]> Shamusworld >> Repos - thunder/blobdiff - src/thunder.cpp
Inital stab at cleanup/making the damn thing work...
[thunder] / src / thunder.cpp
index 6413b4c239a59934fed4bc5e2b8372261616e123..b6776d55707783d438a9d46935e29f9c03c95dcd 100755 (executable)
@@ -1,14 +1,17 @@
 //
-// Thunder: A Rolling Thunder Emulator w/6809 debugger v0.40
-// (Last build: 3/6/2004)
+// Thunder: A Rolling Thunder Emulator w/6809 debugger
 //
 // by James L. Hammons
+// (c) 2004, 2009 Underground Software
 //
-// (c) 2004 Underground Software
+// JLH = James L. Hammons <jlhamm@acm.org>
+//
+// WHO  WHEN        WHAT
+// ---  ----------  ------------------------------------------------------------
+// JLH  07/23/2009  Added changelog ;-)
 //
 
-#define THUNDER_VERSION       "0.4.0"
-#define THUNDER_BETA_VERSION  "6"
+#define THUNDER_VERSION       "0.5.0"
 
 #include <iostream>
 #include <iomanip>
@@ -17,7 +20,8 @@
 #include <new>
 #include <stdio.h>
 #include <stdlib.h>
-#include <conio.h>                     // For getch()
+//#include <conio.h>                   // For getch()
+#include <curses.h>                    // For getch()
 #include <time.h>
 #include "SDL.h"                                                                               // Get yer SDL out...!
 #include "types.h"
@@ -28,7 +32,7 @@
 
 using namespace std;                                                                   // Yes!
 
-/*
+#if 0
 #define ROM1  "RT3-1B.ROM"
 #define ROM2  "RT3-2B.ROM"
 #define ROM3  "RT3-3.ROM"
@@ -56,7 +60,7 @@ using namespace std;                                                                  // Yes!
 #define PROM3 "RT1-3.BIN"
 #define PROM4 "RT1-4.BIN"
 #define PROM5 "RT1-5.BIN"
-*/
+#else
 #define ROM1   "rt3-1b.9c"
 #define ROM2   "rt3-2b.12c"
 #define ROM3   "rt3-3.12d"
@@ -85,6 +89,7 @@ using namespace std;                                                                  // Yes!
 #define PROM4  "mb7138h.6v"
 #define PROM5  "mb7112e.6u"
 #define MCUROM "rt1-mcu.bin"
+#endif
 
 // Global defines
 
@@ -97,7 +102,7 @@ BYTE * chr_rom;                     // Character ROM pointer
 
 V6809REGS cpu1, cpu2;
 
-bool trace = false;                 // ditto...
+bool trace1 = false;                 // ditto...
 bool looking_at_rom = true;         // true = R1, false = R2
 DWORD banksw1, banksw2;             // Bank switch addresses
 WORD game_over_switch;              // Game over delay
@@ -107,7 +112,7 @@ bool enable_cpu = true;          // Whether or not to enable CPUs
 bool irqGoA = true;              // IRQ switch for CPU #1
 bool irqGoB = true;              // IRQ switch for CPU #2
 
-WORD refresh = 0;                // Crappy global screen stuff...
+WORD refresh_ = 0;                // Crappy global screen stuff...
 bool refresh2 = true;
 
 DWORD psg_lens[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
@@ -276,30 +281,6 @@ tregs[16][3] = {
   "A",  "B", "CC", "DP", "??", "??", "??", "??" },
 iregs[4][2] = {"X", "Y", "U", "S" };
 
