1 // EXTERNAL ITEM DATA
\r
5 //pickupsound STRING; DEFAULT = sound/weapons/w_pkup.wav
\r
8 //count INT; ammount of ammo or health given with item
\r
10 //min VECTOR; item bounds min, DEFAULT = -16 -16 -2
\r
11 //max VECTOR; item bounds max, DEFAULT = 16 16 16
\r
12 //pickupname STRING; name to show in inventory
\r
13 //tag ENUM; WP_, or AMMO_
\r
14 //type ENUM; IT_WEAPON, IT_AMMO, IT_ARMOR, IT_HEALTH
\r
15 //worldmodel STRING; model to show on ground or in hand
\r
18 itemname ITM_SABER_PICKUP
\r
20 classname weapon_saber
\r
21 worldmodel models/weapons2/saber_yun/saber_w.md3
\r
22 icon gfx/hud/w_icon_lightsaber
\r
23 // Amount of ammo given with weapon
\r
33 itemname ITM_BRYAR_PISTOL_PICKUP
\r
35 classname weapon_bryar_pistol
\r
36 worldmodel models/weapons2/briar_pistol/briar_pistol_w.glm
\r
37 icon gfx/hud/w_icon_briar
\r
38 // Amount of ammo given with weapon
\r
47 itemname ITM_BLASTER_PISTOL_PICKUP
\r
49 classname weapon_blaster_pistol
\r
50 worldmodel models/weapons2/blaster_pistol/blaster_pistol_w.glm
\r
51 icon gfx/hud/w_icon_blaster_pistol
\r
52 // Amount of ammo given with weapon
\r
55 tag WP_BLASTER_PISTOL
\r
61 itemname ITM_BLASTER_PICKUP
\r
63 classname weapon_blaster
\r
64 worldmodel models/weapons2/blaster_r/blaster_w.glm
\r
65 icon gfx/hud/w_icon_blaster
\r
66 // Amount of ammo given with weapon
\r
75 itemname ITM_DISRUPTOR_PICKUP
\r
77 classname weapon_disruptor
\r
78 worldmodel models/weapons2/disruptor/disruptor_w.glm
\r
79 icon gfx/hud/w_icon_disruptor
\r
80 // Amount of ammo given with weapon
\r
89 itemname ITM_BOWCASTER_PICKUP
\r
91 classname weapon_bowcaster
\r
92 worldmodel models/weapons2/bowcaster/bowcaster_w.glm
\r
93 icon gfx/hud/w_icon_bowcaster
\r
94 // Amount of ammo given with weapon
\r
103 itemname ITM_REPEATER_PICKUP
\r
105 classname weapon_repeater
\r
106 worldmodel models/weapons2/heavy_repeater/heavy_repeater_w.glm
\r
107 icon gfx/hud/w_icon_repeater
\r
108 // Amount of ammo given with weapon
\r
117 itemname ITM_DEMP2_PICKUP
\r
119 classname weapon_demp2
\r
120 worldmodel models/weapons2/demp2/demp2_w.glm
\r
121 icon gfx/hud/w_icon_demp2
\r
122 // Amount of ammo given with weapon
\r
132 itemname ITM_FLECHETTE_PICKUP
\r
134 classname weapon_flechette
\r
135 worldmodel models/weapons2/golan_arms/golan_arms_w.glm
\r
136 icon gfx/hud/w_icon_flechette
\r
137 // Amount of ammo given with weapon
\r
146 itemname ITM_CONCUSSION_RIFLE_PICKUP
\r
148 classname weapon_concussion_rifle
\r
149 worldmodel models/weapons2/concussion/c_rifle_w.glm
\r
150 icon gfx/hud/w_icon_c_rifle
\r
151 // Amount of ammo given with weapon
\r
160 itemname ITM_ROCKET_LAUNCHER_PICKUP
\r
162 classname weapon_rocket_launcher
\r
163 worldmodel models/weapons2/merr_sonn/merr_sonn_w.glm
\r
164 icon gfx/hud/w_icon_merrsonn
\r
165 // Amount of ammo given with weapon
\r
168 tag WP_ROCKET_LAUNCHER
\r
175 itemname ITM_THERMAL_DET_PICKUP
\r
177 classname weapon_thermal
\r
