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Virtual Jaguar 2.0.0 release.
[virtualjaguar] / src / gui / mainwin.cpp
1 //
2 // mainwin.cpp - Qt-based GUI for Virtual Jaguar: Main Application Window
3 // by James L. Hammons
4 // (C) 2009 Underground Software
5 //
6 // JLH = James L. Hammons <jlhamm@acm.org>
7 //
8 // Who  When        What
9 // ---  ----------  -------------------------------------------------------------
10 // JLH  12/23/2009  Created this file
11 // JLH  12/20/2010  Added settings, menus & toolbars
12 // JLH  07/05/2011  Added CD BIOS functionality to GUI
13 //
14
15 // FIXED:
16 //
17 // - Add dbl click/enter to select in cart list, ESC to dimiss [DONE]
18 // - Autoscan/autoload all available BIOS from 'software' folder [DONE]
19 // - Add 1 key jumping in cartridge list (press 'R', jumps to carts starting with 'R', etc) [DONE]
20 // - Controller configuration [DONE]
21 //
22 // STILL TO BE DONE:
23 //
24 // - Remove SDL dependencies (sound, mainly) from Jaguar core lib
25 // - Fix inconsistency with trailing slashes in paths (eeproms needs one, software doesn't)
26 //
27 // SFDX CODE: 9XF9TUHFM2359
28
29 // Uncomment this for debugging...
30 //#define DEBUG
31 //#define DEBUGFOO                      // Various tool debugging...
32 //#define DEBUGTP                               // Toolpalette debugging...
33
34 #include "mainwin.h"
35
36 #include "SDL.h"
37 #include "glwidget.h"
38 #include "about.h"
39 #include "help.h"
40 #include "settings.h"
41 #include "filepicker.h"
42 #include "configdialog.h"
43 #include "generaltab.h"
44 #include "version.h"
45
46 #include "dac.h"
47 #include "jaguar.h"
48 #include "tom.h"
49 #include "log.h"
50 #include "file.h"
51 #include "jagbios.h"
52 #include "jagcdbios.h"
53 #include "jagstub2bios.h"
54 #include "joystick.h"
55
56 #ifdef __GCCWIN32__
57 // Apparently on win32, usleep() is not pulled in by the usual suspects.
58 #include <unistd.h>
59 #endif
60
61 // The way BSNES controls things is by setting a timer with a zero
62 // timeout, sleeping if not emulating anything. Seems there has to be a
63 // better way.
64
65 // It has a novel approach to plugging-in/using different video/audio/input
66 // methods, can we do something similar or should we just use the built-in
67 // QOpenGL?
68
69 // We're going to try to use the built-in OpenGL support and see how it goes.
70 // We'll make the VJ core modular so that it doesn't matter what GUI is in
71 // use, we can drop it in anywhere and use it as-is.
72
73 MainWin::MainWin(): running(true), powerButtonOn(false), showUntunedTankCircuit(true),
74         cartridgeLoaded(false), CDActive(false),//, alpineLoadSuccessful(false),
75         pauseForFileSelector(false)
76 {
77         videoWidget = new GLWidget(this);
78         setCentralWidget(videoWidget);
79         setWindowIcon(QIcon(":/res/vj-icon.png"));
80
81         QString title = QString(tr("Virtual Jaguar " VJ_RELEASE_VERSION ));
82
83         if (vjs.hardwareTypeAlpine)
84                 title += QString(tr(" - Alpine Mode"));
85
86         setWindowTitle(title);
87
88         aboutWin = new AboutWindow(this);
89         helpWin = new HelpWindow(this);
90         filePickWin = new FilePickerWindow(this);
91
92     videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
93     setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
94
95         setUnifiedTitleAndToolBarOnMac(true);
96
97         // Create actions
98
99         quitAppAct = new QAction(tr("E&xit"), this);
100         quitAppAct->setShortcuts(QKeySequence::Quit);
101         quitAppAct->setStatusTip(tr("Quit Virtual Jaguar"));
102         connect(quitAppAct, SIGNAL(triggered()), this, SLOT(close()));
103
104         powerAct = new QAction(QIcon(":/res/power.png"), tr("&Power"), this);
105         powerAct->setStatusTip(tr("Powers Jaguar on/off"));
106         powerAct->setCheckable(true);
107         powerAct->setChecked(false);
108 //      powerAct->setDisabled(true);
109         connect(powerAct, SIGNAL(triggered()), this, SLOT(TogglePowerState()));
110
111         pauseAct = new QAction(QIcon(":/res/pause.png"), tr("Pause"), this);
112         pauseAct->setStatusTip(tr("Toggles the running state"));
113         pauseAct->setCheckable(true);
114         pauseAct->setDisabled(true);
115         pauseAct->setShortcut(QKeySequence(tr("Esc")));
116         connect(pauseAct, SIGNAL(triggered()), this, SLOT(ToggleRunState()));
117
118         zoomActs = new QActionGroup(this);
119
120         x1Act = new QAction(QIcon(":/res/zoom100.png"), tr("Zoom 100%"), zoomActs);
