]> Shamusworld >> Repos - architektonas/blob - src/object.h
Added rotation tool.
[architektonas] / src / object.h
1 #ifndef __OBJECT_H__
2 #define __OBJECT_H__
3
4 #include <stdio.h>
5 #include <vector>                                                       // This is a container
6 #include "vector.h"                                                     // This is the mathematical construct
7 #include "connection.h"
8 #include <QRectF>
9
10 class Painter;
11 class QFont;
12 class Dimension;
13 //class FILE;
14
15 enum ObjectState { OSInactive, OSSelected };
16 enum ObjectType { OTNone, OTObject, OTLine, OTCircle, OTArc, OTDimension, OTEllipse, OTContainer };
17
18 class Object
19 {
20         public:
21                 Object();
22                 Object(Vector, Object * passedInParent = 0);
23                 ~Object();
24
25                 virtual void Draw(Painter *);
26                 virtual Vector Center(void);
27                 virtual bool Collided(Vector);
28                 virtual void PointerMoved(Vector);
29                 virtual void PointerReleased(void);
30                 virtual bool NeedsUpdate(void);
31                 virtual bool HitTest(Point);
32                 virtual void Transmute(Object *, Object *);
33                 virtual Object * GetParent(void);
34                 virtual void Add(Object *);
35                 virtual Vector * GetPointAt(Vector);
36                 virtual void Enumerate(FILE *);
37                 virtual Object * Copy(void);
38                 virtual Vector GetPointAtParameter(double parameter);
39                 virtual void Connect(Object *, double);
40                 virtual void Disconnect(Object *, double);
41                 virtual void DisconnectAll(Object *);
42                 virtual QRectF Extents(void);
43 //              virtual ObjectType Type(void);// = 0; // Pure virtual, must be implemented
44                 virtual void Translate(Vector);
45                 virtual void Rotate(Point, double);
46                 virtual void Scale(Point, double);
47                 virtual void Mirror(Point, Point);
48                 virtual void Save(void);
49                 virtual void Restore(void);
50                 ObjectState GetState(void);
51                 void Reparent(Object *);
52 //              Dimension * GetAttachedDimension(void);
53 //Hm.           Object * Connect(Object *);
54
55                 // Class methods
56                 static void SetFixedAngle(bool state = true);
57                 static void SetFixedLength(bool state = true);
58                 static void SetFont(QFont *);
59                 static void SetViewportHeight(int);
60                 static void SetDeleteActive(bool state = true);
61                 static void SetDimensionActive(bool state = true);
62                 static void SetSnapMode(bool state = true);
63                 static Vector SnapPointToGrid(Vector);
64
65         protected:
66                 Vector position;                                        // All objects have a position (doubles as reference point)
67                 Object * parent;
68 //              Pen pen;
69 //              Fill fill;
70                 Point oldPosition;
71         public:
72                 ObjectType type;
73                 ObjectState state;
74                 unsigned int layer;
75         protected:
76                 ObjectState oldState;
77                 bool needUpdate;
78 //              Dimension * attachedDimension;
79                 std::vector<Connection> connected;
80
81                 // Class variables
82         public:
83                 static QFont * font;
84         protected:
85                 static bool fixedAngle;
86                 static bool fixedLength;
87                 static int viewportHeight;
88                 static bool deleteActive;
89                 static bool dimensionActive;
90         public:
91                 static bool snapToGrid;
92                 static bool ignoreClicks;
93                 static bool dontMove;
94         public:
95                 static bool selectionInProgress;
96                 static QRectF selection;
97                 static double gridSpacing;                      // Grid spacing in base units
98                 static int currentLayer;
99 };
100
101 #endif  // __OBJECT_H__