1 textures/jk3/ter_mossmud
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3 qer_editorimage textures/jk3/ter_mossmud.tga
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7 q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
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8 q3map_alphaMod dotproduct2 ( 0.0 0.0 0.75 )
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11 map textures/jk3/ter_moss1.tga // Primary
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15 map textures/jk3/flagstone.tga // Secondary
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16 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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24 blendFunc GL_DST_COLOR GL_ZERO
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29 textures/jk3/ter_grassrock
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31 qer_editorimage textures/jk3/ter_rockgrass2.tga
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34 q3map_shadeangle 120
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35 q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
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36 q3map_alphaMod dotproduct2 ( 0.0 0.0 0.75 )
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39 map textures/jk3/ter_moss1.tga // Primary
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43 map textures/jk3/ter_rock.tga // Secondary
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44 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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51 blendFunc GL_DST_COLOR GL_ZERO
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56 textures/jk3/ter_grassrock_wall
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58 qer_editorimage textures/jk3/ter_rock4rockgrass.tga
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61 q3map_shadeangle 120
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62 //q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
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63 q3map_alphaMod dotproduct2 ( 0.0 0.0 0.75 )
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66 map textures/jk3/ter_rock4.tga // Primary
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70 map textures/jk3/ter_moss1.tga // Secondary
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71 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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78 blendFunc GL_DST_COLOR GL_ZERO
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83 textures/jk3/ter_moss
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85 qer_editorimage textures/jk3/ter_moss.tga
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88 q3map_shadeangle 120
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89 q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
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90 q3map_alphaMod dotproduct2 ( 0.0 0.0 0.75 )
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93 map textures/jk3/ter_moss1.tga // Primary
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98 blendFunc GL_DST_COLOR GL_ZERO
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103 textures/jk3/ter_grassleaves
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105 qer_editorimage textures/jk3/ter_grassleaves.tga
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108 q3map_shadeangle 120
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109 q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
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110 q3map_alphaMod dotproduct2 ( 0.0 0.0 0.75 )
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113 map textures/jk3/ter_moss1.tga // Primary
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117 map textures/jk3/leaves.tga // Secondary
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118 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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126 blendFunc GL_DST_COLOR GL_ZERO
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131 textures/jk3/ter_rock_ground
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133 qer_editorimage textures/jk3/ter_rock4.tga
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136 q3map_shadeangle 45
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137 q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
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144 map textures/jk3/ter_rock4.tga
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149 // ======================================================================
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150 // Hong Phonged textures
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151 // ======================================================================
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152 textures/jk3/ter_rock2
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155 q3map_shadeangle 45
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156 qer_editorimage textures/jk3/ter_rock4.tga
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162 map textures/jk3/ter_rock4.tga
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167 // ======================================================================
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168 // alpha fade shaders
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169 // (c) 2004 randy reddig
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170 // http://www.shaderlab.com
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171 // distribution, in part or in whole, in any medium, permitted
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172 // ======================================================================
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174 // These shaders are not fixed to this directory location, they can
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175 // be moved around. They exist here for convenience only.
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177 textures/jk3/alpha_000 // Primary texture ONLY
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179 q3map_alphaMod volume
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180 q3map_alphaMod set 0
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182 surfaceparm nonsolid
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187 textures/jk3/alpha_025
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189 q3map_alphaMod volume
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190 q3map_alphaMod set 0.25
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192 surfaceparm nonsolid
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197 textures/jk3/alpha_050 // Perfect mix of both Primary + Secondary
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199 q3map_alphaMod volume
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200 q3map_alphaMod set 0.50
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202 surfaceparm nonsolid
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207 textures/jk3/alpha_075
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209 q3map_alphaMod volume
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210 q3map_alphaMod set 0.75
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212 surfaceparm nonsolid
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217 textures/jk3/alpha_085
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219 q3map_alphaMod volume
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220 q3map_alphaMod set 0.85
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222 surfaceparm nonsolid
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227 textures/jk3/alpha_100 // Secondary texture ONLY
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229 q3map_alphaMod volume
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230 q3map_alphaMod set 1.0
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232 surfaceparm nonsolid
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237 textures/jk3/trash_alphablend
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239 qer_editorimage textures/jk3/floor_01trash.tga
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242 q3map_shadeangle 120
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243 //q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
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244 q3map_alphaMod dotproduct2 ( 0.0 0.0 0.75 )
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247 map textures/jk3/floor_01.tga // Primary
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251 map textures/jk3/trash.tga // Secondary
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252 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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259 blendFunc GL_DST_COLOR GL_ZERO
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264 textures/jk3/woodtrash_alphablend
