-int perm_verb_flag; // Permanently verbose, interactive mode
-int list_flag; // "-l" Listing flag on command line
-int verb_flag; // Be verbose about what's going on
-int as68_flag; // as68 kludge mode
-int glob_flag; // Assume undefined symbols are global
-int lsym_flag; // Include local symbols in object file
-int sbra_flag; // Warn about possible short branches
-int obj_format; // Object format flag
-int debug; // [1..9] Enable debugging levels
-int err_flag; // '-e' specified
-int err_fd; // File to write error messages to
-int rgpu, rdsp; // Assembling Jaguar GPU or DSP code
-int list_fd; // File to write listing to
-int regbank; // RISC register bank
-int segpadsize; // Segment padding size
-int endian; // Host processor endianess
-char * objfname; // Object filename pointer
-char * firstfname; // First source filename
-char * cmdlnexec; // Executable name, pointer to ARGV[0]
-char * searchpath; // Search path for include files
-char defname[] = "noname.o"; // Default output filename
-
-// Under Windows and UNIX malloc() is an expensive call, so for small amounts
-// of memory we allocate from a previously allocated buffer.
-
-#define A_AMOUNT 4096 // Amount to malloc() at a time
-#define A_THRESH 64 // Use malloc() for amounts >= A_THRESH
-
-static LONG a_amount; // Amount left at a_ptr
-static char * a_ptr; // Next free chunk
-LONG amemtot; // amem() total of requests
-
-// Qsort; The THRESHold below is the insertion sort threshold, and has been adjusted
-// for records of size 48 bytes.The MTHREShold is where we stop finding a better median.
-
-#define THRESH 4 // Threshold for insertion
-#define MTHRESH 6 // Threshold for median
-
-static int (*qcmp)(); // The comparison routine
-static int qsz; // Size of each record
-static int thresh; // THRESHold in chars
-static int mthresh; // MTHRESHold in chars
-
-
-//
-// qst: Do a quicksort. First, find the median element, and put that one in the
-// first place as the discriminator. (This "median" is just the median of the
-// first, last and middle elements). (Using this median instead of the first
-// element is a big win). Then, the usual partitioning/swapping, followed by
-// moving the discriminator into the right place. Then, figure out the sizes of
-// the two partions, do the smaller one recursively and the larger one via a
-// repeat of this code. Stopping when there are less than THRESH elements in a
-// partition and cleaning up with an insertion sort (in our caller) is a huge
-// win. All data swaps are done in-line, which is space-losing but time-saving.
-// (And there are only three places where this is done).
-//
-static int qst(char * base, char * max)
-{
- char c, * i, * j, * jj;
- int ii;
- char * mid, * tmp;
- long lo, hi;
-
- /*
- * At the top here, lo is the number of characters of elements in the
- * current partition. (Which should be max - base).
- * Find the median of the first, last, and middle element and make
- * that the middle element. Set j to largest of first and middle.
- * If max is larger than that guy, then it's that guy, else compare
- * max with loser of first and take larger. Things are set up to
- * prefer the middle, then the first in case of ties.
- */
- lo = max - base; /* number of elements as chars */
-
- do
- {
- mid = i = base + qsz * ((lo / qsz) >> 1);
-
- if (lo >= mthresh)
- {
- j = (qcmp((jj = base), i) > 0 ? jj : i);
-
- if (qcmp(j, (tmp = max - qsz)) > 0)
- {
- /* switch to first loser */
- j = (j == jj ? i : jj);
-
- if (qcmp(j, tmp) < 0)
- j = tmp;
- }
-
- if (j != i)
- {
- ii = qsz;
-
- do
- {
- c = *i;
- *i++ = *j;
- *j++ = c;
- }
- while (--ii);
- }
- }
-
- /*
- * Semi-standard quicksort partitioning/swapping
- */
- for(i=base, j=max-qsz; ;)
- {
- while (i < mid && qcmp(i, mid) <= 0)
- i += qsz;
-
- while (j > mid)
- {
- if (qcmp(mid, j) <= 0)
- {
- j -= qsz;
- continue;
- }
-
- tmp = i + qsz; /* value of i after swap */
-
- if (i == mid)
- {
- /* j <-> mid, new mid is j */
- mid = jj = j;
- }
- else
- {
- /* i <-> j */
- jj = j;
- j -= qsz;
- }
-
- goto swap;
- }
-
- if (i == mid)
- {
- break;
- }
- else
- {
- /* i <-> mid, new mid is i */
- jj = mid;
- tmp = mid = i; /* value of i after swap */
- j -= qsz;
- }
-swap:
- ii = qsz;
-
- do
- {
- c = *i;
- *i++ = *jj;
- *jj++ = c;
- }
- while (--ii);
-
- i = tmp;
- }
-
- /*
- * Look at sizes of the two partitions, do the smaller
- * one first by recursion, then do the larger one by
- * making sure lo is its size, base and max are update
- * correctly, and branching back. But only repeat
- * (recursively or by branching) if the partition is
- * of at least size THRESH.
