//
// by cal2
// GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
-// Cleanups/fixes by James Hammons
-// (C) 2010 Underground Software
+// Extensive rewrite by James Hammons
+// (C) 2013 Underground Software
//
// JLH = James Hammons <jlhamm@acm.org>
//
//
#include "joystick.h"
-
-//#include <SDL.h>
-//#include <time.h>
#include <string.h> // For memset()
#include "gpu.h"
#include "jaguar.h"
// Global vars
static uint8_t joystick_ram[4];
-uint8_t joypad_0_buttons[21];
-uint8_t joypad_1_buttons[21];
-
-bool keyBuffer[21];
+uint8_t joypad0Buttons[21];
+uint8_t joypad1Buttons[21];
+bool audioEnabled = false;
+bool joysticksEnabled = false;
-//SDL_Joystick * joystick1;
bool GUIKeyHeld = false;
extern int start_logging;
void JoystickReset(void)
{
memset(joystick_ram, 0x00, 4);
- memset(joypad_0_buttons, 0, 21);
- memset(joypad_1_buttons, 0, 21);
+ memset(joypad0Buttons, 0, 21);
+ memset(joypad1Buttons, 0, 21);
}
}
-uint8_t JoystickReadByte(uint32_t offset)
+//uint8_t JoystickReadByte(uint32_t offset)
+uint16_t JoystickReadWord(uint32_t offset)
{
-// For now, until we can fix the 2nd controller... :-P
-//memset(joypad_1_buttons, 0, 21);
+ // E, D, B, 7
+ uint8_t joypad0Offset[16] = {
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C, 0xFF, 0xFF, 0xFF, 0x08, 0xFF, 0x04, 0x00, 0xFF
+ };
+ uint8_t joypad1Offset[16] = {
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x04, 0xFF, 0x08, 0x0C, 0xFF
+ };
#warning "No bounds checking done in JoystickReadByte!"
-// extern bool hardwareTypeNTSC;
offset &= 0x03;
if (offset == 0)
{
+#if 0
uint8_t data = 0x00;
int pad0Index = joystick_ram[1] & 0x0F;
int pad1Index = (joystick_ram[1] >> 4) & 0x0F;
else if (!(pad1Index & 0x08))
pad1Index = 0;
- if (joypad_0_buttons[(pad0Index << 2) + 0]) data |= 0x01;
- if (joypad_0_buttons[(pad0Index << 2) + 1]) data |= 0x02;
- if (joypad_0_buttons[(pad0Index << 2) + 2]) data |= 0x04;
- if (joypad_0_buttons[(pad0Index << 2) + 3]) data |= 0x08;
- if (joypad_1_buttons[(pad1Index << 2) + 0]) data |= 0x10;
- if (joypad_1_buttons[(pad1Index << 2) + 1]) data |= 0x20;
- if (joypad_1_buttons[(pad1Index << 2) + 2]) data |= 0x40;
- if (joypad_1_buttons[(pad1Index << 2) + 3]) data |= 0x80;
+ if (joypad0Buttons[(pad0Index << 2) + 0]) data |= 0x01;
+ if (joypad0Buttons[(pad0Index << 2) + 1]) data |= 0x02;
+ if (joypad0Buttons[(pad0Index << 2) + 2]) data |= 0x04;
+ if (joypad0Buttons[(pad0Index << 2) + 3]) data |= 0x08;
+ if (joypad1Buttons[(pad1Index << 2) + 0]) data |= 0x10;
+ if (joypad1Buttons[(pad1Index << 2) + 1]) data |= 0x20;
+ if (joypad1Buttons[(pad1Index << 2) + 2]) data |= 0x40;
+ if (joypad1Buttons[(pad1Index << 2) + 3]) data |= 0x80;
return ~data;
+#else
+ if (!joysticksEnabled)
+ return 0xFF;
+
+ // Joystick data returns active low for buttons pressed, high for non-
+ // pressed.
+ uint16_t data = 0xFFFF;
+ uint8_t offset0 = joypad0Offset[joystick_ram[1] & 0x0F];
+ uint8_t offset1 = joypad1Offset[(joystick_ram[1] >> 4) & 0x0F];
+
+ if (offset0 != 0xFF)
+ {
+ uint16_t mask[4] = { 0xFEFF, 0xFDFF, 0xFBFF, 0xF7FF };
+
+ for(uint8_t i=0; i<4; i++)
+ data &= (joypad0Buttons[offset0 + i] ? mask[i] : 0xFFFF);
+ }
+
+ if (offset1 != 0xFF)
+ {
+ uint16_t mask[4] = { 0xEFFF, 0xDFFF, 0xBFFF, 0x7FFF };
+
+ for(uint8_t i=0; i<4; i++)
+ data &= (joypad1Buttons[offset1 + i] ? mask[i] : 0xFFFF);
+ }
+
+ return data;
+#endif
}
- else if (offset == 3)
+// else if (offset == 3)
+ else if (offset == 2)
{
// Hardware ID returns NTSC/PAL identification bit here
- uint8_t data = 0x2F | (vjs.hardwareTypeNTSC ? 0x10 : 0x00);
+ uint16_t data = 0xFFEF | (vjs.hardwareTypeNTSC ? 0x10 : 0x00);
+
+ if (!joysticksEnabled)
+ return data;
+#if 0
int pad0Index = joystick_ram[1] & 0x0F;
int pad1Index = (joystick_ram[1] >> 4) & 0x0F;
#warning "!!! This reports TeamTap incorrectly when PAUSE pressed on controller #1 or #2 !!!"
