]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/vj.cpp
Changes for 1.0.7 update
[virtualjaguar] / src / vj.cpp
index 32d7e3797cc20b601c05d78f12754ddc403fb291..ef6ea79772d992bf0c0184773e7439e0750bffe2 100644 (file)
 #include <unistd.h>
 #endif
 
-#include <dirent.h>                                                                    // POSIX, but should compile with linux & mingw...
+//#include <dirent.h>                                                                  // POSIX, but should compile with linux & mingw...
 #include <time.h>
 #include <SDL.h>
 #include "jaguar.h"
-#include "crc32.h"
-#include "zlib.h"
-#include "unzip.h"
+//#include "crc32.h"
+//#include "zlib.h"
+//#include "unzip.h"
 #include "video.h"
 #include "gui.h"
-#include "sdlemu_opengl.h"                                                     // For testing only... ;-)
+#include "sdlemu_opengl.h"
+#include "settings.h"                                                          // Pull in "vjs" struct
 
-// Uncomment this for speed control
+// Uncomment this for speed control (?)
 //#define SPEED_CONTROL
 
 // Private function prototypes
 
-void InitSDL(void);
-uint32 JaguarLoadROM(uint8 *, char *);
-void JaguarLoadCart(uint8 *, char *);
-int gzfilelength(gzFile gd);
+//uint32 JaguarLoadROM(uint8 *, char *);
+//void JaguarLoadCart(uint8 *, char *);
+//int gzfilelength(gzFile gd);
 
 // External variables
 
@@ -39,86 +39,68 @@ extern uint8 * jaguar_mainRom;
 
 // Various paths
 
-static char * jaguar_bootRom_path = "./bios/jagboot.rom";
+//static char * jaguar_bootRom_path = "./bios/jagboot.rom";
 //static char  *jaguar_bootRom_path="c:/jaguarEmu/newload.img";
 //static char  *jaguar_bootRom_path="./bios/JagOS.bin";
-char * jaguar_eeproms_path = "./eeproms/";
-char jaguar_boot_dir[1024];
+//char * jaguar_eeproms_path = "./eeproms/";
+//char jaguar_boot_dir[MAX_PATH];
 
-SDL_Surface * surface, * mainSurface;
-int16 * backbuffer = NULL;
-SDL_Joystick * joystick;
-Uint32 mainSurfaceFlags = SDL_SWSURFACE;
+//These should go into video.cpp...
+//And they will!
+//SDL_Surface * surface, * mainSurface;
+//int16 * backbuffer = NULL;
+//SDL_Joystick * joystick;
+//Uint32 mainSurfaceFlags = SDL_SWSURFACE;
 
 bool finished = false;
-bool fullscreen = false;
-bool hardwareTypeNTSC = true;                                          // Set to false for PAL
-
-bool useJoystick = false;
-int32 nJoyport = 0;                                                                    // Joystick port
 bool showGUI = false;
-//These two should be local!
-// And now they are! ;-)
-bool jaguar_use_bios = false;                                          // Default is now to USE the BIOS
-bool dsp_enabled = false;
-
-// Keybindings in order of L, R, U, D, C, B, A, Op, Pa, 0-9, #, *
-uint16 p1KeyBindings[21] = {};
-uint16 p2KeyBindings[21] = {};
-
 bool showMessage = false;
 uint32 showMessageTimeout;
 char messageBuffer[200];
 
-bool useOpenGL = true;                                                         // ! ;-)
-
 //
 // The main emulator loop (what else?)
 //
 //Maybe we should move the video stuff to TOM? Makes more sense to put it there...
+//Actually, it would probably be better served in VIDEO.CPP... !!! FIX !!! [DONE]
 uint32 totalFrames;//temp, so we can grab this from elsewhere...
 int main(int argc, char * argv[])
 {
        uint32 startTime;//, totalFrames;//, endTime;//, w, h;
        uint32 nNormalLast = 0;
        int32 nNormalFrac = 0; 
-    int32 nFrameskip = 0;                                                              // Default: Show every frame
-    int32 nFrame = 0;                                                                  // No. of Frame
+    int32 nFrameskip = 0;                                                      // Default: Show every frame
+    int32 nFrame = 0;                                                          // No. of Frame
 
-       printf("Virtual Jaguar/SDL v1.0.6 (GCC/SDL Port)\n");
-       printf("Based upon Virtual Jaguar core v1.0.0 by cal2 of Potato emulation.\n");
-       printf("Written by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)\n");
-       printf("Portions massaged by James L. Hammons (WIN32)\n");
+       printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v1.0.7\n");
+       printf("Based upon Virtual Jaguar core v1.0.0 by Cal2 of Potato emulation.\n");
+       printf("Written by Niels Wagenaar (Linux/WIN32), Caz (BeOS),\n");
+       printf("James L. Hammons (WIN32) and Adam Green (MacOS)\n");
        printf("Contact: http://sdlemu.ngemu.com/ | sdlemu@ngemu.com\n");
 
-       // BIOS is now ON by default--use the -nobios switch to turn it off!
-       jaguar_use_bios = true;
-       bool haveCart = false;                                                          // Assume there is no cartridge...!
+       bool haveCart = false;                                                  // Assume there is no cartridge...!
 
-       // Checking the switches ;)
+       log_init("vj.log");
+       LoadVJSettings();                                                               // Get config file settings...
+
+       // Check the switches... ;-)
+       // NOTE: Command line switches can override any config file settings, thus the
+       //       proliferation of the noXXX switches. ;-)
 
        for(int i=1; i<argc || argv[i]!=NULL; i++)
        {
                // This would be the most likely place to do the cart loading...
                if (argv[i][0] != '-')
-                       haveCart = true;                                                                // It looks like we have a cartridge!
-
-               if (!strcmp(argv[i], "-fullscreen")) 
-                       fullscreen = true;
-
-//We *don't* need this option!
-/*             if (!strcmp(argv[i], "-window")) 
-//                     console.option("windowed output");
-                       fullscreen = false;*/
+                       haveCart = true;                                                // It looks like we have a cartridge!
 
                if (!strcmp(argv[i], "-joystick")) 
-                       useJoystick = true;
+                       vjs.useJoystick = true;
 
                if (!strcmp(argv[i], "-joyport"))
                {
-                       nJoyport = atoi(argv[++i]) + 1;
-                       if (nJoyport > 3)
-                               nJoyport = 3;
+                       vjs.joyport = atoi(argv[++i]) + 1;
+                       if (vjs.joyport > 3)
+                               vjs.joyport = 3;
                }
 
                if (!strcmp(argv[i], "-frameskip"))
@@ -131,65 +113,89 @@ int main(int argc, char * argv[])
 #endif
                }
 
+               if (!strcmp(argv[i], "-bios"))
+                       vjs.useJaguarBIOS = true;
+
                if (!strcmp(argv[i], "-nobios"))
-                       jaguar_use_bios = false;
+                       vjs.useJaguarBIOS = false;
+
+               if (!strcmp(argv[i], "-dsp"))
+                       vjs.DSPEnabled = true;
+
+               if (!strcmp(argv[i], "-nodsp"))
+                       vjs.DSPEnabled = false;
+
+               if (!strcmp(argv[i], "-pipeline"))
+                       vjs.usePipelinedDSP = true;
+
+               if (!strcmp(argv[i], "-nopipeline"))
+                       vjs.usePipelinedDSP = false;
 
-               if (!strcmp(argv[i], "-dspon"))
-                       dsp_enabled = 1;
+               if (!strcmp(argv[i], "-gl"))
+                       vjs.useOpenGL = true;
+
+               if (!strcmp(argv[i], "-nogl"))
+                       vjs.useOpenGL = false;
+
+               if (!strcmp(argv[i], "-fullscreen")) 
+                       vjs.fullscreen = true;
+
+               if (!strcmp(argv[i], "-window")) 
+                       vjs.fullscreen = false;
 
                if (!strcmp(argv[i], "-pal"))
-                       hardwareTypeNTSC = false;
+                       vjs.hardwareTypeNTSC = false;
+
+               if (!strcmp(argv[i], "-ntsc"))
+                       vjs.hardwareTypeNTSC = true;
 
                if (!strcmp(argv[i], "-help") || !strcmp(argv[i], "-?"))
                {
                    printf("Usage: \n\n");
                        printf("vj [romfile] [switches]\n");
                        printf("  -? or -help     : Display usage and switches                \n");
-                       printf("  -fullscreen     : Enable fullscreen mode (default: windowed)\n");
                        printf("  -frameskip 1-10 : Enable frameskip 1 - 10 (default: none)   \n");
                        printf("  -joystick       : Enable joystick/gamepad                   \n");
-                       printf("  -joyport   0-3  : Select desired joystick port              \n");
+                       printf("  -joyport 0-3    : Select desired joystick port              \n");
+                       printf("  -bios           : Boot cart using Jaguar BIOS ROM           \n");
                        printf("  -nobios         : Boot cart without using Jaguar BIOS ROM   \n");
-                       printf("  -dspon          : Force VJ to use the DSP                   \n");
-                       printf("  -pal            : Force VJ to PAL mode (default is NTSC)    \n");
+                       printf("  -dsp            : Force VJ to use the DSP                   \n");
+                       printf("  -nodsp          : Force VJ to run without the DSP           \n");
+                       printf("  -pipeline       : Use the DSP pipelined core                \n");
+                       printf("  -nopipeline     : Use the DSP non-pipelined core            \n");
+                       printf("  -gl             : Use OpenGL rendering                      \n");
+                       printf("  -nogl           : Use old non-OpenGL rendering              \n");
+                       printf("  -fullscreen     : Enable fullscreen mode (default: windowed)\n");
+                       printf("  -window         : Enable windowed mode                      \n");
+                       printf("  -pal            : Force VJ to PAL mode (default: NTSC)      \n");
+                       printf("  -ntsc           : Force VJ to NTSC mode                     \n");
                        printf("\nInvoking Virtual Jagaur with no ROM file will cause it to boot up\n");
                        printf("with the Jaguar BIOS.\n");
                        return 1;
                }
     }
 
-       getcwd(jaguar_boot_dir, 1024);
-       log_init("vj.log");
        memory_init();
        version_init();
        version_display(log_get());
        jaguar_init();
 
        // Get the BIOS ROM
-       if (jaguar_use_bios)
-               JaguarLoadROM(jaguar_bootRom, jaguar_bootRom_path);
+       if (vjs.useJaguarBIOS)
+               JaguarLoadROM(jaguar_bootRom, vjs.jagBootPath);
 
        SET32(jaguar_mainRam, 0, 0x00200000);                   // Set top of stack...
 
-//This is done here, so that we get valid numbers from TOM... !!! FIX !!!
-       jaguar_reset();
-
-       // Set up the backbuffer
-//     int16 * backbuffer = (int16 *)malloc(845 * 525 * sizeof(int16));
-       backbuffer = (int16 *)malloc(845 * 525 * sizeof(int16));
-       memset(backbuffer, 0x22, tom_getVideoModeWidth() * tom_getVideoModeHeight() * sizeof(int16));
-
-       InitSDL();
+       InitVideo();
+       InitGUI();
 
        // Get the cartridge ROM (if passed in)
-//     if (haveCart)
-//             JaguarLoadCart(jaguar_mainRom, argv[1]);
        // Now with crunchy GUI goodness!
-       JaguarLoadCart(jaguar_mainRom, (haveCart ? argv[1] : (char *)""));
+//     JaguarLoadCart(jaguar_mainRom, (haveCart ? argv[1] : vjs.ROMPath));
+//Need to find a better way to handle this crap...
+       GUIMain();
 
