models/weapons2/saber_yun/shaft { q3map_nolightmap { map models/weapons2/saber_yun/shaft blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map gfx/effects/chr_inv blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } { map models/weapons2/common/specular blendFunc GL_SRC_ALPHA GL_ONE detail alphaGen lightingSpecular } } models/weapons2/saber_yun/hole { q3map_nolightmap { map models/weapons2/saber_yun/hole rgbGen lightingDiffuse } { map models/weapons2/saber_yun/hole_sp blendFunc GL_SRC_ALPHA GL_ONE detail alphaGen lightingSpecular } } models/weapons2/saber_yun/shaft2 { q3map_nolightmap { map models/weapons2/saber_yun/shaft2 blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map gfx/effects/chr_inv blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } } models/weapons2/saber_yun/grip { q3map_nolightmap { map models/weapons2/saber_yun/grip blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map models/weapons2/saber_yun/grip_sp blendFunc GL_SRC_ALPHA GL_ONE detail alphaGen lightingSpecular } { map gfx/effects/chr_inv blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } }