part: chapter
---
+---
+title: About Ardour's documentation
+part: subchapter
+---
+
+<h2>Conventions Used In This Manual</h2>
+
+<p>
+ This section covers some of the typographical and language conventions used in this manual.
+</p>
+
+<h3>Keyboards and Modifiers</h3>
+
+<p>
+ <dfn>Keyboard bindings</dfn> are shown like this: <kbd>s</kbd> or <kbd class="mod1">x</kbd>.
+</p>
+
+<p>
+ <kbd class="mod1">x</kbd> means "press the <kbd class="mod1"> </kbd> key, keep it pressed and then also press the <kbd>x</kbd> key.
+</p>
+
+<p>
+ You may also see key combinations such as <kbd class="mod12">e</kbd>, which mean that you should hold down the <kbd class="mod1"> </kbd> key <em>and</em> the <kbd class="mod2"> </kbd> key, and then, while keeping them both down, press the <kbd>e</kbd> key.
+</p>
+
+<p>
+ Note that different platforms have different conventions for which modifier key (Control or Command) to use as the primary or most common modifier. When viewing this manual from a machine identifying itself as running OS X, you will see <kbd>Cmd </kbd> where appropriate (for instance in the first example above). On other machines you will see <kbd>Ctrl </kbd> instead.
+</p>
+
+<h3>Mouse Buttons</h3>
+
+<p>
+ We refer to <a href="/setting-up-your-system/the-mouse">mouse buttons</a> as <kbd class="mouse">Left</kbd>, <kbd class="mouse">Middle</kbd> and <kbd class="mouse">Right</kbd>. Ardour can use additional buttons, but they have no default behaviour in the program.
+</p>
+
+<h4>Mouse click modifiers</h4>
+
+<p>
+ Many editing functions are performed by clicking the mouse while holding a modifier key, for example <kbd class="mouse mod1">Left</kbd>.
+</p>
+
+<h4>Mouse wheel</h4>
+
+<p>
+ Some GUI elements can optionally be controlled with the mouse wheel when the pointer is hovering over them. The notation for mouse wheel action is <kbd class="mouse">⇑</kbd> <kbd class="mouse">⇐</kbd> <kbd class="mouse">⇓</kbd> <kbd class="mouse">⇒</kbd>.
+</p>
+
+<h4>Context-click</h4>
+
+<p>
+ The term <dfn>context-click</dfn> is used to indicate that you should (typically) <kbd class="mouse">Right</kbd>-click on a particular element of the graphical user interface. Although right-click is the common, default way to do this, there are other ways to accomplish the same thing—this term refers to any of them, and the result is always that a menu specific to the item you clicked on will be displayed.
+</p>
+
+<h4>"The Pointer"</h4>
+
+<p>
+ When the manual refers to the "pointer", it means the on-screen representation of the mouse position or the location of a touch action if you are using a touch interface.
+</p>
+
+<h3>Other user input</h3>
+
+<p>
+ Ardour supports hardware controllers, such as banks of <kbd class="fader">faders</kbd>, <kbd class="knob">knobs</kbd>, or <kbd class="button">buttons</kbd>.
+</p>
+
+<h3>Menu Items</h3>
+
+<p>
+ Menu items are indicated like this:<br />
+ <kbd class="menu">Top > Next > Deeper</kbd>.<br />
+ Each ">"-separated item indicates one level of a nested (sub-)menu.
+</p>
+
+<h3>Preference/Dialog Options</h3>
+
+<p>
+ Choices in various dialogs, notably the Preferences and Properties dialog, are
+ indicated like this:<br />
+ <kbd class="option">Edit > Preferences > Audio > Some
+ Option</kbd>.<br />
+ Each successive item indicates either a (sub-) menu or a tabbed dialog
+ navigation. The final item is the one to choose or select.
