]> Shamusworld >> Repos - rmac/blobdiff - object.c
Multiple fixes for 020+ mode, including:
[rmac] / object.c
index ffff6231dc17bee1aa1547e69662cd9fa567977e..bc3ae229b098035599c0e1518f1e6ad72cfbad75 100644 (file)
--- a/object.c
+++ b/object.c
 //
-// RMAC - Reboot's Macro Assembler for the Atari Jaguar Console System
+// RMAC - Reboot's Macro Assembler for all Atari computers
 // OBJECT.C - Writing Object Files
-// Copyright (C) 199x Landon Dyer, 2011 Reboot and Friends
+// Copyright (C) 199x Landon Dyer, 2011-2017 Reboot and Friends
 // RMAC derived from MADMAC v1.07 Written by Landon Dyer, 1986
-// Source Utilised with the Kind Permission of Landon Dyer
+// Source utilised with the kind permission of Landon Dyer
 //
 
 #include "object.h"
-#include "sect.h"
-#include "symbol.h"
-#include "mark.h"
+#include "6502.h"
 #include "error.h"
+#include "mark.h"
 #include "riscasm.h"
+#include "sect.h"
+#include "symbol.h"
+
+//#define DEBUG_ELF
+
+uint32_t symsize = 0;                  // Size of BSD/ELF symbol table
+uint32_t strindx = 0x00000004; // BSD/ELF string table index
+uint8_t * strtable;                            // Pointer to the symbol string table
+uint8_t * objImage;                            // Global object image pointer
+int elfHdrNum[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+uint32_t extraSyms;
+
+static uint16_t tdb_tab[] = {
+       0,                              // absolute
+       AL_TEXT,                // TEXT segment based
+       AL_DATA, 0,             // DATA segment based
+       AL_BSS                  // BSS segment based
+};
+
+uint32_t PRGFLAGS;     /* PRGFLAGS as defined in Atari Compendium Chapter 2
+Definition             Bit(s)  Meaning
+--------------- ------- --------------------------------------------------------
+PF_FASTLOAD            0               If set, clear only the BSS area on program load,
+                                               otherwise clear the entire heap.
+PF_TTRAMLOAD   1               If set, the program may be loaded into alternative RAM,
+                                               otherwise it must be loaded into standard RAM.
+PF_TTRAMMEM            2               If set, the program's Malloc() requests may be satisfied
+                                               from alternative RAM, otherwise they must be satisfied
+                                               from standard RAM.
+-                              3               Currently unused
+See left.              4 & 5   If these bits are set to 0 (PF_PRIVATE), the processes'
+                                               entire memory space will be considered private
+                                               (when memory protection is enabled).If these bits are
+                                               set to 1 (PF_GLOBAL), the processes' entire memory space
+                                               will be readable and writable by any process (i.e.
+                                               global). If these bits are set to 2 (PF_SUPERVISOR), the
+                                               processes' entire memory space will only be readable and
+                                               writable by itself and any other process in supervisor
+                                               mode.If these bits are set to 3 (PF_READABLE), the
+                                               processes' entire memory space will be readable by any
+                                               application but only writable by itself.
+-                              6-15    Currently unused
+*/
 
-LONG symsize = 0;                      // Size of BSD symbol table
-LONG strindx = 0x00000004;     // BSD string table index
-char * strtable;                       // Pointer to the symbol string table
-char * objimage;                       // Global object image pointer
+
+//
+// Add entry to symbol table (in ALCYON mode)
+// If 'globflag' is 1, make the symbol global
+// If in .PRG mode, adjust symbol values for fake link
+//
+uint8_t * AddSymEntry(register uint8_t * buf, SYM * sym, int globflag)
+{
+       // Copy symbol name to buffer (first 8 chars or less)
+       register uint8_t * s = sym->sname;
+       register int i;
+
+       for(i=0; i<8 && *s; i++)
+               *buf++ = *s++;
+
+       while (i++ < 8)
+               *buf++ = '\0';
+
+       //
+       // Construct and deposit flag word
+       //
+       // o  all symbols are AL_DEFINED
+       // o  install T/D/B/A base
+       //   o  install 'equated'
+       //   o  commons (COMMON) are AL_EXTERN, but not BSS
+       // o  exports (DEFINED) are AL_GLOBAL
+       // o  imports (~DEFINED) are AL_EXTERN
+       //
+       register uint16_t w1 = sym->sattr;
+       register uint16_t w = AL_DEFINED | tdb_tab[w1 & TDB];
+
+       if (w1 & EQUATED)               // Equated
+               w |= AL_EQUATED;
+
+       if (w1 & COMMON)
+       {
+               w |= AL_EXTERN | AL_GLOBAL;     // Common symbol
+               w &= ~AL_BSS;           // They're not BSS in Alcyon object files
+       }
+       else if (w1 & DEFINED)
+       {
+               if (globflag)           // Export the symbol
+                       w |= AL_GLOBAL;
+       }
+       else
+               w |= AL_EXTERN;         // Imported symbol
+
+       SETBE16(buf, 0, w);
+       buf += 2;
+       register uint32_t z = sym->svalue;
+
+       if (prg_flag)                   // Relocate value in .PRG segment
+       {
+               w1 &= DATA | BSS;
+
+               if (w1)
+                       z += sect[TEXT].sloc;
+
+               if (w1 & BSS)
+                       z += sect[DATA].sloc;
+       }
+
+       SETBE32(buf, 0, z);             // Deposit symbol value
+       buf += 4;
+
+       return buf;
+}
 
 
 //
 // Add an entry to the BSD symbol table
 //
-char * constr_bsdsymtab(char * buf, SYM * sym, int globflag)
+uint8_t * AddBSDSymEntry(uint8_t * buf, SYM * sym, int globflag)
 {
-       chptr = buf;                                            // Point to buffer for deposit longs
+       chptr = buf;                                            // Point to buffer for depositing longs
        D_long(strindx);                                        // Deposit the symbol string index
 
-       WORD w1 = sym->sattr;                           // Obtain symbol attribute
-       int w2 = sym->sattre;
-       LONG z = 0;                                                     // Initialise resulting symbol flags
+       uint16_t w1 = sym->sattr;                       // Obtain symbol attributes
+       uint32_t z = 0;                                         // Initialize resulting symbol flags
 
        if (w1 & EQUATED)
-       {                                       
+       {
                z = 0x02000000;                                 // Set equated flag
        }
        else
@@ -49,20 +153,16 @@ char * constr_bsdsymtab(char * buf, SYM * sym, int globflag)
                z |= 0x01000000;                                // Set global flag if requested
 
        D_long(z);                                                      // Deposit symbol attribute
-
        z = sym->svalue;                                        // Obtain symbol value
-       w1 &= DATA | BSS;                                       // Determine DATA or BSS flag
 
-       if (w1)                                                   
+       if (w1 & (DATA | BSS))
                z += sect[TEXT].sloc;                   // If DATA or BSS add TEXT segment size
 
-       if (w1 & BSS) 
+       if (w1 & BSS)
                z += sect[DATA].sloc;                   // If BSS add DATA segment size
 
        D_long(z);                                                      // Deposit symbol value
-
        strcpy(strtable + strindx, sym->sname);
-
        strindx += strlen(sym->sname) + 1;      // Incr string index incl null terminate
        buf += 12;                                                      // Increment buffer to next record
        symsize += 12;                                          // Increment symbol table size
@@ -72,25 +172,141 @@ char * constr_bsdsymtab(char * buf, SYM * sym, int globflag)
 
