// Create status bar
statusBar()->showMessage(tr("Ready"));
-
ReadSettings();
-
- // Do this in case original size isn't correct (mostly for the first-run case)
+ // Do this in case original size isn't correct (mostly for the first-run
+ // case)
ResizeMainWindow();
// Create our test pattern bitmaps
WriteLog(" absROMPath = \"%s\"\n", vjs.absROMPath);
WriteLog("Pipelined DSP = %s\n", (vjs.usePipelinedDSP ? "ON" : "off"));
+#if 0
// Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_S).toInt();
vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_X).toInt();
vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
+#endif
ReadProfiles(&settings);
}
settings.setValue("DefaultROM", vjs.alpineROMPath);
settings.setValue("DefaultABS", vjs.absROMPath);
+#if 0
settings.setValue("p1k_up", vjs.p1KeyBindings[BUTTON_U]);
settings.setValue("p1k_down", vjs.p1KeyBindings[BUTTON_D]);
settings.setValue("p1k_left", vjs.p1KeyBindings[BUTTON_L]);
settings.setValue("p2k_9", vjs.p2KeyBindings[BUTTON_9]);
settings.setValue("p2k_pound", vjs.p2KeyBindings[BUTTON_d]);
settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]);
+#endif
WriteProfiles(&settings);
}