]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/gui/mainwin.cpp
Fixed insert cart dialog, mouse hiding.
[virtualjaguar] / src / gui / mainwin.cpp
index 042e607d099025aa42529b9abf486950ee2b7095..8eb1285b4fa303a752e6c8d6e1bf52748208396e 100644 (file)
@@ -84,7 +84,7 @@
 
 MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        showUntunedTankCircuit(true), cartridgeLoaded(false), CDActive(false),
-       pauseForFileSelector(false), loadAndGo(autoRun), plzDontKillMyComputer(false)
+       pauseForFileSelector(false), loadAndGo(autoRun), scannedSoftwareFolder(false), plzDontKillMyComputer(false)
 {
        debugbar = NULL;
 
@@ -393,6 +393,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        // Run the scanner if nothing passed in and *not* Alpine mode...
        // NB: Really need to look into caching the info scanned in here...
        filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
+       scannedSoftwareFolder = true;
 }
 
 
@@ -469,6 +470,22 @@ void MainWin::keyPressEvent(QKeyEvent * e)
                e->accept();
                return;
        }
+       else if (e->key() == Qt::Key_F8)
+       {
+               // ggn: For extra NYAN pleasure...
+               // ggn: There you go James :P
+               // Shamus: Thanks for the patch! :-D
+               WriteLog("    o  +           +        +\n");
+               WriteLog("+        o     o       +        o\n");
+               WriteLog("-_-_-_-_-_-_-_,------,      o \n");
+               WriteLog("_-_-_-_-_-_-_-|   /\\_/\\  \n");
+               WriteLog("-_-_-_-_-_-_-~|__( ^ .^)  +     +  \n");
+               WriteLog("_-_-_-_-_-_-_-\"\"  \"\"      \n");
+               WriteLog("+      o         o   +       o\n");
+               WriteLog("    +         +\n");
+               e->accept();
+               return;
+       }
 
 /*
 This is done now by a QAction...
@@ -499,40 +516,9 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state)
 {
        enum { P1LEFT = 0, P1RIGHT, P1UP, P1DOWN, P2LEFT, P2RIGHT, P2UP, P2DOWN };
        // We kill bad key combos here, before they can get to the emulator...
-       // This also kills the illegal instruction problem that cropped up in Rayman!
-       // May want to do this by killing the old one instead of ignoring the new one...
-       // Seems to work better that way...
-
-// The problem with this approach is that it causes bad results because it doesn't do
-// any checking of previous states. Need to come up with something better because this
-// causes problems where the keyboard acts as if it were unresponsive. :-P
-#if 0
-       if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
-               || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
-               || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
-               || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]))
-               return;
-#else
-#if 0
-       if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
-               joypad_0_buttons[BUTTON_R] = 0;
-       if (e->key() == (int)vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
-               joypad_0_buttons[BUTTON_L] = 0;
-       if (e->key() == (int)vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
-               joypad_0_buttons[BUTTON_D] = 0;
-       if (e->key() == (int)vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
-               joypad_0_buttons[BUTTON_U] = 0;
-
-       if (e->key() == (int)vjs.p2KeyBindings[BUTTON_L] && joypad_1_buttons[BUTTON_R])
-               joypad_1_buttons[BUTTON_R] = 0;
-       if (e->key() == (int)vjs.p2KeyBindings[BUTTON_R] && joypad_1_buttons[BUTTON_L])
-               joypad_1_buttons[BUTTON_L] = 0;
-       if (e->key() == (int)vjs.p2KeyBindings[BUTTON_U] && joypad_1_buttons[BUTTON_D])
-               joypad_1_buttons[BUTTON_D] = 0;
-       if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D] && joypad_1_buttons[BUTTON_U])
-               joypad_1_buttons[BUTTON_U] = 0;
-#else
-//hrm, this still has sticky state problems... Ugh!
+       // This also kills the illegal instruction problem that cropped up in
+       // Rayman!
+
        // First, settle key states...
        if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L])
                keyHeld[P1LEFT] = state;
@@ -551,26 +537,26 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state)
        else if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D])
                keyHeld[P2DOWN] = state;
 