-//
-// Fetch a byte out of memory
-//
-/*BYTE Fetch()
-{
-//  extern WORD sr, ur, xr, yr;            // Needed for tracelog
-  extern WORD pcr;
-  BYTE b;
-
-  b = (pcr < 0x8000 ? gram1[pcr] : grom1[pcr]);
-  pcr++;
-
-  return b;
-}*/
-
-//
-// Fetch a word out of memory (little endian format)
-//
-/*WORD FetchW()
-{
-  WORD w = Fetch() << 8;  w |= Fetch();
-  return w;
-}*/
-
 //
 // Read a byte from memory (without touching PC. Not a Fetch!)
 //
@@ -361,50 +342,16 @@ void WrMem(WORD addr, BYTE b)
                charbase = true;                                                                // Char banksw2
        if (addr == 0x8400)                                                                     // Frame go strobe? VBlank acknowledge?
        {
-               if (refresh++ == 1)                                                             // 30 Hz...
+               if (refresh_++ == 1)                                                            // 30 Hz...
                {
                        BlitChar(screen, chr_rom, gram1);
-                       refresh = (refresh2 ? 1 : 0);                           // 60/30 Hz...
+                       refresh_ = (refresh2 ? 1 : 0);                          // 60/30 Hz...
                }
 //             irqGoA = true; // Will this work??? no...
                cpu1.cpuFlags |= V6809_ASSERT_LINE_IRQ;//wil wok???
        }
 }
 
-//
-// Fetch a byte out of memory (2nd processor)
-//
-/*BYTE FetchB()
-{
-//  extern WORD sr, ur, xr, yr;            // Needed for tracelog
-  extern WORD pcrB;
-  BYTE b;
-
-  if (pcrB<0x8000)
-  {
-    if (pcrB<0x2000)
-      b = gram1[pcrB+0x4000];
-    if ((pcrB>0x1FFF) && (pcrB<0x6000))
-      b = gram1[pcrB-0x2000];
-    if (pcrB>0x5FFF)
-      b = gram1[pcrB];
-  }
-  else
-    b = grom2[pcrB];
-  pcrB++;
-
-  return b;
-}
-
-//
-// Fetch a word out of memory (little endian format) (2nd processor)
-//
-WORD FetchWB()
-{
-  WORD w = FetchB() << 8;  w |= FetchB();
-  return w;
-}*/
-
 //
 // Read a byte from memory (without touching PC. Not a Fetch!) (2nd processor)
 //
@@ -583,7 +530,7 @@ void Decode_6809()
         if (operand&0x10)  strcat(tmp, "X ");
         if (operand&0x20)  strcat(tmp, "Y ");
         if (operand&0x40)  (((opcode==0x34)||(opcode==0x35))
-                       ? strcat(tmp, "U ") : strcat(tmp, "S "));                                  
+                       ? strcat(tmp, "U ") : strcat(tmp, "S "));
         if (operand&0x80)  strcat(tmp, "PC");
       }
       sprintf(outbuf, "%s %s", mnem, tmp);
@@ -614,17 +561,17 @@ void Decode_6809()
             case 8:
             { boff = DFetch();  sprintf(tmp, "($%02X,%s)", boff,
                                        iregs[reg]);  break; }
-            case 9:   
+            case 9:
             { woff = DFetchW();  sprintf(tmp, "($%04X,%s)", woff,
                                         iregs[reg]);  break; }
             case 11:  sprintf(tmp, "(D,%s)", iregs[reg]);  break;
             case 12:
             { boff = DFetch();  sprintf(tmp, "($%02X,PC)", boff);  break; }
-            case 13:  
+            case 13:
             { woff = DFetchW();  sprintf(tmp, "($%04X,PC)", woff);  break; }
             case 15:
             { woff = DFetchW();  sprintf(tmp, "[$%04X]", woff);  break; }
-            default:  strcpy(tmp, "??"); 
+            default:  strcpy(tmp, "??");
           }
         }
         else
@@ -641,15 +588,15 @@ void Decode_6809()
             case 8:
             { boff = DFetch();  sprintf(tmp, "($%02X),%s", boff,
                                        iregs[reg]);  break; }
-            case 9:   
+            case 9:
             { woff = DFetchW();  sprintf(tmp, "($%04X),%s", woff,
                                        iregs[reg]);  break; }
             case 11:  sprintf(tmp, "(D),%s", iregs[reg]);  break;
             case 12:
             { boff = DFetch();  sprintf(tmp, "($%02X),PC", boff);  break; }
-            case 13:  
+            case 13:
             { woff = DFetchW();  sprintf(tmp, "($%04X),PC", woff);  break; }
-            default:  strcpy(tmp, "??"); 
+            default:  strcpy(tmp, "??");
           }
         }
       }
@@ -681,15 +628,15 @@ WORD htod(char *str)
   for(int i=0; i<len; i++)
   {
     if (str[i]>='0' && str[i]<='9')
-    { 
+    {
       value = (value<<4) | (unsigned)(str[i]-'0');
     }
     if (str[i]>='a' && str[i]<='f')
-    { 
+    {
       value = (value<<4) | (unsigned)(str[i]-'a')+10;
     }
     if (str[i]>='A' && str[i]<='F')
-    { 
+    {
       value = (value<<4) | (unsigned)(str[i]-'A')+10;
     }
   }
@@ -706,7 +653,7 @@ bool Load32KImg(char * filename, WORD address)
 
   ff.open(filename, ios::binary | ios::in);  // Open 'da file...
   if (ff)
-  {                                          
+  {
     for(long i=0; i<32768; i++)                // Read it in...
     {
       ff.get(ch);
@@ -721,7 +668,7 @@ bool Load32KImg(char * filename, WORD address)
 // Generic Load file into image space
 // (No error checking performed!  Responsibility of caller!)
 //
-bool LoadImg(char * filename, BYTE * mem, DWORD address, DWORD length)
+bool LoadImg(const char * filename, BYTE * mem, DWORD address, DWORD length)
 {
   ifstream ff;
   char path[80];
@@ -732,7 +679,7 @@ bool LoadImg(char * filename, BYTE * mem, DWORD address, DWORD length)
 //  ff.open(filename, ios::binary | ios::in);  // Open 'da file...
   ff.open(path, ios::binary | ios::in);       // Open 'da file...
   if (ff)
-  {                                          
+  {
     for(DWORD i=0; i<length; i++)             // Read it in...
     {
       ff.get(ch);
@@ -1018,12 +965,12 @@ int main(int argc, char * argv[])
 
 //  tr.open("exe.log", ios::binary | ios::out); // Tracelog
 
-  cout << endl << "THUNDER beta "THUNDER_BETA_VERSION" ";
-  cout << "by Jimmy Hamm <jlhamm@acm.org>" << endl;
-  cout << "Serial #20030313 / Prerelease" << endl;
-  cout << "(C) 2003 Underground Software" << endl << endl;
+  cout << endl << "THUNDER v"THUNDER_VERSION" ";
+  cout << "by James Hammmmons" << endl;
+  cout << "Serial #20090723 / Prerelease" << endl;
+  cout << "(C) 2003, 2009 Underground Software" << endl << endl;
 
-  cout << "This emulator is freeware.  If you paid for it you were RIPPED OFF"
+  cout << "This emulator is free software. If you paid for it you were RIPPED OFF"
        << endl << endl;
 
   cout << "Initializing SDL..." << endl;
@@ -1034,7 +981,7 @@ int main(int argc, char * argv[])
     return -1;
   }
 
-  SDL_WM_SetCaption("Thunder Beta 6", "Thunder");
+  SDL_WM_SetCaption("Thunder v"THUNDER_VERSION" ", "Thunder");
 
   cout << "Allocating memory..." << endl;
 //Does this anyway...  set_new_handler(0);    // Make 'new' return NULL on failure...
@@ -1137,14 +1084,15 @@ int main(int argc, char * argv[])
 
   if (!LoadImg(ROM22, voice_rom, 0x10000, 0x10000))  // Load 22nd ROM
   { cout << "Could not open file '" << ROM22 << "'!" << endl;  return -1; }
-     
+
   if (!UnpackFonts())                         // Load 5, 6, 7, 8th ROMs
   {
     cout << "Could not open font files!" << endl;
     return -1;
   }
 
-       LoadPSGs();                                                                                     // Load samples if they're there...
+       // Load samples if they're there...
+       LoadPSGs();
        LoadFMs();
 
   // Quick 'n' Dirty voice dump (sound 0x0E)
@@ -1163,12 +1111,12 @@ int main(int argc, char * argv[])
 
