//
// TARGET SPECIFIC BUILD SETTINGS
//
-
#ifdef WIN32
#define PLATFORM "Win32" // Release platform - windows
#define _OPEN_FLAGS _O_TRUNC|_O_CREAT|_O_BINARY|_O_RDWR
#endif
#endif
+//
+// Non-target specific stuff
+//
#include <inttypes.h>
+#include "symbol.h"
#define BYTE uint8_t
#define WORD uint16_t
#define MWC 1 // Mark Williams object format
#define BSD 2 // BSD object format
-// Symbols
-#define SYM struct _sym
-SYM
-{
- SYM * snext; // * -> Next symbol on hash-chain
- SYM * sorder; // * -> Next sym in order of refrence
- SYM * sdecl; // * -> Next sym in order of declaration
- BYTE stype; // Symbol type
- WORD sattr; // Attribute bits
- LONG sattre; // Extended attribute bits
- WORD senv; // Enviroment number
- LONG svalue; // Symbol value
- char * sname; // * -> Symbol's print-name
-};
-
// Pointer type that can point to (almost) anything
#define PTR union _ptr
PTR
extern int sbra_flag;
extern int obj_format;
extern LONG amemtot;
-extern int in_main;
// Prototypes
void init_sym(void);
SYM * newsym(char *, int, int);
char * fext(char *, char *, int);
-void cantcreat(char *);
int kmatch(char *, int *, int *, int *, int *);
void autoeven(int);
int nthpath(char *, int, char *);
void clear(char *, LONG);
char * copy(char *, char *, LONG);
-int rmac_qsort(char *, int, int, int (*)());
-//char * amem(LONG);
#endif // __RMAC_H__