# StarGem2 configuration file
#
-# Apple ROM paths
+# SG ROM paths
BIOSROM = ./ROMs
-#diskROM = ./ROMs/disk.rom
-#ROMs = ./ROMs
-# Auto state loading/saving upon starting/quitting Apple2 (1 - use, 0 - don't use)
+# Auto state loading/saving upon starting/quitting (1 - use, 0 - don't use)
autoSaveState = 1
-#This is the default--we don't advertise it just yet... ;-)
-#autoStateFilename = ./apple2auto.state
-
-# TEMPORARY disk image load paths
-
-# OpenGL options: 1 - use OpenGL rendering, 0 - use old style rendering
-
-useOpenGL = 1
# OpenGL filtering type: 1 - blurry, 0 - sharp
fullscreen = 0
-# Backend renderer (OpenGL dependent): 0 - regular, 1 - "TV" style
-
-#renderType = 0
-
-# NTSC/PAL options: 1 - NTSC, 0 - PAL
-
-hardwareTypeNTSC = 1
-
-# Framskip options: 0 - no skip, 1-N - draw every Nth frame
-# Note: Skipping frames may cause strange visual side effects--don't bother
-# reporting these unless they occur with a frameskip value of 0!
-
-frameSkip = 0
-
# Joystick options: 1 - use joystick, 0 - don't use
useJoystick = 0
#k_advance = 261 # SDLK_KP5
#k_high_score_reset = 262 # SDLK_KP6
#k_slam_switch = 263 # SDLK_KP7
+