 
 //
-// Generate object file
+// Add entry to ELF symbol table; if `globflag' is 1, make the symbol global
+//
+uint8_t * AddELFSymEntry(uint8_t * buf, SYM * sym, int globflag)
+{
+       chptr = buf;
+       D_long(strindx);                // st_name
+       D_long(sym->svalue);    // st_value
+       D_long(0);                              // st_size
+       uint8_t st_info = 0;
+
+       register WORD w1 = sym->sattr;
+
+       if (w1 & COMMON)
+       {
+               //w |= AL_EXTERN | AL_GLOBAL;   // common symbol
+               //w &= ~AL_BSS;         // they're not BSS in Alcyon object files
+       }
+       else if (w1 & DEFINED)
+       {
+               if (globflag)           // Export the symbol
+                       st_info |= 16;   //STB_GLOBAL (1<<4)
+       }
+       else if (w1 & (GLOBAL | REFERENCED))
+               st_info |= 16;
+
+       D_byte(st_info);
+       D_byte(0);                              // st_other
+
+       uint16_t st_shndx = 0xFFF1;     // Assume absolute (equated) number
+
+       if (w1 & TEXT)
+               st_shndx = elfHdrNum[ES_TEXT];
+       else if (w1 & DATA)
+               st_shndx = elfHdrNum[ES_DATA];
+       else if (w1 & BSS)
+               st_shndx = elfHdrNum[ES_BSS];
+       else if (globflag)
+               st_shndx = 0;           // Global, not absolute
+
+       D_word(st_shndx);
+
+       strcpy(strtable + strindx, sym->sname);
+       strindx += strlen(sym->sname) + 1;      // Incr string index incl null terminate
+       symsize += 0x10;                                        // Increment symbol table size
+
+       return buf + 0x10;
+}
+
+
+//
+// Helper function for ELF output
 //
-int object(WORD fd)
+int DepositELFSectionHeader(uint8_t * ptr, uint32_t name, uint32_t type, uint32_t flags, uint32_t addr, uint32_t offset, uint32_t size, uint32_t link, uint32_t info, uint32_t addralign, uint32_t entsize)
+{
+       chptr = ptr;
+       D_long(name);
+       D_long(type);
+       D_long(flags);
+       D_long(addr);
+       D_long(offset);
+       D_long(size);
+       D_long(link);
+       D_long(info);
+       D_long(addralign);
+       D_long(entsize);
+       return 40;
+}
+
+
+//
+// Deposit an entry in the Section Header string table
+//
+uint32_t DepositELFSHSTEntry(uint8_t ** pTable, const uint8_t * s)
+{
+#ifdef DEBUG_ELF
+printf("DepositELFSHSTEntry: s = \"%s\"\n", s);
+#endif
+       uint32_t strSize = strlen(s);
+       strcpy(*pTable, s);
+       *pTable += strSize + 1;
+       return strSize + 1;
+}
+
+
+//
+// Deposit a symbol table entry in the ELF Symbol Table
+//
+uint32_t DepositELFSymbol(uint8_t * ptr, uint32_t name, uint32_t addr, uint32_t size, uint8_t info, uint8_t other, uint16_t shndx)
+{
+       chptr = ptr;
+       D_long(name);
+       D_long(addr);
+       D_long(size);
+       *chptr++ = info;
+       *chptr++ = other;
+       D_word(shndx);
+       return 16;
+}
+
+
+//
+// Write an object file to the passed in file descriptor
+// N.B.: Return value is ignored...
+//
+int WriteObject(int fd)
 {
        LONG t;                                 // Scratch long
        LONG tds;                               // TEXT & DATA segment size
        int i;                                  // Temporary int
        CHUNK * cp;                             // Chunk (for gather)
-       char * buf;                             // Scratch area
-       char * p;                               // Temporary ptr
+       uint8_t * buf;                  // Scratch area
+       uint8_t * p;                    // Temporary ptr
        LONG ssize;                             // Size of symbols
        LONG trsize, drsize;    // Size of relocations
        long unused;                    // For supressing 'write' warnings
 
-       // Write requested object file...
-       switch (obj_format)
+       if (verb_flag)
        {
-       case BSD:
-               ssize = ((LONG)sy_assign(NULL, NULL));          // Assign index numbers to the symbols
+               printf("TEXT segment: %d bytes\n", sect[TEXT].sloc);
+               printf("DATA segment: %d bytes\n", sect[DATA].sloc);
+               printf("BSS  segment: %d bytes\n", sect[BSS].sloc);
+       }
+
+       // Write requested object file...
+       if ((obj_format == BSD) || ((obj_format == ALCYON) && (prg_flag == 0)))
+    {
+               // Force BSD format (if it was ALCYON format)
+               obj_format = BSD;
+
+               if (verb_flag)
+               {
+                       printf("Total       : %d bytes\n", sect[TEXT].sloc + sect[DATA].sloc + sect[BSS].sloc);
+               }
+
+               ssize = sy_assign(NULL, NULL);                          // Assign index numbers to the symbols
                tds = sect[TEXT].sloc + sect[DATA].sloc;        // Get size of TEXT and DATA segment
                buf = malloc(0x600000);                                         // Allocate 6mb object file image memory
 
