]> Shamusworld >> Repos - architektonas/blobdiff - src/object.cpp
Fixed loading code, added "Base Unit" dialog.
[architektonas] / src / object.cpp
index fc8d834cf08fddeac06add6323008458647f26c8..404d30576113a97ad9516b04677d087f81ad4346 100644 (file)
@@ -40,8 +40,9 @@ Object::Object(): position(Vector(0, 0)), parent(0), type(OTObject),
 }
 
 
-Object::Object(Vector v,  Object * passedInParent/*= 0*/): position(v), parent(passedInParent),
-       state(OSInactive), oldState(OSInactive), needUpdate(false)//, attachedDimension(0)
+Object::Object(Vector v,  Object * passedInParent/*= 0*/): position(v),
+       parent(passedInParent), state(OSInactive), oldState(OSInactive),
+       needUpdate(false)//, attachedDimension(0)
 {
 }
 
@@ -147,6 +148,7 @@ printf("Object: Destroyed!\n");
 
 /*virtual*/ void Object::Disconnect(Object * obj, double parameter)
 {
+#if 0
        for(uint i=0; i<connected.size(); i++)
        {
                if (connected[i].object == obj && connected[i].t == parameter)
@@ -155,11 +157,24 @@ printf("Object: Destroyed!\n");
                        return;
                }
        }
+#else
+       std::vector<Connection>::iterator i;
+
+       for(i=connected.begin(); i!=connected.end(); i++)
+       {
+               if (((*i).object == obj) && ((*i).t == parameter))
+               {
+                       connected.erase(i);
+                       return;
+               }
+       }
+#endif
 }
 
 
 /*virtual*/ void Object::DisconnectAll(Object * obj)
 {
+#if 0
        // According the std::vector docs, only items at position i and beyond are
        // invalidated, everything before i is still valid. So we use that here.
        for(uint i=0; i<connected.size();)
@@ -171,6 +186,17 @@ printf("Object: Destroyed!\n");
                else
                        i++;
        }
+#else
+       std::vector<Connection>::iterator i;
+
+       for(i=connected.begin(); i!=connected.end(); )
+       {
+               if ((*i).object == obj)
+                       connected.erase(i);
+               else
+                       i++;
+       }
+#endif
 }