]> Shamusworld >> Repos - ttedit/blobdiff - src/editwindow.cpp
Separated out app object, added character window.
[ttedit] / src / editwindow.cpp
index b0952ca6ded33e365a448da5b487dc8050a49f19..97546ef5c3a54ea151eed268410e6c4a2be940e2 100755 (executable)
 #include "graphicprimitives.h"
 #include "debug.h"
 #include "vector.h"
+#include "charwindow.h"
+#include "ttedit.h"
 
-EditWindow::EditWindow(QWidget * parent/*=NULL*/): QWidget(parent),
+EditWindow::EditWindow(QWidget * parent/*= NULL*/): QWidget(parent),
        scale(1.0), offsetX(-10), offsetY(-10), tool(TOOLSelect),
        ptHighlight(-1), oldPtHighlight(-1), ptNextHighlight(-1), oldPtNextHighlight(-1),
        polyFirstPoint(true)
@@ -81,8 +83,8 @@ QPoint EditWindow::GetAdjustedMousePosition(QMouseEvent * event)
 {
        QSize winSize = size();
        // This is undoing the transform, e.g. going from client coords to local coords.
-       // In essence, the height - y is height + (y * -1), the (y * -1) term doing the conversion
-       // of the y-axis from increasing bottom to top.
+       // In essence, the height - y is height + (y * -1), the (y * -1) term doing the
+       // conversion of the y-axis from increasing bottom to top.
        return QPoint(offsetX + event->x(), offsetY + (winSize.height() - event->y()));
 }
 
@@ -94,6 +96,13 @@ QPoint EditWindow::GetAdjustedClientPosition(int x, int y)
        return QPoint(-offsetX + x, (winSize.height() - (-offsetY + y)) * +1.0);
 }
 
+/*
+TODO:
+ o  Different colors for polys on selected points
+ o  Different colors for handles on non-selected polys
+ o  Line of sight (dashed, dotted) for off-curve points
+ o  Repaints for press/release of CTRL/SHIFT during point creation
+*/
 void EditWindow::paintEvent(QPaintEvent * /*event*/)
 {
        QPainter p(this);
@@ -541,1608 +550,10 @@ void EditWindow::mouseReleaseEvent(QMouseEvent * event)
        {
 //             if (tool == TOOLScroll || tool == TOOLZoom)
 //                     ReleaseMouse();
+//this is prolly too much
+               ((TTEdit *)qApp)->charWnd->MakePathFromPoints(&pts);
+               ((TTEdit *)qApp)->charWnd->update();
        }
 
        event->accept();
 }
-
-
-
-#if 0
-#include "editwindow.h"
-#include "graphicprimitives.h"
-#include "toolwindow.h"
-#include "debug.h"
-#include "vector.h"
-
-
-BEGIN_EVENT_TABLE(TTEditWindow, wxWindow)
-       EVT_PAINT(TTEditWindow::OnPaint)
-       EVT_MOUSE_EVENTS(TTEditWindow::OnMouseEvent)
-END_EVENT_TABLE()
-
-TTEditWindow::TTEditWindow(wxFrame * parent, const wxPoint &pos, const wxSize &size, long style):
-       wxWindow(parent, -1, pos, size, style | wxFULL_REPAINT_ON_RESIZE),
-       app(wxGetApp()), scale(1.0), offsetX(-10), offsetY(-10), tool(TOOLSelect),
-       ptHighlight(-1), oldPtHighlight(-1), ptNextHighlight(-1), oldPtNextHighlight(-1),
-       polyFirstPoint(true), bmp(NULL)
-{
-       SetCursor(*(app.cur[tool]));
-       SetBackgroundColour(wxColour(0xFF, 0xFF, 0xFF));
-
-       wxString s;
-       s.Printf(_("Zoom: %.2f%%"), scale * 100.0);
-       parent->SetStatusText(s, 1);
-}
-
-TTEditWindow::~TTEditWindow(void)
-{
-       if (bmp)
-               delete bmp;
-}
-
-void TTEditWindow::OnPaint(wxPaintEvent &e)
-{
-       wxPaintDC dc(this);
-//Doesn't do crap!
-//dc.SetBackground(*wxWHITE_BRUSH);
-
-// Due to the screwiness of wxWidgets coord system, the origin is ALWAYS
-// the upper left corner--regardless of axis orientation, etc...
-       wxCoord width, height;
-       dc.GetSize(&width, &height);
-
-       dc.SetDeviceOrigin(-offsetX, height - (-offsetY));
-       dc.SetAxisOrientation(true, true);
-
-// Scrolling can be done by using OffsetViewportOrgEx
-// Scaling can be done by adjusting SetWindowExtEx (it's denominator of txform)
-// you'd use: % = ViewportExt / WindowExt
-// But it makes the window look like crap: fuggetuboutit.
-// Instead, we have to scale EVERYTHING by hand. Crap!
-// It's not *that* bad, but not as convenient either...
-
-       dc.SetPen(*(wxThePenList->FindOrCreatePen(wxColour(0x00, 0x00, 0xFF), 1, wxDOT)));
-//     dc.DrawLine(0, 0, 10, 10);
-
-    // Draw coordinate axes
-
-       dc.CrossHair(0, 0);
-
-    // Draw points
-
-       for(int i=0; i<pts.GetNumPoints(); i++)
-       {
-               if (i == ptHighlight)
-               {
-                       dc.SetPen(*(wxThePenList->FindOrCreatePen(wxColour(0xFF, 0x00, 0x00), 1, wxSOLID)));
-//                     SelectObject(hdc, hRedPen1);
-
-                       if (pts.GetOnCurve(i))
-                       {
-                               DrawSquareDotN(dc, pts.GetX(i), pts.GetY(i), 7);
-                               DrawSquareDotN(dc, pts.GetX(i), pts.GetY(i), 9);
-                       }
-                       else
-                       {
-                               DrawRoundDotN(dc, pts.GetX(i), pts.GetY(i), 7);
-                               DrawRoundDotN(dc, pts.GetX(i), pts.GetY(i), 9);
-                       }
-               }
-               else if ((i == ptHighlight || i == ptNextHighlight) && tool == TOOLAddPt)
-               {
-                       dc.SetPen(*(wxThePenList->FindOrCreatePen(wxColour(0x00, 0xAF, 0x00), 1, wxSOLID)));
-//                     SelectObject(hdc, hGreenPen1);
-
-                       if (pts.GetOnCurve(i))
-                       {
-                               DrawSquareDotN(dc, pts.GetX(i), pts.GetY(i), 7);
-                               DrawSquareDotN(dc, pts.GetX(i), pts.GetY(i), 9);
-                       }
-                       else
-                       {
-                               DrawRoundDotN(dc, pts.GetX(i), pts.GetY(i), 7);
-                               DrawRoundDotN(dc, pts.GetX(i), pts.GetY(i), 9);
-                       }
-               }
-               else
-               {
-                       dc.SetPen(*(wxThePenList->FindOrCreatePen(wxColour(0x00, 0x00, 0x00), 1, wxSOLID)));
-//                     SelectObject(hdc, hBlackPen1);
-
-                       if (pts.GetOnCurve(i))
-                               DrawSquareDot(dc, pts.GetX(i), pts.GetY(i));
-                       else
-                               DrawRoundDot(dc, pts.GetX(i), pts.GetY(i));
-               }
-
-               if (tool == TOOLDelPt && i == ptHighlight)
-               {
-                       dc.SetPen(*(wxThePenList->FindOrCreatePen(wxColour(0xFF, 0x00, 0x00), 1, wxSOLID)));
-//                     SelectObject(hdc, hRedPen1);
-//                     MoveToEx(hdc, pts.GetX(i) - 5, pts.GetY(i) - 5, NULL);
-//                     LineTo(hdc, pts.GetX(i) + 5, pts.GetY(i) + 5);
-//                     LineTo(hdc, pts.GetX(i) - 5, pts.GetY(i) - 5);//Lameness!
-//                     MoveToEx(hdc, pts.GetX(i) - 5, pts.GetY(i) + 5, NULL);
-//                     LineTo(hdc, pts.GetX(i) + 5, pts.GetY(i) - 5);
-//                     LineTo(hdc, pts.GetX(i) - 5, pts.GetY(i) + 5);//More lameness!!