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266 qer_editorimage textures/jk3/floor_03trash.tga
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269 q3map_shadeangle 120
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270 //q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
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271 q3map_alphaMod dotproduct2 ( 0.0 0.0 0.75 )
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274 map textures/jk3/floor_03.tga // Primary
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278 map textures/jk3/trash.tga // Secondary
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279 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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287 blendFunc GL_DST_COLOR GL_ZERO
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292 textures/jk3/wallvines_alphablend2
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294 qer_editorimage textures/jk3/wall_03vines.tga
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297 //q3map_shadeangle 120
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298 //q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
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299 q3map_alphaMod dotproduct2 ( 0.0 0.0 0.75 )
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302 map textures/jk3/wall_03.tga // Primary
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306 map textures/jk3/ivy.tga // Secondary
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307 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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315 blendFunc GL_DST_COLOR GL_ZERO
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320 textures/jk3/leaves_any_alphablend
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322 qer_editorimage textures/jk3/leaves.tga
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324 q3map_alphaMod dotproduct2 ( 0.0 0.0 0.75 )
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325 surfaceparm nonsolid
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330 map textures/jk3/leaves.tga // Secondary
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331 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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339 blendFunc GL_DST_COLOR GL_ZERO
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347 qer_editorimage textures/jk3/ivy2.tga
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349 surfaceparm alphashadow
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350 surfaceparm nonsolid
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355 map textures/jk3/ivy2.tga
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357 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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363 blendFunc GL_DST_COLOR GL_ZERO
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372 qer_editorimage textures/jk3/wires.tga
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374 surfaceparm alphashadow
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375 surfaceparm nonsolid
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380 map textures/jk3/wires.tga
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382 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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388 blendFunc GL_DST_COLOR GL_ZERO
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395 textures/jk3/detailskip
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397 qer_editorimage textures/system/skip
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400 surfaceparm noimpact
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403 //surfaceparm nonsolid
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409 qer_editorimage textures/common/etest4
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411 surfaceparm nonopaque
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412 surfaceparm forcefield
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414 q3map_material Glass
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422 map textures/common/etest4
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423 blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
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429 textures/jk3/water_1
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431 qer_editorimage textures/jk3/water_1
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432 surfaceparm nomarks
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433 surfaceparm nonsolid
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434 surfaceparm nonopaque
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437 q3map_material Water
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442 //deformvertexes wave 100 sin 1 2 2 0.6
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448 map textures/jk3/water_1
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450 tcMod turb 0.01 0.03 5 0.1
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451 tcMod stretch noise 1 0.01 1 1
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454 map textures/jk3/water_1
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456 tcMod turb 0.02 -0.06 0 0.1
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457 tcMod stretch noise 4 1 0 0.01
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464 q3map_lightImage textures/jk3/white.tga
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465 qer_editorimage textures/jk3/white
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467 surfaceparm nolightmap
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468 surfaceparm nodlight
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469 q3map_surfacelight 10000
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472 map textures/jk3/white
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474 blendFunc GL_ONE GL_ZERO
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479 textures/jk3/light1
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481 q3map_lightImage textures/jk3/white.tga
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482 qer_editorimage textures/jk3/light1
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484 surfaceparm nolightmap
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485 surfaceparm nodlight
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486 q3map_surfacelight 10000
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489 map textures/jk3/light1
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491 blendFunc GL_ONE GL_ZERO
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496 textures/jk3/deadwhite
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498 //q3map_lightImage textures/jk3/white.tga
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499 qer_editorimage textures/jk3/white
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501 //surfaceparm nolightmap
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502 //surfaceparm nodlight
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503 //q3map_surfacelight 10000
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506 map textures/jk3/white
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508 //blendFunc GL_ONE GL_ZERO
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514 textures/jk3/switch_on
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516 qer_editorimage textures/jk3/switch_on
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521 map textures/jk3/switch_base
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522 blendFunc GL_DST_COLOR GL_ZERO
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525 map textures/jk3/switch_on
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526 blendFunc GL_ONE GL_ONE
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532 textures/jk3/switch_off
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534 qer_editorimage textures/jk3/switch_off
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539 map textures/jk3/switch_base
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540 blendFunc GL_DST_COLOR GL_ZERO
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543 map textures/jk3/switch_off
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544 blendFunc GL_ONE GL_ONE
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550 textures/jk3/black_tile
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552 qer_editorimage textures/jk3/black_tile
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557 map textures/jk3/black_tile
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558 blendFunc GL_DST_COLOR GL_ZERO
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561 map textures/common/etest4
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562 blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
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563 alphaGen lightingSpecular
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