 to 4 bits of the index
906 // provide the most significant bits of the palette address."
907 uint8_t index = (p1 >> 37) & 0xFE; // CLUT index offset (upper pix, 1-4 bpp)
908 uint32_t pitch = (p1 >> 15) & 0x07; // Phrase pitch
909 pitch <<= 3; // Optimization: Multiply pitch by 8
911 // int16_t scanlineWidth = tom_getVideoModeWidth();
912 uint8_t * tomRam8 = TOMGetRamPointer();
913 uint8_t * paletteRAM = &tomRam8[0x400];
914 // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct copies--NOT
915 // for use when using endian-corrected data (i.e., any of the *_word_read functions!)
916 uint16_t * paletteRAM16 = (uint16_t *)paletteRAM;
918 // WriteLog("bitmap %ix? %ibpp at %i,? firstpix=? data=0x%.8x pitch %i hflipped=%s dwidth=? (linked to ?) RMW=%s Tranparent=%s\n",
919 // iwidth, op_bitmap_bit_depth[bitdepth], xpos, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), (flags&OPFLAG_RMW ? "yes" : "no"), (flags&OPFLAG_TRANS ? "yes" : "no"));
921 // Is it OK to have a 0 for the data width??? (i.e., undocumented?)
922 // Seems to be... Seems that dwidth *can* be zero (i.e., reuse same line) as well.
923 // Pitch == 0 is OK too...
925 //kludge: Seems that the OP treats iwidth == 0 as iwidth == 1... Need to investigate
926 // on real hardware...
927 #warning "!!! Need to investigate iwidth == 0 behavior on real hardware !!!"
931 // if (!render || op_pointer == 0 || ptr == 0 || pitch == 0)
932 //I'm not convinced that we need to concern ourselves with data & op_pointer here either!
933 if (!render || iwidth == 0)
936 //OK, so we know the position in the line buffer is correct. It's the clipping in
937 //24bpp mode that's wrong!
939 //This is a total kludge, based upon the fact that 24BPP mode puts *4* bytes
940 //into the line buffer for each pixel.
941 if (depth == 5) // i.e., 24bpp mode...
942 xpos >>= 1; // Cut it in half...
945 //#define OP_DEBUG_BMP
946 //#ifdef OP_DEBUG_BMP
947 // WriteLog("bitmap %ix%i %ibpp at %i,%i firstpix=%i data=0x%.8x pitch %i hflipped=%s dwidth=%i (linked to 0x%.8x) Transluency=%s\n",
948 // iwidth, height, op_bitmap_bit_depth[bitdepth], xpos, ypos, firstPix, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), dwidth, op_pointer, (flags&OPFLAG_RMW ? "yes" : "no"));
951 // int32_t leftMargin = xpos, rightMargin = (xpos + (phraseWidthToPixels[depth] * iwidth)) - 1;
952 int32_t startPos = xpos, endPos = xpos +
953 (!flagREFLECT ? (phraseWidthToPixels[depth] * iwidth) - 1
954 : -((phraseWidthToPixels[depth] * iwidth) + 1));
955 uint32_t clippedWidth = 0, phraseClippedWidth = 0, dataClippedWidth = 0;//, phrasePixel = 0;
956 bool in24BPPMode = (((GET16(tomRam8, 0x0028) >> 1) & 0x03) == 1 ? true : false); // VMODE
957 // Not sure if this is Jaguar Two only location or what...
958 // From the docs, it is... If we want to limit here we should think of something else.
959 // int32_t limit = GET16(tom_ram_8, 0x0008); // LIMIT
960 // int32_t limit = 720;
961 // int32_t lbufWidth = (!in24BPPMode ? limit - 1 : (limit / 2) - 1); // Zero based limit...
962 //printf("[OP:xpos=%i,spos=%i,epos=%i>", xpos, startPos, endPos);
963 // This is correct, the OP line buffer is a constant size...
965 int32_t lbufWidth = 719;
967 // If the image is completely to the left or right of the line buffer, then bail.
968 //If in REFLECT mode, then these values are swapped! !!! FIX !!! [DONE]
969 //There are four possibilities:
970 // 1. image sits on left edge and no REFLECT; starts out of bounds but ends in bounds.
971 // 2. image sits on left edge and REFLECT; starts in bounds but ends out of bounds.
972 // 3. image sits on right edge and REFLECT; starts out of bounds but ends in bounds.
973 // 4. image sits on right edge and no REFLECT; starts in bounds but ends out of bounds.
974 //Numbers 2 & 4 can be caught by checking the LBUF clip while in the inner loop,
975 // numbers 1 & 3 are of concern.
976 // This *indirectly* handles only cases 2 & 4! And is WRONG is REFLECT is set...!
977 // if (rightMargin < 0 || leftMargin > lbufWidth)
979 // It might be easier to swap these (if REFLECTed) and just use XPOS down below...
980 // That way, you could simply set XPOS to leftMargin if !REFLECT and to rightMargin otherwise.
981 // Still have to be careful with the DATA and IWIDTH values though...
