#include <SDL.h>
#include <time.h>
#include "gpu.h"
-//#include "gui.h"
#include "jaguar.h"
#include "log.h"
#include "settings.h"
-#include "video.h"
-
-#if 0
-#define BUTTON_U 0
-#define BUTTON_D 1
-#define BUTTON_L 2
-#define BUTTON_R 3
-#define BUTTON_s 4
-#define BUTTON_7 5
-#define BUTTON_4 6
-#define BUTTON_1 7
-#define BUTTON_0 8
-#define BUTTON_8 9
-#define BUTTON_5 10
-#define BUTTON_2 11
-#define BUTTON_d 12
-#define BUTTON_9 13
-#define BUTTON_6 14
-#define BUTTON_3 15
-
-#define BUTTON_A 16
-#define BUTTON_B 17
-#define BUTTON_C 18
-#define BUTTON_OPTION 19
-#define BUTTON_PAUSE 20
-#endif
// Global vars
bool keyBuffer[21];
+SDL_Joystick * joystick1;
+
//extern bool finished;
////extern bool showGUI;
bool GUIKeyHeld = false;