121         x1Act->setStatusTip(tr("Set window zoom to 100%"));
122         x1Act->setCheckable(true);
123         connect(x1Act, SIGNAL(triggered()), this, SLOT(SetZoom100()));
124
125         x2Act = new QAction(QIcon(":/res/zoom200.png"), tr("Zoom 200%"), zoomActs);
126         x2Act->setStatusTip(tr("Set window zoom to 200%"));
127         x2Act->setCheckable(true);
128         connect(x2Act, SIGNAL(triggered()), this, SLOT(SetZoom200()));
129
130         x3Act = new QAction(QIcon(":/res/zoom300.png"), tr("Zoom 300%"), zoomActs);
131         x3Act->setStatusTip(tr("Set window zoom to 300%"));
132         x3Act->setCheckable(true);
133         connect(x3Act, SIGNAL(triggered()), this, SLOT(SetZoom300()));
134
135         tvTypeActs = new QActionGroup(this);
136
137         ntscAct = new QAction(QIcon(":/res/ntsc.png"), tr("NTSC"), tvTypeActs);
138         ntscAct->setStatusTip(tr("Sets Jaguar to NTSC mode"));
139         ntscAct->setCheckable(true);
140         connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
141
142         palAct = new QAction(QIcon(":/res/pal.png"), tr("PAL"), tvTypeActs);
143         palAct->setStatusTip(tr("Sets Jaguar to PAL mode"));
144         palAct->setCheckable(true);
145         connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
146
147         blurAct = new QAction(QIcon(":/res/generic.png"), tr("Blur"), this);
148         blurAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
149         blurAct->setCheckable(true);
150         connect(blurAct, SIGNAL(triggered()), this, SLOT(ToggleBlur()));
151
152         aboutAct = new QAction(QIcon(":/res/vj-icon.png"), tr("&About..."), this);
153         aboutAct->setStatusTip(tr("Blatant self-promotion"));
154         connect(aboutAct, SIGNAL(triggered()), this, SLOT(ShowAboutWin()));
155
156         helpAct = new QAction(QIcon(":/res/vj-icon.png"), tr("&Contents..."), this);
157         helpAct->setStatusTip(tr("Help is available, if you should need it"));
158         connect(helpAct, SIGNAL(triggered()), this, SLOT(ShowHelpWin()));
159
160         filePickAct = new QAction(QIcon(":/res/software.png"), tr("&Insert Cartridge..."), this);
161         filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar"));
162         filePickAct->setShortcut(QKeySequence(tr("Ctrl+i")));
163         connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart()));
164
165         configAct = new QAction(QIcon(":/res/wrench.png"), tr("&Configure"), this);
166         configAct->setStatusTip(tr("Configure options for Virtual Jaguar"));
167         configAct->setShortcut(QKeySequence(tr("Ctrl+c")));
168         connect(configAct, SIGNAL(triggered()), this, SLOT(Configure()));
169
170         useCDAct = new QAction(QIcon(":/res/compact-disc.png"), tr("&Use CD Unit"), this);
171         useCDAct->setStatusTip(tr("Use Jaguar Virtual CD unit"));
172 //      useCDAct->setShortcut(QKeySequence(tr("Ctrl+c")));
173         useCDAct->setCheckable(true);
174         connect(useCDAct, SIGNAL(triggered()), this, SLOT(ToggleCDUsage()));
175
176         // Misc. connections...
177         connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString)));
178         connect(filePickWin, SIGNAL(FilePickerHiding()), this, SLOT(Unpause()));
179
180         // Create menus & toolbars
181
182         fileMenu = menuBar()->addMenu(tr("&Jaguar"));
183         fileMenu->addAction(powerAct);
184         fileMenu->addAction(pauseAct);
185         fileMenu->addAction(filePickAct);
186         fileMenu->addAction(useCDAct);
187         fileMenu->addAction(configAct);
188         fileMenu->addAction(quitAppAct);
189
190         helpMenu = menuBar()->addMenu(tr("&Help"));
191         helpMenu->addAction(helpAct);
192         helpMenu->addAction(aboutAct);
193
194         toolbar = addToolBar(tr("Stuff"));
195         toolbar->addAction(powerAct);
196         toolbar->addAction(pauseAct);
197         toolbar->addAction(filePickAct);
198         toolbar->addAction(useCDAct);
199         toolbar->addSeparator();
200         toolbar->addAction(x1Act);
201         toolbar->addAction(x2Act);
202         toolbar->addAction(x3Act);
203         toolbar->addSeparator();
204         toolbar->addAction(ntscAct);
205         toolbar->addAction(palAct);
206         toolbar->addSeparator();
207         toolbar->addAction(blurAct);
208
209         //      Create status bar
210         statusBar()->showMessage(tr("Ready"));
211
212         ReadSettings();
213
214         // Set toolbar buttons/menus based on settings read in (sync the UI)...