- */
- i = (j = mid) + qsz;
-
- if ((lo = j - base) <= (hi = max - i))
- {
- if (lo >= thresh)
- qst(base, j);
-
- base = i;
- lo = hi;
- }
- else
- {
- if (hi >= thresh)
- qst(i, max);
-
- max = j;
- }
- }
- while (lo >= thresh);
-
- return 0;
-}
-
-
-/*
- * qsort:
- * First, set up some global parameters for qst to share. Then, quicksort
- * with qst(), and then a cleanup insertion sort ourselves. Sound simple?
- * It's not...
- */
-int rmac_qsort(char * base, int n, int size, int (*compar)())
-{
- register char c, * i, * j, * lo, * hi;
- char * min, * max;
-
- if (n <= 1)
- return 0;
-
- qsz = size;
- qcmp = compar;
- thresh = qsz * THRESH;
- mthresh = qsz * MTHRESH;
- max = base + n * qsz;
-
- if (n >= THRESH)
- {
- qst(base, max);
- hi = base + thresh;
- }
- else
- {
- hi = max;
- }
-
- /*
- * First put smallest element, which must be in the first THRESH, in
- * the first position as a sentinel. This is done just by searching
- * the first THRESH elements (or the first n if n < THRESH), finding
- * the min, and swapping it into the first position.
- */
- for(j=lo=base; (lo+=qsz)<hi;)
- {
- if (qcmp(j, lo) > 0)
- j = lo;
- }
-
- if (j != base)
- {
- /* swap j into place */
- for(i=base, hi=base+qsz; i<hi;)
- {
- c = *j;
- *j++ = *i;
- *i++ = c;
- }
- }
-
- /*
- * With our sentinel in place, we now run the following hyper-fast
- * insertion sort. For each remaining element, min, from [1] to [n-1],
- * set hi to the index of the element AFTER which this one goes.
- * Then, do the standard insertion sort shift on a character at a time
- * basis for each element in the frob.
- */
- for(min=base; (hi=min+=qsz)<max;)
- {
- while (qcmp(hi -= qsz, min) > 0)
- /* void */;
-
- if ((hi += qsz) != min)
- {
- for(lo=min+qsz; --lo>=min;)
- {
- c = *lo;
-
- for(i=j=lo; (j-=qsz)>=hi; i=j)
- *i = *j;
-
- *i = c;
- }
- }
- }
-
- return 0;
-}
-
-
-#if 0
-//
-// Allocate memory; Panic and Quit if we Run Out
-//
-char * amem(LONG amount)
-{
- char * p;
-
-// if (amount & 1) // Keep word alignment
-// amount++;
- amount = (amount + 1) & ~(0x01); // Keep word alignment
-
- // Honor *small* request (< 64 bytes)
- if (amount < A_THRESH)
- {
- if (a_amount < amount)
- {
- a_ptr = amem(A_AMOUNT); // Allocate 4K bytes
- a_amount = A_AMOUNT;
- }
-
- p = a_ptr;
- a_ptr += amount;
- a_amount -= amount;
- }
- else
- {
- amemtot += amount; // Bump total alloc
- p = (char *)malloc(amount); // Get memory from malloc
-
- if (p == NULL)
- fatal("Memory exhausted!");
-
- memset(p, 0, amount);
- }
-
- return p;
-}
-#endif
-
-
-//
-// Copy stuff around, return pointer to dest+count+1 (doesn't handle overlap)
-//
-char * copy(char * dest, char * src, LONG count)
-{
- while (count--)
- *dest++ = *src++;
-
- return dest;
-}
-
-
-//
-// Clear a region of memory
-//
-void clear(char * dest, LONG count)
-{
- while(count--)
- *dest++ = 0;
-}
-
-
-//
-// Check to see if the string is a keyword. Returns -1, or a value from the
-// 'accept[]' table
-//
-int kmatch(char * p, int * base, int * check, int * tab, int * accept)
-{
- int state;
- int j;
-
- for(state=0; state>=0;)
- {
- j = base[state] + (int)tolowertab[*p];
-
- if (check[j] != state)
- { // Reject, character doesn't match
- state = -1; // No match
- break;
- }
-
- if (!*++p)
- { // Must accept or reject at EOS
- state = accept[j]; // (-1 on no terminal match)
- break;
- }
-
- state = tab[j];
- }
-
- return state;
-}
-
-
-//
-// Auto-even a section
-//
-void autoeven(int sect)
-{
- switchsect(sect);
- d_even();
- savsect();
-}
-