From: Shamus Hammons Date: Wed, 22 Apr 2015 22:31:13 +0000 (-0500) Subject: Lines respond to mouse movement, added Text rendering. X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?p=architektonas;a=commitdiff_plain;h=f507d97c1b1118834a70332f5f79d8479a6964c0 Lines respond to mouse movement, added Text rendering. Also, drag selection works now, and mouse hover works for Lines. --- diff --git a/architektonas.pro b/architektonas.pro index f29891e..deb6a46 100644 --- a/architektonas.pro +++ b/architektonas.pro @@ -55,6 +55,7 @@ HEADERS = \ src/drawingview.h \ src/fileio.h \ src/generaltab.h \ + src/geometry.h \ src/global.h \ src/layerwidget.h \ src/layeritemwidget.h \ @@ -78,7 +79,6 @@ HEADERS = \ # src/drawsplineaction.h \ # src/drawtextaction.h \ # src/ellipse.h \ -# src/geometry.h \ # src/line.h \ # src/mirroraction.h \ # src/object.h \ @@ -98,6 +98,7 @@ SOURCES = \ src/drawingview.cpp \ src/fileio.cpp \ src/generaltab.cpp \ + src/geometry.cpp \ src/global.cpp \ src/layerwidget.cpp \ src/layeritemwidget.cpp \ @@ -119,7 +120,6 @@ SOURCES = \ # src/drawsplineaction.cpp \ # src/drawtextaction.cpp \ # src/ellipse.cpp \ -# src/geometry.cpp \ # src/line.cpp \ # src/mirroraction.cpp \ # src/object.cpp \ diff --git a/src/arc.cpp b/src/arc.cpp index f507869..6391eae 100644 --- a/src/arc.cpp +++ b/src/arc.cpp @@ -368,6 +368,7 @@ point (to get the correct position). QPointF p2(cos(end), sin(end)); QRectF bounds(p1, p2); +#if 0 // Swap X/Y coordinates if they're backwards... if (bounds.left() > bounds.right()) { @@ -382,6 +383,9 @@ point (to get the correct position). bounds.setBottom(bounds.top()); bounds.setTop(temp); } +#else + bounds = bounds.normalized(); +#endif // If the end of the arc is before the beginning, add 360 degrees to it if (end < start) diff --git a/src/drawingview.cpp b/src/drawingview.cpp index e93161a..58e0979 100644 --- a/src/drawingview.cpp +++ b/src/drawingview.cpp @@ -30,6 +30,7 @@ #include "drawingview.h" #include +#include "geometry.h" #include "global.h" #include "mathconstants.h" #include "painter.h" @@ -78,7 +79,9 @@ DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent), line->p1 = Vector(5, 5); line->p2 = Vector(50, 40); line->type = OTLine; - line->thickness = 1.0; + line->thickness = 2.0; + line->style = LSDash; + line->color = 0xFF7F00; document.objects.push_back(line); document.objects.push_back(new Line(Vector(50, 40), Vector(10, 83))); document.objects.push_back(new Line(Vector(10, 83), Vector(17, 2))); @@ -86,6 +89,8 @@ DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent), document.objects.push_back(new Circle(Vector(50, 150), 49)); document.objects.push_back(new Arc(Vector(300, 300), 32, PI / 4.0, PI * 1.3)), document.objects.push_back(new Arc(Vector(200, 200), 60, PI / 2.0, PI * 1.5)); + document.objects.push_back(new Dimension(Vector(50, 40), Vector(5, 5))); + document.objects.push_back(new Text(Vector(10, 83), "Tyegxt!")); #endif /* @@ -341,33 +346,175 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/) } -void DrawingView::RenderObjects(Painter * p, Container * c) +void DrawingView::RenderObjects(Painter * painter, Container * c) { std::vector::iterator i; for(i=c->objects.begin(); i!