215         blurAct->setChecked(vjs.glFilter);
216         x1Act->setChecked(zoomLevel == 1);
217         x2Act->setChecked(zoomLevel == 2);
218         x3Act->setChecked(zoomLevel == 3);
219 //      running = powerAct->isChecked();
220         ntscAct->setChecked(vjs.hardwareTypeNTSC);
221         palAct->setChecked(!vjs.hardwareTypeNTSC);
222
223         // Do this in case original size isn't correct (mostly for the first-run case)
224         ResizeMainWindow();
225
226         // Set up timer based loop for animation...
227         timer = new QTimer(this);
228         connect(timer, SIGNAL(timeout()), this, SLOT(Timer()));
229         timer->start(20);
230
231         // We set this initially, to make VJ behave somewhat as it would if no
232         // cart were inserted and the BIOS was set as active...
233         jaguarCartInserted = true;
234         WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__);
235         WriteLog("VJ: Initializing jaguar subsystem...\n");
236         JaguarInit();
237
238         filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
239
240         // Load up the default ROM if in Alpine mode:
241         if (vjs.hardwareTypeAlpine)
242         {
243                 bool romLoaded = JaguarLoadFile(vjs.alpineROMPath);
244
245                 // If regular load failed, try just a straight file load
246                 // (Dev only! I don't want people to start getting lazy with their releases again! :-P)
247                 if (!romLoaded)
248                         romLoaded = AlpineLoadFile(vjs.alpineROMPath);
249
250                 if (romLoaded)
251                         WriteLog("Alpine Mode: Successfully loaded file \"%s\".\n", vjs.alpineROMPath);
252                 else
253                         WriteLog("Alpine Mode: Unable to load file \"%s\"!\n", vjs.alpineROMPath);
254
255                 // Attempt to load/run the ABS file...
256                 LoadSoftware(vjs.absROMPath);
257                 memcpy(jagMemSpace + 0xE00000, jaguarDevBootROM2, 0x20000);     // Use the stub BIOS
258         }
259         else
260                 memcpy(jagMemSpace + 0xE00000, jaguarBootROM, 0x20000); // Otherwise, use the stock BIOS
261 }
262
263 void MainWin::closeEvent(QCloseEvent * event)
264 {
265         JaguarDone();
266         WriteSettings();
267         event->accept(); // ignore() if can't close for some reason
268 }
269
270 void MainWin::keyPressEvent(QKeyEvent * e)
271 {
272         // We ignore the Alt key for now, since it causes problems with the GUI
273         if (e->key() == Qt::Key_Alt)
274         {
275                 e->accept();
276                 return;
277         }
278
279         HandleKeys(e, true);
280 }
281
282 void MainWin::keyReleaseEvent(QKeyEvent * e)
283 {
284         // We ignore the Alt key for now, since it causes problems with the GUI
285         if (e->key() == Qt::Key_Alt)
286         {
287                 e->accept();
288                 return;
289         }
290
291         HandleKeys(e, false);
292 }
293
294 void MainWin::HandleKeys(QKeyEvent * e, bool state)
295 {
296         // We kill bad key combos here, before they can get to the emulator...
297         // This also kills the illegal instruction problem that cropped up in Rayman!
298         // May want to do this by killing the old one instead of ignoring the new one...
299         // Seems to work better that way...
300 #if 0
301         if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
302                 || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
303                 || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
304                 || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]))
305                 return;
306 #else
307         if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
308                 joypad_0_buttons[BUTTON_R] = 0;
309         if (e->key() == (int)vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
310                 joypad_0_buttons[BUTTON_L] = 0;
311         if (e->key() == (int)vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
312                 joypad_0_buttons[BUTTON_D] = 0;
313         if (e->key() == (int)vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
314                 joypad_0_buttons[BUTTON_U] = 0;
315
316         if (e->key() == (int)vjs.p2KeyBindings[BUTTON_L] && joypad_1_buttons[BUTTON_R])
317                 joypad_1_buttons[BUTTON_R] = 0;
318         if (e->key() == (int)vjs.p2KeyBindings[BUTTON_R] && joypad_1_buttons[BUTTON_L])
319                 joypad_1_buttons[BUTTON_L] = 0;
320         if (e->key() == (int)vjs.p2KeyBindings[BUTTON_U] && joypad_1_buttons[BUTTON_D])
321                 joypad_1_buttons[BUTTON_D] = 0;
322         if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D] && joypad_1_buttons[BUTTON_U])
323                 joypad_1_buttons[BUTTON_U] = 0;
324 #endif
325
326         // No bad combos exist, let's stuff the emulator key buffers...!
327         for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
328         {
329                 if (e->key() == (int)vjs.p1KeyBindings[i])
330 //                      joypad_0_buttons[i] = (uint8)state;
331                         joypad_0_buttons[i] = (state ? 0x01 : 0x00);
332
333 // Pad #2 is screwing up pad #1. Prolly a problem in joystick.cpp...
334 // So let's try to fix it there. :-P [DONE]
335                 if (e->key() == (int)vjs.p2KeyBindings[i])
336 //                      joypad_1_buttons[i] = (uint8)state;
337                         joypad_1_buttons[i] = (state ? 0x01 : 0x00);
338         }
339 }
340
341 void MainWin::Open(void)
342 {
343 }
344
345 void MainWin::Configure(void)
346 {
347         // Call the configuration dialog and update settings
348         ConfigDialog dlg(this);
349         //ick.
350         dlg.generalTab->useUnknownSoftware->setChecked(allowUnknownSoftware);
351
352         if (dlg.exec() == false)
353                 return;
354
355         QString before = vjs.ROMPath;
356         QString alpineBefore = vjs.alpineROMPath;
357         QString absBefore = vjs.absROMPath;
358         bool audioBefore = vjs.audioEnabled;
359         dlg.UpdateVJSettings();
360         QString after = vjs.ROMPath;
361         QString alpineAfter = vjs.alpineROMPath;
362         QString absAfter = vjs.absROMPath;
363         bool audioAfter = vjs.audioEnabled;
364
365         bool allowOld = allowUnknownSoftware;
366         //ick.
367         allowUnknownSoftware = dlg.generalTab->useUnknownSoftware->isChecked();
368
369         // We rescan the "software" folder if the user either changed the path or
370         // checked/unchecked the "Allow unknown files" option in the config dialog.
371         if ((before != after) || (allowOld != allowUnknownSoftware))
372                 filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
373
374         // If the "Alpine" ROM is changed, then let's load it...
375         if (alpineBefore != alpineAfter)
376         {
377                 if (!JaguarLoadFile(vjs.alpineROMPath) && !AlpineLoadFile(vjs.alpineROMPath))
378                 {
379                         // Oh crap, we couldn't get the file! Alert the media!
380                         QMessageBox msg;
381                         msg.setText(QString(tr("Could not load file \"%1\"!")).arg(vjs.alpineROMPath));
382                         msg.setIcon(QMessageBox::Warning);
383                         msg.exec();
384                 }
385         }
386
387         // If the "ABS" ROM is changed, then let's load it...
388         if (absBefore != absAfter)
389         {
390                 if (!JaguarLoadFile(vjs.absROMPath))
391                 {
392                         // Oh crap, we couldn't get the file! Alert the media!
393                         QMessageBox msg;
394                         msg.setText(QString(tr("Could not load file \"%1\"!")).arg(vjs.absROMPath));
395                         msg.setIcon(QMessageBox::Warning);
396                         msg.exec();
397                 }
398         }
399
400         // If the "Enable audio" checkbox changed, then we have to re-init the DAC...
401         if (audioBefore != audioAfter)
402         {
403                 DACDone();
404                 DACInit();
405         }
406
407         // Just in case we crash before a clean exit...
408         WriteSettings();
409 }
410
411 //
412 // Here's the main emulator loop
413 //
414 void MainWin::Timer(void)
415 {
416         if (!running)
417                 return;
418
419         if (showUntunedTankCircuit)
420         {
421                 // Random hash & trash
422                 // We try to simulate an untuned tank circuit here... :-)
423                 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
424                 {
425                         for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
426                         {
427                                 videoWidget->buffer[(y * videoWidget->textureWidth) + x]
428                                         = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;
429                         }
430                 }
431         }
432         else
433         {
434                 // Otherwise, run the Jaguar simulation
435                 JaguarExecuteNew();
436         }
437
438         videoWidget->updateGL();
439 }
440
441 void MainWin::TogglePowerState(void)
442 {
443         powerButtonOn = !powerButtonOn;
444         running = true;
445
446         // With the power off, we simulate white noise on the screen. :-)
447         if (!powerButtonOn)
448         {
449                 useCDAct->setDisabled(false);
450                 pauseAct->setChecked(false);
451                 pauseAct->setDisabled(true);
452                 showUntunedTankCircuit = true;
453                 // This is just in case the ROM we were playing was in a narrow or wide field mode,
454                 // so the untuned tank sim doesn't look wrong. :-)
455                 TOMReset();
456         }
457         else
458         {
459                 useCDAct->setDisabled(true);
460                 pauseAct->setChecked(false);
461                 pauseAct->setDisabled(false);
462                 showUntunedTankCircuit = false;
463
464                 // Otherwise, we prepare for running regular software...