        // Set up V6809 execution contexts
 
-       memset(&cpu1, sizeof(V6809REGS), 0);
+       memset(&cpu1, 0, sizeof(V6809REGS));
        cpu1.RdMem = RdMem;
        cpu1.WrMem = WrMem;
        cpu1.cpuFlags |= V6809_ASSERT_LINE_RESET;
 
-       memset(&cpu2, sizeof(V6809REGS), 0);
+       memset(&cpu2, 0, sizeof(V6809REGS));
        cpu2.RdMem = RdMemB;
        cpu2.WrMem = WrMemB;
        cpu2.cpuFlags |= V6809_ASSERT_LINE_RESET;
@@ -1195,7 +1143,7 @@ WriteLog("About to go to the main loop...\n");
                                lbuff[0] = 32;
                                dpc = htod(lbuff);
                        }
-                       printf("%04X: ", dpc); 
+                       printf("%04X: ", dpc);
                        WORD pc_save = cpu1.pc, pcB_save = cpu2.pc;
                        cpu1.pc = dpc;  cpu2.pc = dpc;
                        for(int i=0; i<16; i++)
@@ -1267,7 +1215,7 @@ WriteLog("About to go to the main loop...\n");
 WriteLog("Executing 'run' command...\n");
                        DWORD my_clock = 0;
                        running = true;                                                         // Set running status...
-                       trace = false;
+                       trace1 = false;
                        SetRefreshRate(refresh2);                                       // Tell GUI our refresh rate
       //for(WORD i=0; i<0x8000; i++)  gram2[i] = grom3[i]; //Temp
 
@@ -1291,7 +1239,7 @@ WriteLog("Executing secondary 'run' command...\n");
         else  cpu1.cc = 0xFF;                         // Set CC register
 
         cpu2.pc = ((grom2[0xFFFE]<<8) | grom2[0xFFFF]); // Reset 6809 #2
-        cpu2.cc = 0xFF;                              // Set CC register 
+        cpu2.cc = 0xFF;                              // Set CC register
         while(iclock < 8000)  // was 17000, 20000, 5000
         {
           Execute6809(&cpu1, 1);  Execute6809(&cpu2, 1);
@@ -1322,13 +1270,29 @@ WriteLog("About to set up screen...\n");
                                colors[i].g = palette[i*3+1];
                                colors[i].b = palette[i*3+2];
                        }
-                       SDL_SetPalette(screen, SDL_LOGPAL|SDL_PHYSPAL, colors, 0, 256);
+                       SDL_SetPalette(screen, SDL_LOGPAL | SDL_PHYSPAL, colors, 0, 256);
+
+#if 1
+       // This confirms that we're getting video to the screen...
+       SDL_LockSurface(screen);
+
+       uint8 pixel = 0;
+       uint8 * pixels = (uint8 *)(screen->pixels);
+
+       for(uint32 y=0; y<480; y++)
+               for(uint32 x=0; x<640; x++)
+                       pixels[(y * 640) + x] = pixel++;
+
+       SDL_UnlockSurface(screen);
+       SDL_UpdateRect(screen, 0, 0, 0, 0);
+#endif
 
                        for(int i=0; i<256; i++)
                                keys[i] = 0;                            // Clear keyboard buffer...
 
                        oldTicks = SDL_GetTicks();
 
+WriteLog("About to set up audio...\n");
                        // This crap SHOULD be in sound.cpp (not yet created)...
                        SDL_AudioSpec desired, obtained;
                        desired.freq = 22050;
@@ -1345,6 +1309,7 @@ WriteLog("About to set up screen...\n");
                        }
                        SDL_PauseAudio(0);                                                      // Get that audio going!
 
+WriteLog("About to enter main loop...\n");
                        while (running)
                        {
                                HandleGUIDebounce();                                    // Debounce GUI keys
@@ -1367,6 +1332,9 @@ WriteLog("About to set up screen...\n");
 
                                // SDL key handling...
 