178 worldmodel models/weapons2/thermal/thermal_pu.md3
\r
179 icon gfx/hud/w_icon_thermal
\r
180 // Amount of ammo given with weapon
\r
189 itemname ITM_TRIP_MINE_PICKUP
\r
191 classname weapon_trip_mine
\r
192 worldmodel models/weapons2/laser_trap/laser_trap_pu.md3
\r
193 icon gfx/hud/w_icon_tripmine
\r
194 // Amount of ammo given with weapon
\r
203 itemname ITM_DET_PACK_PICKUP
\r
205 classname weapon_det_pack
\r
206 worldmodel models/weapons2/detpack/det_pack_pu.md3
\r
207 icon gfx/hud/w_icon_detpack
\r
208 // Amount of ammo given with weapon
\r
217 itemname ITM_STUN_BATON_PICKUP
\r
219 classname weapon_stun_baton
\r
220 worldmodel models/weapons2/stun_baton/stunbaton_w.glm
\r
221 icon gfx/hud/w_icon_stunbaton
\r
222 // Amount of ammo given with weapon
\r
230 itemname ITM_BOT_LASER_PICKUP
\r
232 classname weapon_botwelder
\r
233 worldmodel models/weapons2/noweap/noweap.md3
\r
234 // Amount of ammo given with weapon
\r
243 classname weapon_melee
\r
244 worldmodel models/weapons2/noweap/noweap.md3
\r
245 icon gfx/hud/w_icon_melee
\r
246 // Amount of ammo given with weapon
\r
255 itemname ITM_EMPLACED_GUN_PICKUP
\r
257 classname weapon_emplaced_gun
\r
258 worldmodel models/weapons2/noweap/noweap.md3
\r
259 // Amount of ammo given with weapon
\r
262 tag WP_EMPLACED_GUN
\r
266 itemname ITM_TURRET_PICKUP
\r
268 classname weapon_turret
\r
269 worldmodel models/weapons2/noweap/noweap.md3
\r
270 // Amount of ammo given with weapon
\r
277 itemname ITM_ATST_MAIN_PICKUP
\r
279 classname weapon_atst_main
\r
280 worldmodel models/weapons2/noweap/noweap.md3
\r
281 icon gfx/hud/w_icon_atst
\r
282 // Amount of ammo given with weapon
\r
289 itemname ITM_ATST_SIDE_PICKUP
\r
291 classname weapon_atst_side
\r
292 worldmodel models/weapons2/noweap/noweap.md3
\r
293 icon gfx/hud/w_icon_atstside
\r
294 // Amount of ammo given with weapon
\r
301 itemname ITM_TIE_FIGHTER_PICKUP
\r
303 classname weapon_tie_fighter
\r
304 worldmodel models/weapons2/noweap/noweap.md3
\r
305 // Amount of ammo given with weapon
\r
312 itemname ITM_RAPID_FIRE_CONC_PICKUP
\r
314 classname weapon_rapid_concussion
\r
315 worldmodel models/weapons2/noweap/noweap.md3
\r
316 // Amount of ammo given with weapon
\r
319 tag WP_RAPID_FIRE_CONC
\r
323 itemname ITM_JAWA_PICKUP
\r
325 classname weapon_jawa
\r
326 worldmodel models/weapons2/jawa/jawa_gun.md3
\r
327 // Amount of ammo given with weapon
\r
334 itemname ITM_TUSKEN_RIFLE_PICKUP
\r
336 classname weapon_tusken_rifle
\r
337 worldmodel models/weapons2/tusken_rifle/tusken_rifle.md3
\r
338 // Amount of ammo given with weapon
\r
341 tag WP_TUSKEN_RIFLE
\r
345 itemname ITM_TUSKEN_STAFF_PICKUP
\r
347 classname weapon_tusken_staff
\r
348 worldmodel models/weapons2/tusken_staff/tusken_staff.md3
\r
349 // Amount of ammo given with weapon
\r
352 tag WP_TUSKEN_STAFF
\r
356 itemname ITM_SCEPTER_PICKUP
\r
358 classname weapon_scepter
\r
359 worldmodel models/weapons2/sith_scepter/sith_scepter.md3
\r