@@ -100,9 +316,9 @@ int object(WORD fd)
                        return ERROR;
                }
 
-               memset(buf, 0, 0x600000);                                       // Reset allocated memory
-               objimage = buf;                                                         // Set global object image pointer
-               strtable = malloc(0x200000);                            // Allocate 2mb scratch buffer 
+               memset(buf, 0, 0x600000);               // Clear allocated memory
+               objImage = buf;                                 // Set global object image pointer
+               strtable = malloc(0x200000);    // Allocate 2MB string table buffer
 
                if (strtable == NULL)
                {
@@ -110,65 +326,438 @@ int object(WORD fd)
                        return ERROR;
                }
 
-               memset(strtable, 0, 0x200000);                          // Reset allocated memory
+               memset(strtable, 0, 0x200000);  // Clear allocated memory
 
                // Build object file header
-               chptr = buf;                                                            // Base of header
-               D_long(0x00000107);                                                     // Magic number
-               D_long(sect[TEXT].sloc);                                        // TEXT size 
-               D_long(sect[DATA].sloc);                                        // DATA size 
-               D_long(sect[BSS].sloc);                                         // BSS size 
-               D_long(0x00000000);                                                     // Symbol size
-               D_long(0x00000000);                                                     // First entry (0L)
-               D_long(0x00000000);                                                     // TEXT relocation size
-               D_long(0x00000000);                                                     // BSD relocation size
+               chptr = buf;                                    // Base of header (for D_foo macros)
+               D_long(0x00000107);                             // Magic number
+               D_long(sect[TEXT].sloc);                // TEXT size
+               D_long(sect[DATA].sloc);                // DATA size
+               D_long(sect[BSS].sloc);                 // BSS size
+               D_long(0x00000000);                             // Symbol size
+               D_long(0x00000000);                             // First entry (0L)
+               D_long(0x00000000);                             // TEXT relocation size
+               D_long(0x00000000);                             // DATA relocation size
 
                // Construct TEXT and DATA segments (without relocation changes)
                p = buf + BSDHDRSIZE;
 
-               for(i=TEXT; i<=DATA; ++i)
+               for(i=TEXT; i<=DATA; i++)
                {
                        for(cp=sect[i].sfcode; cp!=NULL; cp=cp->chnext)
                        {
-                               copy(p, cp->chptr, cp->ch_size);
+                               memcpy(p, cp->chptr, cp->ch_size);
                                p += cp->ch_size;
                        }
                }
 
                // Do relocation tables (and make changes to segment data)
-               p = buf + (BSDHDRSIZE + tds);   // Move obj image ptr to reloc info
-               trsize = bsdmarkimg(p, tds, sect[TEXT].sloc, TEXT);// Do TEXT relocation table
-               chptr = buf + 24;                               // Point to relocation hdr entry
+               p = buf + BSDHDRSIZE + tds;             // Move obj image ptr to reloc info
+               trsize = MarkBSDImage(p, tds, sect[TEXT].sloc, TEXT);// Do TEXT relocation table
+               chptr = buf + 0x18;                             // Point to relocation hdr entry
                D_long(trsize);                                 // Write the relocation table size
-               p = buf + (BSDHDRSIZE + tds + trsize);  // Move obj image ptr to reloc info
-               drsize = bsdmarkimg(p, tds, sect[TEXT].sloc, DATA);// Do DATA relocation table
-               chptr = buf + 28;                               // Point to relocation hdr entry
+
+               // Move obj image ptr to reloc info
+               p = buf + BSDHDRSIZE + tds + trsize;
+               drsize = MarkBSDImage(p, tds, sect[TEXT].sloc, DATA);// Do DATA relocation table
+               chptr = buf + 0x1C;                             // Point to relocation hdr entry
                D_long(drsize);                                 // Write the relocation table size
 
-               p = buf + (BSDHDRSIZE + tds + trsize + drsize);// Point to start of symbol table
-               sy_assign(p, constr_bsdsymtab); // Build symbol and string tables
-               chptr = buf + 16;                               // Point to sym table size hdr entry
+               // Point to start of symbol table
+               p = buf + BSDHDRSIZE + tds + trsize + drsize;
+               sy_assign(p, AddBSDSymEntry);   // Build symbol and string tables
+               chptr = buf + 0x10;                             // Point to sym table size hdr entry
                D_long(symsize);                                // Write the symbol table size
 