=c->objects.end(); i++) { Object * obj = (Object *)(*i); - p->SetPen(QPen(Qt::black, 1.0 * Global::zoom * obj->thickness, Qt::SolidLine)); + float scaledThickness = Global::scale * obj->thickness; + painter->SetPen(obj->color, Global::zoom * scaledThickness, obj->style); + painter->SetBrush(obj->color); + + if (obj->selected || obj->hovered) + painter->SetPen(0xFF0000, Global::zoom * scaledThickness, LSDash); switch (obj->type) { case OTLine: { Line * l = (Line *)obj; - p->DrawLine(l->p1, l->p2); + painter->DrawLine(l->p1, l->p2); break; } case OTCircle: { Circle * ci = (Circle *)obj; - p->DrawEllipse(ci->p1, ci->radius, ci->radius); + painter->SetBrush(QBrush(Qt::NoBrush)); + painter->DrawEllipse(ci->p1, ci->radius, ci->radius); break; } case OTArc: { Arc * a = (Arc *)obj; - p->DrawArc(a->p1, a->radius, a->angle1, a->angle2); + painter->DrawArc(a->p1, a->radius, a->angle1, a->angle2); + break; + } + case OTDimension: + { + Dimension * d = (Dimension *)obj; + + Vector v(d->p1, d->p2); + double angle = v.Angle(); + Vector unit = v.Unit(); + Vector linePt1 = d->p1, linePt2 = d->p2; + Vector ortho; + double x1, y1, length; + + if (d->subtype == DTLinearVert) + { + if ((angle < 0) || (angle > PI)) + { + x1 = (d->p1.x > d->p2.x ? d->p1.x : d->p2.x); + y1 = (d->p1.y > d->p2.y ? d->p1.y : d->p2.y); + ortho = Vector(1.0, 0); + angle = PI3_OVER_2; + } + else + { + x1 = (d->p1.x > d->p2.x ? d->p2.x : d->p1.x); + y1 = (d->p1.y > d->p2.y ? d->p2.y : d->p1.y); + ortho = Vector(-1.0, 0); + angle = PI_OVER_2; + } + + linePt1.x = linePt2.x = x1; + length = fabs(d->p1.y - d->p2.y); + } + else if (d->subtype == DTLinearHorz) + { + if ((angle < PI_OVER_2) || (angle > PI3_OVER_2)) + { + x1 = (d->p1.x > d->p2.x ? d->p1.x : d->p2.x); + y1 = (d->p1.y > d->p2.y ? d->p1.y : d->p2.y); + ortho = Vector(0, 1.0); + angle = 0; + } + else + { + x1 = (d->p1.x > d->p2.x ? d->p2.x : d->p1.x); + y1 = (d->p1.y > d->p2.y ? d->p2.y : d->p1.y); + ortho = Vector(0, -1.0); + angle = PI; + } + + linePt1.y = linePt2.y = y1; + length = fabs(d->p1.x - d->p2.x); + } + else if (d->subtype == DTLinear) + { + angle = Vector(linePt1, linePt2).Angle(); + ortho = Vector::Normal(linePt1, linePt2); + length = v.Magnitude(); + } + + unit = Vector(linePt1, linePt2).Unit(); + + Point p1 = linePt1 + (ortho * 10.0 * scaledThickness); + Point p2 = linePt2 + (ortho * 10.0 * scaledThickness); + Point p3 = linePt1 + (ortho * 16.0 * scaledThickness); + Point p4 = linePt2 + (ortho * 16.0 * scaledThickness); + Point p5 = d->p1 + (ortho * 4.0 * scaledThickness); + Point p6 = d->p2 + (ortho * 4.0 * scaledThickness); + + /* + The numbers hardcoded into here, what are they? + I believe they are pixels. + */ + // Draw extension lines (if certain type) + painter->DrawLine(p3, p5); + painter->DrawLine(p4, p6); + + // Calculate whether or not the arrowheads are too crowded to put inside + // the extension lines. 9.0 is the length of the arrowhead. + double t = Geometry::ParameterOfLineAndPoint(linePt1, linePt2, linePt2 - (unit * 9.0 * scaledThickness)); + //printf("Dimension::Draw(): t = %lf\n", t); + + // On the screen, it's acting like this is actually 58%... + // This is correct, we want it to happen at > 50% + if (t > 0.58) + { + // Draw main dimension line + arrowheads + painter->DrawLine(p1, p2); + painter->DrawArrowhead(p1, p2, scaledThickness); + painter->DrawArrowhead(p2, p1, scaledThickness); + } + else + { + // Draw outside arrowheads + Point p7 = p1 - (unit * 9.0 * scaledThickness); + Point p8 = p2 + (unit * 9.0 * scaledThickness); + painter->DrawArrowhead(p1, p7, scaledThickness); + painter->DrawArrowhead(p2, p8, scaledThickness); + painter->DrawLine(p1, p1 - (unit * 14.0 * scaledThickness)); + painter->DrawLine(p2, p2 + (unit * 14.0 * scaledThickness)); + } + + // Draw length of dimension line... + painter->SetFont(QFont("Arial", 8.0 * Global::zoom * scaledThickness)); + Point ctr = p2 + (Vector(p2, p1) / 2.0); + + #if 0 + QString dimText = QString("%1\"").arg(Vector(endpoint - position).Magnitude()); + #else + QString dimText; + + if (length < 12.0) + dimText = QString("%1\"").arg(length); + else + { + double feet = (double)((int)length / 12); + double inches = length - (feet * 12.0); + + if (inches == 0) + dimText = QString("%1'").arg(feet); + else + dimText = QString("%1' %2\"").arg(feet).arg(inches); + } + #endif + + painter->DrawAngledText(ctr, angle, dimText, scaledThickness); + + break; + } + case OTText: + { + Text * t = (Text *)obj; + + for(float angle=0; angle<(PI*3.0/2.0); angle+=PI/8.0) + painter->DrawTextObject(t->p1, t->s.c_str(), scaledThickness, angle); + break; } default: @@ -473,6 +620,109 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event) } #endif + // Do checking here to see if object can be selected or not + if (Global::selectionInProgress) + { + std::vector::iterator i; +// QRectF bounds; + + for(i=document.objects.begin(); i!=document.objects.end(); i++) + { + Object * obj = (Object *)(*i); + obj->selected = false; +// QRectF extents; + + switch (obj->type) + { + case OTLine: + { + Line * l = (Line *)obj; + + if (Global::selection.contains(l->p1.x, l->p1.y) && Global::selection.contains(l->p2.x, l->p2.y)) + l->selected = true; + + break; + } + case OTCircle: + { + Circle * c = (Circle *)obj; + + if (Global::selection.contains(c->p1.x - c->radius, c->p1.y - c->radius) && Global::selection.contains(c->p1.x + c->radius, c->p1.y + c->radius)) + c->selected = true; + + break; + } + case OTArc: + { + Arc * a = (Arc *)obj; + + double start = a->angle1; + double end = start + a->angle2; + QPointF p1(cos(start), sin(start)); + QPointF p2(cos(end), sin(end)); + QRectF bounds(p1, p2); + +#if 1 + // Swap X/Y coordinates if they're backwards... + if (bounds.left() > bounds.right()) + { + double temp = bounds.left(); + bounds.setLeft(bounds.right()); + bounds.setRight(temp); + } + + if (bounds.bottom() > bounds.top()) + { + double temp = bounds.bottom(); + bounds.setBottom(bounds.top()); + bounds.setTop(temp); + } +#else + // Doesn't work as advertised! For shame! + bounds = bounds.normalized(); +#endif + + // If the end of the arc is before the beginning, add 360 degrees to it + if (end < start) + end += 2.0 * PI; + + // Adjust the bounds depending on which axes are crossed + if ((start < PI_OVER_2) && (end > PI_OVER_2)) + bounds.setTop(1.0); + + if ((start < PI) && (end > PI)) + bounds.setLeft(-1.0); + + if ((start < (PI + PI_OVER_2)) && (end > (PI + PI_OVER_2))) + bounds.setBottom(-1.0); + + if ((start < (2.0 * PI)) && (end > (2.0 * PI))) + bounds.setRight(1.0); + + if ((start < ((2.0 * PI) + PI_OVER_2)) && (end > ((2.0 * PI) + PI_OVER_2))) + bounds.setTop(1.0); + + if ((start < (3.0 * PI)) && (end > (3.0 * PI))) + bounds.setLeft(-1.0); + + if ((start < ((3.0 * PI) + PI_OVER_2)) && (end > ((3.0 * PI) + PI_OVER_2))) + bounds.setBottom(-1.0); + + bounds.setTopLeft(QPointF(bounds.left() * a->radius, bounds.top() * a->radius)); + bounds.setBottomRight(QPointF(bounds.right() * a->radius, bounds.bottom() * a->radius)); + bounds.translate(a->p1.x, a->p1.y); + + if (Global::selection.contains(bounds)) + a->selected = true; + + break; + } + default: + break; + } + } + } + // oldPoint = point; //we should keep track of the last point here and only pass this down *if* the point //changed... @@ -551,14 +801,86 @@ selected object last and thus fucks up the algorithm. Need to fix this... toolAction->MouseMoved(point); } #endif + bool needUpdate = false; + + // Don't do this kind of checking unless we're not doing a selection rectangle! + // Hmm, lines don't stay selected if globally selected... !!! FIX !!! + // it's because there were extra state variables, the hit* vars... + if (!Global::selectionInProgress) + { + std::vector::iterator i; + int numHovered = 0; + + for(i=document.objects.begin(); i!