// Byteswap crap
#define BYTESWAP16(x) ((((x) & 0x00FF) << 8) | (((x) & 0xFF00) >> 8))
#define BYTESWAP32(x) ((((x) & 0x000000FF) << 24) | (((x) & 0x0000FF00) << 8) | (((x) & 0x00FF0000) >> 8) | (((x) & 0xFF000000) >> 24))
-#define BYTESWAP64(x) (BYTESWAP32(x>>32)|BYTESWAP32((x&0xffffffff)<<32))
+#define BYTESWAP64(x) ((BYTESWAP32(x >> 32) | (BYTESWAP32(x & 0xFFFFFFFF) << 32)))
#define WORDSWAP32(x) ((((x) & 0x0000FFFF) << 16) | (((x) & 0xFFFF0000) >> 16))
//
// Assembler token
#define TOKEN uint32_t
-// Token pointer type is a union because we have 64-bit sized tokens now :-P
-#define TOKENPTR union _tokenptr
-TOKENPTR
-{
- uint32_t * u32;
- uint64_t * u64;
-};
-
// Pointer type that can point to (almost) anything
#define PTR union _ptr
PTR
{
- uint8_t * cp; // Char
- uint16_t * wp; // WORD
- uint32_t * lp; // LONG
- uint32_t lw; // LONG
- SYM ** sy; // SYM
- TOKENPTR tk; // TOKEN
+ uint8_t * cp; // Char pointer
+ uint16_t * wp; // WORD pointer
+ uint32_t * lp; // LONG pointer
+ uint32_t * u32; // 32-bit pointer
+ uint64_t * u64; // 64-bit pointer
+ uint32_t lw; // LONG (for some reason)
+ SYM ** sy; // SYM pointer
+ TOKEN * tk; // TOKEN pointer
};
// Symbol spaces
OPT_INDIRECT_DISP = 3,
OPT_LEA_ADDQ = 4,
OPT_BASE_DISP = 5,
+ OPT_NULL_BRA = 6,
+ OPT_CLR_DX = 7,
OPT_COUNT // Dummy, used to count number of optimisation switches
};