-                       dc.DrawLine(pts.GetX(i) - 5, pts.GetY(i) - 5, pts.GetX(i) + 5, pts.GetY(i) + 5);
-                       dc.DrawLine(pts.GetX(i) + 5, pts.GetY(i) - 5, pts.GetX(i) - 5, pts.GetY(i) + 5);
-               }
-       }
-
-//             SelectObject(hdc, hBlackPen1);
-       dc.SetPen(*(wxThePenList->FindOrCreatePen(wxColour(0x00, 0x00, 0x00), 1, wxSOLID)));
-
-       // Draw curve formed by points
-
-       for(int poly=0; poly<pts.GetNumPolys(); poly++)
-       {
-               if (pts.GetNumPoints(poly) > 2)
-               {
-                       // Initial move...
-                       // If it's not on curve, then move to it, otherwise move to last point...
-
-                       wxCoord x, y;
-
-                       if (pts.GetOnCurve(poly, pts.GetNumPoints(poly) - 1))
-                               x = (wxCoord)pts.GetX(poly, pts.GetNumPoints(poly) - 1), y = (wxCoord)pts.GetY(poly, pts.GetNumPoints(poly) - 1);
-                       else
-                               x = (wxCoord)pts.GetX(poly, 0), y = (wxCoord)pts.GetY(poly, 0);
-
-                       for(int i=0; i<pts.GetNumPoints(poly); i++)
-                       {
-                               if (pts.GetOnCurve(poly, i))
-//                                     LineTo(hdc, pts.GetX(poly, i), pts.GetY(poly, i));
-                               {
-                                       dc.DrawLine(x, y, pts.GetX(poly, i), pts.GetY(poly, i));
-                                       x = (wxCoord)pts.GetX(poly, i), y = (wxCoord)pts.GetY(poly, i);
-                               }
-                               else
-                               {
-                                       uint32 prev = pts.GetPrev(poly, i), next = pts.GetNext(poly, i);
-                                       float px = pts.GetX(poly, prev), py = pts.GetY(poly, prev),
-                                               nx = pts.GetX(poly, next), ny = pts.GetY(poly, next);
-
-                                       if (!pts.GetOnCurve(poly, prev))
-                                               px = (px + pts.GetX(poly, i)) / 2.0f,
-                                               py = (py + pts.GetY(poly, i)) / 2.0f;
-
-                                       if (!pts.GetOnCurve(poly, next))
-                                               nx = (nx + pts.GetX(poly, i)) / 2.0f,
-                                               ny = (ny + pts.GetY(poly, i)) / 2.0f;
-
-                                       Bezier(dc, point(px, py), point(pts.GetX(poly, i), pts.GetY(poly, i)), point(nx, ny));
-                                       x = (wxCoord)nx, y = (wxCoord)ny;
-
-                                       if (pts.GetOnCurve(poly, next))
-                                               i++;                                    // Following point is on curve, so move past it
-                               }
-                       }
-               }
-       }
-
-//             SelectObject(hdc, oldPen);                              // Restore the stuff we disrupted...
-       dc.SetPen(wxNullPen);
-//             SelectObject(hdc, oldBrush);
-//             EndPaint(hWnd, &ps);
-}
-
-void TTEditWindow::OnMouseEvent(wxMouseEvent &e)
-{
-#ifdef DEBUGTP
-//printf("!!! This window %s focus...!\n", (HasCapture() ? "has" : "doesn't have"));
-#endif
-       if (e.RightDown())
-       {
-               // Handle tool palette (NOTE: tool palette deals with RightUp event.)
-
-               wxPoint pt = ClientToScreen(e.GetPosition());
-               app.toolPalette->Move(pt);
-               app.toolPalette->Show(true);
-               SetCursor(*wxSTANDARD_CURSOR);
-               app.toolPalette->SetCursor(*wxSTANDARD_CURSOR);
-               app.toolPalette->prevTool = TOOLSelect;
-               app.toolPalette->Refresh(false);
-               CaptureMouse();
-       }
-       else if (e.RightUp())
-       {
-               ToolType newTool = app.toolPalette->FindSelectedTool();//, oldTool = tool;
-
-               // We only change the tool if a new one was actually selected. Otherwise, we do nothing.
-               if (newTool != TOOLNone)
-               {
-                       tool = newTool;
-
-                       if (tool == TOOLScroll || tool == TOOLZoom || tool == TOOLAddPoly
-                               || tool == TOOLDelPoly)
-                               ptHighlight = -1;
-
-                       if (tool == TOOLAddPoly)
-                               polyFirstPoint = true;
-               }
-
-               ReleaseMouse();
-               app.toolPalette->Show(false);
-               SetCursor(*(app.cur[tool]));
-       }
-       else if (e.LeftDown())
-       {
-               if (tool == TOOLScroll || tool == TOOLZoom)
-                       CaptureMouse();                                         // Make sure we capture the mouse when in scroll/zoom mode
-               else if (tool == TOOLAddPt)             // "Add Point" tool
-               {
-                       if (pts.GetNumPoints() > 0)
-                       {
-                               wxPoint pt = GetAdjustedMousePosition(e);
-                               pts.InsertPoint(pts.GetNext(ptHighlight), pt.x, pt.y, (e.ShiftDown() | e.ControlDown() ? false : true));
-                               ptHighlight = ptNextHighlight;
-                               Refresh();
-                       }
-               }
-               else if (tool == TOOLAddPoly)   // "Add Poly" tool
-               {
-#ifdef DEBUGFOO
-WriteLogMsg("Adding point... # polys: %u, # points: %u", pts.GetNumPolys(), pts.GetNumPoints());
-#endif
-                       if (polyFirstPoint)
-                       {
-                               polyFirstPoint = false;
-                               pts.AddNewPolyAtEnd();
-                       }
-
-                       wxPoint pt = GetAdjustedMousePosition(e);
-                       // Append a point to the end of the structure
-                       pts += IPoint(pt.x, pt.y, (e.ShiftDown() | e.ControlDown() ? false : true));
-                       ptHighlight = pts.GetNumPoints() - 1;
-                       Refresh();
-#ifdef DEBUGFOO
-WriteLogMsg(" --> [# polys: %u, # points: %u]\n", pts.GetNumPolys(), pts.GetNumPoints());
-#endif
-               }
-               else if (tool == TOOLSelect || tool == TOOLPolySelect)
-               {
-                       if (pts.GetNumPoints() > 0)
-                       {
-                               pt = GetAdjustedClientPosition(pts.GetX(ptHighlight), pts.GetY(ptHighlight));
-                               WarpPointer(pt.x, pt.y);
-
-                               if (e.ShiftDown() | e.ControlDown())
-                                       pts.SetOnCurve(ptHighlight, !pts.GetOnCurve(ptHighlight));
-                       }
-               }
-               else if (tool == TOOLDelPt)
-               {
-                       if (pts.GetNumPoints() > 0)
-//Or could use:
-//                     if (ptHighlight != -1)
-                       {
-//This assumes that WM_MOUSEMOVE happens before this!
-//The above commented out line should take care of this contingency... !!! FIX !!!
-                               pts.DeletePoint(ptHighlight);
-                               Refresh();
-                       }
-               }
-       }
-       else if (e.LeftUp())
-       {
-               if (tool == TOOLScroll || tool == TOOLZoom)
-                       ReleaseMouse();
-       }
-       else if (e.MiddleDown())
-       {
-               SetCursor(*(app.cur[2]));                               // Scrolling cursor
-       }
-       else if (e.MiddleUp())
-       {
-               SetCursor(*(app.cur[tool]));                    // Restore previous cursor
-       }
-       else if (e.Dragging())
-       {
-               if (e.RightIsDown())
-               {
-                       ToolType newTool = app.toolPalette->FindSelectedTool();
-
-                       if (newTool != app.toolPalette->prevTool)
-                       {
-                               app.toolPalette->prevTool = newTool;
-                               app.toolPalette->Refresh(false);
-                       }
-
-//                     return;
-               }
-               else if (e.MiddleIsDown())
-               {
-                   // Calc offset from previous point
-                       pt = e.GetPosition();
-                       ptOffset.x = pt.x - ptPrevious.x,
-                       ptOffset.y = pt.y - ptPrevious.y;
-
-// Then multiply it by the scaling factor. Whee!
-                       // This looks wacky because we're using screen coords for the offset...
-                       // Otherwise, we would subtract both offsets!
-                       offsetX -= ptOffset.x, offsetY += ptOffset.y;
-                       Refresh();
-//                     ptPrevious = pt;
-
-//                     return;
-               }
-
-               else if (e.LeftIsDown())
-               {
-#if 0
-                       if (tool == TOOLScroll)
-                       {
-                           // Extract current point from lParam/calc offset from previous point
-
-                               pt = e.GetPosition();
-                               ptOffset.x = pt.x - ptPrevious.x,
-                               ptOffset.y = pt.y - ptPrevious.y;
-
-                               // NOTE: OffsetViewportOrg operates in DEVICE UNITS...
