2 // VIDEO.H: Header file
8 #include "SDL.h" // For SDL_Surface
9 #include "types.h" // For uint32
11 #define VIRTUAL_SCREEN_WIDTH 320
12 #define VIRTUAL_SCREEN_HEIGHT 240
16 void RenderScreenBuffer(void);
17 //void ToggleFullscreen(void);
21 extern uint32 * scrBuffer;
22 extern SDL_Surface * surface;