                // Point to string table
-               p = buf + (BSDHDRSIZE + tds + trsize + drsize + symsize);    
-
+               p = buf + BSDHDRSIZE + tds + trsize + drsize + symsize;
                memcpy(p, strtable, strindx);   // Copy string table to object image
-
-               if (buf)
-                       free(strtable);                         // Free allocated memory
-
                chptr = p;                                              // Point to string table size long
                D_long(strindx);                                // Write string table size
 
                // Write the BSD object file from the object image buffer
                unused = write(fd, buf, BSDHDRSIZE + tds + trsize + drsize + symsize + strindx + 4);
 
+               if (verb_flag)
+               {
+                       printf("TextRel size: %d bytes\n", trsize);
+                       printf("DataRel size: %d bytes\n", drsize);
+               }
+
                if (buf)
+               {
+                       free(strtable);                         // Free allocated memory
                        free(buf);                                      // Free allocated memory
+               }
+       }
+       else if (obj_format == ALCYON)
+       {
+               if (verb_flag)
+               {
+                       if (prg_flag)
+                       {
+                               printf("TOS header  : 28 bytes\n");
+                               printf("Total       : %d bytes\n", 28 + sect[TEXT].sloc + sect[DATA].sloc + sect[BSS].sloc);
+                       }
+                       else
+                       {
+                               printf("Total       : %d bytes\n", sect[TEXT].sloc + sect[DATA].sloc + sect[BSS].sloc);
+                       }
+               }
 
