From 9b274008fab5f841e2d529630e36f1e90304b030 Mon Sep 17 00:00:00 2001
From: Alexandre Prokoudine
diff --git a/include/ruler.html b/include/ruler.html index 3381605..b43b115 100644 --- a/include/ruler.html +++ b/include/ruler.html @@ -23,23 +23,69 @@
Mins:Secs | scaling the session with the Mins:Secs:mSec notation |
---|---|
Timecode | scaling the session with the Hours:Mins:Secs:Frames notation |
Samples | scaling the session with the sample number notation |
Bars:Beats | slicing the time according to the time signature of the Meter |
Meter | shows the time signature. It can be changed along the timeline, by Right click > New Meter. The Bars:Beats ruler will reflect the change. |
Tempo | shows the BPM. It can be changed along the timeline, by Right click > New Tempo. The Bars:Beats ruler will reflect the change. |
Range Markers | allow to create and modify ranges directly on the Ruler. |
Loop/Punch Ranges | are special kind of ranges designed to be played as a loop and to do punch recording, i.e. recording on a precise section of time, respectively. |
CD Markers | are markers designed to be used while creating a recording that has to be split in time, as an audio CD |
Location Markers | is meant to receive any kind of marker, user generated or from Ardour itself. |
Video Timeline | shows thumbnails of the video in the timeline |
Mins:Secs | +scaling the session with the Mins:Secs:mSec notation | +
Timecode | +scaling the session with the Hours:Mins:Secs:Frames notation | +
Samples | +scaling the session with the sample number notation | +
Bars:Beats | +slicing the time according to the time signature | +
Time Signature | +shows the time signature. It can be changed along the timeline, by + Right-click > + New Time Signature. The Bars:Beats ruler will + reflect the change. | +
Tempo | +shows the BPM. It can be changed along the timeline, by + Right-click > New Tempo. + The Bars:Beats ruler will reflect the change. | +
Range Markers | +allow to create and modify ranges directly on the Ruler. | +
Loop/Punch Ranges | +are special kind of ranges designed to be played as a loop and to do + punch recording, i.e. recording on a precise section of time, respectively. | +
CD Markers | +are markers designed to be used while creating a recording that has + to be split in time, as an audio CD | +
Location Markers | +is meant to receive any kind of marker, user generated or from Ardour + itself. | +
Cue markers | +allows triggering entire cues from the grid in the Cuewindow | +
Video Timeline | +shows thumbnails of the video + in the timeline | +
Most of the operations on the markers are described in Working with Markers, while the Meter, + href="@@working-with-markers">Working with Markers, while the Time Signature, Tempo, Bars:Beats and Timecode use are described in Tempo and Meter. + href="@@tempo-and-meter">Tempo and Time Signature.
diff --git a/include/techniques-for-working-with-tempo-and-meter.html b/include/techniques-for-working-with-tempo-and-meter.html index 557790f..c31e33a 100644 --- a/include/techniques-for-working-with-tempo-and-meter.html +++ b/include/techniques-for-working-with-tempo-and-meter.html @@ -7,28 +7,29 @@-As a general approach, the best way to control tempo ramps is to use them in -pairs. + As a general approach, the best way to control tempo ramps is to use them in + pairs.
-One typical use of tempo ramps is to match the click to a drum performance recorded in -'free time', like in the (admittedly bad) 4/4 example on the left. + One typical use of tempo ramps is to match the click to a drum performance + recorded in 'free time', like in the (admittedly bad) 4/4 example on the left.
--The first thing needed is determining where the first beat is in the recording -and left dragging the first meter to that position. + The first thing needed is determining where the first beat is in the recording + and left dragging the first time signature to that + position.
--Now the first click will be in time with the first beat. By listening to the recorded -drums, the position of bar n (here, 9th beat, 3rd bar) is visually located (the -playhead may be moved to this location to "pin" it). + Now the first click will be in time with the first beat. By listening to the + recorded drums, the position of bar n (here, 9th beat, 3rd bar) is + visually located (the playhead may be moved to this location to "pin" it).
--Holding the constraint modifier ( by default, -may be changed in Preferences->Editor->Modifiers), the third -bar marker in the BBT ruler is dragged at the position of the third bar in the -recording (where the playhead is located). This drag can be done either in the Meter -or in the Tempo rulers. The tempo (on the first and only tempo marker) reflects -the new value based on this change. + Holding the constraint modifier ( by default, may be + changed in Preferences > Editor > Modifiers), + the third bar marker in the BBT ruler is dragged at the position of the third + bar in the recording (where the playhead is located). This drag can be done + either in the Time Signature or in the Tempo rulers. The tempo (on the first + and only tempo marker) reflects the new value based on this change.
-The click now matches the first 8 beats, but after that it can wander off, which -will be reflected in the tempo lines thet won't quite match the drum hits. + The click now matches the first 8 beats, but after that it can wander off, + which will be reflected in the tempo lines thet won't quite match the drum + hits.
--A new tempo marker is placed on the last position where the click matches the -recorded audio, by -clicking the Tempo ruler. This will -"anchor" the value of the tempo at that position. + A new tempo marker is placed on the last position where the click matches the + recorded audio, by -clicking the Tempo ruler. This + will "anchor" the value of the tempo at that position.
--Another tempo marker is placed n beats after the previous marker (here, -4 beats, 1 bar). + Another tempo marker is placed n beats after the previous marker + (here, 4 beats, 1 bar).
--Now, -dragging any beat after the second -new tempo marker will allow to align the drum audio and tempo after the second marker. + Now, -dragging any beat after the + second new tempo marker will allow to align the drum audio and tempo after the + second marker.
--Although it may be unnecessary in some cases where the tempo changes abruptly, most -of the time, the tempo change is progressive in time, like an instrumentist drifting in tempo. -In those cases, the tempo change should be progressive too, and Ardour allows that -by ramping the tempo change. + Although it may be unnecessary in some cases where the tempo changes abruptly, + most of the time, the tempo change is progressive in time, like an + instrumentist drifting in tempo. In those cases, the tempo change should be + progressive too, and Ardour allows that by ramping the tempo change.
-right clicking the first tempo marker, a menu appears, -allowing to Ramp to Next. This will make the tempo -between the two markers linearly change from the first marker's value to the -second's. + Right-clicking the first tempo marker, a menu appears, + allowing to Ramp to Next. This will make the tempo + between the two markers linearly change from the first marker's value to the + second's.
-Again, some time later the click will probably drift again, so the same technique -has to be repeated: adding two new tempos and dragging the BBT ruler -after the newest tempo so that the beats align with the audio -again. + Again, some time later the click will probably drift again, so the same + technique has to be repeated: adding two new tempos and dragging the BBT ruler + after the newest tempo so that the beats align with the audio + again.
-In a general sense, adding tempo markers in pairs allows to 'pin' the tempo at the -marker's location while moving further to the right. + In a general sense, adding tempo markers in pairs allows to 'pin' the tempo at + the marker's location while moving further to the right.
-Audio locked meters can be useful when composing, as they allow a continuous -piece of music to be worked on in isolated segments, preventing the listening -fatigue of a fixed form. Reassembly is left as an excercise for the reader. + Audio-locked time signatures can be useful when composing, as they allow a + continuous piece of music to be worked on in isolated segments, preventing the + listening fatigue of a fixed form. Reassembly is left as an excercise for the + reader.
-Tempo ramps can also be used in a video context, e.g. for an accelerando, -by snapping to TC frames and dragging the ruler so that a bar ends up on a significant -video frame. + Tempo ramps can also be used in a video context, e.g. for an accelerando, by + snapping to TC frames and dragging the ruler so that a bar ends up on a + significant video frame.
diff --git a/include/tempo-and-meter.html b/include/tempo-and-meter.html index 31a1ca3..8018eb6 100644 --- a/include/tempo-and-meter.html +++ b/include/tempo-and-meter.html @@ -1,24 +1,24 @@- Tempo and meter belong together. Without both, there is no way to know where - a beat lies in time. + Tempo and time signature belong together. Without both, there is no way to + know where a beat lies in time.
Tempo provides a musical pulse, which is divided into beats and bars by a - meter. When tempo is changed or an audio-locked meter is moved, all objects - on the timeline that are glued to bars and beats (locations, regions) will - move in sympathy. + time signature. When tempo is changed or an audio-locked time signature is + moved, all objects on the timeline that are glued to bars and beats + (locations, regions) will move in sympathy.
- When performing meter or tempo operations, it is advisable to use the BBT - ruler (available by right-clicking an existing marker or ruler name), and - ensure that the constraint modifier is set ( by default, - may be changed in Preferences->Editor->Modifiers) - so that no other modifiers share its key combination. The constraint modifier - is the "Constrain drags using: " setting under the "When Beginning a Drag" - heading. One viable setting is + When performing time signature or tempo operations, it is advisable to use the + BBT ruler (available by right-clicking an existing marker or ruler name), and + ensure that the constraint modifier is set ( by + default, may be changed in Preferences > Editor > + Modifiers) so that no other modifiers share its key combination. The + constraint modifier is the "Constrain drags using: " setting under the + "When Beginning a Drag" heading. One viable setting is .
@@ -29,11 +29,11 @@- Audio locked tempo marks stay in their frame position as their neighbour's + Audio locked tempo marks stay in their frame position as their neighbor's positions are altered. Their pulse (musical) position will change as their - neighbours move. Music locked tempo marks move their frame position as their - neighbours are moved, but keep their pulse position (they will move as the + neighbors move. Music locked tempo marks move their frame position as their + neighbors are moved, but keep their pulse position (they will move as the music is moved).
@@ -89,16 +89,21 @@- Meter positions beats using the musical pulse of a tempo, and groups them - into bars using its number of divisions per bar. + Time signature positions beats using the musical pulse of a tempo, and groups + them into bars using its number of divisions per bar.
- The first meter in a new session may be moved freely. It has an associated - tempo which cannot be dragged by itself (although all others can). It can be - moved freely and is locked to audio. + The first time signature in a new session may be moved freely. It has an + associated tempo which cannot be dragged by itself (although all others can). + It can be moved freely and is locked to audio.
- New meters are locked to music. They may only occur on a bar line if music - locked. + New time signatures are locked to music. They may only occur on a bar line if + music locked.
- An audio locked meter provides a way to cope with musical passages which have - no meter (rubato, pause), or to allow a film composer to insert a break in - music which cannot be counted in beats. + An audio locked time signature provides a way to cope with musical passages + which have no time signature (rubato, pause), or to allow a film composer to + insert a break in music which cannot be counted in beats.
- If a meter is audio-locked, its bar number is fixed from the point at which - it left the main score. That bar number cannot be changed, nor can tempo + If a time signature is audio-locked, its bar number is fixed from the point at + which it left the main score. That bar number cannot be changed, nor can tempo motion allow the previous bar to overlap. If another bar is needed, lock the - meter to music again (right click->"Lock to Music"), drag the meter to the - desired bar and re-lock to audio. The new bar can be freely dragged again. + time signature to music again (right > + Lock to Music), drag the time signature to the desired + bar and re-lock to audio. The new bar can be freely dragged again.