465                 if (CDActive)
466                 {
467 // Should check for cartridgeLoaded here as well...!
468 // We can clear it when toggling CDActive on, so that when we power cycle it does the
469 // expected thing. Otherwise, if we use the file picker to insert a cart, we expect
470 // to run the cart! Maybe have a RemoveCart function that only works if the CD unit
471 // is active?
472                         setWindowTitle(QString("Virtual Jaguar " VJ_RELEASE_VERSION
473                                 " - Now playing: Jaguar CD"));
474                 }
475
476                 WriteLog("GUI: Resetting Jaguar...\n");
477                 JaguarReset();
478         }
479 }
480
481 void MainWin::ToggleRunState(void)
482 {
483         running = !running;
484
485         if (!running)
486         {
487                 for(uint32_t i=0; i<(uint32_t)(videoWidget->textureWidth * 256); i++)
488                 {
489                         uint32_t pixel = videoWidget->buffer[i];
490                         uint8_t r = (pixel >> 24) & 0xFF, g = (pixel >> 16) & 0xFF, b = (pixel >> 8) & 0xFF;
491                         pixel = ((r + g + b) / 3) & 0x00FF;
492                         videoWidget->buffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8);
493                 }
494
495                 videoWidget->updateGL();
496         }
497 }
498
499 void MainWin::SetZoom100(void)
500 {
501         zoomLevel = 1;
502         ResizeMainWindow();
503 }
504
505 void MainWin::SetZoom200(void)
506 {
507         zoomLevel = 2;
508         ResizeMainWindow();
509 }
510
511 void MainWin::SetZoom300(void)
512 {
513         zoomLevel = 3;
514         ResizeMainWindow();
515 }
516
517 void MainWin::SetNTSC(void)
518 {
519         vjs.hardwareTypeNTSC = true;
520         ResizeMainWindow();
521 }
522
523 void MainWin::SetPAL(void)
524 {
525         vjs.hardwareTypeNTSC = false;
526         ResizeMainWindow();
527 }
528
529 void MainWin::ToggleBlur(void)
530 {
531         vjs.glFilter = !vjs.glFilter;
532 }
533
534 void MainWin::ShowAboutWin(void)
535 {
536         aboutWin->show();
537 }
538
539 void MainWin::ShowHelpWin(void)
540 {
541         helpWin->show();
542 }
543
544 void MainWin::InsertCart(void)
545 {
546         // If the emulator is running, we pause it here and unpause it later
547         // if we dismiss the file selector without choosing anything
548         if (running && powerButtonOn)
549         {
550                 ToggleRunState();
551                 pauseForFileSelector = true;
552         }
553
554         filePickWin->show();
555 }
556
557 void MainWin::Unpause(void)
558 {
559         // Here we unpause the emulator if it was paused when we went into the file selector
560         if (pauseForFileSelector)
561         {
562                 pauseForFileSelector = false;
563                 ToggleRunState();
564         }
565 }
566
567 void MainWin::LoadSoftware(QString file)
568 {
569         running = false;                                                        // Prevent bad things(TM) from happening...
570         pauseForFileSelector = false;                           // Reset the file selector pause flag