-
-//Seems there's no equivalent for this in wxWidgets...!
-//!!! FIX !!!
-//                             hdc = GetDC(hWnd);
-//                             OffsetViewportOrgEx(hdc, ptOffset.x, ptOffset.y, NULL);
-//                             ReleaseDC(hWnd, hdc);
-
-// this shows that it works, so the logic above must be faulty...
-// And it is. It should convert the coords first, then do the subtraction to figure the offset...
-// Above: DONE
-// Then multiply it by the scaling factor. Whee!
-                               // This looks wacky because we're using screen coords for the offset...
-                               // Otherwise, we would subtract both offsets!
-                               offsetX -= ptOffset.x, offsetY += ptOffset.y;
-                               Refresh();
-                       }
-                       else
-#endif
-                       if (tool == TOOLAddPt || tool == TOOLAddPoly || tool == TOOLSelect)
-                       {
-                               if (tool != TOOLAddPt || pts.GetNumPoints() > 0)//yecch.
-                               {
-//temporary, for testing. BTW, Select drag bug is here...!
-#if 1
-                                       wxPoint pt2 = GetAdjustedMousePosition(e);
-                                       pts.SetXY(ptHighlight, pt2.x, pt2.y);
-                                       Refresh();
-#endif
-                               }
-                       }
-                       else if (tool == TOOLPolySelect)
-                       {
-                               if (pts.GetNumPoints() > 0)
-                               {
-                                       wxPoint pt2 = GetAdjustedMousePosition(e);
-                                       // Should also set onCurve here as well, depending on keystate
-//Or should we?
-                                       pts.OffsetPoly(pts.GetPoly(ptHighlight), pt2.x - pts.GetX(ptHighlight), pt2.y - pts.GetY(ptHighlight));
-                                       Refresh();
-                               }
-                       }
-               }
-
-               ptPrevious = pt;
-       }
-       else if (e.Moving())
-       {
-//             else    // Moving, not dragging...
-//             {
-                       if (tool == TOOLSelect || tool == TOOLDelPt || tool == TOOLAddPt
-                               || tool == TOOLPolySelect)// || tool == TOOLAddPoly)
-                       {
-                               wxPoint pt2 = GetAdjustedMousePosition(e);
-                               double closest = 1.0e+99;
-
-                               for(int i=0; i<pts.GetNumPoints(); i++)
-                               {
-                                       double dist = ((pt2.x - pts.GetX(i)) * (pt2.x - pts.GetX(i)))
-                                               + ((pt2.y - pts.GetY(i)) * (pt2.y - pts.GetY(i)));
-
-                                       if (dist < closest)
-                                               closest = dist, ptHighlight = i;
-                               }
-
-                               if (ptHighlight != oldPtHighlight)
-                               {
-                                       oldPtHighlight = ptHighlight;
-                                       Refresh();
-                               }
-
-                               // What follows here looks like voodoo, but is really simple. What we do is
-                               // check to see if the mouse point has a perpendicular intersection with any of
-                               // the line segments. If it does, calculate the length of the perpendicular
-                               // and choose the smallest length. If there is no perpendicular, then choose the
-                               // length of line connecting the closer of either the first endpoint or the
-                               // second and choose the smallest of those.
-
-                               // There is one bit of math that looks like voodoo to me ATM--will explain once
-                               // I understand it better (the calculation of the length of the perpendicular).
-
-                               if (pts.GetNumPoints() > 1 && tool == TOOLAddPt)
-                               {
-                                       double smallest = 1.0e+99;
-
-                                       for(int i=0; i<pts.GetNumPoints(); i++)
-                                       {
-                                               int32 p1x = pts.GetX(i), p1y = pts.GetY(i),
-                                                       p2x = pts.GetX(pts.GetNext(i)), p2y = pts.GetY(pts.GetNext(i));
-
-                                               vector ls(p2x, p2y, 0, p1x, p1y, 0), v1(pt2.x, pt2.y, 0, p1x, p1y, 0),
-                                                       v2(pt2.x, pt2.y, 0, p2x, p2y, 0);
-                                               double pp = ls.dot(v1) / ls.length(), dist;
-// Geometric interpretation:
-// pp is the paremeterized point on the vector ls where the perpendicular intersects ls.
-// If pp < 0, then the perpendicular lies beyond the 1st endpoint. If pp > length of ls,
-// then the perpendicular lies beyond the 2nd endpoint.
-
-                                               if (pp < 0.0)
-                                                       dist = v1.length();
-                                               else if (pp > ls.length())
-                                                       dist = v2.length();
-                                               else                                    // distance = ?Det?(ls, v1) / |ls|
-                                                       dist = fabs((ls.x * v1.y - v1.x * ls.y) / ls.length());
-
-//The answer to the above looks like it might be found here:
-//
-//If the segment endpoints are s and e, and the point is p, then the test for the perpendicular
-//intercepting the segment is equivalent to insisting that the two dot products {s-e}.{s-p} and
-//{e-s}.{e-p} are both non-negative.  Perpendicular distance from the point to the segment is
-//computed by first computing the area of the triangle the three points form, then dividing by the
-//length of the segment.  Distances are done just by the Pythagorean theorem.  Twice the area of the
-//triangle formed by three points is the determinant of the following matrix:
-//
-//sx sy 1
-//ex ey 1
-//px py 1
-//
-//(???) By translating the start point to the origin, this can be rewritten as:
-//By subtracting row 1 from all rows, you get the following:
-//
-//0         0         0
-//(ex - sx) (ey - sy) 0
-//(px - sx) (py - sy) 0
-//
-//which greatly simplifies the calculation of the determinant.
-
-                                               if (dist < smallest)
-                                                       smallest = dist, ptNextHighlight = pts.GetNext(i), ptHighlight = i;
-                                       }
-
-                                       if (ptNextHighlight != oldPtNextHighlight)
-                                       {
-                                               oldPtNextHighlight = ptNextHighlight;
-                                               Refresh();
-                                       }
-                               }
-                       }
-//             }
-
-               ptPrevious = e.GetPosition();
-       }
-}
-
-wxPoint TTEditWindow::GetAdjustedMousePosition(wxMouseEvent &e)
-{
-       wxCoord width, height;
-       wxClientDC dc(this);
-
-       dc.GetSize(&width, &height);
-       dc.SetDeviceOrigin(-offsetX, height - (-offsetY));
-       dc.SetAxisOrientation(true, true);
-
-#if 0
-wxStatusBar * sb = ((wxFrame *)GetParent())->GetStatusBar();
-wxString s;
-s.Printf("Logical mouse pos: %d, %d (%d, %d)", pt.x, pt.y, width, height);
-sb->SetStatusText(s);
-#endif
-
-       return e.GetLogicalPosition(dc);
-}
-
-wxPoint TTEditWindow::GetAdjustedClientPosition(wxCoord x, wxCoord y)
-{
-       wxCoord width, height;
-       wxClientDC dc(this);
-
-       dc.GetSize(&width, &height);
-       dc.SetDeviceOrigin(-offsetX, height - (-offsetY));
-       dc.SetAxisOrientation(true, true);
-
-       return wxPoint(dc.LogicalToDeviceX(x), dc.LogicalToDeviceY(y));
-}
-
-
-#if 0
-
-!!! OLD STUFF !!!
-
-
-LRESULT CALLBACK WndProc(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM lParam)
-{
-       RECT rc1, rc2;
-       HDC hdc;
-       POINT pt, ptOffset;
-       SIZE sz;
-       PAINTSTRUCT ps;
-
-       switch (msgID)
-       {
-       case WM_CREATE:
-
-               MiscCenterWnd(hWnd, GetDesktopWindow());
-               InitCommonControls();
-               hStatusBar = CreateStatusWindow(WS_CHILD | WS_VISIBLE, statusBarTxt, hWnd, ID_STATUSBAR);
-
-               if (!hStatusBar)
-                       return -1;
-
-// clean this crap up!
