#include "vector.h"
class QFont;
+class CharWindow;
+class MainWindow;
enum LineStyle { LSNone, LSSolid, LSDash, LSDot, LSDashDot, LSDashDotDot };
static int numLayers;
static std::vector<bool> layerHidden;
static std::vector<bool> layerLocked;
+
+ static CharWindow * charWnd;
+ static MainWindow * mainWindow;
};
#endif // __GLOBALS_H__