4 #include "rs_entitycontainer.h"
9 * Patterns are used for hatches. They are stored in a RS_PatternList.
10 * Use RS_PatternList to access a pattern.
12 * @author Andrew Mustun
14 class RS_Pattern: public RS_EntityContainer
17 RS_Pattern(const QString & fileName);
18 virtual ~RS_Pattern();
20 virtual bool loadPattern();
21 QString getFileName() const;
26 //! Is this pattern currently loaded into memory?