-//Do this again??? Hmm... This is not very nice.
-//Maybe it's not necessary??? Seems to be, at least for PD ROMs... !!! FIX !!!
-       jaguar_reset();
+/*     jaguar_reset();
        
        totalFrames = 0;
        startTime = clock();
@@ -224,11 +230,15 @@ int main(int argc, char * argv[])
                        for(int i=0; i<nCount-1; i++)
                                jaguar_exec(backbuffer, false);
 #endif
-            // Setting up new backbuffer with new pixels and data
+            // Set up new backbuffer with new pixels and data
                        JaguarExecute(backbuffer, true);
                        totalFrames++;
+//WriteLog("Frame #%u...\n", totalFrames);
+//extern bool doDSPDis;
+//if (totalFrames == 373)
+//     doDSPDis = true;
 
-                       // GUI stuff here...
+                       // Some QnD GUI stuff here...
                        if (showGUI)
                        {
                                extern uint32 gpu_pc, dsp_pc;
@@ -250,231 +260,17 @@ int main(int argc, char * argv[])
 #ifdef SPEED_CONTROL
                }
 #endif
-       }
+       }*/
 
        int elapsedTime = clock() - startTime;
        int fps = (1000 * totalFrames) / elapsedTime;
-       fprintf(log_get(), "VJ: Ran at an average of %i FPS.\n", fps);
+       WriteLog("VJ: Ran at an average of %i FPS.\n", fps);
 
        jaguar_done();
        version_done();
        memory_done();
+       VideoDone();                                                                    // Free SDL components last...!
        log_done();     
 