-// well, the only crappy thing here is using a POINT as an int array, but otherwise, this is OK
-               wsprintf(strBuf, zoom, 1000);
-               hdc = GetDC(hWnd);
-               GetTextExtentPoint32(hdc, strBuf, lstrlen(strBuf), &sz);
-               ReleaseDC(hWnd, hdc);
-               zoomWndWidth = sz.cx;
-               wsprintf(strBuf, zoom, 100);
-
-               GetClientRect(hWnd, &rc1);
-               pt.x = rc1.right - zoomWndWidth, pt.y = -1;
-               SendMessage(hStatusBar, SB_SETPARTS, 2, (LPARAM)&pt);
-               SendMessage(hStatusBar, SB_SETTEXT, (0 | SBT_NOBORDERS), (LPARAM)statusBarTxt);
-               SendMessage(hStatusBar, SB_SETTEXT, 1, (LPARAM)strBuf);
-
-               hToolBar = CreateToolbarEx(hWnd, WS_CHILD | WS_BORDER | WS_VISIBLE | TBSTYLE_TOOLTIPS,
-                       IDR_TOOLBAR1, 3, hInst, IDB_TOOLBAR1, tbButtons, 4, 16, 16, 16, 16, sizeof(TBBUTTON));
-
-               if (!hToolBar)
-                       return -1;
-
-               CreateNewDoc();
-
-// The following can only be done because we use a private DC (using "CS_OWNDC")
-// (Is that true???)
-// Set the mapping to draw the character so it fits in the viewport...
-               hdc = GetDC(hWnd);
-               GetClientRect(hWnd, &rc1);
-               GetClientRect(hStatusBar, &rc2);
-               rc1.bottom -= rc2.bottom;
-               SetMapMode(hdc, MM_ISOTROPIC);
-               SetWindowExtEx(hdc, rc1.right, rc1.bottom, NULL);
-               SetViewportExtEx(hdc, rc1.right, -rc1.bottom, NULL);
-               SetViewportOrgEx(hdc, 0, rc1.bottom, NULL);
-               ReleaseDC(hWnd, hdc);
-               break;
-
-       case WM_CLOSE:
-
-               if (SaveChanges())
-               {
-                       wpM.length = wpC.length = sizeof(WINDOWPLACEMENT);
-                       GetWindowPlacement(hMainWnd, &wpM);
-                       GetWindowPlacement(hCharWnd, &wpC);
-
-                       if (!IsWindowVisible(hCharWnd))         // Needed because Windows lies about visibility
-                               wpC.showCmd = SW_HIDE;
-
-                       hdc = GetDC(hWnd);
-                       GetViewportOrgEx(hdc, &ptVPM);
-                       ReleaseDC(hWnd, hdc);
-
-                       DestroyWindow(hWnd);
-               }
-
-               break;
-
-       case WM_DESTROY:
-
-               PostQuitMessage(0);
-               break;
-
-       case WM_NCLBUTTONDOWN:
-
-               if (wParam == HTCAPTION)
-               {
-                       NCMouseDown = true;
-                       GetWindowRect(hMainWnd, &rc1);
-                       GetWindowRect(hCharWnd, &rc2);
-                       ptWinOffset.x = rc2.left - rc1.left;
-                       ptWinOffset.y = rc2.top - rc1.top;
-               }
-
-               // Let Windows do its thing with this msg, or weird things will happen...
-
-               DefWindowProc(hWnd, msgID, wParam, lParam);
-               NCMouseDown = false;
-               break;
-
-       case WM_WINDOWPOSCHANGING:
-
-               if (NCMouseDown)
-               {
-                       WINDOWPOS * wp = (WINDOWPOS *)lParam;
-
-                       if (wp->hwnd == hMainWnd && !(wp->flags & SWP_NOMOVE))
-                               SetWindowPos(hCharWnd, 0, wp->x + ptWinOffset.x, wp->y + ptWinOffset.y,
-                                               0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
-               }
-
-               return DefWindowProc(hWnd, msgID, wParam, lParam);      // Seems this is needed... Bleah!
-
-       case WM_PAINT:
-       {
-               hdc = BeginPaint(hWnd, &ps);
-
-// Scrolling can be done by using OffsetViewportOrgEx
-// Scaling can be done by adjusting SetWindowExtEx (it's denominator of txform)
-// you'd use: % = ViewportExt / WindowExt
-// But it makes the window look like crap: fuggetuboutit.
-// Instead, we have to scale EVERYTHING by hand. Crap!
-
-               // Apparently, you *must* save the individual object types (pen, brush, etc.)
-
-               HGDIOBJ oldPen = SelectObject(hdc, hBluePen1),
-                       oldBrush = SelectObject(hdc, hNullBrush);
-
-           // Draw coordinate axes
-
-               MoveToEx(hdc, 0, -32000, NULL);
-               LineTo(hdc, 0, 32000);
-               MoveToEx(hdc, -32000, 0, NULL);
-               LineTo(hdc, 32000, 0);
-
-           // Draw points
-
-               for(int i=0; i<pts.GetNumPoints(); i++)
-               {
-                       if (i == ptHighlight)
-                       {
-                               SelectObject(hdc, hRedPen1);
-
-                               if (pts.GetOnCurve(i))
-                               {
-                                       DrawSquareDotN(hdc, pts.GetX(i), pts.GetY(i), 7);
-                                       DrawSquareDotN(hdc, pts.GetX(i), pts.GetY(i), 9);
-                               }
-                               else
-                               {
-                                       DrawRoundDotN(hdc, pts.GetX(i), pts.GetY(i), 7);
-                                       DrawRoundDotN(hdc, pts.GetX(i), pts.GetY(i), 9);
-                               }
-                       }
-                       else if ((i == ptHighlight || i == ptNextHighlight) && currentTool == TOOLAddPt)
-                       {
-                               SelectObject(hdc, hGreenPen1);
-
-                               if (pts.GetOnCurve(i))
-                               {
-                                       DrawSquareDotN(hdc, pts.GetX(i), pts.GetY(i), 7);
-                                       DrawSquareDotN(hdc, pts.GetX(i), pts.GetY(i), 9);
-                               }
-                               else
-                               {
-                                       DrawRoundDotN(hdc, pts.GetX(i), pts.GetY(i), 7);
-                                       DrawRoundDotN(hdc, pts.GetX(i), pts.GetY(i), 9);
-                               }
-                       }
-                       else
-                       {
-                               SelectObject(hdc, hBlackPen1);
-
-                               if (pts.GetOnCurve(i))
-                                       DrawSquareDot(hdc, pts.GetX(i), pts.GetY(i));
-                               else
-                                       DrawRoundDot(hdc, pts.GetX(i), pts.GetY(i));
-                       }
-
-                       if (currentTool == TOOLDelPt && i == ptHighlight)
-                       {
-                               SelectObject(hdc, hRedPen1);
-                               MoveToEx(hdc, pts.GetX(i) - 5, pts.GetY(i) - 5, NULL);
-                               LineTo(hdc, pts.GetX(i) + 5, pts.GetY(i) + 5);
-                               LineTo(hdc, pts.GetX(i) - 5, pts.GetY(i) - 5);//Lameness!
-                               MoveToEx(hdc, pts.GetX(i) - 5, pts.GetY(i) + 5, NULL);
-                               LineTo(hdc, pts.GetX(i) + 5, pts.GetY(i) - 5);
-                               LineTo(hdc, pts.GetX(i) - 5, pts.GetY(i) + 5);//More lameness!!
-                       }
-               }
-
-               SelectObject(hdc, hBlackPen1);
-
-               // Draw curve formed by points
-
-               for(int poly=0; poly<pts.GetNumPolys(); poly++)
-               {
-                       if (pts.GetNumPoints(poly) > 2)
-                       {
-                               // Initial move...
-                               // If it's not on curve, then move to it, otherwise move to last point...
-
-                               if (pts.GetOnCurve(poly, pts.GetNumPoints(poly) - 1))
-                                       MoveToEx(hdc, pts.GetX(poly, pts.GetNumPoints(poly) - 1), pts.GetY(poly, pts.GetNumPoints(poly) - 1), NULL);
-                               else
-                                       MoveToEx(hdc, pts.GetX(poly, 0), pts.GetY(poly, 0), NULL);
-
-                               for(int i=0; i<pts.GetNumPoints(poly); i++)
-                               {
-                                       if (pts.GetOnCurve(poly, i))
-                                               LineTo(hdc, pts.GetX(poly, i), pts.GetY(poly, i));
-                                       else
-                                       {
-                                               uint32 prev = pts.GetPrev(poly, i), next = pts.GetNext(poly, i);
-                                               float px = pts.GetX(poly, prev), py = pts.GetY(poly, prev),
-                                                       nx = pts.GetX(poly, next), ny = pts.GetY(poly, next);
-
-                                               if (!pts.GetOnCurve(poly, prev))
-                                                       px = (px + pts.GetX(poly, i)) / 2.0f,
-                                                       py = (py + pts.GetY(poly, i)) / 2.0f;
-
-                                               if (!pts.GetOnCurve(poly, next))
-                                                       nx = (nx + pts.GetX(poly, i)) / 2.0f,
-                                                       ny = (ny + pts.GetY(poly, i)) / 2.0f;
-
-                                               Bezier(hdc, point(px, py), point(pts.GetX(poly, i), pts.GetY(poly, i)), point(nx, ny));
-
-                                               if (pts.GetOnCurve(poly, next))
-                                                       i++;                                    // Following point is on curve, so move past it
-                                       }
-                               }
-                       }
-               }
-
-               SelectObject(hdc, oldPen);                              // Restore the stuff we disrupted...
