//
// TYPES.H
//
+// by James L. Hammons
+// (C) 2009 Underground Software
+//
+// Now that C/C++ has stardard sizes, this is much more precise. We still do
+// this because we don't like typing _t on the back of our types. :-)
+//
#ifndef __TYPES_H__
#define __TYPES_H__
-// This is only good on certain intel 32-bit platforms...
-// You may need to tweak to suit your specific platform.
-
-typedef unsigned char uint8;
-typedef signed char int8;
-typedef unsigned short uint16;
-typedef signed short int16;
-typedef unsigned uint32;
-typedef signed int32;
-typedef unsigned long long uint64;
-typedef signed long long int64;
-
-typedef uint8 UINT8;
-typedef int8 INT8;
-typedef uint16 UINT16;
-typedef int16 INT16;
-typedef uint32 UINT32;
-typedef int32 INT32;
-typedef uint64 UINT64;
-typedef int64 INT64;
+#include <stdint.h>
-typedef uint8 BYTE;
-typedef uint16 WORD;
-//ugly, ugly kludge
-#ifndef __SDLEMU_OPENGL_H__
-typedef uint32 DWORD;
-#endif
-typedef int8 SBYTE;
-typedef int16 SWORD;
-typedef int32 SDWORD;
+typedef uint8_t uint8;
+typedef int8_t int8;
+typedef uint16_t uint16;
+typedef int16_t int16;
+typedef uint32_t uint32;
+typedef int32_t int32;
+typedef uint64_t uint64;
+typedef int64_t int64;
#endif // __TYPES_H__