-       if (useOpenGL)
-               sdlemu_close_opengl();
-       SDL_JoystickClose(joystick);
-       SDL_FreeSurface(surface);
-       SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_TIMER);
-       SDL_Quit();
-
     return 0;
 }
-
-//
-// Prime SDL and create surfaces
-//
-void InitSDL(void)
-{
-       // Set up SDL library
-       if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_NOPARACHUTE) < 0)
-       {
-               WriteLog("VJ: Could not initialize the SDL library: %s", SDL_GetError());
-               exit(1);
-       }
-
-       // Get proper info about the platform we're running on...
-       const SDL_VideoInfo * info = SDL_GetVideoInfo();
-
-       if (!info)
-       {
-               WriteLog("VJ: SDL is unable to get the video info: %s\n", SDL_GetError());
-               exit(1);
-       }
-
-       if (useOpenGL)
-       {
-               mainSurfaceFlags = SDL_HWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF | SDL_OPENGL;
-               SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-       }
-       else
-       {
-               if (info->hw_available)
-                       mainSurfaceFlags = SDL_HWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF;
-
-               if (info->blit_hw)
-                       mainSurfaceFlags |= SDL_HWACCEL;
-       }
-
-       if (fullscreen)
-               mainSurfaceFlags |= SDL_FULLSCREEN;
-
-//     mainSurface = SDL_SetVideoMode(tom_getVideoModeWidth(), tom_getVideoModeHeight(), 16, mainSurfaceFlags);
-//Testing purposes... :-)
-       mainSurface = SDL_SetVideoMode(tom_getVideoModeWidth()*2, tom_getVideoModeHeight()*2, 16, mainSurfaceFlags);
-
-       if (mainSurface == NULL)
-       {
-               WriteLog("VJ: SDL is unable to set the video mode: %s\n", SDL_GetError());
-               exit(1);
-       }
-
-       SDL_WM_SetCaption("Virtual Jaguar", "Virtual Jaguar");
-
-       // Create the primary SDL display (16 BPP, 5/5/5 RGB format)
-       surface = SDL_CreateRGBSurface(SDL_SWSURFACE, tom_getVideoModeWidth(),
-               tom_getVideoModeHeight(), 16, 0x7C00, 0x03E0, 0x001F, 0);
-
-       if (surface == NULL)
-       {
-               WriteLog("VJ: Could not create primary SDL surface: %s\n", SDL_GetError());
-               exit(1);
-       }
-
-       if (useOpenGL)
-//             sdlemu_init_opengl(surface, 1/*method*/, 1/*size*/, 0/*texture type (linear, nearest)*/);
-//Testing purposes... :-)
-               sdlemu_init_opengl(surface, 1/*method*/, 2/*size*/, 0/*texture type (linear, nearest)*/);
-
-       // Initialize Joystick support under SDL
-       if (useJoystick)
-       {
-               if (SDL_NumJoysticks() <= 0)
-               {
-                       useJoystick = false;
-                       printf("VJ: No joystick(s) or joypad(s) detected on your system. Using keyboard...\n");
-               }
-               else
-               {
-                       if ((joystick = SDL_JoystickOpen(nJoyport)) == 0)
-                       {
-                               useJoystick = false;
-                               printf("VJ: Unable to open a Joystick on port: %d\n", (int)nJoyport);
-                       }
-                       else
-                               printf("VJ: Using: %s\n", SDL_JoystickName(nJoyport));
-               }
-       }
-}
-
-//
-// Generic ROM loading
-//
-uint32 JaguarLoadROM(uint8 * rom, char * path)
-{
-       uint32 romSize = 0;
-
-       char * ext = strrchr(path, '.');
-       if (ext != NULL)
-       {
-               WriteLog("VJ: Loading %s...", path);
-
-               if (stricmp(ext, ".zip") == 0)
-               {
-                       // Handle ZIP file loading here...
-                       WriteLog("(ZIPped)...");
-
-                       if (load_zipped_file(0, 0, path, NULL, &rom, &romSize) == -1)
-                       {
-                               WriteLog("Failed!\n");
-                               return 0;
-                       }
-               }
-               else
-               {
-/*                     FILE * fp = fopen(path, "rb");
-
-                       if (fp == NULL)
-                       {
-                               WriteLog("Failed!\n");
-                               return 0;
-                       }
-
-                       fseek(fp, 0, SEEK_END);
-                       romSize = ftell(fp);
-                       fseek(fp, 0, SEEK_SET);
-                       fread(rom, 1, romSize, fp);
-                       fclose(fp);*/
-
-                       gzFile fp = gzopen(path, "rb");
-
-                       if (fp == NULL)
-                       {
-                               WriteLog("Failed!\n");
-                               return 0;
-                       }
-
-                       //fseek(fp, 0, SEEK_END);
-                       romSize = gzfilelength(fp);//ftell(fp);
-                       gzseek(fp, 0, SEEK_SET);
-                       gzread(fp, rom, romSize);
-                       gzclose(fp);
-               }
-
-               WriteLog("OK (%i bytes)\n", romSize);
-       }
-
-       return romSize;
-}
-
-//
-// Jaguar cartridge ROM loading
-//
-void JaguarLoadCart(uint8 * mem, char * path)
-{
-       uint32 romSize = JaguarLoadROM(mem, path);
-
-       if (romSize == 0)
-       {
-               char newPath[2048];
-               WriteLog("VJ: Trying GUI...\n");
-
-//This is not *nix friendly for some reason...
-//             if (!UserSelectFile(path, newPath))
-               if (!UserSelectFile((path == "" ? (char *)"." : path), newPath))
-               {
-                       WriteLog("VJ: Could not find valid ROM in directory \"%s\"...\nAborting!\n", path);
-                       log_done();
-                       exit(0);
-               }
-
-               romSize = JaguarLoadROM(mem, newPath);
-
-               if (romSize == 0)
-               {
-                       WriteLog("VJ: Could not load ROM from file \"%s\"...\nAborting!\n", newPath);
-                       log_done();
-                       exit(0);
-               }
-       }
-
-       jaguar_mainRom_crc32 = crc32_calcCheckSum(jaguar_mainRom, romSize);
-       WriteLog("CRC: %08X\n", (unsigned int)jaguar_mainRom_crc32);
-       eeprom_init();
-}
-
-//
-// Get the length of a (possibly) gzipped file
-//
-int gzfilelength(gzFile gd)
-{
-   int size = 0, length = 0;
-   unsigned char buffer[0x10000];
-
-   gzrewind(gd);
-
-   do
-   {
-      // Read in chunks until EOF
-      size = gzread(gd, buffer, 0x10000);
-
-      if (size <= 0)
-       break;
-
-      length += size;
-   }
-   while (!gzeof(gd));
-
-   gzrewind(gd);
-   return length;
-}