//printf("Zoom in... level going from %02f to ", Painter::zoom);
// This just zooms leaving origin intact... should zoom in at the current center! [DONE]
+ // This should actually be calculated by drawing->gridPixels / grid size.
Painter::zoom *= zoomFactor;
drawing->gridSpacing = 12.0 / Painter::zoom;
// zoomIndicator->setText(QString("Grid: %2\" Zoom: %1%").arg(Painter::zoom * 100.0 * SCREEN_ZOOM).arg(drawing->gridSpacing));
}
+void ApplicationWindow::HandleGridSizeInPixels(int size)
+{
+ drawing->SetGridSize(size);
+ drawing->update();
+}
+
+
void ApplicationWindow::CreateActions(void)
{
exitAct = CreateAction(tr("&Quit"), tr("Quit"), tr("Exits the application."),
toolbar->setObjectName("View");
toolbar->addAction(zoomInAct);
toolbar->addAction(zoomOutAct);
+ QSpinBox * spinbox = new QSpinBox;
+ toolbar->addWidget(spinbox);
toolbar = addToolBar(tr("Edit"));
toolbar->setObjectName("Edit");
toolbar->addAction(addArcAct);
toolbar->addAction(addPolygonAct);
toolbar->addAction(addDimensionAct);
+
+ spinbox->setRange(4, 256);
+ spinbox->setValue(12);
+ connect(spinbox, SIGNAL(valueChanged(int)), this, SLOT(HandleGridSizeInPixels(int)));
}
resize(size);
move(pos);
restoreState(settings.value("windowState").toByteArray());
-// pos = settings.value("charWndPos", QPoint(0, 0)).toPoint();
-// size = settings.value("charWndSize", QSize(200, 200)).toSize();
-// ((TTEdit *)qApp)->charWnd->resize(size);
-// ((TTEdit *)qApp)->charWnd->move(pos);
}
settings.setValue("windowState", saveState());
settings.setValue("useAntialiasing", drawing->useAntialiasing);
settings.setValue("snapToGrid", snapToGridAct->isChecked());
-// settings.setValue("charWndPos", ((TTEdit *)qApp)->charWnd->pos());
-// settings.setValue("charWndSize", ((TTEdit *)qApp)->charWnd->size());
}
#include "painter.h"
+#define BACKGROUND_MAX_SIZE 512
+
+
DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
// The value in the settings file will override this.
useAntialiasing(true),
- gridBackground(512, 512),
+ gridBackground(BACKGROUND_MAX_SIZE, BACKGROUND_MAX_SIZE),
scale(1.0), offsetX(-10), offsetY(-10),
document(Vector(0, 0)),
-// gridSpacing(32.0), collided(false), rotateTool(false), rx(150.0), ry(150.0),
- gridSpacing(12.0), collided(false), rotateTool(false), rx(150.0), ry(150.0),
+ gridSpacing(12.0), gridPixels(0), collided(false), rotateTool(false),
+ rx(150.0), ry(150.0),
scrollDrag(false), addLineTool(false), addCircleTool(false),
addDimensionTool(false),
-// selectionInProgress(false),
toolAction(NULL)
{
document.isTopLevelContainer = true;
this. Maybe this is the case for having a base unit and basing point sizes off
of that.
+Here's what's been figured out. Painter::zoom is simply the ratio of pixels to
+base units. What that means is that if you have a 12px grid with a 6" grid size
+(& base unit of "inches"), Painter::zoom becomes 12px / 6" = 2.0 px/in.
+
+Dimensions now have a "size" parameter to set their absolute size in relation
+to the base unit. ATM, the arrows are drawn in pixels, but also scaled by
+Painter::zoom *and* size. Same with the dimension text; it's drawn at 10pt and
+scaled the same way as the arrowheads.
+
+Need a way to scale line widths as well. :-/ Shouldn't be too difficult, just
+need a thickness parameter similar to the "size" param for dimensions.
*/
+#if 0
QPainter pmp(&gridBackground);
- pmp.fillRect(0, 0, 512, 512, QColor(240, 240, 240));
+ pmp.fillRect(0, 0, BACKGROUND_MAX_SIZE, BACKGROUND_MAX_SIZE, QColor(240, 240, 240));
pmp.setPen(QPen(QColor(210, 210, 255), 2.0, Qt::SolidLine));
- for(int i=0; i<511; i+=12)
+ for(int i=0; i<(BACKGROUND_MAX_SIZE-1); i+=12)
{
- pmp.drawLine(i, 0, i, 511);
- pmp.drawLine(0, i, 511, i);
+ pmp.drawLine(i, 0, i, BACKGROUND_MAX_SIZE - 1);
+ pmp.drawLine(0, i, BACKGROUND_MAX_SIZE - 1, i);
}
pmp.end();
UpdateGridBackground();
+#else
+ SetGridSize(12);
+#endif
}
}
+void DrawingView::SetGridSize(uint32_t size)
+{
+ // Sanity check
+ if (size == gridPixels)
+ return;
+
+ // Recreate the background bitmap
+ gridPixels = size;
+ QPainter pmp(&gridBackground);
+ pmp.fillRect(0, 0, BACKGROUND_MAX_SIZE, BACKGROUND_MAX_SIZE, QColor(240, 240, 240));
+ pmp.setPen(QPen(QColor(210, 210, 255), 2.0, Qt::SolidLine));
+
+ for(int i=0; i<(BACKGROUND_MAX_SIZE-1); i+=gridPixels)
+ {
+ pmp.drawLine(i, 0, i, BACKGROUND_MAX_SIZE - 1);
+ pmp.drawLine(0, i, BACKGROUND_MAX_SIZE - 1, i);
+ }
+
+ pmp.end();
+
+ // Set up new BG brush & zoom level (pixels per base unit)
+ Painter::zoom = gridPixels / gridSpacing;
+ UpdateGridBackground();
+}
+
+
void DrawingView::UpdateGridBackground(void)
{
//was: 128
-#define BG_BRUSH_SPAN 72
+//#define BG_BRUSH_SPAN 72
+#define BG_BRUSH_SPAN (gridPixels)
// Transform the origin to Qt coordinates
Vector pixmapOrigin = Painter::CartesianToQtCoords(Vector());
int x = (int)pixmapOrigin.x;
int y = (int)pixmapOrigin.y;
// Use mod arithmetic to grab the correct swatch of background
// Problem with mod 128: Negative numbers screw it up... [FIXED]
- x = (x < 0 ? 0 : BG_BRUSH_SPAN - 1) - (x % BG_BRUSH_SPAN);
- y = (y < 0 ? 0 : BG_BRUSH_SPAN - 1) - (y % BG_BRUSH_SPAN);
+/*
+Negative numbers still screw it up... Need to think about what we're
+trying to do here. The fact that it worked with 72 seems to have been pure luck.
