void RS_ActionBlocksCreate::mouseReleaseEvent(QMouseEvent * e)
{
-// if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+// if (e->button() == Qt::LeftButton)
if (e->button() == Qt::LeftButton)
{
// Vector ce(snapPoint(e));
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
-// else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+// else if (e->button() == Qt::RightButton)
else if (e->button() == Qt::RightButton)
{
deleteSnapper();
void RS_ActionDefault::mousePressEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
void RS_ActionDimAngular::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDimDiametric::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDimLeader::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
if (getStatus() == SetEndpoint)
{
void RS_ActionDimLinear::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDimRadial::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDrawArc::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDrawArc3P::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDrawArcTangential::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDrawCircle::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDrawImage::mouseReleaseEvent(QMouseEvent * e)
{
-// if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+// if (e->button() == Qt::LeftButton)
if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
-// else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+// else if (e->button() == Qt::RightButton)
else if (e->button() == Qt::RightButton)
{
deleteSnapper();
void RS_ActionDrawLine::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
clearPreview();
void RS_ActionDrawLineAngle::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
if (getStatus() == SetPos)
{
coordinateEvent(&ce);
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDrawLineBisector::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
{
deletePreview();
clearPreview();
void RS_ActionDrawLinePolygon::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
clearPreview();
void RS_ActionDrawLinePolygon2::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
clearPreview();
void RS_ActionDrawLineRectangle::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDrawLineRelAngle::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionDrawLineTangent1::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
{
deletePreview();
clearPreview();
void RS_ActionDrawLineTangent2::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
{
deletePreview();
clearPreview();
void RS_ActionDrawPoint::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deleteSnapper();
init(getStatus() - 1);
tmpSpline->update();
preview->addEntity(tmpSpline);
-// Q3ValueList<Vector> cpts = tmpSpline->getControlPoints();
-// Q3ValueList<Vector>::iterator it;
QList<Vector> cpts = tmpSpline->getControlPoints();
QList<Vector>::iterator it;
- for (it = cpts.begin(); it != cpts.end(); ++it)
+ for(it = cpts.begin(); it != cpts.end(); ++it)
preview->addEntity(new RS_Point(preview, RS_PointData(*it)));
drawPreview();
void RS_ActionDrawSpline::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
if (getStatus() == SetNextPoint)
trigger();
+
deletePreview();
clearPreview();
deleteSnapper();
void RS_ActionEditCopy::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deleteSnapper();
init(getStatus() - 1);
void RS_ActionEditPaste::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deleteSnapper();
init(getStatus() - 1);
void RS_ActionInfoAngle::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector mouse(graphicView->toGraphX(e->x()), graphicView->toGraphY(e->y()));
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionInfoArea::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
//deletePreview();
//clearPreview();
void RS_ActionInfoDist::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionInfoDist2::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionInfoInside::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
{
deleteSnapper();
init(getStatus() - 1);
void RS_ActionLibraryInsert::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deleteSnapper();
init(getStatus() - 1);
void RS_ActionModifyBevel::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionModifyCut::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deleteSnapper();
void RS_ActionModifyDeleteFree::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
init(getStatus() - 1);
else
{
void RS_ActionModifyDeleteQuick::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
init(getStatus() - 1);
else
{
void RS_ActionModifyEntity::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
init(getStatus() - 1);
else
{
void RS_ActionModifyMirror::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionModifyMove::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionModifyMoveRotate::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionModifyRotate::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionModifyRotate2::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
Vector mouse = graphicView->toGraph(e->x(), e->y());
RS_Entity * se = catchEntity(e, RS2::ResolveAll);
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionModifyScale::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector mouse = snapPoint(e);
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionModifyStretch::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionModifyTrim::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector mouse = graphicView->toGraph(e->x(), e->y());
RS_Entity * se = catchEntity(e);
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
trimCoord = graphicView->toGraph(e->x(), e->y());
trimEntity = catchEntity(e);
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deleteSnapper();
init(getStatus() - 1);
void RS_ActionPrintPreview::mousePressEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
default:
//deleteSnapper();
RS_DIALOGFACTORY->requestPreviousMenu();
-#if QT_VERSION >= 0x030000
e->accept();
-#endif
break;
}
}
void RS_ActionSelect::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
init(getStatus() - 1);
}
void RS_ActionSelectContour::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
init(getStatus() - 1);
else
{
void RS_ActionSelectIntersected::mousePressEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
{
RS_DEBUG->print("RS_ActionSelectIntersected::mouseReleaseEvent()");
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
{
if (getStatus() == SetPoint2)
deletePreview();
deleteSnapper();
init(getStatus() - 1);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ else if (e->button() == Qt::LeftButton)
if (getStatus() == SetPoint2)
{
v2 = snapPoint(e);
void RS_ActionSelectLayer::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
init(getStatus() - 1);
else
{
void RS_ActionSelectSingle::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
init(getStatus() - 1);
else
{
void RS_ActionSelectWindow::mousePressEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
{
RS_DEBUG->print("RS_ActionSelectWindow::mouseReleaseEvent()");
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
if (getStatus() == SetCorner2)
{
trigger();
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
if (getStatus() == SetCorner2)
deletePreview();
void RS_ActionSetRelativeZero::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
{
deleteSnapper();
init(getStatus() - 1);
void RS_ActionSnapIntersectionManual::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector mouse = graphicView->toGraph(e->x(), e->y());
RS_Entity * se = catchEntity(e);
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();
void RS_ActionZoomPan::mousePressEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::MidButton
- || RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::MidButton
+ || e->button() == Qt::LeftButton)
{
//v1 = snapPoint(e);
x1 = e->x();
void RS_ActionZoomPan::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
init(getStatus() - 1);
- else if (RS2::qtToRsButtonState(e->button()) == RS2::MidButton)
+ else if (e->button() == Qt::MidButton)
init(-1);
else
setStatus(0);
void RS_ActionZoomWindow::mousePressEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
{
RS_DEBUG->print("RS_ActionZoomWindow::mouseReleaseEvent()");
- if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ if (e->button() == Qt::RightButton)
{
if (getStatus() == 1)
deletePreview();
init(getStatus() - 1);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ else if (e->button() == Qt::LeftButton)
if (getStatus() == 1)
{
v2 = snapPoint(e);
Keypad = Qt::KeypadModifier
};
-#if 1
+//get rid of unnecessary shiaut like this:
+#if 0
/**
* Wrapper for Qt
*/
if (eventHandler != NULL)
{
- if (RS2::qtToRsButtonState(e->button()) != RS2::RightButton
- || eventHandler->hasAction())
+ if (e->button() != Qt::RightButton || eventHandler->hasAction())
{
eventHandler->mouseReleaseEvent(e);
//e->accept();
else
{
back();
-//#if QT_VERSION>=0x030000
e->accept();
-//#endif
-
}
}