</figure>
<p>
-As a general approach, the best way to control tempo ramps is to use them in
-pairs.
+ As a general approach, the best way to control tempo ramps is to use them in
+ pairs.
</p>
<p>
-One typical use of tempo ramps is to match the click to a drum performance recorded in
-'free time', like in the (admittedly bad) 4/4 example on the left.
+ One typical use of tempo ramps is to match the click to a drum performance
+ recorded in 'free time', like in the (admittedly bad) 4/4 example on the left.
</p>
-<h3 class="clear">Step 1 : First meter</h3>
+<h3 class="clear">Step 1: First time signature</h3>
<figure class="left">
<img class="mini" src="/images/tempo-ramp_2.png" alt="Step 1/5">
- <figcaption>Placing the first meter</figcaption>
+ <figcaption>Placing the first time signature</figcaption>
</figure>
<p>
-The first thing needed is determining where the first beat is in the recording
-and <kbd class="mouse">left</kbd> dragging the first meter to that position.
+ The first thing needed is determining where the first beat is in the recording
+ and <kbd class="mouse">left</kbd> dragging the first time signature to that
+ position.
</p>
-<h3 class="clear">Step 2 : Locating the <em>n</em>th bar</h3>
+<h3 class="clear">Step 2: Locating the <em>n</em>th bar</h3>
<figure class="left">
<img class="mini" src="/images/tempo-ramp_3.png" alt="Step 2/5">
</figure>
<p>
-Now the first click will be in time with the first beat. By listening to the recorded
-drums, the position of bar <em>n</em> (here, 9th beat, 3rd bar) is visually located (the
-playhead may be moved to this location to "pin" it).
+ Now the first click will be in time with the first beat. By listening to the
+ recorded drums, the position of bar <em>n</em> (here, 9th beat, 3rd bar) is
+ visually located (the playhead may be moved to this location to "pin" it).
</p>
-<h3 class="clear">Step 3 : Aligning the ruler with the tempo</h3>
+<h3 class="clear">Step 3: Aligning the ruler with the tempo</h3>
<figure class="left">
<img class="mini" src="/images/tempo-ramp_4.png" alt="Step 3/5">
</figure>
<p>
-Holding the constraint modifier (<kbd class="mod3n"></kbd> by default,
-may be changed in Preferences->Editor->Modifiers), the third
-bar marker in the BBT ruler is dragged at the position of the third bar in the
-recording (where the playhead is located). This drag can be done either in the Meter
-or in the Tempo rulers. The tempo (on the first and only tempo marker) reflects
-the new value based on this change.
+ Holding the constraint modifier (<kbd class="mod3n"></kbd> by default, may be
+ changed in <kbd class="menu">Preferences > Editor > Modifiers</kbd>),
+ the third bar marker in the BBT ruler is dragged at the position of the third
+ bar in the recording (where the playhead is located). This drag can be done
+ either in the Time Signature or in the Tempo rulers. The tempo (on the first
+ and only tempo marker) reflects the new value based on this change.
</p>
<p>
-The click now matches the first 8 beats, but after that it can wander off, which
-will be reflected in the tempo lines thet won't quite match the drum hits.
+ The click now matches the first 8 beats, but after that it can wander off,
+ which will be reflected in the tempo lines thet won't quite match the drum
+ hits.
</p>
-<h3 class="clear">Step 4 : Placing a new tempo marker</h3>
+<h3 class="clear">Step 4: Placing a new tempo marker</h3>
<figure class="left">
<img class="mini" src="/images/tempo-ramp_5.png" alt="Step 4/5">
</figure>
<p>
-A new tempo marker is placed on the last position where the click matches the
-recorded audio, by <kbd class="mod1n"></kbd>-clicking the Tempo ruler. This will
-"anchor" the value of the tempo at that position.
+ A new tempo marker is placed on the last position where the click matches the
+ recorded audio, by <kbd class="mod1n"></kbd>-clicking the Tempo ruler. This
+ will "anchor" the value of the tempo at that position.