983 // if ((!flagREFLECT && (rightMargin < 0 || leftMargin > lbufWidth))
984 // || (flagREFLECT && (leftMargin < 0 || rightMargin > lbufWidth)))
986 if ((!flagREFLECT && (endPos < 0 || startPos > lbufWidth))
987 || (flagREFLECT && (startPos < 0 || endPos > lbufWidth)))
990 // Otherwise, find the clip limits and clip the phrase as well...
991 // NOTE: I'm fudging here by letting the actual blit overstep the bounds of the
992 // line buffer, but it shouldn't matter since there are two unused line
993 // buffers below and nothing above and I'll at most write 8 bytes outside
994 // the line buffer... I could use a fractional clip begin/end value, but
995 // this makes the blit a *lot* more hairy. I might fix this in the future
996 // if it becomes necessary. (JLH)
997 // Probably wouldn't be *that* hairy. Just use a delta that tells the inner loop
998 // which pixel in the phrase is being written, and quit when either end of phrases
999 // is reached or line buffer extents are surpassed.
1001 //This stuff is probably wrong as well... !!! FIX !!!
1002 //The strange thing is that it seems to work, but that's no guarantee that it's bulletproof!
1003 //Yup. Seems that JagMania doesn't work correctly with this...
1004 //Dunno if this is the problem, but Atari Karts is showing *some* of the road now...
1005 // if (!flagREFLECT)
1009 clippedWidth = 0 - leftMargin,
1010 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth],
1011 leftMargin = 0 - (clippedWidth % phraseWidthToPixels[depth]);
1014 if (rightMargin > lbufWidth)
1015 clippedWidth = rightMargin - lbufWidth,
1016 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth];//,
1017 // rightMargin = lbufWidth + (clippedWidth % phraseWidthToPixels[depth]);
1018 // rightMargin = lbufWidth;
1021 WriteLog("OP: We're about to encounter a divide by zero error!\n");
1022 // NOTE: We're just using endPos to figure out how much, if any, to clip by.
1023 // ALSO: There may be another case where we start out of bounds and end out of bounds...!
1025 if (startPos < 0) // Case #1: Begin out, end in, L to R
1026 clippedWidth = 0 - startPos,
1027 dataClippedWidth = phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth],
1028 startPos = 0 - (clippedWidth % phraseWidthToPixels[depth]);
1030 if (endPos < 0) // Case #2: Begin in, end out, R to L
1031 clippedWidth = 0 - endPos,
1032 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth];
1034 if (endPos > lbufWidth) // Case #3: Begin in, end out, L to R
1035 clippedWidth = endPos - lbufWidth,
1036 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth];
1038 if (startPos > lbufWidth) // Case #4: Begin out, end in, R to L
1039 clippedWidth = startPos - lbufWidth,
1040 dataClippedWidth = phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth],
1041 startPos = lbufWidth + (clippedWidth % phraseWidthToPixels[depth]);
1042 //printf("<OP:spos=%i,epos=%i]", startPos, endPos);
1044 // If the image is sitting on the line buffer left or right edge, we need to compensate
1045 // by decreasing the image phrase width accordingly.
1046 iwidth -= phraseClippedWidth;
1048 // Also, if we're clipping the phrase we need to make sure we're in the correct part of
1050 // data += phraseClippedWidth * (pitch << 3);
1051 data += dataClippedWidth * pitch;
1053 // NOTE: When the bitmap is in REFLECT mode, the XPOS marks the *right* side of the
1054 // bitmap! This makes clipping & etc. MUCH, much easier...!
1055 // uint32_t lbufAddress = 0x1800 + (!in24BPPMode ? leftMargin * 2 : leftMargin * 4);
1056 //Why does this work right when multiplying startPos by 2 (instead of 4) for 24 BPP mode?
1057 //Is this a bug in the OP?
1058 //It's because in 24bpp mode, each pixel takes *4* bytes, instead of the usual 2.
1059 //Though it looks like we're doing it here no matter what...
1060 // uint32_t lbufAddress = 0x1800 + (!in24BPPMode ? startPos * 2 : startPos * 2);
1062 uint32_t lbufAddress = 0x1800 + (startPos * 2);
1063 uint8_t * currentLineBuffer = &tomRam8[lbufAddress];
1067 // Hmm. We check above for 24 BPP mode, but don't do anything about it below...
1068 // If we *were* in 24 BPP mode, how would you convert CRY to RGB24? Seems to me
1069 // that if you're in CRY mode then you wouldn't be able to use 24 BPP bitmaps
1071 // This seems to be the case (at least according to the Midsummer docs)...!
1073 // This is to test using palette zeroes instead of bit zeroes...
1074 // And it seems that this is wrong, index == 0 is transparent apparently... :-/
1075 //#define OP_USES_PALETTE_ZERO
1077 if (depth == 0) // 1 BPP
1079 // The LSB of flags is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1080 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1082 // Fetch 1st phrase...
1083 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1084 //Note that firstPix should only be honored *if* we start with the 1st phrase of the bitmap
1085 //i.e., we didn't clip on the margin... !!! FIX !!!
1086 pixels <<= firstPix; // Skip first N pixels (N=firstPix)...
1087 int i = firstPix; // Start counter at right spot...
1093 uint8_t bit = pixels >> 63;
1094 #ifndef OP_USES_PALETTE_ZERO
1095 if (flagTRANS && bit == 0)
1097 if (flagTRANS && (paletteRAM16[index | bit] == 0))
1103 //Optimize: Set palleteRAM16 to beginning of palette RAM + index*2 and use only [bit] as index...
1104 //Won't optimize RMW case though...
1105 // This is the *only* correct use of endian-dependent code
1106 // (i.e., mem-to-mem direct copying)!
1107 *(uint16_t *)currentLineBuffer = paletteRAM16[index | bit];
1109 *currentLineBuffer =
1110 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bit) << 1]),
1111 *(currentLineBuffer + 1) =
1112 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bit) << 1) + 1]);
1115 currentLineBuffer += lbufDelta;
1119 // Fetch next phrase...
1121 pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1124 else if (depth == 1) // 2 BPP
1127 WriteLog("OP: Fixed bitmap @ 2 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1128 index &= 0xFC; // Top six bits form CLUT index
1129 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1130 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1135 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1138 for(int i=0; i<32; i++)
1140 uint8_t bits = pixels >> 62;
1141 // Seems to me that both of these are in the same endian, so we could cast it as
1142 // uint16_t * and do straight across copies (what about 24 bpp? Treat it differently...)
1143 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1144 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1145 // No, it isn't because we read the memory in an endian safe way--this *won't* work...
1146 #ifndef OP_USES_PALETTE_ZERO
1147 if (flagTRANS && bits == 0)
1149 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1155 *(uint16_t *)currentLineBuffer = paletteRAM16[index | bits];
1157 *currentLineBuffer =
1158 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1159 *(currentLineBuffer + 1) =
1160 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1163 currentLineBuffer += lbufDelta;
1168 else if (depth == 2) // 4 BPP
1171 WriteLog("OP: Fixed bitmap @ 4 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1172 index &= 0xF0; // Top four bits form CLUT index
1173 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1174 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1179 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1182 for(int i=0; i<16; i++)
1184 uint8_t bits = pixels >> 60;
1185 // Seems to me that both of these are in the same endian, so we could cast it as
1186 // uint16_t * and do straight across copies (what about 24 bpp? Treat it differently...)
1187 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1188 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1189 // No, it isn't because we read the memory in an endian safe way--this *won't* work...
1190 #ifndef OP_USES_PALETTE_ZERO
1191 if (flagTRANS && bits == 0)
1193 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1199 *(uint16_t *)currentLineBuffer = paletteRAM16[index | bits];
1201 *currentLineBuffer =
1202 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1203 *(currentLineBuffer + 1) =
1204 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1207 currentLineBuffer += lbufDelta;
1212 else if (depth == 3) // 8 BPP
1214 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1215 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1217 // Fetch 1st phrase...
1218 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1219 //Note that firstPix should only be honored *if* we start with the 1st phrase of the bitmap
1220 //i.e., we didn't clip on the margin... !!! FIX !!!
1221 firstPix &= 0x30; // Only top two bits are valid for 8 BPP
1222 pixels <<= firstPix; // Skip first N pixels (N=firstPix)...
1223 int i = firstPix >> 3; // Start counter at right spot...
1229 uint8_t bits = pixels >> 56;
1230 // Seems to me that both of these are in the same endian, so we could cast it as
1231 // uint16_t * and do straight across copies (what about 24 bpp? Treat it differently...)
1232 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1233 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1234 // No, it isn't because we read the memory in an endian safe way--this *won't* work...
1235 //This would seem to be problematic...
1236 //Because it's the palette entry being zero that makes the pixel transparent...
1237 //Let's try it and see.
1238 #ifndef OP_USES_PALETTE_ZERO
1239 if (flagTRANS && bits == 0)
1241 if (flagTRANS && (paletteRAM16[bits] == 0))
1247 *(uint16_t *)currentLineBuffer = paletteRAM16[bits];
1249 *currentLineBuffer =
1250 BLEND_CR(*currentLineBuffer, paletteRAM[bits << 1]),
1251 *(currentLineBuffer + 1) =
1252 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[(bits << 1) + 1]);
1255 currentLineBuffer += lbufDelta;
1259 // Fetch next phrase...
1261 pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1264 else if (depth == 4) // 16 BPP
1267 WriteLog("OP: Fixed bitmap @ 16 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1268 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1269 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1274 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1277 for(int i=0; i<4; i++)
1279 uint8_t bitsHi = pixels >> 56, bitsLo = pixels >> 48;
1280 // Seems to me that both of these are in the same endian, so we could cast it as
1281 // uint16_t * and do straight across copies (what about 24 bpp? Treat it differently...)
1282 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1283 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1284 // No, it isn't because we read the memory in an endian safe way--it *won't* work...
1285 //This doesn't seem right... Let's try the encoded black value ($8800):
1286 //Apparently, CRY 0 maps to $8800...
1287 if (flagTRANS && ((bitsLo | bitsHi) == 0))
1288 // if (flagTRANS && (bitsHi == 0x88) && (bitsLo == 0x00))
1293 *currentLineBuffer = bitsHi,
1294 *(currentLineBuffer + 1) = bitsLo;
1296 *currentLineBuffer =
1297 BLEND_CR(*currentLineBuffer, bitsHi),
1298 *(currentLineBuffer + 1) =
1299 BLEND_Y(*(currentLineBuffer + 1), bitsLo);
1302 currentLineBuffer += lbufDelta;
1307 else if (depth == 5) // 24 BPP
1309 //Looks like Iron Soldier is the only game that uses 24BPP mode...
1310 //There *might* be others...
1311 //WriteLog("OP: Writing 24 BPP bitmap!\n");
1313 WriteLog("OP: Fixed bitmap @ 24 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1314 // Not sure, but I think RMW only works with 16 BPP and below, and only in CRY mode...
1315 // The LSB of flags is OPFLAG_REFLECT, so sign extend it and OR 4 into it.
1316 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 4) | 0x04;
1321 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1324 for(int i=0; i<2; i++)
1326 // We don't use a 32-bit var here because of endian issues...!
1327 uint8_t bits3 = pixels >> 56, bits2 = pixels >> 48,
1328 bits1 = pixels >> 40, bits0 = pixels >> 32;
1330 if (flagTRANS && (bits3 | bits2 | bits1 | bits0) == 0)
1333 *currentLineBuffer = bits3,
1334 *(currentLineBuffer + 1) = bits2,
1335 *(currentLineBuffer + 2) = bits1,
1336 *(currentLineBuffer + 3) = bits0;
1338 currentLineBuffer += lbufDelta;
1347 // Store scaled bitmap in line buffer
1349 void OPProcessScaledBitmap(uint64_t p0, uint64_t p1, uint64_t p2, bool render)
1351 // Need to make sure that when writing that it stays within the line buffer...
1352 // LBUF ($F01800 - $F01D9E) 360 x 32-bit RAM
1353 uint8_t depth = (p1 >> 12) & 0x07; // Color depth of image
1354 int32_t xpos = ((int16_t)((p1 << 4) & 0xFFFF)) >> 4;// Image xpos in LBUF
1355 uint32_t iwidth = (p1 >> 28) & 0x3FF; // Image width in *phrases*
1356 uint32_t data = (p0 >> 40) & 0xFFFFF8; // Pixel data address
1357 //#ifdef OP_DEBUG_BMP
1358 // Prolly should use this... Though not sure exactly how.
1359 //Use the upper bits as an offset into the phrase depending on the BPP. That's how!
1360 uint32_t firstPix = (p1 >> 49) & 0x3F;
1361 //This is WEIRD! I'm sure I saw Atari Karts request 8 BPP FIRSTPIX! What happened???
1363 WriteLog("OP: FIRSTPIX != 0! (Scaled BM)\n");
1365 // We can ignore the RELEASE (high order) bit for now--probably forever...!
1366 // uint8_t flags = (p1 >> 45) & 0x0F; // REFLECT, RMW, TRANS, RELEASE
1367 //Optimize: break these out to their own BOOL values [DONE]
1368 uint8_t flags = (p1 >> 45) & 0x07; // REFLECT (0), RMW (1), TRANS (2)
1369 bool flagREFLECT = (flags & OPFLAG_REFLECT ? true : false),
1370 flagRMW = (flags & OPFLAG_RMW ? true : false),
1371 flagTRANS = (flags & OPFLAG_TRANS ? true : false);
1372 uint8_t index = (p1 >> 37) & 0xFE; // CLUT index offset (upper pix, 1-4 bpp)
1373 uint32_t pitch = (p1 >> 15) & 0x07; // Phrase pitch
1375 uint8_t * tomRam8 = TOMGetRamPointer();
1376 uint8_t * paletteRAM = &tomRam8[0x400];
1377 // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct
1378 // copies--NOT for use when using endian-corrected data (i.e., any of the
1379 // *ReadWord functions!)
1380 uint16_t * paletteRAM16 = (uint16_t *)paletteRAM;
1382 uint16_t hscale = p2 & 0xFF;
1383 // Hmm. It seems that fixing the horizontal scale necessitated re-fixing this.
1384 // Not sure why, but seems to be consistent with the vertical scaling now (and
1385 // it may turn out to be wrong!)...
1386 uint16_t horizontalRemainder = hscale; // Not sure if it starts full, but seems reasonable [It's not!]
1387 // uint8_t horizontalRemainder = 0; // Let's try zero! Seems to work! Yay! [No, it doesn't!]
1388 int32_t scaledWidthInPixels = (iwidth * phraseWidthToPixels[depth] * hscale) >> 5;
1389 uint32_t scaledPhrasePixels = (phraseWidthToPixels[depth] * hscale) >> 5;
1391 // WriteLog("bitmap %ix? %ibpp at %i,? firstpix=? data=0x%.8x pitch %i hflipped=%s dwidth=? (linked to ?) RMW=%s Tranparent=%s\n",
1392 // iwidth, op_bitmap_bit_depth[bitdepth], xpos, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), (flags&OPFLAG_RMW ? "yes" : "no"), (flags&OPFLAG_TRANS ? "yes" : "no"));
1394 // Looks like an hscale of zero means don't draw!