+#warning "MAKE REPOSITORY FOR THIS THING! !!! FIX !!!"
+#warning "AND USE THE OLD SOURCE FOR THE BASE!!!"
+#warning "KEYS ARE FUCKED UP! !!! FIX !!!"
 //                             keyPressed = 0;                                                 // Reset keypress
                                while (SDL_PollEvent(&event) != 0)              // Bleed out all pending key events...
                                {
@@ -1421,7 +1389,7 @@ WriteLog("About to set up screen...\n");
                                        }
                                        if (keys[0x3E])                      // Do PCX snapshot (F4)
                                        {
-                                               SpawnSound(USERSOUND, SCAMERA);     
+                                               SpawnSound(USERSOUND, SCAMERA);
                                                SnapPCX(screen);
                                                debounce = 10;
                                        }
@@ -1545,7 +1513,9 @@ WriteLog("About to set up screen...\n");
                                        Execute6809(&cpu2, 10);
                                }
 //                     }
-                               if (enable_cpu)
+
+//                             if (enable_cpu)
+                               if (true)
                                {
 /*//                                   if (irqGoA)
                                                cpu1.cpuFlags |= V6809_ASSERT_LINE_IRQ;
@@ -1559,125 +1529,37 @@ WriteLog("About to set up screen...\n");
                                        Execute6809(&cpu2, 25000);
                                        cpu2.clock -= 25000;                            // Remove 25K ticks from clock (in case it overflowed)//*/
 
-                                       cpu1.cpuFlags |= V6809_ASSERT_LINE_IRQ;
-                                       cpu2.cpuFlags |= V6809_ASSERT_LINE_IRQ;
+//                                     cpu1.cpuFlags |= V6809_ASSERT_LINE_IRQ;
+//                                     cpu2.cpuFlags |= V6809_ASSERT_LINE_IRQ;
                                        while (cpu1.clock < 25000)
                                        {
                                                // Gay, but what are ya gonna do?
                                                Execute6809(&cpu1, 5);
                                                Execute6809(&cpu2, 5);
                                        }
+
                                        cpu1.clock -= 25000;                            // Remove 25K ticks from clock (in case it overflowed)
                                        cpu2.clock -= 25000;                            // Remove 25K ticks from clock (in case it overflowed)//*/
 