-               SelectObject(hdc, oldBrush);
-               EndPaint(hWnd, &ps);
-               break;
-       }
-       case WM_SIZE:
-
-               // Apparently this is needed since these windows don't update themselves.
-               SendMessage(hStatusBar, msgID, wParam, lParam);
-               SendMessage(hToolBar, msgID, wParam, lParam);
-
-               // This is needed to make the 2nd status pane visible
-               GetClientRect(hWnd, &rc1);
-               pt.x = rc1.right - zoomWndWidth, pt.y = -1;
-               SendMessage(hStatusBar, SB_SETPARTS, 2, (LPARAM)&pt);
-               break;
-
-       case WM_RBUTTONDOWN:
-
-               GetCursorPos(&pt);
-               SetWindowPos(hToolPalWnd, 0, pt.x, pt.y, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_SHOWWINDOW);
-               SetFocus(hToolPalWnd);
-               SetCapture(hToolPalWnd);                                // Ensure tool palette gets RButtonUp
-               SetCursor(LoadCursor(NULL, MAKEINTRESOURCE(IDC_ARROW)));        // Tool pallete has "regular" cursor
-               break;
-
-       case WM_LBUTTONDOWN:
-
-               mouseDown = true;
-
-               if (currentTool == TOOLScroll || currentTool == TOOLZoom)
-                       SetCapture(hWnd);                                       // Make sure we capture the mouse when in scroll/zoom mode
-               else if (currentTool == TOOLAddPt)              // "Add Point" tool
-               {
-                       if (pts.GetNumPoints() > 0)
-                       {
-//Do we really need to put a cap on this???
-//Maybe...
-//                             if (pts.GetNumPoints() < 16)
-//                             {
-                               pt.x = lParam & 0xFFFF, pt.y = lParam >> 16;
-                               hdc = GetDC(hWnd);
-                               DPtoLP(hdc, &pt, 1);
-                               pts.InsertPoint(pts.GetNext(ptHighlight), pt.x, pt.y, (wParam & (MK_SHIFT | MK_CONTROL) ? false : true));
-                               ptHighlight = ptNextHighlight;
-                               ReleaseDC(hWnd, hdc);
-                               InvalidateRect(hWnd, NULL, TRUE);
-//                             }
-                       }
-               }
-               else if (currentTool == TOOLAddPoly)    // "Add Poly" tool
-               {
-#ifdef DEBUGFOO
-wsprintf(strBuf, "Adding point... # polys: %u, # points: %u", pts.GetNumPolys(), pts.GetNumPoints());
-WriteLogMsg(strBuf);
-#endif
-                       if (polyFirstPoint)
-                       {
-                               polyFirstPoint = false;
-                               pts.AddNewPolyAtEnd();
-                       }
-
-//Do we really need to put a cap on this???
-//Maybe...
-//                     if (pts.GetNumPoints() < 16)
-//                     {
-                       pt.x = lParam & 0xFFFF, pt.y = lParam >> 16;
-                       hdc = GetDC(hWnd);
-                       DPtoLP(hdc, &pt, 1);
-                       ReleaseDC(hWnd, hdc);
-                       // Append a point to the end of the structure
-                       pts += IPoint(pt.x, pt.y, (wParam & (MK_SHIFT | MK_CONTROL) ? false : true));
-ptHighlight = pts.GetNumPoints() - 1;
-                       InvalidateRect(hWnd, NULL, TRUE);
-//                     }
-#ifdef DEBUGFOO
-wsprintf(strBuf, " --> [# polys: %u, # points: %u]\xD\xA", pts.GetNumPolys(), pts.GetNumPoints());
-WriteLogMsg(strBuf);
-#endif
-               }
-               else if (currentTool == TOOLSelect || currentTool == TOOLPolySelect)
-               {
-                       if (pts.GetNumPoints() > 0)
-                       {
-                               pt.x = pts.GetX(ptHighlight), pt.y = pts.GetY(ptHighlight);
-                               hdc = GetDC(hWnd);
-                               LPtoDP(hdc, &pt, 1);
-                               ClientToScreen(hWnd, &pt);
-                               SetCursorPos(pt.x, pt.y);
-                               ReleaseDC(hWnd, hdc);
-
-                               if (wParam & (MK_SHIFT | MK_CONTROL))
-                                       pts.SetOnCurve(ptHighlight, !pts.GetOnCurve(ptHighlight));
-                       }
-               }
-               else if (currentTool == TOOLDelPt)
-               {
-                       if (pts.GetNumPoints() > 0)
-//Or could use:
-//                     if (ptHighlight != -1)
-                       {
-//This assumes that WM_MOUSEMOVE happens before this!
-//The above commented out line should take care of this contingency... !!! FIX !!!
-                               pts.DeletePoint(ptHighlight);
-                               InvalidateRect(hWnd, NULL, TRUE);
-                       }
-               }
-
-               break;
-
-       case WM_LBUTTONUP:
-
-               mouseDown = false;
-
-               if (currentTool == TOOLScroll || currentTool == TOOLZoom)
-                       ReleaseCapture();
-
-               break;
-
-       case WM_MOUSEMOVE:
-
-               SetCursor(hCur[currentTool]);
-
-           // Extract current point from lParam/calc offset from previous point
-
-               pt.x = lParam & 0xFFFF, pt.y = lParam >> 16;
-               ptOffset.x = pt.x - ptPrevious.x,
-               ptOffset.y = pt.y - ptPrevious.y;
-
-               if (mouseDown)
-               {
-                       if (currentTool == TOOLScroll)
-                       {
-                               // NOTE: OffsetViewportOrg operates in DEVICE UNITS...
-
-                               hdc = GetDC(hWnd);
-                               OffsetViewportOrgEx(hdc, ptOffset.x, ptOffset.y, NULL);
-                               ReleaseDC(hWnd, hdc);
-
-// this shows that it works, so the logic above must be faulty...
-// And it is. It should convert the coords first, then do the subtraction to figure the offset...
-// Above: DONE
-// Then multiply it by the scaling factor. Whee!
-
-                               InvalidateRect(hWnd, NULL, TRUE);
-//                             SendMessage(hWnd, WM_PAINT, NULL, NULL);
-                       }
-                       else if (currentTool == TOOLAddPt || currentTool == TOOLAddPoly || currentTool == TOOLSelect)
-                       {
-                               if (currentTool != TOOLAddPt || pts.GetNumPoints() > 0)//yecch.
-                               {
-                                       POINT pt2;
-                                       pt2.x = pt.x, pt2.y = pt.y;
-                                       // Should also set onCurve here as well, depending on keystate
-//Or should we?
-                                       hdc = GetDC(hWnd);
-                                       DPtoLP(hdc, &pt2, 1);
-                                       pts.SetXY(ptHighlight, pt2.x, pt2.y);
-                                       ReleaseDC(hWnd, hdc);
-                                       InvalidateRect(hWnd, NULL, TRUE);
-                               }
-                       }
-                       else if (currentTool == TOOLPolySelect)
-                       {
-                               if (pts.GetNumPoints() > 0)
-                               {
-                                       POINT pt2;
-                                       pt2.x = pt.x, pt2.y = pt.y;
-                                       // Should also set onCurve here as well, depending on keystate
-//Or should we?