1395 if (!render || iwidth == 0 || hscale == 0)
1398 /*extern int start_logging;
1400 WriteLog("OP: Scaled bitmap %ix? %ibpp at %i,? hscale=%02X fpix=%i data=%08X pitch %i hflipped=%s dwidth=? (linked to %08X) Transluency=%s\n",
1401 iwidth, op_bitmap_bit_depth[depth], xpos, hscale, firstPix, data, pitch, (flagREFLECT ? "yes" : "no"), op_pointer, (flagRMW ? "yes" : "no"));*/
1402 //#define OP_DEBUG_BMP
1403 //#ifdef OP_DEBUG_BMP
1404 // WriteLog("OP: Scaled bitmap %ix%i %ibpp at %i,%i firstpix=%i data=0x%.8x pitch %i hflipped=%s dwidth=%i (linked to 0x%.8x) Transluency=%s\n",
1405 // iwidth, height, op_bitmap_bit_depth[bitdepth], xpos, ypos, firstPix, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), dwidth, op_pointer, (flags&OPFLAG_RMW ? "yes" : "no"));
1408 int32_t startPos = xpos, endPos = xpos +
1409 (!flagREFLECT ? scaledWidthInPixels - 1 : -(scaledWidthInPixels + 1));
1410 uint32_t clippedWidth = 0, phraseClippedWidth = 0, dataClippedWidth = 0;
1411 bool in24BPPMode = (((GET16(tomRam8, 0x0028) >> 1) & 0x03) == 1 ? true : false); // VMODE
1412 // Not sure if this is Jaguar Two only location or what...
1413 // From the docs, it is... If we want to limit here we should think of something else.
1414 // int32_t limit = GET16(tom_ram_8, 0x0008); // LIMIT
1415 int32_t limit = 720;
1416 // int32_t lbufWidth = (!in24BPPMode ? limit - 1 : (limit / 2) - 1); // Zero based limit...
1417 int32_t lbufWidth = 719; // Zero based limit...
1419 // If the image is completely to the left or right of the line buffer, then bail.
1420 //If in REFLECT mode, then these values are swapped! !!! FIX !!! [DONE]
1421 //There are four possibilities:
1422 // 1. image sits on left edge and no REFLECT; starts out of bounds but ends in bounds.
1423 // 2. image sits on left edge and REFLECT; starts in bounds but ends out of bounds.
1424 // 3. image sits on right edge and REFLECT; starts out of bounds but ends in bounds.
1425 // 4. image sits on right edge and no REFLECT; starts in bounds but ends out of bounds.
1426 //Numbers 2 & 4 can be caught by checking the LBUF clip while in the inner loop,
1427 // numbers 1 & 3 are of concern.
1428 // This *indirectly* handles only cases 2 & 4! And is WRONG if REFLECT is set...!
1429 // if (rightMargin < 0 || leftMargin > lbufWidth)
1431 // It might be easier to swap these (if REFLECTed) and just use XPOS down below...
1432 // That way, you could simply set XPOS to leftMargin if !REFLECT and to rightMargin otherwise.
1433 // Still have to be careful with the DATA and IWIDTH values though...
1435 if ((!flagREFLECT && (endPos < 0 || startPos > lbufWidth))
1436 || (flagREFLECT && (startPos < 0 || endPos > lbufWidth)))
1439 // Otherwise, find the clip limits and clip the phrase as well...
1440 // NOTE: I'm fudging here by letting the actual blit overstep the bounds of
1441 // the line buffer, but it shouldn't matter since there are two
1442 // unused line buffers below and nothing above and I'll at most write
1443 // 40 bytes outside the line buffer... I could use a fractional clip
1444 // begin/end value, but this makes the blit a *lot* more hairy. I
1445 // might fix this in the future if it becomes necessary. (JLH)
1446 // Probably wouldn't be *that* hairy. Just use a delta that tells the
1447 // inner loop which pixel in the phrase is being written, and quit
1448 // when either end of phrases is reached or line buffer extents are
1451 //This stuff is probably wrong as well... !!! FIX !!!
1452 //The strange thing is that it seems to work, but that's no guarantee that it's
1454 //Yup. Seems that JagMania doesn't work correctly with this...
1455 //Dunno if this is the problem, but Atari Karts is showing *some* of the road
1457 //Actually, it is! Or, it was. It doesn't seem to be clipping here, so the
1458 //problem lies elsewhere! Hmm. Putting the scaling code into the 1/2/8 BPP cases
1459 //seems to draw the ground a bit more accurately... Strange!
1460 //It's probably a case of the REFLECT flag being set and the background being
1461 //written from the right side of the screen...
1462 //But no, it isn't... At least if the diagnostics are telling the truth!
1464 // NOTE: We're just using endPos to figure out how much, if any, to clip by.
1465 // ALSO: There may be another case where we start out of bounds and end out
1469 //There's a problem here with scaledPhrasePixels in that it can be forced to
1470 //zero when the scaling factor is small. So fix it already! !!! FIX !!!
1471 /*if (scaledPhrasePixels == 0)
1473 WriteLog("OP: [Scaled] We're about to encounter a divide by zero error!\n");
1474 DumpScaledObject(p0, p1, p2);
1476 //NOTE: I'm almost 100% sure that this is wrong... And it is! :-p
1478 //Try a simple example...
1479 // Let's say we have a 8 BPP scanline with an hscale of $80 (4). Our xpos is -10,
1480 // non-flipped. Pixels in the bitmap are XYZXYZXYZXYZXYZ.
1481 // Scaled up, they would be XXXXYYYYZZZZXXXXYYYYZZZZXXXXYYYYZZZZ...
1483 // Normally, we would expect this in the line buffer:
1484 // ZZXXXXYYYYZZZZXXXXYYYYZZZZ...
1486 // But instead we're getting:
1487 // XXXXYYYYZZZZXXXXYYYYZZZZ...
1489 // or are we??? It would seem so, simply by virtue of the fact that we're NOT starting
1490 // on negative boundary--or are we? Hmm...
1491 // cw = 10, dcw = pcw = 10 / ([8 * 4 = 32] 32) = 0, sp = -10
1493 // Let's try a real world example:
1495 //OP: Scaled bitmap (70, 8 BPP, spp=28) sp (-400) < 0... [new sp=-8, cw=400, dcw=pcw=14]
1496 //OP: Scaled bitmap (6F, 8 BPP, spp=27) sp (-395) < 0... [new sp=-17, cw=395, dcw=pcw=14]
1498 // Really, spp is 27.75 in the second case...
1499 // So... If we do 395 / 27.75, we get 14. Ok so far... If we scale that against the
1500 // start position (14 * 27.75), we get -6.5... NOT -17!
1502 //Now it seems we're working OK, at least for the first case...
1503 uint32_t scaledPhrasePixelsUS = phraseWidthToPixels[depth] * hscale;
1505 if (startPos < 0) // Case #1: Begin out, end in, L to R
1507 extern int start_logging;
1509 WriteLog("OP: Scaled bitmap (%02X, %u BPP, spp=%u) start pos (%i) < 0...", hscale, op_bitmap_bit_depth[depth], scaledPhrasePixels, startPos);
1510 // clippedWidth = 0 - startPos,
1511 clippedWidth = (0 - startPos) << 5,
1512 // dataClippedWidth = phraseClippedWidth = clippedWidth / scaledPhrasePixels,
1513 dataClippedWidth = phraseClippedWidth = (clippedWidth / scaledPhrasePixelsUS) >> 5,
1514 // startPos = 0 - (clippedWidth % scaledPhrasePixels);
1515 startPos += (dataClippedWidth * scaledPhrasePixelsUS) >> 5;
1517 WriteLog(" [new sp=%i, cw=%i, dcw=pcw=%i]\n", startPos, clippedWidth, dataClippedWidth);
1520 if (endPos < 0) // Case #2: Begin in, end out, R to L
1521 clippedWidth = 0 - endPos,
1522 phraseClippedWidth = clippedWidth / scaledPhrasePixels;
1524 if (endPos > lbufWidth) // Case #3: Begin in, end out, L to R
1525 clippedWidth = endPos - lbufWidth,
1526 phraseClippedWidth = clippedWidth / scaledPhrasePixels;
1528 if (startPos > lbufWidth) // Case #4: Begin out, end in, R to L
1529 clippedWidth = startPos - lbufWidth,
1530 dataClippedWidth = phraseClippedWidth = clippedWidth / scaledPhrasePixels,
1531 startPos = lbufWidth + (clippedWidth % scaledPhrasePixels);
1533 extern int op_start_log;
1534 if (op_start_log && clippedWidth != 0)
1535 WriteLog("OP: Clipped line. SP=%i, EP=%i, clip=%u, iwidth=%u, hscale=%02X\n", startPos, endPos, clippedWidth, iwidth, hscale);
1536 if (op_start_log && startPos == 13)
1538 WriteLog("OP: Scaled line. SP=%i, EP=%i, clip=%u, iwidth=%u, hscale=%02X, depth=%u, firstPix=%u\n", startPos, endPos, clippedWidth, iwidth, hscale, depth, firstPix);
1539 DumpScaledObject(p0, p1, p2);
1542 WriteLog(" %08X: ", data);
1543 for(int i=0; i<7*8; i++)
1544 WriteLog("%02X ", JaguarReadByte(data+i));
1548 // If the image is sitting on the line buffer left or right edge, we need to compensate
1549 // by decreasing the image phrase width accordingly.
1550 iwidth -= phraseClippedWidth;
1552 // Also, if we're clipping the phrase we need to make sure we're in the correct part of
1554 // data += phraseClippedWidth * (pitch << 3);
1555 data += dataClippedWidth * (pitch << 3);
1557 // NOTE: When the bitmap is in REFLECT mode, the XPOS marks the *right* side of the
1558 // bitmap! This makes clipping & etc. MUCH, much easier...!
