+<h3>Renaming Range Markers</h3>
+
+<p>
+ Ardour provides two ways to rename an existing pair of range markers:
+</p>
+
+<ol>
+ <li>
+ Double-clicking either of the two range markers will show a dialog for
+ setting a new caption for the markers.
+ </li>
+ <li>
+ The same can be achieved by right-clicking on either of the markers and
+ selecting the <kbd class="menu">Rename Range…</kbd> menu item.
+ </li>
+</ol>
+
+<h2>Removing Range Markers</h2>
+
+<p>
+ Range markers can be deleted in three ways:
+</p>
+
+<ol>
+ <li>
+ By clicking on one of the markers and pressing the <kbd>Del</kbd> key.
+ </li>
+ <li>
+ By right-clicking on one of the markers and selecting
+ <kbd class="menu">Remove Range</kbd>.
+ </li>
+ <li>
+ By clicking the markers' <kbd class="button">x</kbd> button in the
+ <em>Ranges & Marks</em> sidebar.
+ </li>
+</ol>
+
+<h2>More Options</h2>
+
+<p>
+ The context (right-click) menu for range markers has more options than the
+ ones mentioned above:
+</p>
+
+<table class="dl">
+ <tr>
+ <th>Play Range</th>
+ <td>
+ Starts playback at the left marker in the pair and stops at the right
+ marker.</td>
+ </tr>
+ <tr>
+ <th>Locate to Marker</th>
+ <td>
+ Moves the playhead to the selected marker.
+ </td>
+ </tr>
+ <tr>
+ <th>Play from Marker</th>
+ <td>
+ Moves the playhead to the selected marker and starts playback.
+ </td>
+ </tr>
+ <tr>
+ <th>Loop Range</th>
+ <td>
+ Creates a loop range off the selected range markers pair and starts
+ playback.
+ </td>
+ </tr>
+ <tr>
+ <th>Set Marker from Playhead</th>
+ <td>
+ Changes the position of the selected marker to that of the playhead.
+ </td>
+ </tr>
+ <tr>
+ <th>Set Range from Selection</th>
+ <td>
+ Adjusts the position of range markers to match the current selection.
+ </td>
+ </tr>
+ <tr>
+ <th>Zoom to Range</th>
+ <td>
+ Changes the zoom so that the area defined by the range markers would be
+ maximized yet visible entirely within Ardour's window.
+ </td>
+ </tr>
+ <tr>
+ <th>Glue to Bars and Beats</th>
+ <td>
+ When this option is enabled, the marker maintains its position in bars
+ and beats even if there are changes in tempo and meter.
+ </td>
+ </tr>
+ <tr>
+ <th>Loudness Assistant…</th>
+ <td>
+ Launches the Loudness Assistant to analyze the selection defined by the
+ selected pair of range markers.
+ </td>
+ </tr>
+ <tr>
+ <th>Export Range…</th>
+ <td>
+ Exports the selection defined by the selected pair of range markers.
+ </td>
+ </tr>
+ <tr>
+ <th>Promote to Time Origin</th>
+ <td>
+ This makes the position of the chosen range marker the origin time. This
+ is mostly useful when the <em>Display delta to origin marker</em> clock
+ mode is enabled to display the difference between current playhead
+ position and the origin time. Absolute time stays unaffected.
+ </td>
+ </tr>
+ <tr>
+ <th>Hide Range</th>
+ <td>
+ This hides the range from the Range Markers ruler. Marker's visibility
+ can be restored in the <em>Ranges & Marks</em> sidebar.
+ </td>
+ </tr>
+ <tr>
+ <th>Separate Regions in Range</th>
+ <td>
+ Cuts all regions crossing the positions of the range markers.
+ </td>
+ </tr>
+ <tr>
+ <th>Select All in Range</th>
+ <td>
+ Select entire regions that cross the borders of the range markers.
+ </td>
+ </tr>
+ <tr>
+ <th>Select Range</th>
+ <td>
+ Create a selection from the range markers in all selected tracks and
+ busses.
+ </td>
+ </tr>
+</table>