-               break;
+               // Compute size of symbol table; assign numbers to the symbols...
+               ssize = 0;
+
+               // As we grabbed BSD *and* Alcyon in prg_flag == 0 mode, this is *always*
+               // false... :-P
+               if (prg_flag != 1)
+                       ssize = sy_assign(NULL, NULL) * 14;
+
+               // Alloc memory for header + text + data, symbol and relocation
+               // information construction.
+               t = tds = sect[TEXT].sloc + sect[DATA].sloc;
+
+               if (t < ssize)
+                       t = ssize;
+
+               // Is there any reason to do this this way???
+               buf = malloc(t + HDRSIZE);
+               buf += HDRSIZE;
+
+               // Build object file header just before the text+data image
+               chptr = buf - HDRSIZE;          // -> base of header
+               D_word(0x601A);                         // 00 - magic number
+               D_long(sect[TEXT].sloc);        // 02 - TEXT size
+               D_long(sect[DATA].sloc);        // 06 - DATA size
+               D_long(sect[BSS].sloc);         // 0A - BSS size
+               D_long(ssize);                          // 0E - symbol table size
+               D_long(0);                                      // 12 - stack size (unused)
+               D_long(PRGFLAGS);                       // 16 - PRGFLAGS
+               D_word(0);                                      // 1A - relocation information exists
+
+               // Construct text and data segments; fixup relocatable longs in .PRG
+               // mode; finally write the header + text + data
+               p = buf;
+
+               for(i=TEXT; i<=DATA; i++)
+               {
+                       for(cp=sect[i].sfcode; cp!=NULL; cp=cp->chnext)
+                       {
+                               memcpy(p, cp->chptr, cp->ch_size);
+                               p += cp->ch_size;
+                       }
+               }
+
+               // Do a first pass on the Alcyon image, if in PRG mode
+               if (prg_flag)
+                       MarkImage(buf, tds, sect[TEXT].sloc, 0);
+
+               unused = write(fd, buf - HDRSIZE, tds + HDRSIZE);
+
+               // Construct and write symbol table
+               if (prg_flag != 1)
+               {
+                       sy_assign(buf, AddSymEntry);
+                       unused = write(fd, buf, ssize);
+               }
+
+               // Construct and write relocation information; the size of it changes if
+               // we're writing a RELMODed executable.
+               tds = MarkImage(buf, tds, sect[TEXT].sloc, 1);
+               unused = write(fd, buf, tds);
+       }
+       else if (obj_format == ELF)
+       {
+               // Allocate 6MB object file image memory
+               buf = malloc(0x600000);
+
+               if (buf == NULL)
+               {
+                       error("cannot allocate object file memory (in BSD mode)");
+                       return ERROR;
+               }
+
+               memset(buf, 0, 0x600000);
+               objImage = buf;                                 // Set global object image pointer
+               strtable = malloc(0x200000);    // Allocate 2MB string table buffer
+
+               if (strtable == NULL)
+               {
+                       error("cannot allocate string table memory (in BSD mode)");
+                       return ERROR;
+               }
+
+               memset(strtable, 0, 0x200000);
+
+               // This is pretty much a first pass at this shite, so there's room for
+               // improvement. :-P
+               uint8_t headers[4 * 10 * 10];   // (DWORD * 10) = 1 hdr, 10 entries
+               int headerSize = 0;
+               uint8_t shstrtab[128];                  // The section header string table proper
+               uint32_t shstTab[9];                    // Index into shstrtab for strings
+               uint8_t * shstPtr = shstrtab;   // Temp pointer
+               uint32_t shstSize = 0;
+               int numEntries = 4;                             // There are always at *least* 4 sections
+               int shstIndex = 1;                              // The section where the shstrtab lives
+               int elfSize = 0;                                // Size of the ELF object
+               // Clear the header numbers
+               memset(elfHdrNum, 0, 9 * sizeof(int));
+
+               //
+               // First step is to see what sections need to be made; we also
+               // construct the section header string table here at the same time.
+               //
+               shstTab[ES_NULL] = shstSize;
+               shstSize += DepositELFSHSTEntry(&shstPtr, "");
+               shstTab[ES_SHSTRTAB] = shstSize;
+               shstSize += DepositELFSHSTEntry(&shstPtr, ".shstrtab");
+               shstTab[ES_SYMTAB] = shstSize;
+               shstSize += DepositELFSHSTEntry(&shstPtr, ".symtab");
+               shstTab[ES_STRTAB] = shstSize;
+               shstSize += DepositELFSHSTEntry(&shstPtr, ".strtab");
+
+               if (sect[TEXT].sloc > 0)
+               {