-                                       hdc = GetDC(hWnd);
-                                       DPtoLP(hdc, &pt2, 1);
-                                       pts.OffsetPoly(pts.GetPoly(ptHighlight), pt2.x - pts.GetX(ptHighlight), pt2.y - pts.GetY(ptHighlight));
-                                       ReleaseDC(hWnd, hdc);
-                                       InvalidateRect(hWnd, NULL, TRUE);
-                               }
-                       }
-               }
-               else
-               {
-                       if (currentTool == TOOLSelect || currentTool == TOOLDelPt || currentTool == TOOLAddPt
-                               || currentTool == TOOLPolySelect)// || currentTool == TOOLAddPoly)
-                       {
-                               POINT pt2;
-                               pt2.x = pt.x, pt2.y = pt.y;
-                               hdc = GetDC(hWnd);
-                               DPtoLP(hdc, &pt2, 1);
-                               ReleaseDC(hWnd, hdc);
-
-                               double closest = 1.0e+99;
-
-                               for(int i=0; i<pts.GetNumPoints(); i++)
-                               {
-                                       double dist = ((pt2.x - pts.GetX(i)) * (pt2.x - pts.GetX(i)))
-                                               + ((pt2.y - pts.GetY(i)) * (pt2.y - pts.GetY(i)));
-
-                                       if (dist < closest)
-                                               closest = dist, ptHighlight = i;
-                               }
-
-                               if (ptHighlight != oldPtHighlight)
-                               {
-                                       oldPtHighlight = ptHighlight;
-                                       InvalidateRect(hWnd, NULL, TRUE);
-                               }
-
-                               // What follows here looks like voodoo, but is really simple. What we do is
-                               // check to see if the mouse point has a perpendicular intersection with any of
-                               // the line segments. If it does, calculate the length of the perpendicular
-                               // and choose the smallest length. If there is no perpendicular, then choose the
-                               // length of line connecting the closer of either the first endpoint or the
-                               // second and choose the smallest of those.
-
-                               // There is one bit of math that looks like voodoo to me ATM--will explain once
-                               // I understand it better (the calculation of the length of the perpendicular).
-
-                               if (pts.GetNumPoints() > 1 && currentTool == TOOLAddPt)
-                               {
-                                       double smallest = 1.0e+99;
-
-                                       for(int i=0; i<pts.GetNumPoints(); i++)
-                                       {
-                                               int32 p1x = pts.GetX(i), p1y = pts.GetY(i),
-                                                       p2x = pts.GetX(pts.GetNext(i)), p2y = pts.GetY(pts.GetNext(i));
-
-                                               vector ls(p2x, p2y, 0, p1x, p1y, 0), v1(pt2.x, pt2.y, 0, p1x, p1y, 0),
-                                                       v2(pt2.x, pt2.y, 0, p2x, p2y, 0);
-                                               double pp = ls.dot(v1) / ls.length(), dist;
-// Geometric interpretation:
-// pp is the paremeterized point on the vector ls where the perpendicular intersects ls.
-// If pp < 0, then the perpendicular lies beyond the 1st endpoint. If pp > length of ls,
-// then the perpendicular lies beyond the 2nd endpoint.
-
-                                               if (pp < 0.0)
-                                                       dist = v1.length();
-                                               else if (pp > ls.length())
-                                                       dist = v2.length();
-                                               else                                    // distance = ?Det?(ls, v1) / |ls|
-                                                       dist = abs((ls.x * v1.y - v1.x * ls.y) / ls.length());
-
-//The answer to the above looks like it might be found here:
-//
-//If the segment endpoints are s and e, and the point is p, then the test for the perpendicular
-//intercepting the segment is equivalent to insisting that the two dot products {s-e}.{s-p} and
-//{e-s}.{e-p} are both non-negative.  Perpendicular distance from the point to the segment is
-//computed by first computing the area of the triangle the three points form, then dividing by the
-//length of the segment.  Distances are done just by the Pythagorean theorem.  Twice the area of the
-//triangle formed by three points is the determinant of the following matrix:
-//
-//sx sy 1
-//ex ey 1
-//px py 1
-//
-//(???) By translating the start point to the origin, this can be rewritten as:
-//By subtracting row 1 from all rows, you get the following:
-//
-//0         0         0
-//(ex - sx) (ey - sy) 0
-//(px - sx) (py - sy) 0
-//
-//which greatly simplifies the calculation of the determinant.
-
-                                               if (dist < smallest)
-                                                       smallest = dist, ptNextHighlight = pts.GetNext(i), ptHighlight = i;
-                                       }
-
-                                       if (ptNextHighlight != oldPtNextHighlight)
-                                       {
-                                               oldPtNextHighlight = ptNextHighlight;
-                                               InvalidateRect(hWnd, NULL, TRUE);
-                                       }
-                               }
-                       }
-               }
-
-               ptPrevious.x = pt.x, ptPrevious.y = pt.y;
-
-               break;
-
-       case WM_NOTIFY:
-
-               if (((NMHDR *)lParam)->code == TTN_NEEDTEXT)
-               {
-                       LoadString(hInst, ((TOOLTIPTEXT *)lParam)->hdr.idFrom + 0x80, toolTipTxt, 16);
-                       ((TOOLTIPTEXT *)lParam)->lpszText = toolTipTxt;
-               }
-
-               break;
-
-       case WM_MENUSELECT:
-       {
-               statusBarTxt[0] = 0;                                    // Clear status bar text
-               uint16 flags = wParam >> 16;                    // Extract flags
-
-               if (!(flags & MFT_SEPARATOR))
-               {
-                       uint16 id = wParam & 0xFFFF;
-
-                       if (flags & MF_POPUP)
-                       {
-                               if (flags & MF_SYSMENU)
-                                       id = IDS_SYSMENU;
-                               else
-                                       id = IDM_FILEMENU + wParam;
-                       }
-
-                       LoadString(hInst, id, statusBarTxt, 64);
-               }
-
-               SendMessage(hStatusBar, SB_SETTEXT, 0 + SBT_NOBORDERS, (LPARAM)statusBarTxt);
-               break;
-       }
-       case WM_COMMAND:
-       {
-               uint16 cmd = wParam & 0xFFFF;
-
-               if (cmd == IDM_NEW)
-               {
-//                   call   CmdIDM_NEW
-               }
-               else if (cmd == IDM_OPEN)
-               {
-//                   call   SaveChanges
-//                   .IF (eax)
-//                     movmov ofn.hwndOwner, eax, hMainWnd
-//                     mov    ofn.Flags, OFN_PATHMUSTEXIST + OFN_FILEMUSTEXIST
-//                     invoke GetOpenFileName, ADDR ofn
-//                     .IF (eax)
-////////
-//jmp @F
-//szDMsg1a     BYTE    "Could not open the file (GetOpenFileName)...", 0
-//szDMsg1b     BYTE    "Open error!", 0
-//szDMsg1c     BYTE    "About to attempt to open file...", 0
-//@@:
-////invoke MessageBox, hWnd, ADDR szDMsg1a, ADDR szDMsg1b, MB_ICONERROR or MB_OK
-//invoke MessageBox, hMainWnd, ADDR szDMsg1c, ADDR szFile, MB_ICONERROR or MB_OK
-//                       invoke LoadTTF, ADDR szFile
-//
-//////
-//                       // <<< FILE OPEN CODE HERE >>>
-//                       or     fFileStatus, NAMEDbit
-//                       and    fFileStatus, NOT CHANGEDbit
-//                       call   NewWindowName
-//                       mov    eax, TRUE      // return TRUE
-//                       jmp    Return
-//                       //��������������������������������������
-//OpenError:             invoke GetLastError
-//                       // <<< FILE OPEN ERROR CODE HERE >>>
-//                     .ENDIF
-//                     zero   eax      // return FALSE
-//                   .ENDIF
-               }
-               else if (cmd == IDM_SAVEAS)
-               {
-//                   and    fFileStatus, NOT NAMEDbit
-//                   call   CmdIDM_SAVE
-               }
-               else if (cmd == IDM_SAVE)
-               {
-//                   call   CmdIDM_SAVE
-               }
-               else if (cmd == IDM_ABOUT)
-                       DialogBoxParam(hInst, MAKEINTRESOURCE(IDD_ABOUT), hMainWnd, AboutProc, NULL);
-               else if (cmd == IDM_EXIT)
-                       SendMessage(hWnd, WM_CLOSE, 0, 0);
-               else if (cmd == ID_TBCHARWIN)
-               {
-                       ShowWindow(hCharWnd, (IsWindowVisible(hCharWnd) ? SW_HIDE : SW_SHOWNOACTIVATE));
-
-#ifdef DEBUGFOO
-wpC.length = sizeof(WINDOWPLACEMENT);
-GetWindowPlacement(hCharWnd, &wpC);
-wsprintf(strBuf, "Char window showCmd = %08X...\n", wpC.showCmd);
-WriteLogMsg(strBuf);
-#endif
-               }
-               else
-                       return DefWindowProc(hWnd, msgID, wParam, lParam);
-
-               break;
-       }
-       default:
-               return DefWindowProc(hWnd, msgID, wParam, lParam);
-       }
-
-       return 0;
-}
-
-//
-// Initialize TTF data
-//
-void CreateNewDoc(void)
-{
-}
-
-//
-// Save changes to document before quitting
-//
-bool SaveChanges(void)
-{
-       return true;
-}
-
-
-
-//
-// ABOUT Dialog WndProc
-//
-BOOL CALLBACK AboutProc(HWND hDlg, UINT msgID, WPARAM wParam, LPARAM lParam)
-{
-       switch (msgID)
-       {
-       case WM_INITDIALOG:
-
-               MiscCenterWnd(hDlg, hMainWnd);
-               break;
-
-       case WM_COMMAND:
-
-               if (wParam == IDOK || wParam == IDCANCEL)
-                       EndDialog(hDlg, TRUE);
-
-               break;
-
-       default:
-               return FALSE;
-       }
-
-       return TRUE;
-}
-
-//
-// Character Window WndProc
-//
-WndProcCW      PROC  STDCALL, hWnd:HWND, uMsg:UINT, wParam:WPARAM, lParam:LPARAM
-
-               mov    eax, uMsg                // pickup our message
-               .IF (eax == WM_PAINT)
-                 mov    eax, 0                 // Non-sense... (placeholder!)
