Dimension(): type(OTDimension), id(Global::objectID++), selected(false),
hovered(false), hitObject(false)
{ hitPoint[0] = hitPoint[1] = hitPoint[2] = hitPoint[3] = hitPoint[4] = false; }
- Dimension(Vector pt1, Vector pt2, DimensionType dt = DTLinear, float th = 1.0, uint32_t c = 0x0000FF, int l = LSSolid):
+ Dimension(Vector pt1, Vector pt2, DimensionType dt = DTLinear, double offs = 0, float th = 1.0, uint32_t c = 0x0000FF, int l = LSSolid):
type(OTDimension), id(Global::objectID++), layer(0), color(c),
thickness(th), style(l), selected(false), hovered(false),
- hitObject(false), subtype(dt), offset(0)
+ hitObject(false), subtype(dt), offset(offs)
{ p[0] = pt1; p[1] = pt2; hitPoint[0] = hitPoint[1] = hitPoint[2] = hitPoint[3] = hitPoint[4] = false; }
};