571         SET32(jaguarMainRAM, 0, 0x00200000);            // Set top of stack...
572         cartridgeLoaded = JaguarLoadFile(file.toAscii().data());
573
574         char * biosPointer = jaguarBootROM;
575
576         if (vjs.hardwareTypeAlpine)
577                 biosPointer = jaguarDevBootROM2;
578
579         memcpy(jagMemSpace + 0xE00000, biosPointer, 0x20000);
580
581         powerAct->setDisabled(false);
582         powerAct->setChecked(true);
583         powerButtonOn = false;
584         TogglePowerState();
585
586         if (!vjs.hardwareTypeAlpine)
587         {
588                 QString newTitle = QString("Virtual Jaguar " VJ_RELEASE_VERSION " - Now playing: %1")
589                         .arg(filePickWin->GetSelectedPrettyName());
590                 setWindowTitle(newTitle);
591         }
592 }
593
594 void MainWin::ToggleCDUsage(void)
595 {
596         CDActive = !CDActive;
597
598 #if 0
599         if (CDActive)
600         {
601                 powerAct->setDisabled(false);
602         }
603         else
604         {
605                 powerAct->setDisabled(true);
606         }
607 #else
608         // Set up the Jaguar CD for execution, otherwise, clear memory
609         if (CDActive)
610                 memcpy(jagMemSpace + 0x800000, jaguarCDBootROM, 0x40000);
611         else
612                 memset(jagMemSpace + 0x800000, 0xFF, 0x40000);
613 #endif
614 }
615
616 void MainWin::ResizeMainWindow(void)
617 {
618         videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
619         show();
620
621         for(int i=0; i<2; i++)
622         {
623                 resize(0, 0);
624                 usleep(2000);
625                 QApplication::processEvents();
626         }
627 }
628
629 void MainWin::ReadSettings(void)
630 {
631         QSettings settings("Underground Software", "Virtual Jaguar");
632         QPoint pos = settings.value("pos", QPoint(200, 200)).toPoint();
633         QSize size = settings.value("size", QSize(400, 400)).toSize();
634         resize(size);
635         move(pos);
636         pos = settings.value("cartLoadPos", QPoint(200, 200)).toPoint();
637         filePickWin->move(pos);
638
639         zoomLevel = settings.value("zoom", 2).toInt();
640         allowUnknownSoftware = settings.value("showUnknownSoftware", false).toBool();
641
642         vjs.useJoystick      = settings.value("useJoystick", false).toBool();
643         vjs.joyport          = settings.value("joyport", 0).toInt();
644         vjs.hardwareTypeNTSC = settings.value("hardwareTypeNTSC", true).toBool();
645         vjs.frameSkip        = settings.value("frameSkip", 0).toInt();
646         vjs.useJaguarBIOS    = settings.value("useJaguarBIOS", false).toBool();
647         vjs.GPUEnabled       = settings.value("GPUEnabled", true).toBool();
648         vjs.DSPEnabled       = settings.value("DSPEnabled", false).toBool();
649         vjs.audioEnabled     = settings.value("audioEnabled", true).toBool();
650         vjs.usePipelinedDSP  = settings.value("usePipelinedDSP", false).toBool();
651         vjs.fullscreen       = settings.value("fullscreen", false).toBool();
652         vjs.useOpenGL        = settings.value("useOpenGL", true).toBool();
653         vjs.glFilter         = settings.value("glFilterType", 1).toInt();
654         vjs.renderType       = settings.value("renderType", 0).toInt();
655         vjs.allowWritesToROM = settings.value("writeROM", false).toBool();
656 //      strcpy(vjs.jagBootPath, settings.value("JagBootROM", "./bios/[BIOS] Atari Jaguar (USA, Europe).zip").toString().toAscii().data());
657 //      strcpy(vjs.CDBootPath, settings.value("CDBootROM", "./bios/jagcd.rom").toString().toAscii().data());
658         strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms/").toString().toAscii().data());
659         strcpy(vjs.ROMPath, settings.value("ROMs", "./software/").toString().toAscii().data());
660         strcpy(vjs.alpineROMPath, settings.value("DefaultROM", "").toString().toAscii().data());
661         strcpy(vjs.absROMPath, settings.value("DefaultABS", "").toString().toAscii().data());
662 WriteLog("MainWin: Paths\n");
663 //WriteLog("    jagBootPath = \"%s\"\n", vjs.jagBootPath);
664 //WriteLog("    CDBootPath  = \"%s\"\n", vjs.CDBootPath);
