X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?p=rmac;a=blobdiff_plain;f=symbol.h;h=9c5c26a82e08e15feef7b35a8ef64985c655e537;hp=bd32a5efc114fc8efd2dfa6f2dfea290831f4411;hb=60f204cb9e3905100da0d89f14bb40db764acd9e;hpb=1feb728a9eb579b6441daf0124d81483f600365c diff --git a/symbol.h b/symbol.h index bd32a5e..9c5c26a 100644 --- a/symbol.h +++ b/symbol.h @@ -1,7 +1,7 @@ // // RMAC - Reboot's Macro Assembler for the Atari Jaguar Console System // SYMBOL.H - Symbol Handling -// Copyright (C) 199x Landon Dyer, 2011 Reboot and Friends +// Copyright (C) 199x Landon Dyer, 2017 Reboot and Friends // RMAC derived from MADMAC v1.07 Written by Landon Dyer, 1986 // Source utilised with the kind permission of Landon Dyer // @@ -15,7 +15,7 @@ struct LineList { struct LineList * next; - char * line; + uint8_t * line; }; // Symbols @@ -25,12 +25,12 @@ SYM SYM * snext; // * -> Next symbol on hash-chain SYM * sorder; // * -> Next sym in order of reference SYM * sdecl; // * -> Next sym in order of declaration - uint8_t stype; // Symbol type + uint8_t stype; // Symbol type uint16_t sattr; // Attribute bits uint32_t sattre; // Extended attribute bits uint16_t senv; // Enviroment number uint32_t svalue; // Symbol value - char * sname; // * -> Symbol's print-name + uint8_t * sname; // * -> Symbol's print-name struct LineList * lineList; // * -> Macro's linked list of lines struct LineList * last; // * -> end of macro linked list uint32_t uid; // Symbol's unique ID @@ -38,18 +38,19 @@ SYM // Globals, externals, etc. extern int curenv; -extern char subttl[]; -extern int eject(void); +extern uint8_t subttl[]; +extern uint32_t firstglobal;// Index of the fist global symbol in an ELF object. // Exported functions -SYM * lookup(char *, int, int); +SYM * lookup(uint8_t *, int, int); void InitSymbolTable(void); -SYM * NewSymbol(char *, int, int); +SYM * NewSymbol(uint8_t *, int, int); void AddToSymbolDeclarationList(SYM *); void ForceUndefinedSymbolsGlobal(void); int symtable(void); -int sy_assign(char *, char *(*)()); -char * GetSymbolNameByUID(uint32_t); +uint32_t sy_assign(uint8_t *, uint8_t *(*)()); +uint32_t sy_assign_ELF(uint8_t *, uint8_t *(*)()); +uint8_t * GetSymbolNameByUID(uint32_t); #endif // __SYMBOL_H__