Vector mouse = graphicView->toGraph(e->x(), e->y());
RS_Entity * se = catchEntity(e, RS2::ResolveAll);
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
switch (getStatus())
{
break;
}
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();