665 WriteLog("   EEPROMPath = \"%s\"\n", vjs.EEPROMPath);
666 WriteLog("      ROMPath = \"%s\"\n", vjs.ROMPath);
667 WriteLog("AlpineROMPath = \"%s\"\n", vjs.alpineROMPath);
668 WriteLog("   absROMPath = \"%s\"\n", vjs.absROMPath);
669
670         // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
671         vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_S).toInt();
672         vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_X).toInt();
673         vjs.p1KeyBindings[BUTTON_L] = settings.value("p1k_left", Qt::Key_A).toInt();
674         vjs.p1KeyBindings[BUTTON_R] = settings.value("p1k_right", Qt::Key_D).toInt();
675         vjs.p1KeyBindings[BUTTON_C] = settings.value("p1k_c", Qt::Key_J).toInt();
676         vjs.p1KeyBindings[BUTTON_B] = settings.value("p1k_b", Qt::Key_K).toInt();
677         vjs.p1KeyBindings[BUTTON_A] = settings.value("p1k_a", Qt::Key_L).toInt();
678         vjs.p1KeyBindings[BUTTON_OPTION] = settings.value("p1k_option", Qt::Key_O).toInt();
679         vjs.p1KeyBindings[BUTTON_PAUSE] = settings.value("p1k_pause", Qt::Key_P).toInt();
680         vjs.p1KeyBindings[BUTTON_0] = settings.value("p1k_0", Qt::Key_0).toInt();
681         vjs.p1KeyBindings[BUTTON_1] = settings.value("p1k_1", Qt::Key_1).toInt();
682         vjs.p1KeyBindings[BUTTON_2] = settings.value("p1k_2", Qt::Key_2).toInt();
683         vjs.p1KeyBindings[BUTTON_3] = settings.value("p1k_3", Qt::Key_3).toInt();
684         vjs.p1KeyBindings[BUTTON_4] = settings.value("p1k_4", Qt::Key_4).toInt();
685         vjs.p1KeyBindings[BUTTON_5] = settings.value("p1k_5", Qt::Key_5).toInt();
686         vjs.p1KeyBindings[BUTTON_6] = settings.value("p1k_6", Qt::Key_6).toInt();
687         vjs.p1KeyBindings[BUTTON_7] = settings.value("p1k_7", Qt::Key_7).toInt();
688         vjs.p1KeyBindings[BUTTON_8] = settings.value("p1k_8", Qt::Key_8).toInt();
689         vjs.p1KeyBindings[BUTTON_9] = settings.value("p1k_9", Qt::Key_9).toInt();
690         vjs.p1KeyBindings[BUTTON_d] = settings.value("p1k_pound", Qt::Key_Minus).toInt();
691         vjs.p1KeyBindings[BUTTON_s] = settings.value("p1k_star", Qt::Key_Equal).toInt();
692
693         vjs.p2KeyBindings[BUTTON_U] = settings.value("p2k_up", Qt::Key_Up).toInt();
694         vjs.p2KeyBindings[BUTTON_D] = settings.value("p2k_down", Qt::Key_Down).toInt();
695         vjs.p2KeyBindings[BUTTON_L] = settings.value("p2k_left", Qt::Key_Left).toInt();
696         vjs.p2KeyBindings[BUTTON_R] = settings.value("p2k_right", Qt::Key_Right).toInt();
697         vjs.p2KeyBindings[BUTTON_C] = settings.value("p2k_c", Qt::Key_Z).toInt();
698         vjs.p2KeyBindings[BUTTON_B] = settings.value("p2k_b", Qt::Key_X).toInt();
699         vjs.p2KeyBindings[BUTTON_A] = settings.value("p2k_a", Qt::Key_C).toInt();
700         vjs.p2KeyBindings[BUTTON_OPTION] = settings.value("p2k_option", Qt::Key_Apostrophe).toInt();
701         vjs.p2KeyBindings[BUTTON_PAUSE] = settings.value("p2k_pause", Qt::Key_Return).toInt();
702         vjs.p2KeyBindings[BUTTON_0] = settings.value("p2k_0", Qt::Key_0).toInt();
703         vjs.p2KeyBindings[BUTTON_1] = settings.value("p2k_1", Qt::Key_1).toInt();
704         vjs.p2KeyBindings[BUTTON_2] = settings.value("p2k_2", Qt::Key_2).toInt();
705         vjs.p2KeyBindings[BUTTON_3] = settings.value("p2k_3", Qt::Key_3).toInt();
706         vjs.p2KeyBindings[BUTTON_4] = settings.value("p2k_4", Qt::Key_4).toInt();
707         vjs.p2KeyBindings[BUTTON_5] = settings.value("p2k_5", Qt::Key_5).toInt();
708         vjs.p2KeyBindings[BUTTON_6] = settings.value("p2k_6", Qt::Key_6).toInt();
709         vjs.p2KeyBindings[BUTTON_7] = settings.value("p2k_7", Qt::Key_7).toInt();
710         vjs.p2KeyBindings[BUTTON_8] = settings.value("p2k_8", Qt::Key_8).toInt();
711         vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
712         vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
713         vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
714 }
715
716 void MainWin::WriteSettings(void)
717 {
718         QSettings settings("Underground Software", "Virtual Jaguar");
719         settings.setValue("pos", pos());
720         settings.setValue("size", size());
721         settings.setValue("cartLoadPos", filePickWin->pos());
722
723         settings.setValue("zoom", zoomLevel);