+</p>
+
+<p>
+ If you are requested to deselect an option, you will see something like
+ this:<br />
+ <kbd class="optoff">Edit > Preferences > Audio > Some other
+ Option</kbd>.<br />
+</p>
+
+<h3>User Input</h3>
+
+<p>
+ Some dialogs or features may require you to type in some <kbd class="input">data such as this</kbd>. In rare cases, you will be required to perform certain operations at the command line of your operating system:
+</p>
+
+<kbd class="cmd lin">cat /proc/cpuinfo</kbd>
+<kbd class="cmd mac">sleep 3600</kbd>
+<kbd class="cmd win">ping www.google.com</kbd>
+
+<h3>Program Output</h3>
+
+<p>
+ Important messages from Ardour or other programs will be displayed <samp>like this</samp>.
+</p>
+
+<h3>Notes</h3>
+
+<p class="note">
+ Important notes about things that might not otherwise be obvious are shown in this format.
+</p>
+
+<h3>Warnings</h3>
+
+<p class="warning">
+ Hairy issues that might cause things to go wrong, lose data, impair sound quality, or eat your proverbial goldfish, are displayed in this way.
+</p>
+
---
title: Welcome to Ardour!
<li>they are not available in source code form, making modifications, improvements, bugfixes by technically inclined users or their friends or consultants impossible.</li>
</ul>
+---
+title: Additional Resources
+part: subchapter
+---
+
+<p>
+ In addition to this documentation, you may check a variety of other <dfn>resources</dfn>:
+</p>
+
+<ul>
+ <li>the <a href="https://ardour.org/whatsnew.html">Ardour release
+ notes</a></li>
+ <li>the <a href="https://community.ardour.org/forums">Ardour
+ Forums</a></li>
+ <li>information about <a href="https://community.ardour.org/community">Ardour
+ Support</a> via mailing lists and IRC (chat)</li>
+</ul>
+
+<p>
+ The <dfn>IRC channels</dfn> in particular are where most of the day-to-day development and debugging is done, and there are plenty of experienced users to help you if you run into problems.
+</p>
+
+<p>
+ Please be prepared to hang around for a few hours, the chat is usually busiest from 19:00 UTC to 04:00 UTC. If you can, keep your chat window open, so that you don't miss a belated answer. Also, don't ask for permission to ask a question, just ask your question with the understanding that the answer (from the "right" people or not) could come seconds, minutes, hours, or never.
+</p>
+
+
---
title: Creating Music with Ardour
part: subchapter
---
+<p class="fixme"> misplaced</p>
<p>
Ardour can be used in many different ways, from extremely simple to
extremely complex. Many projects will be handled using the following
</dl>
----
-title: Using This Documentation
-part: chapter
----
-
-
----
-title: About Ardour documentation
-part: subchapter
----
-
-<h2>Conventions Used In This Manual</h2>
-
-<p>
- This section covers some of the typographical and language conventions used in this manual.
-</p>
-
-<h3>Keyboards and Modifiers</h3>
-
-<p>
- <dfn>Keyboard bindings</dfn> are shown like this: <kbd>s</kbd> or <kbd class="mod1">x</kbd>.
-</p>
-
-<p>
- <kbd class="mod1">x</kbd> means "press the <kbd class="mod1"> </kbd> key, keep it pressed and then also press the <kbd>x</kbd> key.
-</p>
-
-<p>
- You may also see key combinations such as <kbd class="mod12">e</kbd>, which mean that you should hold down the <kbd class="mod1"> </kbd> key <em>and</em> the <kbd class="mod2"> </kbd> key, and then, while keeping them both down, press the <kbd>e</kbd> key.
-</p>
-
-<p>
- Note that different platforms have different conventions for which modifier key (Control or Command) to use as the primary or most common modifier. When viewing this manual from a machine identifying itself as running OS X, you will see <kbd>Cmd </kbd> where appropriate (for instance in the first example above). On other machines you will see <kbd>Ctrl </kbd> instead.
-</p>
-
-<h3>Mouse Buttons</h3>
-
-<p>
- We refer to <a href="/setting-up-your-system/the-mouse">mouse buttons</a> as <kbd class="mouse">Left</kbd>, <kbd class="mouse">Middle</kbd> and <kbd class="mouse">Right</kbd>. Ardour can use additional buttons, but they have no default behaviour in the program.
-</p>
-
-<h4>Mouse click modifiers</h4>
-
-<p>
- Many editing functions are performed by clicking the mouse while holding a modifier key, for example <kbd class="mouse mod1">Left</kbd>.
