]> Shamusworld >> Repos - jk1/blob - zell/base/scripts/jk1/level_start.txt
Move stuff into trunk in prepartion for GIT import.
[jk1] / zell / base / scripts / jk1 / level_start.txt
1 //Generated by BehavEd\r
2 \r
3 rem ( "script run at start of level" );\r
4 rem ( "set up force powers and weapons" );\r
5 set ( /*@SET_TYPES*/ "SET_FORCE_JUMP_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
6 set ( /*@SET_TYPES*/ "SET_FORCE_PUSH_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
7 set ( /*@SET_TYPES*/ "SET_FORCE_PULL_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
8 set ( /*@SET_TYPES*/ "SET_FORCE_SPEED_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
9 set ( /*@SET_TYPES*/ "SET_FORCE_SIGHT_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
10 set ( /*@SET_TYPES*/ "SET_FORCE_ABSORB_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
11 set ( /*@SET_TYPES*/ "SET_FORCE_HEAL_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
12 set ( /*@SET_TYPES*/ "SET_FORCE_PROTECT_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
13 set ( /*@SET_TYPES*/ "SET_FORCE_MINDTRICK_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
14 set ( /*@SET_TYPES*/ "SET_FORCE_GRIP_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
15 set ( /*@SET_TYPES*/ "SET_FORCE_DRAIN_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
16 set ( /*@SET_TYPES*/ "SET_FORCE_LIGHTNING_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
17 set ( /*@SET_TYPES*/ "SET_FORCE_RAGE_LEVEL", /*@FORCE_LEVELS*/ "0" );\r
18 set ( /*@SET_TYPES*/ "SET_SABER_THROW", /*@FORCE_LEVELS*/ "0" );\r
19 set ( /*@SET_TYPES*/ "SET_SABER_DEFENSE", /*@FORCE_LEVELS*/ "0" );\r
20 set ( /*@SET_TYPES*/ "SET_SABER_OFFENSE", /*@FORCE_LEVELS*/ "0" );\r
21 set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_MELEE" );\r
22 set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_BLASTER_PISTOL" );\r
23 \r
24 if ( $get( FLOAT, "SET_SKILL") = 0$ )\r
25 {\r
26         set ( /*@SET_TYPES*/ "SET_ARMOR", 200 );\r
27 }\r
28 \r
29 \r
30 else (  )\r
31 {\r
32 \r
33         if ( $get( FLOAT, "SET_SKILL") = 1$ )\r
34         {\r
35                 set ( /*@SET_TYPES*/ "SET_ARMOR", 100 );\r
36         }\r
37 \r
38 }\r
39 \r