+                       elfHdrNum[ES_TEXT] = shstIndex;
+                       shstTab[ES_TEXT] = shstSize;
+                       shstSize += DepositELFSHSTEntry(&shstPtr, "TEXT");
+                       shstIndex++;
+                       numEntries++;
+               }
+
+               if (sect[DATA].sloc > 0)
+               {
+                       elfHdrNum[ES_DATA] = shstIndex;
+                       shstTab[ES_DATA] = shstSize;
+                       shstSize += DepositELFSHSTEntry(&shstPtr, "DATA");
+                       shstIndex++;
+                       numEntries++;
+               }
+
+               if (sect[BSS].sloc > 0)
+               {
+                       elfHdrNum[ES_BSS] = shstIndex;
+                       shstTab[ES_BSS] = shstSize;
+                       shstSize += DepositELFSHSTEntry(&shstPtr, "BSS");
+                       shstIndex++;
+                       numEntries++;
+               }
+
+               if (sect[TEXT].relocs > 0)
+               {
+                       elfHdrNum[ES_RELATEXT] = shstIndex;
+                       shstTab[ES_RELATEXT] = shstSize;
+                       shstSize += DepositELFSHSTEntry(&shstPtr, ".relaTEXT");
+                       shstIndex++;
+                       numEntries++;
+               }
+
+               if (sect[DATA].relocs > 0)
+               {
+                       elfHdrNum[ES_RELADATA] = shstIndex;
+                       shstTab[ES_RELADATA] = shstSize;
+                       shstSize += DepositELFSHSTEntry(&shstPtr, ".relaDATA");
+                       shstIndex++;
+                       numEntries++;
+               }
+
+               elfHdrNum[ES_SHSTRTAB] = shstIndex + 0;
+               elfHdrNum[ES_SYMTAB]   = shstIndex + 1;
+               elfHdrNum[ES_STRTAB]   = shstIndex + 2;
+
+#ifdef DEBUG_ELF
+printf("ELF shstrtab size: %i bytes. Entries:\n", shstSize);
+for(int j=0; j<i; j++)
+       printf("\"%s\"\n", shstrtab + shstTab[j]);
+#endif
+
+               // Construct ELF header
+               // If you want to make any sense out of this you'd better take a look
+               // at Executable and Linkable Format on Wikipedia.
+               chptr = buf;
+               D_long(0x7F454C46); // 00 - "<7F>ELF" Magic Number
+               D_byte(0x01); // 04 - 32 vs 64 (1 = 32, 2 = 64)
+               D_byte(0x02); // 05 - Endianness (1 = LE, 2 = BE)
+               D_byte(0x01); // 06 - Original version of ELF (set to 1)
+               D_byte(0x00); // 07 - Target OS ABI (0 = System V)
+               D_byte(0x00); // 08 - ABI Extra (unneeded)
+               D_byte(0x00); // 09 - Pad bytes
+               D_word(0x00);
+               D_long(0x00);
+               D_word(0x01); // 10 - ELF Type (1 = relocatable)
+               D_word(0x04); // 12 - Architecture (EM_68K = 4, Motorola M68K family)
+               D_long(0x01); // 14 - Version (1 = original ELF)
+               D_long(0x00); // 18 - Entry point virtual address (unneeded)
+               D_long(0x00); // 1C - Program header table offset (unneeded)
+               D_long(0x00); // 20 - Section header table offset (to be determined)
+
+               if (0)
+               {
+                       // Specifically for 68000 CPU
+                       D_long(0x01000000) // 24 - Processor-specific flags - EF_M68K_M68000
+               }
+               else
+               {
+                       // CPUs other than 68000 (68020...)
+                       D_long(0); // 24 - Processor-specific flags (ISA dependent)
+               }
+
+               D_word(0x0034); // 28 - ELF header size in bytes
+               D_word(0); // 2A - Program header table entry size
+               D_word(0); // 2C - Program header table entry count
+               D_word(0x0028); // 2E - Section header entry size - 40 bytes for ELF32
+               D_word(numEntries); // 30 - Section header table entry count
+               D_word(shstIndex); // 32 - Section header string table index
+
+               elfSize += 0x34;
+
+               // Deposit section header 0 (NULL)
+               headerSize += DepositELFSectionHeader(headers + headerSize, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+
+               int textLoc = elfSize;
+
+               // Construct TEXT section, if any
+               if (sect[TEXT].sloc > 0)
+               {
+                       headerSize += DepositELFSectionHeader(headers + headerSize, shstTab[ES_TEXT], 1, 6, 0, elfSize, sect[TEXT].sloc, 0, 0, 2, 0);
+
+                       for(CHUNK * cp=sect[TEXT].sfcode; cp!=NULL; cp=cp->chnext)
+                       {
+                               memcpy(buf + elfSize, cp->chptr, cp->ch_size);
+                               elfSize += cp->ch_size;
+                       }
+
+                       // Pad for next section (LONG boundary)
+                       elfSize = (elfSize + 3) & ~3;
+               }
+
+               int dataLoc = elfSize;
+
+               // Construct DATA section, if any
+               if (sect[DATA].sloc > 0)
+               {
+                       headerSize += DepositELFSectionHeader(headers + headerSize, shstTab[ES_DATA], 1, 3, 0, elfSize, sect[DATA].sloc, 0, 0, 1, 0);
+