-/*                                     while (my_clock < 25000)   // Cycles in 60th of a sec at 1.5 Mhz
-                                       {
-                                               // pcx = cpu1.pc;  // Tracelog stuff
-                                               if (brk && (cpu1.pc == brkpnt))
-                                               {
-                                                       running = false;
-                                                       break;
-                                               }
-                                               if (brk2 && (cpu2.pc == brkpnt2))
-                                               {
-                                                       running = false;
-                                                       break;
-                                               }
-                                               DWORD prev = iclock;
-
-                                               BYTE opcode = Fetch();                                 // Get the opcode
-                                               if (opcode == 0x10)
-                                               {
-                                                       exec_op1[Fetch()]();
-                                                       goto TEXE_NEXT;
-                                               }
-                                               if (opcode == 0x11)
-                                               {
-                                                       exec_op2[Fetch()]();
-                                                       goto TEXE_NEXT;
-                                               }
-                                               exec_op0[opcode]();
-TEXE_NEXT:
-
-                                               if (iclock > 25000)
-                                               {
-                                                       iclock = 0;
-//          if (irqGoA)
-//          {
-                                                       if ((!(cpu1.cc&0x10)) && irqGoA)
-                                                       {
-                                                               irqGoA = false;
-//            if (!(cpu1.cc&0x10))                // Process an interrupt?
-//            {
-                                                               cpu1.cc |= 0x80;                  // Set E
-                                                               WrMem(--cpu1.s, cpu1.pc&0xFF);  WrMem(--cpu1.s, cpu1.pc>>8);  // Save all regs...
-                                                               WrMem(--cpu1.s, cpu1.u&0xFF);   WrMem(--cpu1.s, cpu1.u>>8);
-                                                               WrMem(--cpu1.s, cpu1.y&0xFF);   WrMem(--cpu1.s, cpu1.y>>8);
-                                                               WrMem(--cpu1.s, cpu1.x&0xFF);   WrMem(--cpu1.s, cpu1.x>>8);
-                                                               WrMem(--cpu1.s, cpu1.dp);       WrMem(--cpu1.s, cpu1.b);
-                                                               WrMem(--cpu1.s, cpu1.a);        WrMem(--cpu1.s, cpu1.cc);
-                                                               cpu1.cc |= 0x50;         // Set F,I
-                                                               cpu1.pc = (grom1[0xFFF8]<<8) | grom1[0xFFF9];  // And do it!
-                                                               // Need to find out why RdMem is returning wrong values here...
-                                                       }
-                                               }
-//        }//irgGoA
-                                               if (iclock > prev)
-                                               my_clock += (iclock - prev); // Increment my_clock
-
-                                               // pcx = cpu2.pc;  // Tracelog stuff
-                                               opcode = FetchB();                                 // Get the opcode
-                                               if (opcode == 0x10)
-                                               {
-                                                       exec_op1B[FetchB()]();
-                                                       goto TEXE_NEXT2;
-                                               }
-                                               if (opcode == 0x11)
-                                               {
-                                                       exec_op2B[FetchB()]();
-                                                       goto TEXE_NEXT2;
-                                               }
-                                               exec_op0B[opcode]();
-TEXE_NEXT2:
-         
-                                               if (iclockB > 25000)//24550)  // Slightly faster IRQs for SUB processor 
-                                               {
-                                                       iclockB = 0;
-//          if (irqGoB)
-//          {
-                                                       if ((!(cpu2.cc&0x10)) && irqGoB)
-                                                       {
-                                                               irqGoB = false;
-//            if (!(cpu2.cc&0x10))               // Process an interrupt?
-//            {
-                                                               cpu2.cc |= 0x80;                   // Set E
-                                                               WrMemB(--cpu2.s, cpu2.pc&0xFF);  WrMemB(--cpu2.s, cpu2.pc>>8);  // Save all regs...
-                                                               WrMemB(--cpu2.s, cpu2.u&0xFF);   WrMemB(--cpu2.s, cpu2.u>>8);
-                                                               WrMemB(--cpu2.s, cpu2.y&0xFF);   WrMemB(--cpu2.s, cpu2.y>>8);
-                                                               WrMemB(--cpu2.s, cpu2.x&0xFF);   WrMemB(--cpu2.s, cpu2.x>>8);
-                                                               WrMemB(--cpu2.s, cpu2.dp);       WrMemB(--cpu2.s, cpu2.b);
-                                                               WrMemB(--cpu2.s, cpu2.a);        WrMemB(--cpu2.s, cpu2.cc);
-                                                               cpu2.cc |= 0x50;                   // Set F,I
-                                                               cpu2.pc = (grom2[0xFFF8]<<8) | grom2[0xFFF9];  // And do it!
-                                                       }
-                                               }
-//        } // irqGoB
-        // if (brk && (cpu1.pc == brkpnt))  running = false;  // Stop running!
-                                       }
-                                       my_clock -= 25000;                 // Remove frame count from iclock*/
                                } // END: enable_cpu
-//        if (refresh++ == 1)                // 30 Hz...
+
+//        if (refresh_++ == 1)                // 30 Hz...
 //        {
 //          if (scr_type)
 //            BlitWilliamsScreen(gram1);     // Display the screen...
 //          else
 //            BlitChar(screen, chr_rom, gram1);
-//          refresh = (refresh2 ? 1 : 0);    // 60/30 Hz...
+//          refresh_ = (refresh2 ? 1 : 0);    // 60/30 Hz...
 //        }
+//temp, for testing...
+BlitChar(screen, chr_rom, gram1);
 
                                // Speed throttling happens here...
-                               while (SDL_GetTicks() - oldTicks < 16);  // Actually, it's 16.66... Need to account for that somehow
+                               while (SDL_GetTicks() - oldTicks < 16)  // Actually, it's 16.66... Need to account for that somehow
+                                       SDL_Delay(1);                           // Release our timeslice...
+
                                oldTicks = SDL_GetTicks();
+//cout << "Finished frame..." << endl;
                        }
 
 //      Stop_audio_output();