]> Shamusworld >> Repos - jk1/blob - models/weapons2/briar_pistol/briar_pistol_w.qc
Move stuff into trunk in prepartion for GIT import.
[jk1] / models / weapons2 / briar_pistol / briar_pistol_w.qc
1 // Quake III Arena MD3 control file, generated by MilkShape 3D\r
2 //\r
3 $model "models/players/model/model.md3"\r
4 // reference frame\r
5 //$frames -1 -1\r
6 // frame 1-1\r
7 $frames 1 1\r
8 $flags 0\r
9 $numskins 0\r
10 \r
11 // you can have one or no parent tag\r
12 \r
13 // tags\r
14 \r
15 // meshes (surfaces)\r
16 $mesh "w_barrel_middle"\r
17 $skin "models/players/model/skin.tga"\r
18 $flags 0\r
19 \r
20 $mesh "w_handle"\r
21 $skin "models/players/model/skin.tga"\r
22 $flags 0\r
23 \r
24 $mesh "w_barrel_front"\r
25 $skin "models/players/model/skin.tga"\r
26 $flags 0\r
27 \r
28 $mesh "*weapon"\r
29 $skin "models/players/model/skin.tga"\r
30 $flags 0\r
31 \r
32 $mesh "Box01"\r
33 $skin "models/players/model/skin.tga"\r
34 $flags 0\r
35 \r
36 $mesh "Pyramid01"\r
37 $skin "models/players/model/skin.tga"\r
38 $flags 0\r
39 \r
40 $mesh "Pyramid02"\r
41 $skin "models/players/model/skin.tga"\r
42 $flags 0\r
43 \r
44 $mesh "*flash"\r
45 $skin "models/players/model/skin.tga"\r
46 $flags 0\r
47 \r