if (!(pad0Index & 0x01))
{
- if (joypad_0_buttons[BUTTON_PAUSE])
+ if (joypad0Buttons[BUTTON_PAUSE])
data ^= 0x01;
- if (joypad_0_buttons[BUTTON_A])
+ if (joypad0Buttons[BUTTON_A])
data ^= 0x02;
}
else if (!(pad0Index & 0x02))
{
- if (joypad_0_buttons[BUTTON_B])
+ if (joypad0Buttons[BUTTON_B])
data ^= 0x02;
}
else if (!(pad0Index & 0x04))
{
- if (joypad_0_buttons[BUTTON_C])
+ if (joypad0Buttons[BUTTON_C])
data ^= 0x02;
}
else if (!(pad0Index & 0x08))
{
- if (joypad_0_buttons[BUTTON_OPTION])
+ if (joypad0Buttons[BUTTON_OPTION])
data ^= 0x02;
}
if (!(pad1Index & 0x08))
{
- if (joypad_1_buttons[BUTTON_PAUSE])
+ if (joypad1Buttons[BUTTON_PAUSE])
data ^= 0x04;
- if (joypad_1_buttons[BUTTON_A])
+ if (joypad1Buttons[BUTTON_A])
data ^= 0x08;
}
else if (!(pad1Index & 0x04))
{
- if (joypad_1_buttons[BUTTON_B])
+ if (joypad1Buttons[BUTTON_B])
data ^= 0x08;
}
else if (!(pad1Index & 0x02))
{
- if (joypad_1_buttons[BUTTON_C])
+ if (joypad1Buttons[BUTTON_C])
data ^= 0x08;
}
else if (!(pad1Index & 0x01))
{
- if (joypad_1_buttons[BUTTON_OPTION])
+ if (joypad1Buttons[BUTTON_OPTION])
data ^= 0x08;
}
+#else
+ // Joystick data returns active low for buttons pressed, high for non-
+ // pressed.
+ uint8_t offset0 = joypad0Offset[joystick_ram[1] & 0x0F] / 4;
+ uint8_t offset1 = joypad1Offset[(joystick_ram[1] >> 4) & 0x0F] / 4;
+
+ if (offset0 != 0xFF)
+ {
+ uint8_t mask[4][2] = { { BUTTON_A, BUTTON_PAUSE }, { BUTTON_B, -1 }, { BUTTON_C, -1 }, { BUTTON_OPTION, -1 } };
+ data &= (joypad0Buttons[mask[offset0][0]] ? 0xFFFD : 0xFFFF);
+
+ if (mask[offset0][1] != -1)
+ data &= (joypad0Buttons[mask[offset0][1]] ? 0xFFFE : 0xFFFF);
+ }
+
+ if (offset1 != 0xFF)
+ {
+ uint8_t mask[4][2] = { { BUTTON_A, BUTTON_PAUSE }, { BUTTON_B, -1 }, { BUTTON_C, -1 }, { BUTTON_OPTION, -1 } };
+ data &= (joypad1Buttons[mask[offset1][0]] ? 0xFFF7 : 0xFFFF);
+
+ if (mask[offset1][1] != -1)
+ data &= (joypad1Buttons[mask[offset1][1]] ? 0xFFFB : 0xFFFF);
+ }
+#endif
return data;
}
- return joystick_ram[offset];
+// return joystick_ram[offset];
+ return 0xFF;
}
+#if 0
uint16_t JoystickReadWord(uint32_t offset)
{
return ((uint16_t)JoystickReadByte((offset + 0) & 0x03) << 8) | JoystickReadByte((offset + 1) & 0x03);
}
+#endif
+#if 0
void JoystickWriteByte(uint32_t offset, uint8_t data)
{
joystick_ram[offset & 0x03] = data;
}
+#endif
void JoystickWriteWord(uint32_t offset, uint16_t data)
offset &= 0x03;
joystick_ram[offset + 0] = (data >> 8) & 0xFF;
joystick_ram[offset + 1] = data & 0xFF;
+
+ if (offset == 0)
+ {
+ audioEnabled = (data & 0x0100 ? true : false);
+ joysticksEnabled = (data & 0x8000 ? true : false);
+ }
}