to the tools located in the <kbd class="menu">Session > Clean-up</kbd> menu.
</p>
-<h2>Bring all media into session folder</h2>
+<h2 id="bring_all_media_into_session_folder">Bring all media into session folder</h2>
<p>When <a href="/adding-pre-existing-material/">importing media files</a>, if
the <kbd class="option">Copy files to session</kbd> hasn't been checked, Ardour uses
any missing files when copied.
</p>
-<h2>Reset Peak Files</h2>
+<h2 id="reset_peak_files">Reset Peak Files</h2>
<p>Ardour represents audio waveforms with peak files, that are graphical images generated from the
sound files. This generation can be time and CPU consuming, so it uses a cache of the generated
are not used anymore, or if a graphical or time glitch happens.
</p>
-<h2>Clean-up Unused Sources...</h2>
+<h2 id="clean_up_unused_sources">Clean-up Unused Sources...</h2>
<p>Recording usually lefts a lot of unused takes behind, be it in midi or audio form, that can clutter
the Region List, and eat up a lot of hard drive space. While its generally a good practice to keep as
sub-folder).
</p>
-<h2>Flush Wastebasket</h2>
+<h2 id="flush_wastebasket">Flush Wastebasket</h2>
<p>Although Ardour is a <em>non-destructive</em> audio-editor, it allows for a very careful destruction of unused media materials.
This function is closely linked to the previous one. When the unused sources have been cleaned up and quarantined, the