360 // Amount of ammo given with weapon
\r
367 itemname ITM_NOGHRI_STICK_PICKUP
\r
369 classname weapon_noghri_stick
\r
370 worldmodel models/weapons2/noghri_stick/noghri_stick.md3
\r
371 // Amount of ammo given with weapon
\r
374 tag WP_NOGHRI_STICK
\r
383 itemname ITM_AMMO_FORCE_PICKUP
\r
385 classname ammo_force
\r
386 worldmodel models/items/forcegem.md3
\r
387 pickupsound sound/player/enlightenment.wav
\r
388 icon gfx/hud/forcegem_icon2
\r
397 itemname ITM_AMMO_BLASTER_PICKUP
\r
399 classname ammo_blaster
\r
400 worldmodel models/items/energy_cell.md3
\r
401 icon gfx/hud/energy_cell
\r
410 itemname ITM_AMMO_POWERCELL_PICKUP
\r
412 classname ammo_powercell
\r
413 worldmodel models/items/power_cell.md3
\r
414 icon gfx/hud/power_cell
\r
424 itemname ITM_AMMO_METAL_BOLTS_PICKUP
\r
426 classname ammo_metallic_bolts
\r
427 worldmodel models/items/metallic_bolts.md3
\r
428 icon gfx/hud/metallic_bolts
\r
431 tag AMMO_METAL_BOLTS
\r
437 itemname ITM_AMMO_ROCKETS_PICKUP
\r
439 classname ammo_rockets
\r
440 worldmodel models/items/rockets.md3
\r
441 icon gfx/hud/rockets
\r
450 itemname ITM_AMMO_EMPLACED_PICKUP
\r
452 classname ammo_emplaced
\r
453 worldmodel models/weapons2/noweap/noweap.md3
\r
462 itemname ITM_AMMO_THERMAL_PICKUP
\r
464 classname ammo_thermal
\r
465 worldmodel models/weapons2/thermal/thermal_pu.md3
\r
466 icon gfx/hud/w_icon_thermal
\r
475 itemname ITM_AMMO_TRIPMINE_PICKUP
\r
477 classname ammo_tripmine
\r
478 worldmodel models/weapons2/laser_trap/laser_trap_pu.md3
\r
479 icon gfx/hud/w_icon_tripmine
\r
488 itemname ITM_AMMO_DETPACK_PICKUP
\r
490 classname ammo_detpack
\r
491 worldmodel models/weapons2/detpack/det_pack_pu.md3
\r
492 icon gfx/hud/w_icon_detpack
\r
503 itemname ITM_BATTERY_PICKUP
\r
505 classname item_battery
\r
506 worldmodel models/items/battery.md3
\r
507 icon gfx/hud/battery
\r
510 tag ITM_BATTERY_PICKUP
\r
516 itemname ITM_SEEKER_PICKUP
\r
517 classname item_seeker
\r
518 worldmodel models/items/remote.md3
\r
519 icon gfx/hud/i_icon_seeker
\r
528 itemname ITM_SHIELD_PICKUP
\r
529 classname item_enviro
\r
530 worldmodel models/items/shield.md3
\r
531 icon gfx/hud/i_icon_shieldwall
\r
534 tag ITM_SHIELD_PICKUP
\r
540 itemname ITM_BACTA_PICKUP
\r
541 classname item_bacta
\r
542 worldmodel models/items/bacta.md3
\r
543 icon gfx/hud/i_icon_bacta
\r
546 tag ITM_MEDPAK_PICKUP
\r
552 itemname ITM_DATAPAD_PICKUP
\r
553 classname item_datapad
\r
554 worldmodel models/items/datapad.md3
\r
557 tag ITM_DATAPAD_PICKUP
\r
563 itemname ITM_BINOCULARS_PICKUP
\r
564 classname item_binoculars
\r
565 worldmodel models/items/binoculars.md3
\r
566 icon gfx/hud/i_icon_zoom
\r
569 tag INV_ELECTROBINOCULARS
\r
575 itemname ITM_SENTRY_GUN_PICKUP
\r
576 classname item_sentry_gun
\r
577 worldmodel models/items/psgun.glm
\r
578 icon gfx/hud/i_icon_sentrygun
\r
587 itemname ITM_LA_GOGGLES_PICKUP
\r
588 classname item_la_goggles
\r
589 worldmodel models/items/binoculars.md3
\r