-// Scan conversion etc. goes here...
-               .ELSEIF (eax == WM_LBUTTONDOWN)
-                 invoke SetCapture, hCharWnd
-               .ELSEIF (eax == WM_LBUTTONUP)
-                 invoke ReleaseCapture
-                 invoke SetFocus, hMainWnd     // Make sure the main wnd keeps focus!
-               .ELSEIF (eax == WM_NCLBUTTONDOWN)
-                 invoke DefWindowProc, hWnd, uMsg, wParam, lParam // Let it do its thing
-                 invoke SetFocus, hMainWnd     // Make sure the main wnd keeps focus!
-               .ELSE
-DefProc:         invoke DefWindowProc, hWnd, uMsg, wParam, lParam
-               .ENDIF
-               ret
-
-WndProcCW      ENDP
-
-//
-// Character Window WndProc
-//
-LRESULT CALLBACK WndProcCW(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM lParam)
-{
-       switch (msgID)
-       {
-       default:
-               return DefWindowProc(hWnd, msgID, wParam, lParam);
-       }
-
-       return 0;
-}
-
-
-// Function prototypes
-
-int32 FindSelectedTool(void);
-
-//
-// Tool Palette WndProc
-//
-LRESULT CALLBACK WndProcTP(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM lParam)
-{
-       PAINTSTRUCT ps;
-       HDC hdc;
-       POINT pt;
-       static uint32 prevTool = -1;
-
-       switch (msgID)
-       {
-       case WM_PAINT:
-       {
-               hdc = BeginPaint(hWnd, &ps);
-               HDC newDC = CreateCompatibleDC(NULL);
-               SelectObject(newDC, hBMToolPal1);
-               BitBlt(hdc, 0, 0, sizeTPBM.x, sizeTPBM.y, newDC, 0, 0, SRCCOPY);
-               DeleteDC(newDC);
-
-// This is crappy. Find some way to tighten this up!
-               int32 tool = FindSelectedTool();
-
-               if (tool != -1)
-               {
-                       newDC = CreateCompatibleDC(NULL);
-                       SelectObject(newDC, hBMToolPal1);
-                   //need ul corner of bitmap, ul corner of dest, width/height
-                       pt.x = sizeStamp.x * (tool & 0x03), pt.y = sizeStamp.y * (tool >> 2);
-                       BitBlt(hdc, pt.x, pt.y, sizeStamp.x, sizeStamp.y, newDC, pt.x, pt.y, NOTSRCCOPY);
-                       DeleteDC(newDC);
-               }
-
-               EndPaint(hWnd, &ps);
-               break;
-       }
-       case WM_MOUSEMOVE:
-       {
-               int32 tool = FindSelectedTool();
-
-               if (tool != prevTool)
-               {
-                       prevTool = tool;
-                       InvalidateRect(hWnd, NULL, FALSE);
-               }
-
-               break;
-       }
-       case WM_RBUTTONUP:
-       {
-               int32 tool = FindSelectedTool(), oldTool = currentTool;
-
-               if (tool != -1)
-                       currentTool = tool;
-
-               if (currentTool != TOOLSelect && currentTool != TOOLDelPt && currentTool != TOOLAddPt
-                       && currentTool != TOOLPolySelect)
-                       ptHighlight = -1;
-
-               if (currentTool != oldTool)
-                       InvalidateRect(hMainWnd, NULL, TRUE);
-
-               if (currentTool == TOOLAddPoly)
-#ifdef DEBUGFOO
-{
-#endif
-                       polyFirstPoint = true;
-#ifdef DEBUGFOO
-wsprintf(strBuf, "--> Selected poly tool, polyFirstPoint is %s\n", polyFirstPoint ? "true" : "false");
-WriteLogMsg(strBuf);
-}
-#endif
-
-               ReleaseCapture();
-               ShowWindow(hToolPalWnd, SW_HIDE);
-               SetFocus(hMainWnd);                                             // Make sure the main wnd keeps focus!
-
-               break;
-       }
-       default:
-               return DefWindowProc(hWnd, msgID, wParam, lParam);
-       }
-
-       return 0;
-}
-
-//
-// Find which tool we're pointing at
-// Use: xcoord = mouse.x / (bmsize.x/4), ycoord = mouse.y / (bmsize.y/2)
-//
-int32 FindSelectedTool(void)
-{
-       POINT pt;
-
-       GetCursorPos(&pt);
-       ScreenToClient(hToolPalWnd, &pt);
-
-       uint32 x = (uint32)pt.x / sizeStamp.x, y = (uint32)pt.y / sizeStamp.y, tool = -1;
-
-       if (x < 4 && y < 2)
-//     {
-               tool = (y * 4) + x;
-
-//             if (tool == 7)
-//                     tool = -1;                                                      // 7 has no tool...
-//     }
-
-       return tool;
-}
-
-
-//
-// Misc center window
-//
-void MiscCenterWnd(HWND hChild, HWND hParent)
-{
-       RECT parent, child;
-
-       if (!GetWindowRect(hParent, &parent) || !GetWindowRect(hChild, &child))
-               return;
-
-       int32 x = parent.left + (((parent.right - parent.left) - (child.right - child.left)) / 2),
-               y = parent.top + (((parent.bottom - parent.top) - (child.bottom - child.top)) / 2);
-
-       if (x < 0)
-               x = 0;
-       else if (x > GetSystemMetrics(SM_CXFULLSCREEN) - (child.right - child.left))
-               x = GetSystemMetrics(SM_CXFULLSCREEN) - (child.right - child.left);
-
-       if (y < 0)
-               y = 0;
-       else if (y > GetSystemMetrics(SM_CYFULLSCREEN) - (child.bottom - child.top))
-               y = GetSystemMetrics(SM_CYFULLSCREEN) - (child.bottom - child.top);
-
-       SetWindowPos(hChild, NULL, x, y, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
-}
-
-//
-// Allow only one instance
-//
-bool OnlyOneInstance(void)
-{
-       HWND window = FindWindow(className, NULL);
-
-       if (window == NULL)
-               return true;
-
-       ShowWindow(window, SW_SHOWNORMAL);
-       SetWindowPos(window, NULL, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
-
-       return false;
-}
-
-//
-// Load/Allocate all resources
-//
-bool LoadResources(void)
-{
-       hCur[0] = LoadCursor(hInst, MAKEINTRESOURCE(IDC_CURSOR1));
-       hCur[1] = LoadCursor(hInst, MAKEINTRESOURCE(IDC_CURSOR2));
-       hCur[2] = LoadCursor(hInst, MAKEINTRESOURCE(IDC_CURSOR3));
-       hCur[3] = LoadCursor(hInst, MAKEINTRESOURCE(IDC_CURSOR4));
-       hCur[4] = LoadCursor(hInst, MAKEINTRESOURCE(IDC_CURSOR5));
-       hCur[5] = LoadCursor(hInst, MAKEINTRESOURCE(IDC_CURSOR6));
-       hCur[6] = LoadCursor(hInst, MAKEINTRESOURCE(IDC_CURSOR7));
-       hCur[7] = LoadCursor(hInst, MAKEINTRESOURCE(IDC_CURSOR8));
-
-       BITMAP bm;
-
-       hBMToolPal1 = LoadBitmap(hInst, MAKEINTRESOURCE(IDB_TOOLPAL1));
-       GetObject(hBMToolPal1, sizeof(bm), &bm);
-
-       // Set up sizes
-
-       sizeTPBM.x = bm.bmWidth, sizeTPBM.y = bm.bmHeight;
-       sizeStamp.x = bm.bmWidth / 4, sizeStamp.y = bm.bmHeight / 2;
-
-       hBluePen1 = CreatePen(PS_DOT, 1, 0x00FF0000);
-       hRedPen1 = CreatePen(PS_SOLID, 1, 0x000000FF);
-       hGreenPen1 = CreatePen(PS_SOLID, 1, 0x0000AF00);
-       hBlackPen1 = CreatePen(PS_SOLID, 1, 0x00000000);
-
-       LOGBRUSH lb = { BS_NULL, 0, 0 };
-
-       hNullBrush = CreateBrushIndirect(&lb);
-
-       return true;
-}
-
-//
-// Deallocate all resources
-//
-void DeallocateResources(void)
-{
-       DeleteObject(hBMToolPal1);
-       DeleteObject(hBluePen1);
-       DeleteObject(hRedPen1);
-       DeleteObject(hGreenPen1);
-       DeleteObject(hBlackPen1);
-       DeleteObject(hNullBrush);
-}
-
-//
-// Save all application specific data, so we can pick up where we last left off...