1559 // uint32_t lbufAddress = 0x1800 + (!in24BPPMode ? leftMargin * 2 : leftMargin * 4);
1560 // uint32_t lbufAddress = 0x1800 + (!in24BPPMode ? startPos * 2 : startPos * 4);
1561 uint32_t lbufAddress = 0x1800 + startPos * 2;
1562 uint8_t * currentLineBuffer = &tomRam8[lbufAddress];
1563 //uint8_t * lineBufferLowerLimit = &tom_ram_8[0x1800],
1564 // * lineBufferUpperLimit = &tom_ram_8[0x1800 + 719];
1568 // Hmm. We check above for 24 BPP mode, but don't do anything about it below...
1569 // If we *were* in 24 BPP mode, how would you convert CRY to RGB24? Seems to me
1570 // that if you're in CRY mode then you wouldn't be able to use 24 BPP bitmaps
1572 // This seems to be the case (at least according to the Midsummer docs)...!
1574 if (depth == 0) // 1 BPP
1577 WriteLog("OP: Scaled bitmap @ 1 BPP requesting FIRSTPIX!\n");
1578 // The LSB of flags is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1579 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1582 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1584 while ((int32_t)iwidth > 0)
1586 uint8_t bits = pixels >> 63;
1588 #ifndef OP_USES_PALETTE_ZERO
1589 if (flagTRANS && bits == 0)
1591 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1597 // This is the *only* correct use of endian-dependent code
1598 // (i.e., mem-to-mem direct copying)!
1599 *(uint16_t *)currentLineBuffer = paletteRAM16[index | bits];
1601 *currentLineBuffer =
1602 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1603 *(currentLineBuffer + 1) =
1604 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1607 currentLineBuffer += lbufDelta;
1610 The reason we subtract the horizontalRemainder *after* the test is because we had too few
1611 bytes for horizontalRemainder to properly recognize a negative number. But now it's 16 bits
1612 wide, so we could probably go back to that (as long as we make it an int16_t and not a uint16!)
1614 /* horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1615 while (horizontalRemainder & 0x80)
1617 horizontalRemainder += hscale;
1621 // while (horizontalRemainder <= 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1622 while (horizontalRemainder < 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1624 horizontalRemainder += hscale;
1628 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1632 int phrasesToSkip = pixCount / 64, pixelShift = pixCount % 64;
1634 data += (pitch << 3) * phrasesToSkip;
1635 pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1636 pixels <<= 1 * pixelShift;
1637 iwidth -= phrasesToSkip;
1638 pixCount = pixelShift;
1642 else if (depth == 1) // 2 BPP
1645 WriteLog("OP: Scaled bitmap @ 2 BPP requesting FIRSTPIX!\n");
1646 index &= 0xFC; // Top six bits form CLUT index
1647 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1648 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1651 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1653 while ((int32_t)iwidth > 0)
1655 uint8_t bits = pixels >> 62;
1657 #ifndef OP_USES_PALETTE_ZERO
1658 if (flagTRANS && bits == 0)
1660 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1666 // This is the *only* correct use of endian-dependent code
1667 // (i.e., mem-to-mem direct copying)!
1668 *(uint16_t *)currentLineBuffer = paletteRAM16[index | bits];
1670 *currentLineBuffer =
1671 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1672 *(currentLineBuffer + 1) =
1673 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1676 currentLineBuffer += lbufDelta;
1678 /* horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1679 while (horizontalRemainder & 0x80)
1681 horizontalRemainder += hscale;
1685 // while (horizontalRemainder <= 0x20) // I.e., it's <= 0 (*before* subtraction)
1686 while (horizontalRemainder < 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1688 horizontalRemainder += hscale;
1692 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1696 int phrasesToSkip = pixCount / 32, pixelShift = pixCount % 32;
1698 data += (pitch << 3) * phrasesToSkip;
1699 pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1700 pixels <<= 2 * pixelShift;
1701 iwidth -= phrasesToSkip;
1702 pixCount = pixelShift;
1706 else if (depth == 2) // 4 BPP
1709 WriteLog("OP: Scaled bitmap @ 4 BPP requesting FIRSTPIX!\n");
1710 index &= 0xF0; // Top four bits form CLUT index
1711 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1712 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1715 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1717 while ((int32_t)iwidth > 0)
1719 uint8_t bits = pixels >> 60;
1721 #ifndef OP_USES_PALETTE_ZERO
1722 if (flagTRANS && bits == 0)
1724 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1730 // This is the *only* correct use of endian-dependent code
1731 // (i.e., mem-to-mem direct copying)!