=document.objects.end(); i++) + { + Object * obj = (Object *)(*i); +// obj->selected = false; + + switch (obj->type) + { + case OTLine: + { + Line * l = (Line *)obj; + +// bool hitPoint1, hitPoint2, hitLine; + l->hitPoint[0] = l->hitPoint[1] = l->hitObject = false; + Vector lineSegment = l->p2 - l->p1; + Vector v1 = point - l->p1; + Vector v2 = point - l->p2; + double t = Geometry::ParameterOfLineAndPoint(l->p1, l->p2, point); + double distance; + + if (t < 0.0) + distance = v1.Magnitude(); + else if (t > 1.0) + distance = v2.Magnitude(); + else + // distance = ?Det?(ls, v1) / |ls| + distance = fabs((lineSegment.x * v1.y - v1.x * lineSegment.y) + / lineSegment.Magnitude()); + + if ((v1.Magnitude() * Global::zoom) < 8.0) + { + l->hitPoint[0] = true; +// snapPoint = l->p1; +// snapPointIsValid = true; + } + else if ((v2.Magnitude() * Global::zoom) < 8.0) + { + l->hitPoint[1] = true; +// snapPoint = l->p2; +// snapPointIsValid = true; + } + else if ((distance * Global::zoom) < 5.0) + l->hitObject = true; + + bool oldHovered = l->hovered; + l->hovered = (l->hitPoint[0] || l->hitPoint[1] || l->hitObject ? true : false); + + if (oldHovered != l->hovered) + needUpdate = true; + + break; + } + case OTCircle: + { + Circle * c = (Circle *)obj; + + + break; + } + default: + break; + } + } + } // This is used to draw the tool crosshair... oldPoint = point; -#if 1 - if (/*document.NeedsUpdate() ||*/ Global::selectionInProgress /*|| toolAction*/) +// if (/*document.NeedsUpdate() ||*/ Global::selectionInProgress /*|| toolAction*/) + if (needUpdate || Global::selectionInProgress) update(); -#endif } diff --git a/src/geometry.cpp b/src/geometry.cpp index 1ec93db..e572fab 100644 --- a/src/geometry.cpp +++ b/src/geometry.cpp @@ -126,6 +126,7 @@ bool Geometry::Intersects(Object * obj1, Object * obj2, double * t, double * s) } #endif +#if 0 // Finds the intersection between two lines (if any) int Geometry::Intersects(Line * l1, Line * l2, double * tp/*= 0*/, double * up/*= 0*/) { @@ -384,7 +385,7 @@ int Geometry::Intersects(Circle * c1, Circle * c2, double * tp/*= 0*/, double * return 2; } - +#endif // should we just do common trig solves, like AAS, ASA, SAS, SSA? // Law of Cosines: diff --git a/src/geometry.h b/src/geometry.h index 410c7e0..2776ae3 100644 --- a/src/geometry.h +++ b/src/geometry.h @@ -3,9 +3,9 @@ #include "vector.h" -class Circle; -class Dimension; -class Line; +//class Circle; +//class Dimension; +//class Line; class Geometry { @@ -16,10 +16,10 @@ class Geometry static Point MirrorPointAroundLine(Point, Point, Point); static Point RotatePointAroundPoint(Point, Point, double); static double Determinant(Point, Point); - static int Intersects(Line *, Line *, double * tp = 0, double * up = 0); - static int Intersects(Line *, Dimension *, double * tp = 0, double * up = 0); - static int Intersects(Line * l, Circle * c, double * tp = 0, double * up = 0, double * vp = 0, double * wp = 0); - static int Intersects(Circle * c1, Circle * c2, double * tp = 0, double * up = 0, double * vp = 0, double * wp = 0, Point * p1 = 0, Point * p2 = 0); +// static int Intersects(Line *, Line *, double * tp = 0, double * up = 0); +// static int Intersects(Line *, Dimension *, double * tp = 0, double * up = 0); +// static int Intersects(Line * l, Circle * c, double * tp = 0, double * up = 0, double * vp = 0, double * wp = 0); +// static int Intersects(Circle * c1, Circle * c2, double * tp = 0, double * up = 0, double * vp = 0, double * wp = 0, Point * p1 = 0, Point * p2 = 0); static void FindAnglesForSides(double s1, double s2, double s3, double * a1, double * a2, double * a3); }; diff --git a/src/global.cpp b/src/global.cpp index 296c6a3..be2f219 100644 --- a/src/global.cpp +++ b/src/global.cpp @@ -29,3 +29,4 @@ Vector Global::origin(-10.0, -10.0); double Global::zoom = 1.0; Vector Global::screenSize(200.0, 200.0); +float Global::scale = 0.5; diff --git a/src/global.h b/src/global.h index a98b9ac..8143b8d 100644 --- a/src/global.h +++ b/src/global.h @@ -10,6 +10,9 @@ class QFont; +enum LineStyle { LSNone, LSSolid, LSDash, LSDot, LSDashDot, LSDashDotDot }; + + class Global { public: @@ -32,10 +35,11 @@ class Global static bool dontMove; static uint32_t objectID; - // Coming soon... static Point origin; static double zoom; static Vector screenSize; + + static float scale; }; #endif // __GLOBALS_H__ diff --git a/src/painter.cpp b/src/painter.cpp index 35528fa..61ee9b6 100644 --- a/src/painter.cpp +++ b/src/painter.cpp @@ -79,6 +79,26 @@ void Painter::SetRenderHint(int hint) } +void Painter::SetPen(QPen pen) +{ + if (!painter) + return; + + painter->setPen(pen); +} + + +void Painter::SetPen(uint32_t color, float size/*= 0*/, int style/*= 0*/) +{ + if (!painter) + return; + + // We can cast style as Qt:PenStyle because they line up 1-to-1 + painter->setPen(QPen(QColor(color >> 16, (color >> 8) & 0xFF, color & 0xFF, 255), + size, (Qt::PenStyle)style)); +} + + void Painter::SetBrush(QBrush brush) { if (!painter) @@ -88,21 +108,21 @@ void Painter::SetBrush(QBrush brush) } -void Painter::SetFont(QFont font) +void Painter::SetBrush(uint32_t color) { if (!painter) return; - painter->setFont(font); + painter->setBrush(QBrush(QColor(color >> 16, (color >> 8) & 0xFF, color & 0xFF, 255))); } -void Painter::SetPen(QPen pen) +void Painter::SetFont(QFont font) { if (!painter) return; - painter->setPen(pen); + painter->setFont(font); } @@ -145,6 +165,30 @@ void Painter::DrawAngledText(Vector center, double angle, QString text, double s } +// +// Draw angled text. Draws text using point p as the upper left corner. +// Size is point size, angle is in radians (defaults to 0). +// +void Painter::DrawTextObject(Point p, QString text, double size, double angle/*= 0*/) +{ + if (!painter) + return; + + p = CartesianToQtCoords(p); + painter->setFont(QFont("Arial", Global::zoom * size)); + int textWidth = QFontMetrics(painter->font()).width(text); + int textHeight = QFontMetrics(painter->font()).height(); + + QRectF textBox(0, 0, textWidth, textHeight); + painter->save(); + painter->translate(p.x, p.y); + // Angles are backwards in the Qt coord system, so we flip ours... + painter->rotate(-angle * RADIANS_TO_DEGREES); + painter->drawText(textBox, Qt::AlignLeft | Qt::AlignTop , text); + painter->restore(); +} + + void Painter::DrawArc(Vector center, double radius, double startAngle, double span) { center = CartesianToQtCoords(center); diff --git a/src/painter.h b/src/painter.h index af591b8..5e868d7 100644 --- a/src/painter.h +++ b/src/painter.h @@ -1,6 +1,7 @@ #ifndef __PAINTER_H__ #define __PAINTER_H__ +#include #include #include "vector.h" @@ -15,10 +16,13 @@ class Painter ~Painter(); void SetRenderHint(int); + void SetPen(QPen); + void SetPen(uint32_t, float size = 0, int style = 0); void SetBrush(QBrush); + void SetBrush(uint32_t); void SetFont(QFont); - void SetPen(QPen); void DrawAngledText(Vector, double, QString, double); + void DrawTextObject(Vector, QString, double, double angle = 0); void