724         settings.setValue("showUnknownSoftware", allowUnknownSoftware);
725
726         settings.setValue("useJoystick", vjs.useJoystick);
727         settings.setValue("joyport", vjs.joyport);
728         settings.setValue("hardwareTypeNTSC", vjs.hardwareTypeNTSC);
729         settings.setValue("frameSkip", vjs.frameSkip);
730         settings.setValue("useJaguarBIOS", vjs.useJaguarBIOS);
731         settings.setValue("GPUEnabled", vjs.GPUEnabled);
732         settings.setValue("DSPEnabled", vjs.DSPEnabled);
733         settings.setValue("audioEnabled", vjs.audioEnabled);
734         settings.setValue("usePipelinedDSP", vjs.usePipelinedDSP);
735         settings.setValue("fullscreen", vjs.fullscreen);
736         settings.setValue("useOpenGL", vjs.useOpenGL);
737         settings.setValue("glFilterType", vjs.glFilter);
738         settings.setValue("renderType", vjs.renderType);
739         settings.setValue("writeROM", vjs.allowWritesToROM);
740         settings.setValue("JagBootROM", vjs.jagBootPath);
741         settings.setValue("CDBootROM", vjs.CDBootPath);
742         settings.setValue("EEPROMs", vjs.EEPROMPath);
743         settings.setValue("ROMs", vjs.ROMPath);
744         settings.setValue("DefaultROM", vjs.alpineROMPath);
745         settings.setValue("DefaultABS", vjs.absROMPath);
746
747         settings.setValue("p1k_up", vjs.p1KeyBindings[BUTTON_U]);
748         settings.setValue("p1k_down", vjs.p1KeyBindings[BUTTON_D]);
749         settings.setValue("p1k_left", vjs.p1KeyBindings[BUTTON_L]);
750         settings.setValue("p1k_right", vjs.p1KeyBindings[BUTTON_R]);
751         settings.setValue("p1k_c", vjs.p1KeyBindings[BUTTON_C]);
752         settings.setValue("p1k_b", vjs.p1KeyBindings[BUTTON_B]);
753         settings.setValue("p1k_a", vjs.p1KeyBindings[BUTTON_A]);
754         settings.setValue("p1k_option", vjs.p1KeyBindings[BUTTON_OPTION]);
755         settings.setValue("p1k_pause", vjs.p1KeyBindings[BUTTON_PAUSE]);
756         settings.setValue("p1k_0", vjs.p1KeyBindings[BUTTON_0]);
757         settings.setValue("p1k_1", vjs.p1KeyBindings[BUTTON_1]);
758         settings.setValue("p1k_2", vjs.p1KeyBindings[BUTTON_2]);
759         settings.setValue("p1k_3", vjs.p1KeyBindings[BUTTON_3]);
760         settings.setValue("p1k_4", vjs.p1KeyBindings[BUTTON_4]);
761         settings.setValue("p1k_5", vjs.p1KeyBindings[BUTTON_5]);
762         settings.setValue("p1k_6", vjs.p1KeyBindings[BUTTON_6]);
763         settings.setValue("p1k_7", vjs.p1KeyBindings[BUTTON_7]);
764         settings.setValue("p1k_8", vjs.p1KeyBindings[BUTTON_8]);
765         settings.setValue("p1k_9", vjs.p1KeyBindings[BUTTON_9]);
766         settings.setValue("p1k_pound", vjs.p1KeyBindings[BUTTON_d]);
767         settings.setValue("p1k_star", vjs.p1KeyBindings[BUTTON_s]);
768
769         settings.setValue("p2k_up", vjs.p2KeyBindings[BUTTON_U]);
770         settings.setValue("p2k_down", vjs.p2KeyBindings[BUTTON_D]);
771         settings.setValue("p2k_left", vjs.p2KeyBindings[BUTTON_L]);
772         settings.setValue("p2k_right", vjs.p2KeyBindings[BUTTON_R]);
773         settings.setValue("p2k_c", vjs.p2KeyBindings[BUTTON_C]);
774         settings.setValue("p2k_b", vjs.p2KeyBindings[BUTTON_B]);
775         settings.setValue("p2k_a", vjs.p2KeyBindings[BUTTON_A]);
776         settings.setValue("p2k_option", vjs.p2KeyBindings[BUTTON_OPTION]);
777         settings.setValue("p2k_pause", vjs.p2KeyBindings[BUTTON_PAUSE]);
778         settings.setValue("p2k_0", vjs.p2KeyBindings[BUTTON_0]);
779         settings.setValue("p2k_1", vjs.p2KeyBindings[BUTTON_1]);
780         settings.setValue("p2k_2", vjs.p2KeyBindings[BUTTON_2]);
781         settings.setValue("p2k_3", vjs.p2KeyBindings[BUTTON_3]);
782         settings.setValue("p2k_4", vjs.p2KeyBindings[BUTTON_4]);
783         settings.setValue("p2k_5", vjs.p2KeyBindings[BUTTON_5]);
784         settings.setValue("p2k_6", vjs.p2KeyBindings[BUTTON_6]);
785         settings.setValue("p2k_7", vjs.p2KeyBindings[BUTTON_7]);
786         settings.setValue("p2k_8", vjs.p2KeyBindings[BUTTON_8]);
787         settings.setValue("p2k_9", vjs.p2KeyBindings[BUTTON_9]);
788         settings.setValue("p2k_pound", vjs.p2KeyBindings[BUTTON_d]);
789         settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]);
790 }