//
#include "procln.h"
-#include "listing.h"
+#include "6502.h"
#include "amode.h"
+#include "direct.h"
#include "error.h"
-#include "sect.h"
#include "expr.h"
+#include "listing.h"
#include "mach.h"
-#include "direct.h"
#include "macro.h"
-#include "symbol.h"
#include "riscasm.h"
+#include "sect.h"
+#include "symbol.h"
#define DEF_KW // Declare keyword values
#include "kwtab.h" // Incl generated keyword tables & defs
#define DECL_MR
#include "risckw.h"
-#define DEF_MP /* include 6502 keyword definitions */
-#define DECL_MP /* include 6502 keyword state machine tables */
-#include "6502.h"
-extern int m6502; /* 1, assembler in .6502 mode */
-extern VOID m6502cg(); /* 6502 code generator */
-extern VOID m6502obj(int ofd);
+#define DEF_MP // Include 6502 keyword definitions
+#define DECL_MP // Include 6502 keyword state machine tables
+#include "6502kw.h"
IFENT * ifent; // Current ifent
static IFENT ifent0; // Root ifent
if (state == -3)
goto loop;
- /*
- * If we're in 6502 mode and are still in need
- * of a mnemonic, then search for valid 6502 mnemonic.
- */
- if (m6502 &&
- (state < 0 || state >= 1000))
+ // If we're in 6502 mode and are still in need of a mnemonic, then search
+ // for valid 6502 mnemonic.
+ if (m6502 && (state < 0 || state >= 1000))
{
#ifdef ST
state = kmatch(opname, mpbase, mpcheck, mptab, mpaccept);
#else
- for (state = 0, p = opname; state >= 0;)
+ for(state=0, p=opname; state>= 0; )
{
j = mpbase[state] + tolowertab[*p];
- if (mpcheck[j] != state) /* reject, character doesn't match */
+
+ if (mpcheck[j] != state) // Reject, character doesn't match
{
- state = -1; /* no match */
+ state = -1; // No match
break;
}
if (!*++p)
- { /* must accept or reject at EOS */
- state = mpaccept[j]; /* (-1 on no terminal match) */
+ { // Must accept or reject at EOS
+ state = mpaccept[j]; // (-1 on no terminal match)
break;
}
+
state = mptab[j];
}
#endif
- /*
- * Call 6502 code generator if we found a mnemonic
- */
+ // Call 6502 code generator if we found a mnemonic
if (state >= 2000)
{
m6502cg(state - 2000);
goto loop;
}
}
-
+
// If we are in GPU or DSP mode and still in need of a mnemonic then search
// for one
if ((rgpu || rdsp) && (state < 0 || state >= 1000))