+It seems the problem is negative numbers: We can't let that happen.
+When taking away the zero, it pops over 1 px at zero, then goes about 1/2 a
+grid at x<0.
+
+The bitmap looks like this:
+
++---+---+---+---+---
+| | | | |
+| | | | |
++---+---+---+---+---
+| | | | |
+| | | | |
+| | | | |
+
+@ x = 1, we want it to look like:
+
+-+---+---+---+---+---
+ | | | | |
+ | | | | |
+-+---+---+---+---+---
+ | | | | |
+ | | | | |
+ | | | | |
+
+Which means we need to grab the sample from x = 3. @ x = -1:
+
+---+---+---+---+---
+ | | | |
+ | | | |
+---+---+---+---+---
+ | | | |
+ | | | |
+ | | | |
+
+Which means we need to grab the sample from x = 1. Which means we have to take
+the inverse of the modulus of gridPixels.
+
+Doing a mod of a negative number is problematic: 1st, the compiler converts the
+negative number to an unsigned int, then it does the mod. Gets you wrong answers
+most of the time, unless you use a power of 2. :-P
+
+This has been solved below:
+UGB: pmo=(2.000000,687.000000) X=2, X%48=2, new x=45
+UGB: pmo=(1.000000,687.000000) X=1, X%48=1, new x=46
+UGB: pmo=(0.000000,687.000000) X=0, X%48=0, new x=47
+UGB: pmo=(-1.000000,687.000000) X=-1, X%48=15, new x=1
+UGB: pmo=(-2.000000,686.000000) X=-2, X%48=14, new x=2
+UGB: pmo=(-3.000000,686.000000) X=-3, X%48=13, new x=3
+
+Problem with changing grid size causes x/y origin to be shown incorrectly:
+UGB: pmo=(10.000000,812.000000) X=10, X%12=10, new x=2
+UGB: pmo=(10.000000,812.000000) X=10, X%4=2, new x=2
+UGB: pmo=(3.333333,818.666667) X=3, X%48=3, new x=45
+UGB: pmo=(39.000000,782.000000) X=39, X%48=39, new x=9 <-- MMB move is here
+UGB: pmo=(39.000000,781.000000) X=39, X%48=39, new x=9
+
+
+
+*/
+//printf("UGB: pmo=(%f,%f) X=%i, X%%%i=%i, ", pixmapOrigin.x, pixmapOrigin.y, x, BG_BRUSH_SPAN, x % BG_BRUSH_SPAN);
+// x = (x < 0 ? 0 : BG_BRUSH_SPAN - 1) - (x % BG_BRUSH_SPAN);
+// y = (y < 0 ? 0 : BG_BRUSH_SPAN - 1) - (y % BG_BRUSH_SPAN);
+// x = (BG_BRUSH_SPAN - 1) - (x % BG_BRUSH_SPAN);
+// y = (BG_BRUSH_SPAN - 1) - (y % BG_BRUSH_SPAN);
+// x = (x < 0 ? 0 : BG_BRUSH_SPAN - 1) - ((x < 0 ? -x : x) % BG_BRUSH_SPAN);
+ if (x < 0)
+ x = -x % BG_BRUSH_SPAN;
+ else
+ x = (BG_BRUSH_SPAN - (x % BG_BRUSH_SPAN)) % BG_BRUSH_SPAN;
+
+// y = (y < 0 ? 0 : BG_BRUSH_SPAN - 1) - ((y < 0 ? -y : y) % BG_BRUSH_SPAN);
+ if (y < 0)
+ y = -y % BG_BRUSH_SPAN;
+ else
+ y = (BG_BRUSH_SPAN - (y % BG_BRUSH_SPAN)) % BG_BRUSH_SPAN;
+//printf("new x=%i\n", x);
// Here we grab a section of the bigger pixmap, so that the background
// *looks* like it's scrolling...
if (useAntialiasing)
qtPainter.setRenderHint(QPainter::Antialiasing);
- Painter::screenSize = Vector(size().width(), size().height());
+// Painter::screenSize = Vector(size().width(), size().height());
Object::SetViewportHeight(size().height());
// Draw coordinate axes
}
+void DrawingView::resizeEvent(QResizeEvent * event)
+{
+ Painter::screenSize = Vector(size().width(), size().height());
+// Painter::screenSize = Vector(event->size().width(), event->size().height());
+//printf("DrawingView::resizeEvent: new size:
+ UpdateGridBackground();
+}
+
+
void DrawingView::mousePressEvent(QMouseEvent * event)
{
if (event->button() == Qt::LeftButton)