-//
-void SaveAppState(void)
-{
-       SetINIInt("Main", "flags", wpM.flags);
-       SetINIInt("Main", "showCmd", wpM.showCmd);
-       SetINIInt("Main", "x1", wpM.rcNormalPosition.left);
-       SetINIInt("Main", "y1", wpM.rcNormalPosition.top);
-       SetINIInt("Main", "x2", wpM.rcNormalPosition.right);
-       SetINIInt("Main", "y2", wpM.rcNormalPosition.bottom);
-
-       SetINIInt("Main", "vpx", ptVPM.x);
-       SetINIInt("Main", "vpy", ptVPM.y);
-
-       SetINIInt("Char", "flags", wpC.flags);
-       SetINIInt("Char", "showCmd", wpC.showCmd);
-       SetINIInt("Char", "x1", wpC.rcNormalPosition.left);
-       SetINIInt("Char", "y1", wpC.rcNormalPosition.top);
-       SetINIInt("Char", "x2", wpC.rcNormalPosition.right);
-       SetINIInt("Char", "y2", wpC.rcNormalPosition.bottom);
-
-       // Need to write out currently opened font, character looking at, other misc. crap
-//     SetINIString("Main", "currentFile", pDoc->GetPathName());
-//     SetINIInt("Main", "currentChar", pDoc->character_num);
-}
-
-//
-// Restore all application specific data previously saved
-//
-bool RestoreAppState(void)
-{
-       InitINIFile();
-
-       WINDOWPLACEMENT wp;
-       wp.length = sizeof(WINDOWPLACEMENT);
-       GetWindowPlacement(hMainWnd, &wp);
-
-       wp.flags = GetINIInt("Main", "flags", wp.flags);
-       wp.showCmd = GetINIInt("Main", "showCmd", wp.showCmd);
-       wp.rcNormalPosition.left = GetINIInt("Main", "x1", wp.rcNormalPosition.left);
-       wp.rcNormalPosition.top = GetINIInt("Main", "y1", wp.rcNormalPosition.top);
-       wp.rcNormalPosition.right = GetINIInt("Main", "x2", wp.rcNormalPosition.right);
-       wp.rcNormalPosition.bottom = GetINIInt("Main", "y2", wp.rcNormalPosition.bottom);
-
-       SetWindowPlacement(hMainWnd, &wp);
-
-       HDC hdc;
-       POINT pt;
-       hdc = GetDC(hMainWnd);
-       GetViewportOrgEx(hdc, &pt);
-
-       pt.x = GetINIInt("Main", "vpx", pt.x);
-       pt.y = GetINIInt("Main", "vpy", pt.y);
-
-       SetViewportOrgEx(hdc, pt.x, pt.y, NULL);
-       ReleaseDC(hMainWnd, hdc);
-
-       GetWindowPlacement(hCharWnd, &wp);
-
-       wp.flags = GetINIInt("Char", "flags", wp.flags);
-       wp.showCmd = GetINIInt("Char", "showCmd", wp.showCmd);
-       wp.rcNormalPosition.left = GetINIInt("Char", "x1", wp.rcNormalPosition.left);
-       wp.rcNormalPosition.top = GetINIInt("Char", "y1", wp.rcNormalPosition.top);
-       wp.rcNormalPosition.right = GetINIInt("Char", "x2", wp.rcNormalPosition.right);
-       wp.rcNormalPosition.bottom = GetINIInt("Char", "y2", wp.rcNormalPosition.bottom);
-
-       SetWindowPlacement(hCharWnd, &wp);
-
-       if (wp.showCmd == SW_HIDE)
-               SendMessage(hToolBar, TB_SETSTATE, ID_TBCHARWIN, MAKELONG(TBSTATE_ENABLED, 0));
-
-//  CString lastFile = theApplicationObject.GetProfileString(version, "currentFile", "");
-//  int lastChar = theApplicationObject.GetProfileInt(version, "currentChar", 0);
-//  if (lastFile.GetLength())
-//  {
-//    // Attempt to restore the last session by open the last file used, etc...
-//    if (!pDoc->m_myFont.Load(lastFile))
-//    {
-//      // Err, make sure you can support any allegations you make below, buddy!
-//      AfxMessageBox("The last file opened with TTF Edit\n\rseems to have been moved or deleted.");
-//    }
-//    else
-//    {
-//      pDoc->m_myFont.SetGlyph(lastChar);  // Set TTF object to last used char
-//      pDoc->character_num = lastChar;
-//      pDoc->SetPathName(lastFile);
-//
-//      BYTE name[512];
-//      pDoc->m_myFont.GetCharName(lastChar, name);
-//      m_wndOwned.SetWindowText((char *)name);
-//    }
-//  }
-
-       return true;
-}
-
-//
-// Initialization
-//
-bool Initialization(void)
-{
-       WNDCLASSEX wcex;
-
-       if (!LoadResources())
-               return false;
-
-       RtlFillMemory(&wcex, sizeof(WNDCLASSEX), 0);
-       wcex.cbSize = sizeof(WNDCLASSEX);
-       wcex.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
-       wcex.lpfnWndProc = WndProc;
-       wcex.hInstance = hInst;
-       wcex.hIcon = LoadIcon(hInst, MAKEINTRESOURCE(IDI_ICON));
-       wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
-       wcex.lpszMenuName = MAKEINTRESOURCE(IDM_MENU);
-       wcex.lpszClassName = className;
-       wcex.hIconSm = (HICON)LoadImage(hInst, MAKEINTRESOURCE(IDI_ICON), IMAGE_ICON, 16, 16, NULL);
-
-       if (!RegisterClassEx(&wcex))
-               return false;
-
-       hMainWnd = CreateWindowEx(NULL, className, className, WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
-               0, 0, 0x1A0, 0x180, NULL, NULL, hInst, NULL);
-
-       if (!hMainWnd)
-               return false;
-
-       ShowWindow(hMainWnd, nCmdShow);
-       UpdateWindow(hMainWnd);
-
-       // Character window creation
-
-       wcex.lpfnWndProc = WndProcCW;
-       wcex.lpszMenuName = NULL;
-       wcex.lpszClassName = CNCharWin;
-       wcex.hCursor = LoadCursor(NULL, IDC_ARROW);     // Owned windows have "regular" cursors
-
-       if (!RegisterClassEx(&wcex))
-               return false;
-
-       hCharWnd = CreateWindowEx(WS_EX_WINDOWEDGE | WS_EX_TOOLWINDOW, CNCharWin,
-               curCharName, WS_POPUP | WS_CAPTION | WS_VISIBLE | WS_THICKFRAME,
-               100, 100, 120, 120, hMainWnd, NULL, hInst, NULL);
-
-       if (!hCharWnd)
-               return false;
-
-       ShowWindow(hCharWnd, SW_SHOWNORMAL);
-       UpdateWindow(hCharWnd);
-       SetFocus(hMainWnd);                                                     // Make sure main wnd has focus!
-
-       // Tool palette window creation
-
-       wcex.lpfnWndProc = WndProcTP;
-       wcex.lpszClassName = CNToolPal;
-
-       if (!RegisterClassEx(&wcex))
-               return false;
-
-       hToolPalWnd = CreateWindowEx(WS_EX_WINDOWEDGE, CNToolPal, NULL, WS_POPUP,
-               0, 0, sizeTPBM.x, sizeTPBM.y, hMainWnd, NULL, hInst, NULL);
-
-       if (!hToolPalWnd)
-               return false;
-
-// Note: A better way to handle this would be to have a sub that registers ALL
-//       classes beforehand and passes a TRUE/FALSE back depending on whether or not
-//       all the classes were able to be registered or not, THEN create the windows
-//       and controls...
-
-       RestoreAppState();                                                      // Restore app related stuff
-
-       return true;
-}
-
-#endif
-#endif