DrawArc(Vector, double, double, double); void DrawEllipse(Vector, double, double); void DrawHandle(Vector); diff --git a/src/structs.h b/src/structs.h index a6b52cc..f1b5ce1 100644 --- a/src/structs.h +++ b/src/structs.h @@ -7,7 +7,10 @@ #include "global.h" #include "vector.h" -enum ObjectType { OTNone, OTObject, OTLine, OTCircle, OTArc, OTDimension, OTEllipse, OTContainer, OTSpline }; +enum ObjectType { OTNone, OTLine, OTCircle, OTEllipse, OTArc, OTDimension, OTSpline, OTText, OTContainer }; + +enum DimensionType { DTLinear, DTLinearVert, DTLinearHorz, DTRadial, DTDiametric, DTCircumferential, DTAngular, DTLeader }; + #define OBJECT_COMMON \ int type; \ @@ -16,7 +19,10 @@ enum ObjectType { OTNone, OTObject, OTLine, OTCircle, OTArc, OTDimension, OTElli uint32_t color; \ float thickness; \ int style; \ - bool selected; + bool selected; \ + bool hovered; \ + bool hitPoint[4]; \ + bool hitObject; struct Line { OBJECT_COMMON; @@ -24,9 +30,9 @@ struct Line { Point p2; Line(): type(OTLine), id(Global::objectID++) {} - Line(Vector pt1, Vector pt2, float th = 1.0, uint32_t c = 0, int l = 0): - type(OTLine), id(Global::objectID++), layer(l), color(c), thickness(th), - style(0), selected(false), p1(pt1), p2(pt2) {} + Line(Vector pt1, Vector pt2, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTLine), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), p1(pt1), p2(pt2) {} }; struct Circle { @@ -34,9 +40,21 @@ struct Circle { Point p1; double radius; - Circle(Vector pt1, double r, float th = 1.0, uint32_t c = 0, int l = 0): - type(OTCircle), id(Global::objectID++), layer(l), color(c), thickness(th), - style(0), selected(false), p1(pt1), radius(r) {} + Circle(Vector pt1, double r, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTCircle), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), p1(pt1), radius(r) {} +}; + +struct Ellipse { + OBJECT_COMMON; + Point p1; + Point p2; + double radius1; + double radius2; + + Ellipse(Vector pt1, Vector pt2, double r1, double r2, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTEllipse), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), p1(pt1), p2(pt2), radius1(r1), radius2(r2) {} }; struct Arc { @@ -46,15 +64,31 @@ struct Arc { double angle1; double angle2; - Arc(Vector pt1, double r, double a1, double a2, float th = 1.0, uint32_t c = 0, int l = 0): - type(OTArc), id(Global::objectID++), layer(l), color(c), thickness(th), - style(0), selected(false), p1(pt1), radius(r), angle1(a1), angle2(a2) {} + Arc(Vector pt1, double r, double a1, double a2, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTArc), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), p1(pt1), radius(r), angle1(a1), angle2(a2) {} +}; + +struct Dimension { + OBJECT_COMMON; + int subtype; + Point p1; + Point p2; + double offset; + + Dimension(Vector pt1, Vector pt2, DimensionType dt = DTLinear, float th = 1.0, uint32_t c = 0x0000FF, int l = LSSolid): + type(OTDimension), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), subtype(dt), p1(pt1), p2(pt2) {} }; struct Text { OBJECT_COMMON; Point p1; std::string s; + + Text(Vector pt, char * str, float th = 10.0, uint32_t c = 0): + type(OTText), id(Global::objectID++), layer(0), color(c), thickness(th), + style(LSSolid), selected(false), hovered(false), p1(pt), s(str) {} }; struct Container { @@ -63,14 +97,8 @@ struct Container { std::vector objects; double angle; double scale; -}; -struct Dimension { - OBJECT_COMMON; - int subtype; - Point p1; - Point p2; - double offset; + Container(): type(OTContainer), id(Global::objectID++), selected(false), hovered(false) {} }; struct Object {