]> Shamusworld >> Repos - thunder/blobdiff - src/sound.h
Code cleanup, final fix for sprite lag problem.
[thunder] / src / sound.h
index 39ee96f3563baf600b72c85318a0217680464a41..d4e11a020055062e3e2f9c99320ffac0ed59e248 100644 (file)
 #define SCYA      1
 #define SCAMERA   2
 
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 // Functions
 void InitSound(void);
 void SpawnSound(int, int, int channel = 0);
 
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 // Exported vars
 extern uint16_t snd_num;
 
 #endif // __SOUND_H__
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