// Local variables
-static uint32_t slip[9];
+static uint32_t slip[6];
static bool foundBad = false;
Global::swLen = 0;
+// !!! FIX !!! Need to take this out so it uses the already synthesized stuff done in the parallel thread...
if (Global::streamCount > 1)
{
// Try aligning streams algorithmically...
char buf[10];
- if ((i % 100) == 0)
+ if ((i % 10) == 0)
{
sprintf(buf, "|%d", i + 1);
painter.setPen(whitePen);