-       // Next, check for conflicts and bail out if there are any...
-       if ((keyHeld[P1LEFT] && keyHeld[P1RIGHT])
-               || (keyHeld[P1UP] && keyHeld[P1DOWN])
-               || (keyHeld[P2LEFT] && keyHeld[P2RIGHT])
-               || (keyHeld[P2UP] && keyHeld[P2DOWN]))
-               return;
-#endif
-#endif
+       // Next, check for conflicts and kill 'em if there are any...
+       if (keyHeld[P1LEFT] && keyHeld[P1RIGHT])
+               keyHeld[P1LEFT] = keyHeld[P1RIGHT] = false;
 
-       // No bad combos exist, let's stuff the emulator key buffers...!
+       if (keyHeld[P1UP] && keyHeld[P1DOWN])
+               keyHeld[P1UP] = keyHeld[P1DOWN] = false;
+
+       if (keyHeld[P2LEFT] && keyHeld[P2RIGHT])
+               keyHeld[P2LEFT] = keyHeld[P2RIGHT] = false;
+
+       if (keyHeld[P2UP] && keyHeld[P2DOWN])
+               keyHeld[P2UP] = keyHeld[P2DOWN] = false;
+
+       // No bad combos exist now, let's stuff the emulator key buffers...!
        for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
        {
                if (e->key() == (int)vjs.p1KeyBindings[i])
-//                     joypad_0_buttons[i] = (uint8)state;
                        joypad0Buttons[i] = (state ? 0x01 : 0x00);
 
-// Pad #2 is screwing up pad #1. Prolly a problem in joystick.cpp...
-// So let's try to fix it there. :-P [DONE]
                if (e->key() == (int)vjs.p2KeyBindings[i])
-//                     joypad_1_buttons[i] = (uint8)state;
                        joypad1Buttons[i] = (state ? 0x01 : 0x00);
        }
 }
@@ -885,6 +871,14 @@ void MainWin::ShowHelpWin(void)
 
 void MainWin::InsertCart(void)
 {
+       // Check to see if we did autorun, 'cause we didn't load anything in that
+       // case
+       if (!scannedSoftwareFolder)
+       {
+               filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
+               scannedSoftwareFolder = true;
+       }
+
        // If the emulator is running, we pause it here and unpause it later
        // if we dismiss the file selector without choosing anything
        if (running && powerButtonOn)
@@ -1108,7 +1102,7 @@ void MainWin::ReadSettings(void)
        vjs.frameSkip        = settings.value("frameSkip", 0).toInt();
        vjs.useJaguarBIOS    = settings.value("useJaguarBIOS", false).toBool();
        vjs.GPUEnabled       = settings.value("GPUEnabled", true).toBool();
-       vjs.DSPEnabled       = settings.value("DSPEnabled", false).toBool();
+       vjs.DSPEnabled       = settings.value("DSPEnabled", true).toBool();
        vjs.audioEnabled     = settings.value("audioEnabled", true).toBool();
        vjs.usePipelinedDSP  = settings.value("usePipelinedDSP", false).toBool();
        vjs.fullscreen       = settings.value("fullscreen", false).toBool();
@@ -1117,6 +1111,7 @@ void MainWin::ReadSettings(void)
        vjs.renderType       = settings.value("renderType", 0).toInt();
        vjs.allowWritesToROM = settings.value("writeROM", false).toBool();
        vjs.biosType         = settings.value("biosType", BT_M_SERIES).toInt();
+       vjs.useFastBlitter   = settings.value("useFastBlitter", false).toBool();
        strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms/").toString().toAscii().data());
        strcpy(vjs.ROMPath, settings.value("ROMs", "./software/").toString().toAscii().data());
        strcpy(vjs.alpineROMPath, settings.value("DefaultROM", "").toString().toAscii().data());
@@ -1204,6 +1199,7 @@ void MainWin::WriteSettings(void)
        settings.setValue("renderType", vjs.renderType);
        settings.setValue("writeROM", vjs.allowWritesToROM);
        settings.setValue("biosType", vjs.biosType);
+       settings.setValue("useFastBlitter", vjs.useFastBlitter);
        settings.setValue("JagBootROM", vjs.jagBootPath);
        settings.setValue("CDBootROM", vjs.CDBootPath);
        settings.setValue("EEPROMs", vjs.EEPROMPath);