</p>
-<h3 class="clear">Step 5 : Placing another tempo marker at the <em>n</em>th beat</h3>
+<h3 class="clear">Step 5: Placing another tempo marker at the <em>n</em>th beat</h3>
<figure class="left">
<img class="mini" src="/images/tempo-ramp_6.png" alt="Step 5/5">
</figure>
<p>
-Another tempo marker is placed <em>n</em> beats after the previous marker (here,
-4 beats, 1 bar).
+ Another tempo marker is placed <em>n</em> beats after the previous marker
+ (here, 4 beats, 1 bar).
</p>
-<h3 class="clear">Step 6 : Changing the tempo to a new value</h3>
+<h3 class="clear">Step 6: Changing the tempo to a new value</h3>
<figure class="left">
<img class="mini" src="/images/tempo-ramp_7.png" alt="Step 5/5">
</figure>
<p>
-Now, <kbd class="mod3n"></kbd>-dragging any beat <strong>after</strong> the second
-new tempo marker will allow to align the drum audio and tempo after the second marker.
+ Now, <kbd class="mod3n"></kbd>-dragging any beat <strong>after</strong> the
+ second new tempo marker will allow to align the drum audio and tempo after the
+ second marker.
</p>
-<h3 class="clear">Step 7 : Ramping the tempo change</h3>
+<h3 class="clear">Step 7: Ramping the tempo change</h3>
<figure class="left">
<img class="mini" src="/images/tempo-ramp_8.png" alt="Step 5/5">
</figure>
<p>
-Although it may be unnecessary in some cases where the tempo changes abruptly, most
-of the time, the tempo change is progressive in time, like an instrumentist drifting in tempo.
-In those cases, the tempo change should be progressive too, and Ardour allows that
-by ramping the tempo change.
+ Although it may be unnecessary in some cases where the tempo changes abruptly,
+ most of the time, the tempo change is progressive in time, like an
+ instrumentist drifting in tempo. In those cases, the tempo change should be
+ progressive too, and Ardour allows that by ramping the tempo change.
</p>
<p>
-<kbd class="mouse">right</kbd> clicking the first tempo marker, a menu appears,
-allowing to <kbd class="menu">Ramp to Next</kbd>. This will make the tempo
-between the two markers linearly change from the first marker's value to the
-second's.
+ <kbd class="mouse">Right</kbd>-clicking the first tempo marker, a menu appears,
+ allowing to <kbd class="menu">Ramp to Next</kbd>. This will make the tempo
+ between the two markers linearly change from the first marker's value to the
+ second's.
</p>
<p>
-Again, some time later the click will probably drift again, so the same technique
-has to be repeated: adding two new tempos and dragging the BBT ruler
-<strong>after</strong> the newest tempo so that the beats align with the audio
-again.
+ Again, some time later the click will probably drift again, so the same
+ technique has to be repeated: adding two new tempos and dragging the BBT ruler
+ <strong>after</strong> the newest tempo so that the beats align with the audio
+ again.
</p>
<p>
-In a general sense, adding tempo markers in pairs allows to 'pin' the tempo at the
-marker's location while moving further to the right.
+ In a general sense, adding tempo markers in pairs allows to 'pin' the tempo at
+ the marker's location while moving further to the right.
</p>
<h2>Other use cases</h2>
<p>
-Audio locked meters can be useful when composing, as they allow a continuous
-piece of music to be worked on in isolated segments, preventing the listening
-fatigue of a fixed form. Reassembly is left as an excercise for the reader.
+ Audio-locked time signatures can be useful when composing, as they allow a
+ continuous piece of music to be worked on in isolated segments, preventing the
+ listening fatigue of a fixed form. Reassembly is left as an excercise for the
+ reader.
</p>
<p>
-Tempo ramps can also be used in a video context, e.g. for an accelerando,
-by snapping to TC frames and dragging the ruler so that a bar ends up on a significant
-video frame.
+ Tempo ramps can also be used in a video context, e.g. for an accelerando, by
+ snapping to TC frames and dragging the ruler so that a bar ends up on a
+ significant video frame.
</p>