#define MULTX 64 // Multiple-character tokens
#define DOT 128 // [bwlsBWSL] for what follows a `.'
+// "special" string types
+#define NORMAL 0 // Standard for PC/ST/whatever
+#define A8INT 1 // Atari 800 ATASCII translation
+#define PETSCII 2 // lol
+#define ORICSCII 3 // lolol
+
// Conditional assembly structures
IFENT {
IFENT * if_prev; // Ptr prev .if state block (or NULL)
extern INOBJ * cur_inobj;
extern int mjump_align;
extern char * string[];
+extern int stringtype;
// Exported functions
int include(int, char *);