1732 *(uint16_t *)currentLineBuffer = paletteRAM16[index | bits];
1734 *currentLineBuffer =
1735 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1736 *(currentLineBuffer + 1) =
1737 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1740 currentLineBuffer += lbufDelta;
1742 /* horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1743 while (horizontalRemainder & 0x80)
1745 horizontalRemainder += hscale;
1749 // while (horizontalRemainder <= 0x20) // I.e., it's <= 0 (*before* subtraction)
1750 while (horizontalRemainder < 0x20) // I.e., it's <= 0 (*before* subtraction)
1752 horizontalRemainder += hscale;
1756 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1760 int phrasesToSkip = pixCount / 16, pixelShift = pixCount % 16;
1762 data += (pitch << 3) * phrasesToSkip;
1763 pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1764 pixels <<= 4 * pixelShift;
1765 iwidth -= phrasesToSkip;
1766 pixCount = pixelShift;
1770 else if (depth == 3) // 8 BPP
1773 WriteLog("OP: Scaled bitmap @ 8 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1774 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1775 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1778 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1780 while ((int32_t)iwidth > 0)
1782 uint8_t bits = pixels >> 56;
1784 #ifndef OP_USES_PALETTE_ZERO
1785 if (flagTRANS && bits == 0)
1787 if (flagTRANS && (paletteRAM16[bits] == 0))
1793 // This is the *only* correct use of endian-dependent code
1794 // (i.e., mem-to-mem direct copying)!
1795 *(uint16_t *)currentLineBuffer = paletteRAM16[bits];
1797 if (currentLineBuffer >= lineBufferLowerLimit && currentLineBuffer <= lineBufferUpperLimit)
1798 *(uint16_t *)currentLineBuffer = paletteRAM16[bits];
1801 *currentLineBuffer =
1802 BLEND_CR(*currentLineBuffer, paletteRAM[bits << 1]),
1803 *(currentLineBuffer + 1) =
1804 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[(bits << 1) + 1]);
1807 currentLineBuffer += lbufDelta;
1809 // while (horizontalRemainder <= 0x20) // I.e., it's <= 0 (*before* subtraction)
1810 while (horizontalRemainder < 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1812 horizontalRemainder += hscale;
1816 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1820 int phrasesToSkip = pixCount / 8, pixelShift = pixCount % 8;
1822 data += (pitch << 3) * phrasesToSkip;
1823 pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1824 pixels <<= 8 * pixelShift;
1825 iwidth -= phrasesToSkip;
1826 pixCount = pixelShift;
1830 else if (depth == 4) // 16 BPP
1833 WriteLog("OP: Scaled bitmap @ 16 BPP requesting FIRSTPIX!\n");
1834 // The LSB is OPFLAG_REFLECT, so sign extend it and OR 2 into it.
1835 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 5) | 0x02;
1838 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1840 while ((int32_t)iwidth > 0)
1842 uint8_t bitsHi = pixels >> 56, bitsLo = pixels >> 48;
1844 //This doesn't seem right... Let's try the encoded black value ($8800):
1845 //Apparently, CRY 0 maps to $8800...
1846 if (flagTRANS && ((bitsLo | bitsHi) == 0))
1847 // if (flagTRANS && (bitsHi == 0x88) && (bitsLo == 0x00))
1852 *currentLineBuffer = bitsHi,
1853 *(currentLineBuffer + 1) = bitsLo;
1855 *currentLineBuffer =
1856 BLEND_CR(*currentLineBuffer, bitsHi),
1857 *(currentLineBuffer + 1) =
1858 BLEND_Y(*(currentLineBuffer + 1), bitsLo);
1861 currentLineBuffer += lbufDelta;
1863 /* horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1864 while (horizontalRemainder & 0x80)
1866 horizontalRemainder += hscale;
1870 // while (horizontalRemainder <= 0x20) // I.e., it's <= 0 (*before* subtraction)
1871 while (horizontalRemainder < 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1873 horizontalRemainder += hscale;
1877 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1881 int phrasesToSkip = pixCount / 4, pixelShift = pixCount % 4;
1883 data += (pitch << 3) * phrasesToSkip;
1884 pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1885 pixels <<= 16 * pixelShift;
1887 iwidth -= phrasesToSkip;
1889 pixCount = pixelShift;
1893 else if (depth == 5) // 24 BPP
1895 //I'm not sure that you can scale a 24 BPP bitmap properly--the JTRM seem to indicate as much.
1896 WriteLog("OP: Writing 24 BPP scaled bitmap!\n");
1898 WriteLog("OP: Scaled bitmap @ 24 BPP requesting FIRSTPIX!\n");
1899 // Not sure, but I think RMW only works with 16 BPP and below, and only in CRY mode...
1900 // The LSB is OPFLAG_REFLECT, so sign extend it and or 4 into it.
1901 int32_t lbufDelta = ((int8_t)((flags << 7) & 0xFF) >> 4) | 0x04;
1906 uint64_t pixels = ((uint64_t)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1907 data += pitch << 3; // Multiply pitch * 8 (optimize: precompute this value)
1909 for(int i=0; i<2; i++)
1911 uint8_t bits3 = pixels >> 56, bits2 = pixels >> 48,
1912 bits1 = pixels >> 40, bits0 = pixels >> 32;
1914 if (flagTRANS && (bits3 | bits2 | bits1 | bits0) == 0)
1917 *currentLineBuffer = bits3,
1918 *(currentLineBuffer + 1) = bits2,
1919 *(currentLineBuffer + 2) = bits1,
1920 *(currentLineBuffer + 3) = bits0;
1922 currentLineBuffer += lbufDelta;