// Byteswap crap
#define BYTESWAP16(x) ((((x) & 0x00FF) << 8) | (((x) & 0xFF00) >> 8))
#define BYTESWAP32(x) ((((x) & 0x000000FF) << 24) | (((x) & 0x0000FF00) << 8) | (((x) & 0x00FF0000) >> 8) | (((x) & 0xFF000000) >> 24))
+#define BYTESWAP64(x) (BYTESWAP32(x>>32)|BYTESWAP32((x&0xffffffff)<<32))
#define WORDSWAP32(x) ((((x) & 0x0000FFFF) << 16) | (((x) & 0xFFFF0000) >> 16))
//
#define SPACE ' ' // ASCII space
#define SLASHCHAR '/'
#define SLASHSTRING "/"
-#define TOKEN uint32_t // Assembler token
#define FNSIZ 128 // Maximum size of a filename
#define OK 0 // OK return
#define DEBUG if (debug) // Debug conditional
#define CREATMASK 0
// Object code formats
-#define ALCYON 0 // Alcyon/DRI C object format
-#define MWC 1 // Mark Williams object format
-#define BSD 2 // BSD object format
-#define ELF 3 // ELF object format
-#define XEX 4 // COM/EXE/XEX/whatever a8 object format
+enum
+{
+ALCYON, // Alcyon/DRI C object format
+MWC, // Mark Williams object format
+BSD, // BSD object format
+ELF, // ELF object format
+LOD, // DSP 56001 object format
+P56, // DSP 56001 object format
+XEX, // COM/EXE/XEX/whatever a8 object format
+};
+
+// Assembler token
+#define TOKEN uint32_t
+
+// Token pointer type is a union because we have 64-bit sized tokens now :-P
+#define TOKENPTR union _tokenptr
+TOKENPTR
+{
+ uint32_t * u32;
+ uint64_t * u64;
+};
// Pointer type that can point to (almost) anything
#define PTR union _ptr
PTR
{
- uint8_t * cp; // Char
+ uint8_t * cp; // Char
uint16_t * wp; // WORD
uint32_t * lp; // LONG
- uint32_t lw; // LONG
- SYM ** sy; // SYM
- TOKEN * tk; // TOKEN
+ uint32_t lw; // LONG
+ SYM ** sy; // SYM
+ TOKENPTR tk; // TOKEN
};
// Symbol spaces
#define REFERENCED 0x1000 // Symbol has been referenced
#define EQUATED 0x0800 // Symbol was equated
#define SDECLLIST 0x0400 // Symbol is on 'sdecl'-order list
+#define FLOAT 0x0200 // Symbol is a floating point value
// Expression spaces, ORed with symbol and expression attributes above
#define ABS 0x0000 // In absolute space
#define SIZW 0x0002 // .w
#define SIZL 0x0004 // .l
#define SIZN 0x0008 // no .(size) specifier
-#define SIZD 0x0010 // .d (quad word or FPU double precision real)
+#define SIZD 0x0010 // .d (FPU double precision real)
#define SIZS 0x0020 // .s (FPU single precision real)
#define SIZX 0x0040 // .x (FPU extended precision real)
#define SIZP 0x0080 // .p (FPU pakced decimal real)
-#define SIZQ SIZD
+#define SIZQ 0x0100 // .q (quad word)
// RISC register bank definitions (used in extended symbol attributes also)
#define BANK_N 0x0000 // No register bank specified