590 icon gfx/hud/i_icon_goggles
\r
593 tag INV_LIGHTAMP_GOGGLES
\r
599 itemname ITM_MEDPAK_PICKUP
\r
600 classname item_medpak_instant
\r
601 worldmodel models/items/medpac.md3
\r
602 icon gfx/hud/i_icon_medkit
\r
605 tag ITM_MEDPAK_PICKUP
\r
611 itemname ITM_SHIELD_SM_PICKUP
\r
612 classname item_shield_sm_instant
\r
613 worldmodel models/items/psd_sm.md3
\r
614 icon gfx/hud/psd_small
\r
617 tag ITM_SHIELD_SM_PICKUP
\r
623 itemname ITM_SHIELD_LRG_PICKUP
\r
624 classname item_shield_lrg_instant
\r
625 worldmodel models/items/psd.md3
\r
626 icon gfx/hud/psd_medium
\r
629 tag ITM_SHIELD_LRG_PICKUP
\r
636 itemname ITM_GOODIE_KEY_PICKUP
\r
637 classname item_goodie_key
\r
638 worldmodel models/items/key.md3
\r
639 icon gfx/hud/i_icon_goodie_key
\r
648 itemname ITM_SECURITY_KEY_PICKUP
\r
649 classname item_security_key
\r
650 worldmodel models/items/key.md3
\r
651 icon gfx/hud/i_icon_security_key
\r
653 tag INV_SECURITY_KEY
\r
659 itemname ITM_FORCE_HEAL_PICKUP
\r
661 classname holocron_force_heal
\r
662 worldmodel models/map_objects/force_holocrons/heal.md3
\r
663 pickupsound sound/player/holocron.wav
\r
664 icon gfx/hud/f_icon_heal
\r
673 itemname ITM_FORCE_LEVITATION_PICKUP
\r
675 classname holocron_force_levitation
\r
676 worldmodel models/map_objects/force_holocrons/jump.md3
\r
677 pickupsound sound/player/holocron.wav
\r
678 icon gfx/hud/f_icon_levitation
\r
687 itemname ITM_FORCE_SPEED_PICKUP
\r
689 classname holocron_force_speed
\r
690 worldmodel models/map_objects/force_holocrons/speed.md3
\r
691 pickupsound sound/player/holocron.wav
\r
692 icon gfx/hud/f_icon_speed
\r
701 itemname ITM_FORCE_PUSH_PICKUP
\r
703 classname holocron_force_push
\r
704 worldmodel models/map_objects/force_holocrons/push.md3
\r
705 pickupsound sound/player/holocron.wav
\r
706 icon gfx/hud/f_icon_push
\r
715 itemname ITM_FORCE_PULL_PICKUP
\r
717 classname holocron_force_pull
\r
718 worldmodel models/map_objects/force_holocrons/pull.md3
\r
719 pickupsound sound/player/holocron.wav
\r
720 icon gfx/hud/f_icon_pull
\r
729 itemname ITM_FORCE_TELEPATHY_PICKUP
\r
731 classname holocron_force_telepathy
\r
732 worldmodel models/map_objects/force_holocrons/telepathy.md3
\r
733 pickupsound sound/player/holocron.wav
\r
734 icon gfx/hud/f_icon_telepathy
\r
743 itemname ITM_FORCE_GRIP_PICKUP
\r
745 classname holocron_force_grip
\r
746 worldmodel models/map_objects/force_holocrons/grip.md3
\r
747 pickupsound sound/player/holocron.wav
\r
748 icon gfx/hud/f_icon_grip
\r
757 itemname ITM_FORCE_LIGHTNING_PICKUP
\r
759 classname holocron_force_lightning
\r
760 worldmodel models/map_objects/force_holocrons/lightning.md3
\r
761 pickupsound sound/player/holocron.wav
\r
762 icon gfx/hud/f_icon_lightning
\r
771 itemname ITM_FORCE_SABERTHROW_PICKUP
\r
773 classname holocron_force_saberthrow
\r
774 worldmodel models/map_objects/force_holocrons/saberthrow.md3
\r
775 pickupsound sound/player/holocron.wav
\r
776 icon gfx/hud/f_icon_saberthrow
\r