models/weapons2/merr_sonn/steel { q3map_nolightmap { map models/weapons2/merr_sonn/steel blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map gfx/effects/chr_inv blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } } models/weapons2/merr_sonn/shaftal { q3map_nolightmap { map models/weapons2/merr_sonn/shaftal blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map gfx/effects/chr_inv blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } } models/weapons2/merr_sonn/shaft { q3map_nolightmap { map models/weapons2/merr_sonn/shaft blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map gfx/effects/chr_inv blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } } models/weapons2/merr_sonn/drum { q3map_nolightmap { map models/weapons2/merr_sonn/drum blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map gfx/effects/chr_inv blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } }