return PMInvalid;
}
+
+bool GameBoard::IsBoxNOfPlayer(void)
+{
+ if ((board[playerX + ((playerY - 1) * width)] & ~GTBoxSpot) == GTBox)
+ return true;
+
+ return false;
+}
+
+
+bool GameBoard::IsBoxSOfPlayer(void)
+{
+ if ((board[playerX + ((playerY + 1) * width)] & ~GTBoxSpot) == GTBox)
+ return true;
+
+ return false;
+}
+
+
+bool GameBoard::IsBoxEOfPlayer(void)
+{
+ if ((board[(playerX + 1) + (playerY * width)] & ~GTBoxSpot) == GTBox)
+ return true;
+
+ return false;
+}
+
+
+bool GameBoard::IsBoxWOfPlayer(void)
+{
+ if ((board[(playerX - 1) + (playerY * width)] & ~GTBoxSpot) == GTBox)
+ return true;
+
+ return false;
+}
+
+