+                       for(CHUNK * cp=sect[DATA].sfcode; cp!=NULL; cp=cp->chnext)
+                       {
+                               memcpy(buf + elfSize, cp->chptr, cp->ch_size);
+                               elfSize += cp->ch_size;
+                       }
+
+                       // Pad for next section (LONG boundary)
+                       elfSize = (elfSize + 3) & ~3;
+               }
+
+               // Construct BSS section, if any
+               if (sect[BSS].sloc > 0)
+               {
+                       headerSize += DepositELFSectionHeader(headers + headerSize, shstTab[ES_BSS], 8, 3, 0, elfSize, sect[BSS].sloc, 0, 0, 2, 0);
+               }
+
+               int textrelLoc = headerSize;
+
+               // Add headers for relocated sections, if any...
+               if (sect[TEXT].relocs > 0)
+                       headerSize += DepositELFSectionHeader(headers + headerSize, shstTab[ES_RELATEXT], 4, 0x00, 0, 0, 0, elfHdrNum[ES_SYMTAB], elfHdrNum[ES_TEXT], 4, 0x0C);
+
+               int datarelLoc = headerSize;
+
+               if (sect[DATA].relocs > 0)
+                       headerSize += DepositELFSectionHeader(headers + headerSize, shstTab[ES_RELADATA], 4, 0x40, 0, 0, 0, elfHdrNum[ES_SYMTAB], elfHdrNum[ES_DATA], 4, 0x0C);
+
+               // Add shstrtab
+               headerSize += DepositELFSectionHeader(headers + headerSize, shstTab[ES_SHSTRTAB], 3, 0, 0, elfSize, shstSize, 0, 0, 1, 0);
+               memcpy(buf + elfSize, shstrtab, shstSize);
+               elfSize += shstSize;
+               // Pad for next section (LONG boundary)
+               elfSize = (elfSize + 3) & ~3;
+
+               // Add section headers
+               int headerLoc = elfSize;
+               chptr = buf + 0x20;             // Set section header offset in ELF header
+               D_long(headerLoc);
+               elfSize += (4 * 10) * numEntries;
+
+               // Add symbol table & string table
+               int symtabLoc = elfSize;
+               strindx = 0;    // Make sure we start at the beginning...
+               elfSize += DepositELFSymbol(buf + elfSize, 0, 0, 0, 0, 0, 0);
+               *strtable = 0;
+               strindx++;
+               extraSyms = 1;
+
+               if (sect[TEXT].sloc > 0)
+               {
+                       elfSize += DepositELFSymbol(buf + elfSize, 0, 0, 0, 3, 0, elfHdrNum[ES_TEXT]);
+                       extraSyms++;
+               }
+
+               if (sect[DATA].sloc > 0)
+               {
+                       elfSize += DepositELFSymbol(buf + elfSize, 0, 0, 0, 3, 0, elfHdrNum[ES_DATA]);
+                       extraSyms++;
+               }
+
+               if (sect[BSS].sloc > 0)
+               {
+                       elfSize += DepositELFSymbol(buf + elfSize, 0, 0, 0, 3, 0, elfHdrNum[ES_BSS]);
+                       extraSyms++;
+               }
+
+               int numSymbols = sy_assign_ELF(buf + elfSize, AddELFSymEntry);
+               elfSize += numSymbols * 0x10;
+
+               // String table
+               int strtabLoc = elfSize;
+               memcpy(buf + elfSize, strtable, strindx);
+               elfSize += strindx;
+               // Pad for next section (LONG boundary)
+               elfSize = (elfSize + 3) & ~3;
+
+               headerSize += DepositELFSectionHeader(headers + headerSize, shstTab[ES_SYMTAB], 2, 0, 0, symtabLoc, (numSymbols + extraSyms) * 0x10, shstIndex + 2, firstglobal + extraSyms, 4, 0x10);
+               headerSize += DepositELFSectionHeader(headers + headerSize, shstTab[ES_STRTAB], 3, 0, 0, strtabLoc, strindx, 0, 0, 1, 0);
+
+               // Add relocation tables, if any (no need to align after these, they're
+               // already on DWORD boundaries)
+               if (sect[TEXT].relocs > 0)
+               {
+                       uint32_t textrelSize = CreateELFRelocationRecord(buf + elfSize, buf + textLoc, TEXT);
+                       // Deposit offset & size, now that we know them
+                       chptr = headers + textrelLoc + 0x10;
+                       D_long(elfSize);
+                       D_long(textrelSize);
+                       elfSize += textrelSize;
+               }
+
+               if (sect[DATA].relocs > 0)
+               {
+                       uint32_t datarelSize = CreateELFRelocationRecord(buf + elfSize, buf + dataLoc, DATA);
+                       // Deposit offset & size, now that we know them
+                       chptr = headers + datarelLoc + 0x10;
+                       D_long(elfSize);
+                       D_long(datarelSize);
+                       elfSize += datarelSize;
+               }
+
+               // Copy headers into the object
+               memcpy(buf + headerLoc, headers, headerSize);
+
+               // Finally, write out the object
+               unused = write(fd, buf, elfSize);
+
+               // Free allocated memory
+               if (buf)
+               {
+                       free(buf);
+                       free(strtable);
+               }
+       }
+       else if (obj_format == XEX)
+       {
+               // Just write the object file
+               m6502obj(fd);
        }
 
        return 0;
 }
+