+<p>
+ How Ardour responds to releasing the mouse button or sending a note-off
+ event depends on the trigger launch style.
+ <a href="@@clip-launch-options">This chapter</a> covers that topic.
+</p>
+
+<p>
+ Once the clip starts playing, the playback indication panel for that track
+ lights up with some information:
+</p>
+
+<figure>
+ <img style="width:75%;" src="/images/trigger-slot-playing.png" alt="Playback indication">
+ <figcaption>
+ Playback indication
+ </figcaption>
+</figure>
+
+<p>
+ Left to right:
+</p>
+
+<ul>
+ <li>Clip progress, in the form of a sliding pie chart</li>
+ <li>Which cue is playing (it's C on the screenshot)</li>
+ <li>MIDI clip indication, an icon representing two beamed 1/16 notes</li>
+ <li>Follow count, e.g. '1/2' on the screenshot means the clip is currently being played
+ the first time out of two times total</li>
+</ul>
+
+<p>
+ One way to stop a playing clip is to click the square-shaped icon
+ in any of the empty slots in the track of interest.
+</p>
+
+<h2>Play An Entire Cue</h2>