-</p>
-
-<h4>Mouse wheel</h4>
-
-<p>
- Some GUI elements can optionally be controlled with the mouse wheel when the pointer is hovering over them. The notation for mouse wheel action is <kbd class="mouse">⇑</kbd> <kbd class="mouse">⇐</kbd> <kbd class="mouse">⇓</kbd> <kbd class="mouse">⇒</kbd>.
-</p>
-
-<h4>Context-click</h4>
-
-<p>
- The term <dfn>context-click</dfn> is used to indicate that you should (typically) <kbd class="mouse">Right</kbd>-click on a particular element of the graphical user interface. Although right-click is the common, default way to do this, there are other ways to accomplish the same thing—this term refers to any of them, and the result is always that a menu specific to the item you clicked on will be displayed.
-</p>
-
-<h4>"The Pointer"</h4>
-
-<p>
- When the manual refers to the "pointer", it means the on-screen representation of the mouse position or the location of a touch action if you are using a touch interface.
-</p>
-
-<h3>Other user input</h3>
-
-<p>
- Ardour supports hardware controllers, such as banks of <kbd class="fader">faders</kbd>, <kbd class="knob">knobs</kbd>, or <kbd class="button">buttons</kbd>.
-</p>
-
-<h3>Menu Items</h3>
-
-<p>
- Menu items are indicated like this:<br />
- <kbd class="menu">Top > Next > Deeper</kbd>.<br />
- Each ">"-separated item indicates one level of a nested (sub-)menu.
-</p>
-
-<h3>Preference/Dialog Options</h3>
-
-<p>
- Choices in various dialogs, notably the Preferences and Properties dialog, are
- indicated like this:<br />
- <kbd class="option">Edit > Preferences > Audio > Some
- Option</kbd>.<br />
- Each successive item indicates either a (sub-) menu or a tabbed dialog
- navigation. The final item is the one to choose or select.
-</p>
-
-<p>
- If you are requested to deselect an option, you will see something like
- this:<br />
- <kbd class="optoff">Edit > Preferences > Audio > Some other
- Option</kbd>.<br />
-</p>
-
-<h3>User Input</h3>
-
-<p>
- Some dialogs or features may require you to type in some <kbd class="input">data such as this</kbd>. In rare cases, you will be required to perform certain operations at the command line of your operating system:
-</p>
-
-<kbd class="cmd lin">cat /proc/cpuinfo</kbd>
-<kbd class="cmd mac">sleep 3600</kbd>
-<kbd class="cmd win">ping www.google.com</kbd>
-
-<h3>Program Output</h3>
-
-<p>
- Important messages from Ardour or other programs will be displayed <samp>like this</samp>.
-</p>
-
-<h3>Notes</h3>
-
-<p class="note">
- Important notes about things that might not otherwise be obvious are shown in this format.
-</p>
-
-<h3>Warnings</h3>
-
-<p class="warning">
- Hairy issues that might cause things to go wrong, lose data, impair sound quality, or eat your proverbial goldfish, are displayed in this way.
-</p>
-
----
-title: Additional Resources
-part: subchapter
----
-
-<p>
- In addition to this documentation, you may check a variety of other <dfn>resources</dfn>:
-</p>
-
-<ul>
- <li>the <a href="https://ardour.org/whatsnew.html">Ardour release
- notes</a></li>
- <li>the <a href="https://community.ardour.org/forums">Ardour
- Forums</a></li>
- <li>information about <a href="https://community.ardour.org/community">Ardour
- Support</a> via mailing lists and IRC (chat)</li>
-</ul>
-
-<p>
- The <dfn>IRC channels</dfn> in particular are where most of the day-to-day development and debugging is done, and there are plenty of experienced users to help you if you run into problems.
-</p>
-
-<p>
- Please be prepared to hang around for a few hours, the chat is usually busiest from 19:00 UTC to 04:00 UTC. If you can, keep your chat window open, so that you don't miss a belated answer. Also, don't ask for permission to ask a question, just ask your question with the understanding that the answer (from the "right" people or not) could come seconds, minutes, hours, or never.
-</p>
-
-
---
title: System Configuration
part: part
---
-title: Global view
+title: About Ardour's Interface
part: chapter
---